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Juked

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  • 7 Likes
  • World of Warcraft
  • 11,158 Monthly Downloads
  • Supports: 6.0.3
  • 318,880 Total Downloads
  • Updated 12/31/2014
  • Created 02/15/2011
  • 135 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: Juked 1.4.6
or

About Juked

Juked has ~65 cooldowns being tracked on the main bar and an optional priority bar where higher priority spells are displayed(interrupts by default).

Formerly known as "Interrupt Bar modified by Robrman"

CHANGES:
-Added freezing trap and hunter spec detection in arenas to adjust cooldown(v1.4.6)
-Fixed cooldown timer disappearing when using Smart+hidden(v1.4.5)
-Updated spells for WoD (v1.4.4)
-Updated spells(v1.4.3)
-Corrected the first line JukedPartyRealm = GetRealmName() Thanks Jitter88(v1.4.3)
-Let me know if I missed any spells
-Added Carrion Swarm, corrected CD on Spear Hand Strike (Thanks Shivtey)(v1.4.2)
-Added optical blast, changed ring of frost and intimidating shout for 5.1(v1.4.1)
-Added some/most new spells, may need tweaking - open to suggestions(v1.4.0)
-Updated for MoP, removed obsolete spells, haven't added the new spells yet(v1.3.9)
-Cleaned up the code a bit(v1.3.8)
-Updated for 4.3, added some new spells(v1.3.7)
-Fixed Hidden off smart on (spell icons were stacking)(v1.3.6)
-Some of the cooldowns may have changed, if they have and I didnt fix them please let me know.(v1.3.5)
-Fixed for 4.2, added shadowfury, fixed cloak of shadows and combat readiness CD(v1.3.5)
-Cleaned up some of the code(v1.3.4)
-Fixed moving the frames(v1.3.4)
-Fixed spell reflect cd(v1.3.3)
-Updated for 4.1(v1.3.2)
-Fixed some issues with profiles, if you find one please report it(v1.3.1)
-Added profiles, may still need work - feedback appreciated as always(v1.3.0)
-FINALLY added a GUI for the options.  Use "/juked gui" or "/juked opts" or "/juked config" (v1.3.0)
-Added Silencing shot to be reset with Readiness(v1.3.0)
-Added Readiness resetting Scatter Shot and Deterrence, may be incomplete(v1.2.9)
-Cleaned up some of the code, fixed some errors with repositioning(v1.2.8)
-Added individual locking, hiding and smart modes, still possibly buggy(v1.2.7)
-Fixed moving, probably still some work to be done there(v1.2.7)
-Added /ib smart <barID> and /ib hidden <barID> (v1.2.7)
-Cleaned up the help menu some mode, added /juked config to show the current values(v1.2.6)
-Added "/juked growleft" to make the icons grow left from the anchor(v1.2.6)
-Cleaned up the help menu a bit, feedback is appreciated(v1.2.5)
-Added scaling for main bar and prio bar individually(v1.2.5)
-Fixed possible problem with Gnaw if used by a transformed ghoul (Thanks Damnationx)(v1.2.4)
-Fixed Death Coil cooldown to account for Warlock 4 piece bonus -30 seconds (Thanks Damnationx)(v1.2.4)
-Fixed cooldown timer restarting (if same CD is popped, restart timer. Thanks Damnationx)(v1.2.3)
-Added Inner Focus(v1.2.2)
-Added /juked prioonly   this will ONLY display cooldowns for spells marked with prio=true (v1.2.1)
-Added noCD option to disable the numeric cooldown from Juked(omnicc, etc will display CD)(v1.2)
-Fixed some cooldown durations(Thanks Sazalolz for pointing it out)(v1.2)
-Externalized the spell table(Thanks Sazalolz for the suggestion)(v1.2)
-Bug fixes(v1.1.7)
-Added test for all modes(v1.1.6)
-Renamed to Juked(v1.1.5)
-Fixed scaling(v1.1.4)
-Fixed test(v1.1.3)
-Fixed prio bar locking(v1.1.3)
-Fixed test(v1.1.3)
-Added a fix for some versions of omniCC(Thanks Bc for testing)(v1.1.6)
-Fixed Rebuke spell ID(v1.1.6)
-Can now be accessed from /juked   /jd   and   /ib(kept this cause i kept typing it by accident)(v1.1.6)
-Added the option to grow the bars upward from the anchor (1.1.6)
-Spell priorities(v1.1.1)
-Most relevant arena cooldowns tracked
-Added "Smart" mode which only displays cooldowns once they've been used, in the order they were used.  If used with Hidden mode, they realign to the anchor.

