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kgPanels

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  • 18 Likes
  • World of Warcraft
  • 60,428 Monthly Downloads
  • Supports: 6.0.2
  • 1,811,487 Total Downloads
  • Updated 10/24/2014
  • Created 09/15/2008
  • 1,554 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 1.20
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About kgPanels

Create panels for customizing your UI, sucessor to eePanels

Wiki and FAQ

Sample Scripts

OnClick now provides a pressed and released variable you can check for.

if pressed then
  -- do mouse down actions
elseif released then
  -- do mouse up actions
end

This means your script will get called twice when someone clicks the panel.

Here is a youtube link to a video Tutorial

Ive created an Example Texture Pack.

This example pack is just a template. If you want to use it as a storage spot for your art, look at the read me file for directions on usage.

------------------------------------------------------------------------
r435 | kagaro | 2014-10-24 15:21:09 +0000 (Fri, 24 Oct 2014) | 2 lines
Changed paths:
   A /tags/1.20 (from /trunk:434)

Tagging as 1.20
re taging to pick up new lib backdrop release
------------------------------------------------------------------------
r433 | kagaro | 2014-10-17 14:56:27 +0000 (Fri, 17 Oct 2014) | 1 line
Changed paths:
   M /trunk/kgPanelsConfig/kgPanelsConfig.toc

updated toc, missed as a full update
------------------------------------------------------------------------
r432 | kagaro | 2014-10-17 14:55:47 +0000 (Fri, 17 Oct 2014) | 1 line
Changed paths:
   M /trunk/kgPanels.toc

wod toc
------------------------------------------------------------------------
r430 | stanzilla | 2014-10-14 15:16:07 +0000 (Tue, 14 Oct 2014) | 1 line
Changed paths:
   M /trunk
   D /trunk/Libs

TOC update for Patch 6.0
------------------------------------------------------------------------

Comments

First Previous Page 4 of 32 Next Last
  • #866

    since mop get an complete crash with wow.exe when blizzard bar changes back from vehicle bar to kgpanels. Error Message says:

    Current Addon: (null)
    Current Addon function: OverrideActionBar:Hide
    Current Addon object: (null)

    every crash the same message. Only disabling kgpanels helps. Using WoW on Windows 7 x64.

  • #865

    Not 100% sure if this is Ion or KGpanels (I plan on reporting it there, too) but when I set an Ion bar as the parent and anchor, the KGpanel stays hidden even though the parent action bar is visible.  If I go into config mode in Ion, I can see the panel.   I have had mixed success with parenting the panel to an individual Ion button instead of the entire bar - sometimes it works, sometimes the panel hides, again only visible when I'm in config mode for Ion action bars.

    Basically, I just want the panels hidden when the action bars are hidden - primarily for pet battles.  Instead, it's like I have no panels at all.

  • #864

    Look it's been a year since I been on WoW...have you changed anything in how kgpanels finds artwork?  because I remember using \\interface\addons and it would work.  Now I've gone so far as creating a textures folder, copying tga files to it and pathing like \\Interface\\AddOns\\textures\\backgrounds and it's still not working.  I have LibSharedMedia and some additional media packs.  Nothing is working?  What am I doing wrong?  Has anything changed?Yell

    update:  Apparently I get some textures from the default artwork without using my custom background or anything.  Do I only need to import artwork for anything I've created rather than anything in my libs?

    Last edited by pgriff91 on 10/3/2012 8:34:17 PM
  • #862

    I've been having some sort of underlying issue ever since the MoP patch released.  I am using an addon package called Bubu UI.  I believe this UI package has some custom textures/skinning for the interface, and ever since this patch my UI has had a neon green glow where the borders are located.

    http://i.imgur.com/SukT0.jpg

    A link to my UI is posted above.  Does anyone know how I would go about fixing this?  I contemplated deleting Kgpanels all together and doing a fresh install but that would ruin all of the config and setup which I would prefer to avoid doing over again.  Thanks.

     

  • #861

    I m trying to hide and show the xp bar and rep bar in bartender4 but every time the xp bar updates it shows and everytime the rep bar updates it shows now I m looking at a way to disable them and enable them in the db file for bartender please help?

