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kgPanels

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  • 18 Likes
  • World of Warcraft
  • 6,881 Monthly Downloads
  • Supports: 5.4.0
  • 1,749,913 Total Downloads
  • Updated 09/10/2013
  • Created 09/15/2008
  • 1,545 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 1.17
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About kgPanels

Create panels for customizing your UI, sucessor to eePanels

Wiki and FAQ

Sample Scripts

OnClick now provides a pressed and released variable you can check for.

if pressed then
  -- do mouse down actions
elseif released then
  -- do mouse up actions
end

This means your script will get called twice when someone clicks the panel.

Here is a youtube link to a video Tutorial

Ive created an Example Texture Pack.

This example pack is just a template. If you want to use it as a storage spot for your art, look at the read me file for directions on usage.

------------------------------------------------------------------------
r429 | kagaro | 2013-09-10 10:42:55 +0000 (Tue, 10 Sep 2013) | 1 line
Changed paths:
   A /tags/1.17 (from /trunk:428)

Tagging as 1.17
------------------------------------------------------------------------
r428 | kagaro | 2013-09-10 10:39:33 +0000 (Tue, 10 Sep 2013) | 1 line
Changed paths:
   M /trunk/kgPanels.toc
   M /trunk/kgPanelsConfig/kgPanelsConfig.toc

5.4 toc
------------------------------------------------------------------------

Comments

First Previous Page 29 of 31 Next Last
  • #35
    I can't reliably make a panel show up. Not trying to do anything fancy - just a simple flat background. When I create a new panel, nothing appears on screen. I've tried various combinations of parents/anchors (UIParent, ChatFrame1, etc), various sizes and offsets, etc. A couple times a panel appeared briefly but disappeared on next change. My guess is something is either causing the panel to be hidden, or moved offscreen.

    Could someone post instructions for a "hello world" that puts up a simple panel in the middle of the screen? I want to see if I can make that work, or if possibly there's a conflict with other mods, etc.
  • #34
    I seen to struggle in exporting my eepanels2 layout into kgpanels.

    Anybody got any tips or suggestions so I can copy my layout into this new version please?

    Many thanks.
  • #32
    I have 1 issue and 1 question:

    Issue:
    Whenever I try to parent any frame to my target the frame goes off the screen...

    Question:
    Does anyone here know what is the name of the Chat frame?
  • #33
    I'm having exactly the same problem:

    I've set PitBullUnitFrame3 & 4 (target & tot) for the panels and they seem to work for a while. As soon as I relog they don't seem to appear again anywhere.
  • #31
    Hey, just a suggestion, maybe put a little note in the description of eePanels directing people to this one instead of the fan mod eePanels2? Just a thought to maybe get your hits back up; not everyone reads comments. =)
  • #30
    How can I create more than 1 frame/panel?
  • #29
    Does this add on do simple textures, like gradient from black to transparent?

    I'm still using eePanels2, it works fine, but not with the new Cartographer. I can update all my addons but that one and it works. I don't want any special textures, just a simple gradient.
  • #28
    Where are the already limited backgrounds,like in eepanels?
  • #27
    I do not believe so. They are two different addons, and unless they were coded the same they most likely won't be compatible.
  • #26
    Ive seen this asked but not answered. Can I import my eePanel settings?
  • #22
    does anyone ever try /(addon name).

    like /kgpanels
  • #23
    /kgpanles won't work if it's not in the options. Some people are having issues with downloading it manually/automatically through the curseclient that it's not adding to the addon's list but it is in the addons folder and working properly just as any other addon. I have tried both ways on a x64 machine and it don't work. I have no clue what to do so I have just not used it. Any info would be appreciated.
  • #24
    could be the 64-bit? i dunno, i just updated my whole ui yesterday and re-downloaded everything and it works fine
  • #20
    I found out how to, but still dont know how to set anythign up. I got the options goin but Idont see any frames
  • #19
    how do I use this? I cant find any options, i downloaded it and when into game (made sure if was enabled at toon screen) but I cant find the options or anything.
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