Get an Epic Experience with Premium

kgPanels

Artwork Login to Add Favorites
  • 18 Likes
  • World of Warcraft
  • 48,405 Monthly Downloads
  • Supports: 6.0.2
  • 1,798,758 Total Downloads
  • Updated 10/17/2014
  • Created 09/15/2008
  • 1,552 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 1.19
or
Support development! **
Donate

About kgPanels

Create panels for customizing your UI, sucessor to eePanels

Wiki and FAQ

Sample Scripts

OnClick now provides a pressed and released variable you can check for.

if pressed then
  -- do mouse down actions
elseif released then
  -- do mouse up actions
end

This means your script will get called twice when someone clicks the panel.

Here is a youtube link to a video Tutorial

Ive created an Example Texture Pack.

This example pack is just a template. If you want to use it as a storage spot for your art, look at the read me file for directions on usage.

------------------------------------------------------------------------
r434 | kagaro | 2014-10-17 14:57:03 +0000 (Fri, 17 Oct 2014) | 1 line
Changed paths:
   A /tags/1.19 (from /trunk:433)

Tagging as 1.19
------------------------------------------------------------------------
r433 | kagaro | 2014-10-17 14:56:27 +0000 (Fri, 17 Oct 2014) | 1 line
Changed paths:
   M /trunk/kgPanelsConfig/kgPanelsConfig.toc

updated toc, missed as a full update
------------------------------------------------------------------------
r432 | kagaro | 2014-10-17 14:55:47 +0000 (Fri, 17 Oct 2014) | 1 line
Changed paths:
   M /trunk/kgPanels.toc

wod toc
------------------------------------------------------------------------
r430 | stanzilla | 2014-10-14 15:16:07 +0000 (Tue, 14 Oct 2014) | 1 line
Changed paths:
   M /trunk
   D /trunk/Libs

TOC update for Patch 6.0
------------------------------------------------------------------------

Comments

First Previous Page 30 of 32 Next Last
  • #40
    Why can i only have one panel active?
  • #39
    There also seems to be a memory leak. After a while of playing with settings it will start to freeze every time I change a value, apply a value, scroll through any menu, or open a setting to view it. The more settings I change for panels, the longer it will freeze and the more memory will be used.
  • #38
    Works fairly well, just a few bugs I've noticed.

    *Your border insets don't work as described, top and left are swapped as well as right and bottom being swapped. This also affects importing layouts.

    *With longer lists of frames, if the side box is not all the way at the top it will disappear until it's moved to the top and something else is applied.

    *After a frame is removed, if you attempt to add another frame with the same name it will not appear until you restart WoW.
  • #37
    I have been having an issue in that I am unable to make the panels I create stay exactly where I put them. They always seem to move a couple pixels in one direction or another and tend to change size by a couple of pixels sometimes as well. This can be very frustrating. Any ideas as to why this might happen? I don't have this issue with any other addon.
  • #36
    This addon still has major issues. I'm trying to create a bottom texture that consists of 4 panels, yet after reloading, only 3 of them get shown, the forth vanished. when I create a 5. panel, only 1+2 get shown, 3-5 do not. I got it working *somehow* with 5 panels, from which 4 got shown. Another problem was, that OnLoad would get called for panel 1,2 and 4, but not for 3, although all of them had the exact same code. seems pretty random to me
  • #35
    I can't reliably make a panel show up. Not trying to do anything fancy - just a simple flat background. When I create a new panel, nothing appears on screen. I've tried various combinations of parents/anchors (UIParent, ChatFrame1, etc), various sizes and offsets, etc. A couple times a panel appeared briefly but disappeared on next change. My guess is something is either causing the panel to be hidden, or moved offscreen.

    Could someone post instructions for a "hello world" that puts up a simple panel in the middle of the screen? I want to see if I can make that work, or if possibly there's a conflict with other mods, etc.
  • #34
    I seen to struggle in exporting my eepanels2 layout into kgpanels.

    Anybody got any tips or suggestions so I can copy my layout into this new version please?

    Many thanks.
  • #32
    I have 1 issue and 1 question:

    Issue:
    Whenever I try to parent any frame to my target the frame goes off the screen...

    Question:
    Does anyone here know what is the name of the Chat frame?
  • #33
    I'm having exactly the same problem:

    I've set PitBullUnitFrame3 & 4 (target & tot) for the panels and they seem to work for a while. As soon as I relog they don't seem to appear again anywhere.
  • #31
    Hey, just a suggestion, maybe put a little note in the description of eePanels directing people to this one instead of the fan mod eePanels2? Just a thought to maybe get your hits back up; not everyone reads comments. =)
  • #30
    How can I create more than 1 frame/panel?
  • #29
    Does this add on do simple textures, like gradient from black to transparent?

    I'm still using eePanels2, it works fine, but not with the new Cartographer. I can update all my addons but that one and it works. I don't want any special textures, just a simple gradient.
  • #28
    Where are the already limited backgrounds,like in eepanels?
  • #27
    I do not believe so. They are two different addons, and unless they were coded the same they most likely won't be compatible.
  • #26
    Ive seen this asked but not answered. Can I import my eePanel settings?
  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

VIP trip to SMITE World Championship