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LilSparky's Workshop

Auction & Economy Login to Add Favorites
  • World of Warcraft
  • 1,303 Monthly Downloads
  • Supports: 4.3
  • 324,219 Total Downloads
  • Updated 12/11/2011
  • Created 10/10/2007
  • 1,468 Favorites
  • Project Site
  • Comments
  • Release Type: Inactive
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: 119release
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About LilSparky's Workshop

LilSparky's Workshop adds auction-derived pricing information for trade skills right into the trade skill recipe frame. Each skill is evaluated for material costs and potential value of the item created. These two numbers are listed next to each skill in an easy-to-read format.

Supported Auction Scanners:

  • Auctioneer
  • AuctionLite
  • AuctionMaster
  • Auctionator

Optionally Requires:

  • Informant (for vendor availability)

LibPeriodicTable (for vendor availability)

Trade Skill Interfaces Supported:

  • GnomeWorks
  • AdvancedTradeSkillWindow
  • Skillet
  • Blizzard's Standard UI
  • Doublewide Tradeskills
  • Tradeskill HD

Auction pricing models can be selected by right-clicking either the value column or the cost column (each can have a different pricing method attached).

The Value column can be left clicked to cycle through the different valuation methods for the resultant item: Auction Value (a), Vendor Value (v), Disenchant Value (d) or the greatest of the three different values (the default). Any instance of an item Value being greater than the Cost to create it will have a highlighted Value entry. Optionally, the Value column can be displayed as a percentage of the Cost column.

The Cost column simply sums up the costs for each reagent and reports the total.

Both columns can be combined into a single "Profit" column which simply reflects the Value minus the Cost.

Tooltips for each column give more details about the price breakdowns LSW is considering.

A note regarding vendor availability:

LSW utilizes supplied item databases to determine when an item is readily available from a vendor. Occasionally this may not be accurate, usually because the item is a trade in for another item and not buyable with gold. I have provided a simple way to over-ride the vendor database:

/script LSWConfig.vendorOverride[item#] = (true/false/nil)

The item# is the item ID for the specific item. It is a single number. For example, 2589 is Linen Cloth.
Setting the value to "true" means the item is available at the vendor.
Setting the value to "false" means the item is not available at the vendor.
Setting the value to "nil" means to use the provided databse.

There is now also a right-click option to override the vendor availability and also to hand enter specific prices for items.

A note about frame/auction support:

LSW utilizes a plug in scheme to handle support to handle pricing and frame support. I am unlikely to add additional plugins directly into LSW. The goal of the plugin system is to provide basic templates that other addon authors could employ to provide LSW support on their end while at the same time providing functionality for a base set of common mods. Addon authors are free to contact me regarding the plugin system if issues arise or the system doens't make sense.

r120 | lilsparky | 2011-12-11 17:40:36 +0000 (Sun, 11 Dec 2011) | 1 line
Changed paths:
   A /tags/119release (from /trunk:119)

Tagging as 119release
r119 | lilsparky | 2011-12-11 05:35:27 +0000 (Sun, 11 Dec 2011) | 4 lines
Changed paths:
   M /trunk/LilSparkysWorkshop.toc
   M /trunk/lilsparkysworkshop.lua
   M /trunk/pricingSupport/disenchanting_support.lua
   M /trunk/pricingSupport/milling_support.lua
   M /trunk/pricingSupport/prospecting_support.lua
   M /trunk/scrollIDs.lua

updated .toc
removed BOP status in sv file
update milling/prospecting data



First Previous Page 6 of 54 Next Last
  • #732

    Is anyone getting alot of lag while crafting? I was getting a Cashing item everytime I crafted somthing so i switched to this version im still getting the lag but its not cashing now. Any idea on whats causing this?

  • #733

    The most recent

    Quote from wuzzabuzza »

    Is anyone getting alot of lag while crafting? I was getting a Cashing item everytime I crafted somthing so i switched to this version im still getting the lag but its not cashing now. Any idea on whats causing this?

    The most recent release seems to trigger a refresh for addons like Skillet everytime something is crafted.  I reverted to the previous version to eliminate this.

  • #731

    I get a problem where very frequently, it doesn't pick up the auction prices for enchanting scrolls. It will still work for my other professions, it's just enchanting that it thinks everything is 0 vended and 0 auctioned.


    Occasionally, it will fix itself, but I haven't yet stumbled on magic sauce for it.