How to:
Set number of columns for bar 1 (main bar) to 5
/juked cols 1 5

Set number of columns for bar 2 (prio bar) to 12
/juked cols 2 12

Put all cooldowns on one line for bar 1(main bar)
/juked cols 1 0

If you think something else should be added to the how to command examples, post in comments.

The image should explain how the different modes work.  
My suggestions:
Hidden on + Smart on for BGs
Hidden off + Smart on for Arenas

Adding spells yourself is fairly straightforward, just edit the lua file.  
I've spaced it out to one spell per line, should make it easier for most people to modify. It is not currently possible(to my knowledge) to track Smoke bomb as it does not cause a combat log event.  I'll add it if/when I find a viable way of tracking it.

Tested by Robrman and Lexk but there may still be bugs.  If you find any, just post in the comments and I'll fix them.  
Inspired by Kollektiv's InterruptBar.

-Added freezing trap and hunter spec detection in arenas to adjust cooldown(v1.4.6)
-Fixed cooldown timer disappearing when using Smart+hidden(v1.4.5)
-Updated spells for WoD(v1.4.4)
-Updated spells(v1.4.3)
-Corrected the first line JukedPartyRealm = GetRealmName() Thanks Jitter88(v1.4.3)
-Added Carrion Swarm, corrected CD on Spear Hand Strike (Thanks Shivtey)(v1.4.2)
-Added optical blast, changed ring of frost and intimidating shout for 5.1(v1.4.1)
-Added some/most new spells, may need tweaking - open to suggestions(v1.4.0)
-Updated for MoP, removed obsolete spells, haven't added the new spells yet(v1.3.9)
-Cleaned up the code(v1.3.8)
-Updated for 4.3, added some new spells(v1.3.7)
-Fixed Hidden off smart on (spell icons were stacking)(v1.3.6)
-Some of the cooldowns may have changed, if they have and I didnt fix them please let me know.(v1.3.5)
-Fixed for 4.2, added shadowfury, fixed cloak of shadows and combat readiness CD(v1.3.5)
-Cleaned up some of the code(v1.3.4)
-Fixed moving the frames(v1.3.4)
-Fixed spell reflect cd(v1.3.3)
-Updated for 4.1(v1.3.2)
-Fixed some issues with profiles, if you find one please report it(v1.3.1)
-Added profiles, may still need work - feedback appreciated as always(v1.3.0)
-FINALLY added a GUI for the options.  Use "/juked gui" or "/juked opts" or "/juked config" (v1.3.0)
-Added Silencing shot to be reset with Readiness(v1.3.0)
-Added Readiness resetting Scatter Shot and Deterrence, may be incomplete(v1.2.9)
-Cleaned up some of the code, fixed some errors with repositioning(v1.2.8)
-Added individual locking, hiding and smart modes, still possibly buggy(v1.2.7)
-Fixed moving, probably still some work to be done there(v1.2.7)
-Added /ib smart <barID> and /ib hidden <barID> (v1.2.7)
-Cleaned up the help menu some mode, added /juked config to show the current values(v1.2.6)
-Added "/juked growleft" to make the icons grow left from the anchor(v1.2.6)
-Cleaned up the help menu a bit, feedback is appreciated(v1.2.5)
-Added scaling for main bar and prio bar individually(v1.2.5)
-Fixed possible problem with Gnaw if used by a transformed ghoul (Thanks Damnationx)(v1.2.4)
-Fixed Death Coil cooldown to account for Warlock 4 piece bonus -30 seconds (Thanks Damnationx)(v1.2.4)
-Fixed cooldown timer restarting (if same CD is popped, restart timer. Thanks Damnationx)(v1.2.3)
-Added Inner Focus(v1.2.2)
-Added /juked prioonly   this will ONLY display cooldowns for spells marked with prio=true (v1.2.1)
-Added noCD option to disable the numeric cooldown from Juked(omnicc, etc will display CD)(v1.2)
-Fixed some cooldown durations(Thanks Sazalolz for pointing it out)(v1.2)
-Externalized the spell table(Thanks Sazalolz for the suggestion)(v1.2)
-Bug fixes(v1.1.7)
-Added test for all modes(v1.1.6)
-Renamed to Juked(v1.1.5)
-Fixed scaling(v1.1.4)
-Fixed test(v1.1.3)
-Fixed prio bar locking(v1.1.3)
-Fixed test(v1.1.3)
-Added a fix for some versions of omniCC(Thanks Bc for testing)(v1.1.6)
-Fixed Rebuke spell ID(v1.1.6)
-Can now be accessed from /juked   /jd   and   /ib(kept this cause i kept typing it by accident)(v1.1.6)
-Added the option to grow the bars upward from the anchor (1.1.6)
-Spell priorities(v1.1.1)
-Most relevant arena cooldowns tracked
-Added "Smart" mode which only displays cooldowns once they've been used, in the order they were used.  If used with Hidden mode, they realign to the anchor.

