ItemRack

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  • 2 Likes
  • World of Warcraft
  • 677 Monthly Downloads
  • Supports: 4.3
  • 326,317 Total Downloads
  • Updated 12/10/2011 12:10:12 AM
  • Created 8/30/2005 10:25:07 PM
  • 9,852 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 2.73
or

About ItemRack

This is a mod to make swapping equipment easier through popout slot menus, equip slot buttons, gear sets and automated swaps.

ItemRackFu plugin by Gnarfoz:
http:www.wowinterface.com/downloads/info9162

ButtonFacade plugin by Romracer:
http:www.wowinterface.com/downloads/info9109

Quick Start Guide

Minimap button:

  • Right-click the minimap button to open options or create sets
  • Left-click the minimap button to choose a set
  • Shift-click the minimap button to unequip the last set equipped
  • Alt-click the minimap button to toggle events on/off

Dockable buttons:

  • Alt+click slots on the character sheet to create/remove buttons
  • Alt+click yourself in the character sheet to create/remove a set button
  • Alt+click the created buttons to toggle their auto-queue status
  • Shift+drag buttons to break them apart if they're docked to each other
  • Drag the menu's border around to dock it to a different side of buttons
  • Right-click the menu's border to rotate the menu
  • Size, alpha, spacing, etc are in options

Creating/equipping sets:

  • You create sets in the Sets tab after right-clicking the minimap button
  • Select slots for the set, choose a name and icon and click Save
  • Once a set is saved, there are several ways to equip it:
    1. Left-click the minimap button and choose the set
    2. Mouseover a set button you've created (Alt+click yourself in character sheet)
    3. Use a key binding you define in the set ("Bind Key" button)
    4. In macros with /itemrack equip setname
    5. In events or scripts that use EquipSet("setname")

Popout menus:

  • Click an item or set in a menu to equip it
  • Shift+click a set in a menu to unequip it
  • Alt+click an item in a menu to hide/unhide it
  • Hold Alt as you mouseover a slot to show all hidden items

While at a bank:

  • Items/sets in the bank have a blue border.
  • Selecting an item or set that's in the bank will pull it from the bank to your bags.
  • Selecting an item or set that's not in the bank will attempt to put it all into the bank.

Slash Commands

/itemrack : list the most common slash commands
/itemrack opt : summon the options GUI
/itemrack equip setname : equips a set
/itemrack reset : resets buttons
/itemrack reset everything : wipes all settings, sets and events
/itemrack lock/unlock : locks and unlocks the buttons
/itemrack toggle set name[, second set name] : equips/unequips "set name" (or swaps between two sets if a second set given)

Macro Functions

EquipSet("setname") equips "setname"
UnequipSet("setname") unequips "setname"
ToggleSet("setname") toggles (equips then unequips) "setname"
IsSetEquipped("setname") returns true if "setname" is equipped

In the unlikely event that another mod (or default UI in the future) uses these function names, you can use their long version ItemRack.EquipSet(), ItemRack.UnequipSet(), etc. This mod only commandeers the shortened names if they appear to be unused.

Events

2.2 (re)introduces events. These are scripts to automatically equip and unequip gear as things happen in game.

To use an event:
1. In the 'Sets' tab, create or make sure you have a set you'd like to equip when the event happens.
2. In the 'Events' tab, click the red ? icon beside the event you want to use.
3. Choose the set for this event.
4. Ensure the event has a check beside it.

As events are enabled, a separate process watches for those events and equips (and unequips if chosen) as they happen.

If you want to create or edit an event, there are four types of events:

  • Buff: These events equip gear as you gain buffs. ie, Evocation, Drinking and being on a mount.
  • Stance: These events equip gear when you change stances or forms. ie, Battle Stance, Moonkin Form, Shadowform
  • Zone: These events equip gear when you're in one of a list of zones. ie, the PVP event includes all arena and BG maps.
  • Script: For those with lua knowledge, you can create your own event based on a game event. A couple examples are in the default events.