    What am I doing wrong, most likely? What information is needed to diagnose the problem (either on my end, or in the code)?

  • #730

    I get this error everytime I attempt to set a manual price for the reagents (i just have to hover my cursor over the menu item and then it bombs out this error)

    Tested whether it was just gnomeworks causing issues since its in alpha, but then tried it with advtradesw and got the same error



    Message: ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:699: bad argument #1 to 'pairs' (table expected, got nil)
    Time: 04/14/12 18:30:49
    Count: 1
    Stack: Interface\AddOns\Auctionator\AtrErrorInspector.lua:101: in function <Interface\AddOns\Auctionator\AtrErrorInspector.lua:50>
    [C]: ?
    [C]: in function `pairs'
    ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:699: in function `menuList'
    ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:31: in function `initFunction'
    Interface\FrameXML\UIDropDownMenu.lua:69: in function `UIDropDownMenu_Initialize'
    Interface\FrameXML\UIDropDownMenu.lua:860: in function `ToggleDropDownMenu'
    [string "*:OnEnter"]:5: in function <[string "*:OnEnter"]:1>

    Locals: msg = " ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:699: bad argument #1 to 'pairs' (table expected, got nil)"
    funcnames = <table> {
     1 = "pairs"
     2 = "menuList"
     3 = "initFunction"
     4 = "UIDropDownMenu_Initialize"
     5 = "ToggleDropDownMenu"
    funcstr = "pairs > menuList > initFunction > UIDropDownMenu_Initialize > ToggleDropDownMenu"
    looksLikeAuctionatorError = false
    inAtrErrorHandler = true
    origErrorHandler = <function> defined *:OnLoad:1
    zc = <table> {
     msg_red = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:550
     msg = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:675
     GetArrayElemOrFirst = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:149
     NumToBool = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:504
     IsEnglishLocale = <function> defined @Interface\AddOns\Auctionator\AuctionatorLocalize.lua:51
     ShowHide = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:35
     StringStartsWith = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:868
     printmem = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:949
     round = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:544
     tallyAdd = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1039
     msg_color = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:556
     CheckDeferredCall = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:331
     priceToMoneyString = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:779
     tallyPrint = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1051
     StringEndsWith = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:848
     GetArrayElemOrNil = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:164
     BoolToNum = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:494
     If = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:98
     periodic = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:354
     Min = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:68
     msg_pink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:551
     SetTextIf = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:46
     CopyDeep = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:921
     msg_str = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:569
     priceToString = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:743
     enc64 = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:214
     Val = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:57
     msg_badErr = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:586
     TrimQuotes = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:892
     printableLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:936
     PrintTable = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:384
     StringContains = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:830
     StringSame = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:812
     PullItemIntoMemory = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:462
     val2gsc = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:725
     PrintKeysSorted = <function> defined




    And this is the error with just auctionator and lil sparky eneabled


    Message: ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:699: bad argument #1 to 'pairs' (table expected, got nil)
    Time: 04/14/12 18:34:29
    Count: 1
    Stack: [C]: ?
    [C]: in function `pairs'
    ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:699: in function `menuList'
    ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:31: in function `initFunction'
    Interface\FrameXML\UIDropDownMenu.lua:69: in function `UIDropDownMenu_Initialize'
    Interface\FrameXML\UIDropDownMenu.lua:860: in function `ToggleDropDownMenu'
    [string "*:OnEnter"]:5: in function <[string "*:OnEnter"]:1>


    Last edited by Xyshen on 4/14/2012 11:35:26 AM
  • #729

    I'm not sure what happened, but suddenly running an AH scan does not show the correct pricing for the currently posted items.

  • #728

    I seem to be having constant false results when using this addon to search the AH for glyphs that are not currently posted. I scan all glyphs, then check my lilsparky's and find the ones it says are not posted only to get to the auction house and find there are plenty there. I've tried using auctioneer and auctionlite. Both give me different false results.

    Under the value column when moused over they show next to auction as "??" when there are plenty on the AH. Constant rescans and it still won't log that these auctions exist. If the addon is going to be picky about what it sees and what it doesn't I can't rely on it for this task and it becomes useless. That is sad as, when it works it is a wonderful addon.

    Any ideas where the problem might be?

  • #727

    Works fine for my engineering but when I open my Enchanting on the same character I get this error...