Comments

First Previous Page 1 of 10 Next Last
  • #150

    Hey guys. Sorry I am probably going to ask a question that comes across as stupid, but you don't know if you don't ask.

    Is there a way of only showing the interrupts etc. of the particular comp you're up against? Don't like the fact I can see other classes interrupt at a time they are not relevant. 

  • #148

    Can anyone help me with this Darkdaddy#1671, trying to set it up like the old days where it audibles kick and other spells.

  • #147

    hello! thanks for creating this addon im using this since cataclysm. I m back to the game and i see that some spells are missing. Like hunter's freezing trap, detterence, and dissengage. I tried to modify the lua file to add/remove some spells that i dont/need and they are not working properly. For example the freezing trap is not tracked as intended. Could you please add those spells (freezing trap, detterence with 2 charges, and dissengage) ? cause they are really important for pvp thanks again for creating this great addon!!!!

  • #149

    Was just about to log in and type this, I need that freezing trap mate :D

  • #146

    -Fixed cooldown timer disappearing when using Smart+hidden(v1.4.5)

    This is still happening to me with v1.4.5   :/

    Also the cooldown text is really small for some reason:

    Image Removed: http://imgur.com/7Mzc3c1

    Last edited by Kroyfel on 11/28/2014 3:04:55 PM
  • #145

    Is this working?  I have been away for so long and can't figure out how to set it up like I want.  I want to have it only show if it detected something and show the countdown.  I also want the audible that says kick.

  • #143

    Cheers,

    The addon is not working properly. I've disabled every other addon to see if there's a conflict but there isn't.
    I've set it with the "smart" option and hidden icons. If I run /juked test the addon seems to work fine untill the first group of cooldowns expires and disappears(pummel, kick etc.). At that point the text on the other icons disappears (the icon remains in its place for the correct amount of time but the text on it just goes away).

    I tried the version of Pandaria on the wod beta a few weeks ago and there was this exact problem. I was hoping that with the 6.0.2 update it would've been fixed but the probem still persists. I also asked a friend of mine to see if he had the same problem and he did.

    Are you aware of this situation? Am I doing anything wrong? Thank you in advance!

    Last edited by Bigabyte on 10/16/2014 7:05:27 AM
  • #144

    Sorry I took so long to get back to you, I've fixed this problem in 1.4.5 which should be up shortly!

  • #142

    I have a problem that has been bugging me for a long time, my profiles don't save.  If I switch from any character to another the profile just like deletes itself, I can magically move all my bars around (even though they're hidden) and it's extremely annoying. Any help?

  • #141

    Hey awesome addon, thanks!:)

    Could you please include the option to modify transparency, I love to play with it on all the time:)

  • #140

    for some reason, i also dont see optical blast from observer on my addon.

    what could cause this problem?

  • #137

    I private messaged you but I literaly can't figure out why spell lock and optical blast won't work with this addon, and for some reason I can't get spell lock to work on interrupt bar as well. I have searched all the possible spell id's and still nothing.

     

  • #139

    I just tested it and both spell lock from the fel hunter and the observer's optical blast work for me, are you using the latest version?

  • #135

    Hi, How can i remove some of the spells from the main bar? I have too many spells being tracked and it gets cluttered. 

  • #136

    In spells.lua find the spells you don't want and delete the entire line

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