  • #859

    Background Texture Solid(Interface\Buttons\WHITE8x8) failed to load.

    I keep getting this error 

    I delete it but it keeps coming back

  • #858

    Can kgPanels hide some active panels, when entering a viechle.

  • #857

    Hey, posting here in hope of getting help. I am using the last version of KGPANELS..

    I have a script running for my KGPANELS changing it based on if it is a 5-man or a raid setting.

    I really have no clue about lua code, and someone made this for me back in 4.3.4, and it worked fine there.

    Any chance someone can please troubleshoot this for me? - Maybe edit the onload and on event scripts below and post how they need to be now, I would be very happy.

    Thanks in advance.

    Old scripts were:

    ONLOAD:
    self:RegisterEvent("PLAYER_ENTERING_WORLD")
    self:RegisterEvent("PARTY_MEMBERS_CHANGED")
    self:RegisterEvent("RAID_ROSTER_UPDATE")

    ON EVENT:
    local pmems = GetNumPartyMembers()
    local rmems = GetNumRaidMembers()
     if (pmems < 1 and rmems < 1) or (pmems > 0 and pmems < 6 and rmems < 6) then
        self:Hide()
     else
        self:Show()
     end

     

    New scripts if I have understood correctly would be:

    ONLOAD:

    self:RegisterEvent("PLAYER_ENTERING_WORLD")
    self:RegisterEvent("GROUP_ROSTER_UPDATE")


    ON EVENT:
    local pmems = GetNumGroupMembers()
    local rmems = GetNumGroupMembers()
     if (pmems < 1 and rmems < 1) or (pmems > 0 and pmems < 6 and rmems < 6) then
        self:Hide()
     else
        self:Show()
     end

     

     

    EDIT: seems that self:RegisterEvent("PLAYER_ENTERING_WORLD") is still needed, but it still is not making my kgpanels update correctly. :(

    Tried to enter a raid setting with the new version and nothing happened. It should bring up the kg-panels once i enter a raid settings. it dont..:(

    The new command though removed the panels upon logging in though, which was improvement over previously where they were there constantly. 

    Hope someone can help please?

    oh..and i have this script running in each of the panels for the On Load and On Event...

    Not sure if that is correct, but it worked before like that.

    Thanks

    Last edited by Bufe on 9/1/2012 4:22:15 AM
  • #854

    After updating this addon, I get the following errors about a dozen times in a few seconds after logging in:

    kgPanels: Failed to find artwork normtexa type background
    kgPanels: Texture not found normtexa in kgPanels or SharedMedia setting to solid white
    kgPanels: Failed to find artwork HalBorder type border
    kgPanels: Border HalBorder was not found in kgPanels or SharedMedia.

    My panels were a pretty simple black as backgrounds behind certain UI elements of mine. I have no options in the dropdown to change textures or artwork.

  • #856

    The art elements in your ui is missing check the artwork browser

  • #863

    Can I get a refresher course on how to do that pls? I have the same issue.  In fact it seems most people have this issue.

    Thanks!

  • #853

    I have 3 panels right now, all set to a strata of 'Background'.  Panels 2 and 3 each have a Sublevel of 8 and overlap Panel 1, which has a sublevel of 0.

    The border (and only the border) of Panel 1 overlaps Panel 2 and 3 despite the sublevel being different.

    I am using v1.13

  • #855

    I'll need to check it are you using the advanced bordes?

  • #851

    As of patch 5.0.1, with the KG Panel update from around 3pm PST, the panels are now properly displaying, but scripting does not seem to work anymore.

    I have a few frames that only show up when I am in a party, 10man, or 25man. Currently they're all slowing constantly.

  • #852

    check your scripts, the wow api for determingin group size has changed.

    the following events were changed

    PARTY_MEMBERS_CHANGED RAID_ROSTER_UPDATE

     

    are now a single event called

    GROUP_ROSTER_UPDATE
    GetNumPartyMembers GetNumRaidMembers

    is now


    GetNumGroupMembers

     

     

    Last edited by kagaro on 8/29/2012 12:52:51 AM
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