When dealing with events, it's good to keep some things in mind:

  • You'll get the most predictable behavior by having sets that don't overlap. If you're a warrior with a Tanking, DPS and PVP set, consider not including weapons in those sets. If you decide to make an event to swap in a 2H when you go into Berserker Stance and a 1h+shield when you go into Defensive Stance, you won't step on the toes of events that swap in PVP gear in a BG/arena or a tuxedo in a city.
  • A gold gear icon on the minimap button (and on the sets button if you've created one) means that events are enabled. If you decide you want to temporarily shut down all events, Alt+click the minimap button or the sets button. (You can disable events in options also)
  • For non-English users, you might want to edit the events that have English text within them. I try to keep it locale-independant when possible (ie, warrior and most druid stances use the numbers instead of names), but you'll never enter "Stormwind City" on a deDE client for the city event.
  • Script Events do not have a "set" defined to them like other events do. They need to EquipSet("setname") explicitly. Its set button will always be the macro keys icon.
  • Advanced users of 1.9x may notice the lack of a delay option in scripted events. I've decided to pull this down into the scripting system to streamline the event process. For now, you can use ItemRack.CreateTimer and ItemRack.StartTimer defined in ItemRack.lua.

__ New in 2.73 - By Kharthus __

  • TOC update for WoW 4.3.0
  • Fixed GetNumMacroIcons error in 4.3

__ New in 2.72 - By Kharthus __

  • TOC update for WoW 4.2.0

__ New in 2.71 - By Kharthus __

  • TOC update for WoW 4.1.0

__ New in 2.7 - By Yewbacca __

  • Created new consolidated patterns for ItemLink/ItemString-to-ItemRackStyleID, ItemRackStyleID-to-BaseID, ItemLink/ItemString-to-BaseID
  • Created new functions that use those patterns, and various other new helper functions, in order to consolidate all ItemString-handling in one place
  • Replaced all old-style handling of itemIDs (string.gsub/find/match) and made everything use the new functions instead, for more robust handling as well as easy updates in the future
  • Replaced GUI drawing code with references to new functions, to get icons and tooltips to work in the GUI
  • Updated the GUI code so that it always draws item tooltips using the player's current level, which ensures that mousing over heirlooms in saved sets will actually show their stats for your CURRENT level (the old code set all levels to 0 which made it so the stats were shown incorrectly as level 1)
  • Improved the two functions that actually LOCATE the stored equipment set items inside the player's inventory/equipment/bank (whether it's for equipping, or simply displaying a tooltip), by making sure those functions pass the INCOMING ID through the new level updater (UpdateIRString) to ensure all old Item IDs are up to date, thus fixing the bug where leveling up would cause ItemRack to fail strict item search on all saved sets and resort to any-item-with-the-same-baseID; this injection point was chosen because it fixes the problem completely throughout the board, since everything that locates items relies on the item finding functions
  • Updated the functions for getting info for an item (GetInfoByID), posting an itemlink to the chatbox when shift clicking an item in ItemRack's GUI (ChatLinkID), and the function for showing an item in a tooltip, so that they all pass the incoming ID through the level updater (UpdateIRString) in order to work with up-to-date information, since it's important that stats are correct whether it's for posting chat links or looking at a tooltip's stats
  • Commented and cleaned up terrible code here and there, as I untangled the messy code (minor changes)

__ New in 2.65 - By Kharthus __

  • Reverted gear swap code to 2.243 version

__ New in 2.64 - By Kharthus __

  • Fixed slash commands

__ New in 2.63 - By Kharthus __

  • Replaced all getglobal calls with _G
  • Fixed Titan's Grip and Shaman off-hand

__ New in 2.62 - By Kharthus __

  • Fixed lua errors caused by chat links
  • Fixed issues with clicking on Dockable Buttons
  • Fixed event code
  • Fixed icon updates on gear swaps

__ New in 2.61 - By Kiki __

  • Fixed lua errors caused by tooltips

__ New in 2.60 - By Kiki __

  • Fixed for WoW 4.0

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Comments

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  • #1388

    I am getting quite a few errors when loading into the game.   I get one of this one:

    Error occured in: AddOn: ItemRack
    Count: 2
    Message: Note: AddOn ItemRack attempted to call a protected function (SaveBindings()) during combat lockdown.
    Debug:
    [C]: SaveBindings()
    ItemRack\ItemRack.lua:1815: SetSetBindings()
    ItemRack\ItemRack.lua:373: InitCore()
    ItemRack\ItemRack.lua:183: func()
    ItemRack\ItemRack.lua:784: OnUpdate()
    [string "*:OnUpdate"]:1:
    [string "*:OnUpdate"]:1

