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  • World of Warcraft
  • 2,113 Monthly Downloads
  • Supports: 6.2.2
  • 411,710 Total Downloads
  • Updated 10/02/2015
  • Created 08/30/2005
  • 9,730 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 2.98

About ItemRack

This is a mod to make swapping equipment easier through popout slot menus, equip slot buttons, gear sets and automated swaps.

ItemRackFu plugin by Gnarfoz:

ButtonFacade plugin by Romracer:

Quick Start Guide

Minimap button:

  • Right-click the minimap button to open options or create sets
  • Left-click the minimap button to choose a set
  • Shift-click the minimap button to unequip the last set equipped
  • Alt-click the minimap button to toggle events on/off

Dockable buttons:

  • Alt+click slots on the character sheet to create/remove buttons
  • Alt+click yourself in the character sheet to create/remove a set button
  • Alt+click the created buttons to toggle their auto-queue status
  • Shift+drag buttons to break them apart if they're docked to each other
  • Drag the menu's border around to dock it to a different side of buttons
  • Right-click the menu's border to rotate the menu
  • Size, alpha, spacing, etc are in options

Creating/equipping sets:

  • You create sets in the Sets tab after right-clicking the minimap button
  • Select slots for the set, choose a name and icon and click Save
  • Once a set is saved, there are several ways to equip it:
    1. Left-click the minimap button and choose the set
    2. Mouseover a set button you've created (Alt+click yourself in character sheet)
    3. Use a key binding you define in the set ("Bind Key" button)
    4. In macros with /itemrack equip setname
    5. In events or scripts that use EquipSet("setname")

Popout menus:

  • Click an item or set in a menu to equip it
  • Shift+click a set in a menu to unequip it
  • Alt+click an item in a menu to hide/unhide it
  • Hold Alt as you mouseover a slot to show all hidden items

While at a bank:

  • Items/sets in the bank have a blue border.
  • Selecting an item or set that's in the bank will pull it from the bank to your bags.
  • Selecting an item or set that's not in the bank will attempt to put it all into the bank.

Slash Commands

/itemrack : list the most common slash commands
/itemrack opt : summon the options GUI
/itemrack equip setname : equips a set
/itemrack reset : resets buttons
/itemrack reset everything : wipes all settings, sets and events
/itemrack lock/unlock : locks and unlocks the buttons
/itemrack toggle set name[, second set name] : equips/unequips "set name" (or swaps between two sets if a second set given)

Macro Functions

EquipSet("setname") equips "setname"
UnequipSet("setname") unequips "setname"
ToggleSet("setname") toggles (equips then unequips) "setname"
IsSetEquipped("setname") returns true if "setname" is equipped

In the unlikely event that another mod (or default UI in the future) uses these function names, you can use their long version ItemRack.EquipSet(), ItemRack.UnequipSet(), etc. This mod only commandeers the shortened names if they appear to be unused.


2.2 (re)introduces events. These are scripts to automatically equip and unequip gear as things happen in game.

To use an event:
1. In the 'Sets' tab, create or make sure you have a set you'd like to equip when the event happens.
2. In the 'Events' tab, click the red ? icon beside the event you want to use.
3. Choose the set for this event.
4. Ensure the event has a check beside it.

As events are enabled, a separate process watches for those events and equips (and unequips if chosen) as they happen.

If you want to create or edit an event, there are four types of events:

  • Buff: These events equip gear as you gain buffs. ie, Evocation, Drinking and being on a mount.
  • Stance: These events equip gear when you change stances or forms. ie, Battle Stance, Moonkin Form, Shadowform
  • Zone: These events equip gear when you're in one of a list of zones. ie, the PVP event includes all arena and BG maps.
  • Script: For those with lua knowledge, you can create your own event based on a game event. A couple examples are in the default events.

When dealing with events, it's good to keep some things in mind:

  • You'll get the most predictable behavior by having sets that don't overlap. If you're a warrior with a Tanking, DPS and PVP set, consider not including weapons in those sets. If you decide to make an event to swap in a 2H when you go into Berserker Stance and a 1h+shield when you go into Defensive Stance, you won't step on the toes of events that swap in PVP gear in a BG/arena or a tuxedo in a city.
  • A gold gear icon on the minimap button (and on the sets button if you've created one) means that events are enabled. If you decide you want to temporarily shut down all events, Alt+click the minimap button or the sets button. (You can disable events in options also)
  • For non-English users, you might want to edit the events that have English text within them. I try to keep it locale-independant when possible (ie, warrior and most druid stances use the numbers instead of names), but you'll never enter "Stormwind City" on a deDE client for the city event.
  • Script Events do not have a "set" defined to them like other events do. They need to EquipSet("setname") explicitly. Its set button will always be the macro keys icon.
  • Advanced users of 1.9x may notice the lack of a delay option in scripted events. I've decided to pull this down into the scripting system to streamline the event process. For now, you can use ItemRack.CreateTimer and ItemRack.StartTimer defined in ItemRack.lua.

