Get an Epic Experience with Premium


Artwork Login to Add Favorites
  • World of Warcraft
  • 3,580 Monthly Downloads
  • Supports: 6.0.2
  • 1,896,785 Total Downloads
  • Updated 10/24/2014
  • Created 09/15/2008
  • 1,576 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 1.20
Support development! **

About kgPanels

Create panels for customizing your UI, sucessor to eePanels

Wiki and FAQ

Sample Scripts

OnClick now provides a pressed and released variable you can check for.

if pressed then
  -- do mouse down actions
elseif released then
  -- do mouse up actions

This means your script will get called twice when someone clicks the panel.

Here is a youtube link to a video Tutorial

Ive created an Example Texture Pack.

This example pack is just a template. If you want to use it as a storage spot for your art, look at the read me file for directions on usage.

r435 | kagaro | 2014-10-24 15:21:09 +0000 (Fri, 24 Oct 2014) | 2 lines
Changed paths:
   A /tags/1.20 (from /trunk:434)

Tagging as 1.20
re taging to pick up new lib backdrop release
r433 | kagaro | 2014-10-17 14:56:27 +0000 (Fri, 17 Oct 2014) | 1 line
Changed paths:
   M /trunk/kgPanelsConfig/kgPanelsConfig.toc

updated toc, missed as a full update
r432 | kagaro | 2014-10-17 14:55:47 +0000 (Fri, 17 Oct 2014) | 1 line
Changed paths:
   M /trunk/kgPanels.toc

wod toc
r430 | stanzilla | 2014-10-14 15:16:07 +0000 (Tue, 14 Oct 2014) | 1 line
Changed paths:
   M /trunk
   D /trunk/Libs

TOC update for Patch 6.0


First Previous Page 29 of 33 Next Last
  • #74
    Alright, noob here. How do you save artwork as a .tga file?
  • #75
    Any number of graphics programs can save as .tga files. GiMP is quite a handy one to have and is easily found.
  • #73
    Alright, I'm a noob. How do I get a gradient to color from left to right, instead of the default right to left?
  • #67
    are there any way to conver the eePanels2 setup into kgpanels?
    I had hell to get my eePanels2 to look like I wanted and am not that excited to have to re-do it all again =/
  • #69
    there is an import function for eepanels, check the ingame faq /kgpanels config
  • #66
    Is there a possibility to use the gradient texture of Skinner as background texture for the panels?
  • #68
    use Gradient as backgorund style and set the gradient colors you want.
  • #65
    When i go to "Active panels" and write a name and press "Okay" nothing happens, it wont let me create a new panel. Why not?
  • #70
    be sure you have a layout defined. each anel is associated with a layout
  • #64
    hey there i have a strange cursuor behavior..
    sometimes my cursor just disappear BEHIND the kgpanel i have as background of my bartrender4 buttons, and usually while clicking on the buttons;
    anyway i can "guess" where the cursor is for the highlight effect when i mouseover a button. when i click over a button again or if i move the cursor out of the panel, it is visible once more..

    anyone having the same issue?
  • #60
    Do I have to create the first one? or is there a default one I can use?
    Where do I go to create them?
  • #61
    Like can I get an example of one that is made? For some reason the one that I am making doesnt seem to be showing in my ui :[
  • #62
    Jakejake - Are you talking about a complete Panel not showing at all, or just the texture you want to put in a Panel?
  • #63
    From a FAQ I have just written about skinning ArkiveUI...


    WoW Textures

    Any texture used in WoW must obey the following Guidelines...

    1. It's dimensions must be a power of 2 with a maximum of 512. This means that the texture file can only be 2, 4, 8, 16, 32, 64, 128, 256 or 512 pixels. The texture does not have to be square, so textures of 32x64 or 64x512 are allowable. Other sizes such as 100x100 are not permitted.

    2. It must be saved in either a .tga TARGA file or .blp BLP (BLizzard Proprietary) formats. Sadly, JPG or GIF files do not work.

    3. If the texture has no transparency data, it should be saved as a 24-bit image. If the image has transparency data, it should be saved as a 32-bit image with an Alpha Channel (see later).

    4. It must not be compressed in any way, so RLE compression should not be used.

    5. Thumbnails are not required but may be useful for subsequent viewers. Thumbnails will of course increase the file size somewhat.

    As you can see, larger textures will quickly become quite considerable in file size. For example, a 256x512 pixel texture with transparency and a thumbnail takes up about 550Kb. Fortunately these textures are generally quite compressible and can be zipped up to about 10% of their original size for distribution.
  • #59
    Jakejake - there is a kgpanels wiki which might answer your question.

    Typing /kgpanels config will bring up the window to add new panels. You choose the width and height, select a coloured background and choose a border. Then you pick anchor points for your panel.

    If you are just needing a plain background for a Panel, make sure you have set the background texture to Solid and chosen a colour in the little colour-picker icon. Then set the background blend mode to Blend. This will change how graphics behind your panel are affected. Finally make sure you have not reduced the panel's opacity to zero.

    Good luck.
  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Gamepedia Free-shirt Giveaway