    Date: 2012-02-16 12:23:51 ID: 1 Error occured in: Global Count: 1 Message: ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua line 1881:    attempt to compare number with table Debug:    [string "*:OnLoad"]:6:       [string "*:OnLoad"]:1    [C]: ?    ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:1881: SkillButtonShow()    ...Ons\LilSparkysWorkshop\frameSupport\atsw_support.lua:23:       ...Ons\LilSparkysWorkshop\frameSupport\atsw_support.lua:23    [C]: Show()    ..\FrameXML\UIParent.lua:2037: ShowUIPanel()    AdvancedTradeSkillWindow\atsw.lua:126:       AdvancedTradeSkillWindow\atsw.lua:114    ...ddOns\TradeSkillMaster_Crafting\Modules\Crafting.lua:45:       ...ddOns\TradeSkillMaster_Crafting\Modules\Crafting.lua:44    ...Ons\LilSparkysWorkshop\frameSupport\atsw_support.lua:58: ATSW_ShowWindow()    AdvancedTradeSkillWindow\atsw.lua:375: ATSWFrame_OnEvent()    [string "*:OnEvent"]:1:       [string "*:OnEvent"]:1    [C]: ?    [C]: UseAction()    ..\FrameXML\SecureTemplates.lua:275: handler()    ..\FrameXML\SecureTemplates.lua:561:       ..\FrameXML\SecureTemplates.lua:509    [C]: ?    ..\FrameXML\SecureHandlers.lua:264:       ..\FrameXML\SecureHandlers.lua:261    [C]: ?    ..\FrameXML\SecureHandlers.lua:294:       ..\FrameXML\SecureHandlers.lua:277    (tail call): ? AddOns:   Swatter, v5.13.5258 (BoldBandicoot)   NPCScan, v4.3.0.2   NPCScanOverlay, v4.3.0.1   AckisRecipeList, v2.3.0   ACP, v3.3.17   AdvancedTradeSkillWindow, v   Altoholic, v4.3.001   ArkInventory, v3.02   ArkInventoryRules, v   AtlasLootLoader, vv6.05.03   AucAdvanced, v5.13.5258 (BoldBandicoot)   AucFilterBasic, v5.13.5258 (BoldBandicoot)   AucFilterOutlier, v5.13.5258.5187(5.13/embedded)   AucMatchUndercut, v5.13.5258.5232(5.13/embedded)   AucScanData, v5.13.5258 (BoldBandicoot)   AucStatHistogram, v5.13.5258 (BoldBandicoot)   AucStatiLevel, v5.13.5258 (BoldBandicoot)   AucStatPurchased, v5.13.5258 (BoldBandicoot)   AucStatSales, v5.13.5258.4838(5.13/embedded)   AucStatSimple, v5.13.5258 (BoldBandicoot)   AucStatStdDev, v5.13.5258 (BoldBandicoot)   AucStatWOWEcon, v5.13.5258.4828(5.13/embedded)   AucUtilAHWindowControl, v5.13.5258.5133(5.13/embedded)   AucUtilAppraiser, v5.13.5258.5241(5.13/embedded)   AucUtilAskPrice, v5.13.5258.5160(5.13/embedded)   AucUtilAutoMagic, v5.13.5258.5224(5.13/embedded)   AucUtilCompactUI, v5.13.5258.5254(5.13/embedded)   AucUtilEasyBuyout, v5.13.5258.5241(5.13/embedded)   AucUtilFixAH, v5.13.5258 (BoldBandicoot)   AucUtilItemSuggest, v5.13.5258.5224(5.13/embedded)   AucUtilPriceLevel, v5.13.5258.5241(5.13/embedded)   AucUtilScanButton, v5.13.5258.5153(5.13/embedded)   AucUtilScanFinish, v5.13.5258.5153(5.13/embedded)   AucUtilScanProgress, v5.13.5258.4979(5.13/embedded)   AucUtilScanStart, v5.13.5258.5153(5.13/embedded)   AucUtilSearchUI, v5.13.5258.5254(5.13/embedded)   AucUtilSimpleAuction, v5.13.5258.5210(5.13/embedded)   AucUtilVendMarkup, v5.13.5258.4828(5.13/embedded)   Auctionator, v3.0.0   AutoTabard, v1.972   Babylonian, v5.1.DEV.312(/embedded)   Bartender4, v4.4.20.1   BeanCounter, v5.13.5258 (BoldBandicoot)   BulkMail2, v4.0.2   ClassTimer, v2.3   Configator, v5.1.DEV.312(/embedded)   DataStore, v4.3.001   DataStoreAchievements, v4.3.001   DataStoreAgenda, v4.3.001   DataStoreAuctions, v4.3.001   DataStoreCharacters, v4.3.001   DataStoreContainers, v4.3.001   