__ New in 2.98 - By Kharthus __

* Fixed items with different enchants

__ New in 2.97 - By Kharthus __

* TOC update for 6.2 patch

__ New in 2.96 - By Kharthus __

* Fixed green icons in Sets screen

__ New in 2.95 - By Kharthus __

* TOC update for 6.1 patch

__ New in 2.94 - By Kharthus __

* Properly remove disabled events

__ New in 2.93 - By Kharthus __

* Added support for bonus stats in WoD (Thanks Gello)

__ New in 2.92 - By Kharthus __

* Fixed black and white buttons and gear icons

__ New in 2.91 - By Kharthus __

* Code cleanup for 6.0.2

__ New in 2.90 - By Kharthus __

* Fixed helm/cloak hiding

__ New in 2.89 - By Kharthus __

* TOC update for 6.0.2 patch

__ New in 2.88 - By Kharthus __

* TOC update for 5.4 patch

__ New in 2.87 - By Kharthus __

* New option for Hide the ItemRack buttons during pet battles

__ New in 2.86 - By Kharthus __

* Hide the ItemRack buttons during pet battles

__ New in 2.85 - By Kharthus __

* TOC update for 5.2 patch

__ New in 2.84 - By Kharthus __

* Fixed Monk off-hands

__ New in 2.83 - By Kharthus __

* TOC update for 5.1 patch

__ New in 2.82 - By Kharthus __

* Fixed dual spec events

__ New in 2.81 - By Kharthus __

* Attempt to fix GlyphUI problem

__ New in 2.8 - By Kharthus __

* Updates for MoP

- Change log up to this version removed from hosting site and archived in Change Log.txt

Addon Packs Containing This...


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  • #1418

    I regularly find myself in embarresing situations when Iḿ at the bank, because ItemRack puts me in my underwear when I move the wromg items to the bank. I would appreciate that move-whole-sets quality to be optional, to allow me to move single equip items. :)

  • #1416


    i use this Addon since years and I am not sure if I am right. Was't there a function to mark items that aren`t in use of any set in the inventory ? For me its difficult to get an overview which items i can sell and which i can`t.





  • #1417

    Not that I'm aware of.

  • #1414

    I'm getting the following error spam, would it be hard to fix this?

    18x [ADDON_ACTION_BLOCKED] AddOn "ItemRack" tried to call the protected function "ItemRackButton20:SetAttribute()".
    !BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
    <in C code>
    ItemRack-2.82.nil\ItemRackButtons.lua:37: in function "InitButtons"
    ItemRack\ItemRack-2.82.nil.lua:185: in function "func"
    ItemRack\ItemRack-2.82.nil.lua:785: in function "OnUpdate"
    <string>:"*:OnUpdate":1: in function <string>:"*:OnUpdate":1



  • #1415

    What were you doing at the time? I've never seen this error and as far as I know SetAttribute isn't a protected function.

  • #1412

    Is there an option for having the item tooltips show which sets they'rea part of? Not sure if I'm missing an option, have a conflicting addon, or if it's just no available anymore. Was really handy for bag management.

  • #1413

    Are you sure that was ItemRack? I don't remember it ever changing the tooltips.

  • #1410

    Long time fan and user of ItemRack.   A suggestion, if I may; Is there any way to incorporate SexyMap visibility control of the minimap button?   It's the only minimap button that stays visibile of all of the addons I use.

  • #1406

    having an issue with itemrack simply not recognizing certain trinkets. this is especially troubling when it comes to the auto-queue feature. in particular

    Last edited by murguile on 4/27/2013 7:09:34 AM
  • #1407

    What do you mean by not recognizing?

  • #1409

    I'm not really sure why that's happening. Have you tried making a set with that trinket to see if that helps?

  • #1408

    for example, when i mouse over my trinket slot in the character info menu, the little pop out menu shows all the available trinkets i have to put in that slot. this particular trinket is not in that list, nor does it show up in the auto-queue list. its like i dont even own the thing.

  • #1404

    * Hide the ItemRack buttons during pet battles

    is it possible to have this be optional? on many of my characters I have helms hidden so the ItemRack bar is a good way of showing that I remembered to put the Safari Hat on

  • #1405

    Yeah, I can add an option. I just knew someone would want it...haha.

  • #1403

    can someone explain me how i can set the delay to switch my gear with some juwe gems ( max 2 eqippt)

    the juwe gems are on another slots of my gear     heal - tank 

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