    And then 21 of the following error:

    Error occured in: AddOn: ItemRack
    Count: 3
    Message: Note: AddOn ItemRack attempted to call a protected function (ItemRackButton20:SetAttribute()) during combat lockdown.
    Debug:
    [C]: SetAttribute()
    ItemRack\ItemRackButtons.lua:37: InitButtons()
    ItemRack\ItemRack.lua:184: func()
    ItemRack\ItemRack.lua:784: OnUpdate()
    [string "*:OnUpdate"]:1:
    [string "*:OnUpdate"]:1

  • #1387

    Favourite addon for years, i like it more than other equipment manager addons, because you can see the set item icons and even every set item stats & enchants and gems (on mouse-over just like in character screen) of any item in any set, even if the set items are in a bank, i have not seen other equipment manager addons with such feature, so was forced to browse bank inventory (cashed) items

    or to carry ALL item sets in my inventory bags

    JUST to compare the set item stats, that i left in a bank with boss loots to decide on the roll.

    Last edited by Saah88 on 12/26/2011 7:56:23 PM
  • #1386

    It's fixed!  Woot!

    I want to thank Gello (author) for making such a terrific addon.
    Itemrack is the quintessential gear manager as far as I'm concerned.

    I also want to thank Kharthus (new project manager) for all the fixes and for
    keeping this wonderful addon up todate.  Dealing with Blizzards coding whims
    can't be easy.

    Once again... many, many thanks.  =)

     

  • #1385
    I have a problem with events. I've set 2 events: 1st - on shiftin in bear form by choosing event type "stance"; and 2nd - script on shifting in another than bear form (caster,cant..). End a problem is when i shifting from bear form to another in combat i always shift in caster form! No mather what form i choose, it's always is caster.
  • #1384
    ALT Clicking my character in the character equipment screen no longer creates a "Sets" button. Is there a way to fix this or a command I can use to force it to appear?
  • #1382
    Anyone know how to make sets that have empty spots? I want to change my fishing hat and my fishing pole but not the other gear not matter if i am wearing my boom set or my tank set
  • #1381
    Note: If this has already been added to Item rack or is available else where, let me know because I can not upgrade my version of ItemRack w/o re-modding.

    Many months ago I looked for a mod that would colorize my item sets so I could easily move them in/out of the bank. Anyone who has changed their item set while the bank is open knows my pain. The closest thing I found was a mod called oGlow. This mod would colorize items based on their quality (epic (purple), superior (blue)...). So, I spliced ItemRack and oGlow together and now the items in my inventory are colorized based on their ItemRack set. If an item is in multiple item sets, it only uses 1 of the colors. See pic below.

    I am posting this here as a idea for the mod author.
    http://img14.imageshack.us/img14/4920/itemrack.jpg

    My 'hacked' versions of oGlow and ItemRack (1.992) are available for the author should he want them.
  • #1383
    Good idea, lets hope its possible to do glow besides the ones from original items....
  • #1380
    Hi,

    If you use ItemRack to support different play-styles and specs that you find yourself switching between a lot you might like an addon I've written called 'SetTheory'. It allows you to define different sets of addon configurations and switch between them with one button press saving you time and making those times when you enter an arena or boss fight with the wrong UI/spec/gear/trinket/etc a thing of the past.

    You can find out more about it here: http://wow.curse.com/downloads/wow-addons/details/settheory.aspx

    Thanks,
  • #1379
    Does this have an option to warn you before selling an item in one of your sets? If not, it would be a nice feature... If the author is still updating it.
  • #1378
    Any chance this plugin will be updated so that we can swap gear with items in our bank? I think the new WoW equipment manager enables this but I still like using itemRack for it's event based equipment swapping.
  • #1373
    has anyone managed to get a version of itemrack that swaps the armor with JC only gems please?
  • #1370
    i'm a druid and have some +stealth boots i equip when going into cat form, how do i get the boots i usually wear back when going out of catform and into all the other forms? Do i have to make an event with all the forms then?
  • #1369
    im having trouples on my warrior where my 2x twohanders both tries to get in the mainhand slot even though i set it to place one of them in off-hand, any ideas if i can fix this?
  • #1371
    has been fixed in 2.25. No idea, why you cant get it here, the author does not respond to requests
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