DataStoreCrafts, v4.3.001   DataStoreCurrencies, v4.3.001   DataStoreInventory, v4.3.001   DataStoreMails, v4.3.001   DataStorePets, v4.3.001   DataStoreQuests, v4.3.001   DataStoreReputations, v4.3.001   DataStoreSpells, v4.3.001   DataStoreStats, v4.3.001   DataStoreTalents, v4.3.001   DBMCore, v   DebugLib, v5.1.DEV.312(/embedded)   DispelBorder, v1.6.0   Enchantrix, v5.13.5258 (BoldBandicoot)   EnchantrixBarker, v5.13.5258 (BoldBandicoot)   Gatherer, v3.2.4   GathererDBWowhead, v1.0.2011-11-03   GatherMate2, v1.15.2-2-gb56d82c   GearScore, v4.11.00.00   GTFO, v4.12.1   GupPet, v2.021   GupPetCollectMe, v2.01   HealersHaveToDie, v1.9.1.2   Informant, v5.13.5258 (BoldBandicoot)   Inventorium, vv1.0.1-ALPHA   LibExtraTip, v5.12.DEV.319(/embedded)   LilSparkysWorkshop, v   LoseControl, v4.3   MapCoords, v0.11   MikScrollingBattleText, v5.6.113   MinimapButtonFrame, v3.1.7   MinimapButtonFrameSkinPack, v3.0   MogIt, v2.2.1   MySales, v1.3.0   Omen, v3.1.6   OmniCC, v4.3.2   Outfitter, v5.4.4   Postal, v3.4.13   PowerAuras, v4.23   Quartz, v3.0.8   Recount, v   SellJunk, v3.0.4   Serenity, v1.4   SexyMap, v   ShadowedUnitFrames, vv3.4.4   SkilletIStat, v0.1   SlideBar, v5.13.5258 (BoldBandicoot)   Stubby, v5.13.5258 (BoldBandicoot)   TabardAddict, v2.05   TidyPlates, v6.5.7 (R433)   TidyPlatesGraphite, v   TidyPlatesGrey, v   TidyPlatesNeon, v   TidyPlatesQuatre, v   TidyPlatesHub, vr432   TidyPlatesWidgets, vr433   TipHelper, v5.12.DEV.315(/embedded)   TradeSkillMaster, vv1.2.3   TradeSkillMasterAccounting, vr75   TradeSkillMasterAuctionDB, vv1.0   TradeSkillMasterAuctioning, vr476   TradeSkillMasterCrafting, vr518   TradeSkillMasterDestroying, vv0.1.3Beta   TradeSkillMasterItemTracker, vv1.0.2   TradeSkillMasterMailing, vv1.0.1   TradeSkillMasterShopping, vv1.1   TradeSkillMasterWarehousing, vv1.3.2   BlizRuntimeLib_enUS v4.3.2.40300 <us>   (ck=f43)


  • #726

    This addon rocks!  The only thing I was wanting is to see how many I have already made of an item in the AH and my Bags.  Kind of like how the total that can be made is shown based on the raw materials in the bags.

    Is this a possibility?  I know I have seen it in another addon in the tooltip frame but it would be so much more useful in the trade skill columns.



  • #725

    Any chance of making this able to pull price information from Trade Skill Master so I don't have to scan 2 times to update Auctionator + Trade Skill Master prices.  Pls, ty :)

  • #723

    This is a great addon, exactly what i was looking for ty god it exists!!

    though i have 3 things to say

    1- the images above show trade skill tab with scan extension, and another trade barker, how comes i dont have that?

    there are 2 things to make this addon flawless:

    2-  when the addon measures the price of materials, it does not measure the the cheapest route to get these materials  ( a route you are able to take) for example: for an item that needs 2 copper bars, it scans the price of 2 copper bars on AH, however it could scan for copper bars and copper ores (given that ur able to smith the ores ETC). the user can choose to enable or disable this option or this could be shown in another coloumn, This would be tremendously helpful, as i sometimes have to ignore the Addons mat price as i no of a cheaper option, but most of the time i wudnt :P

    3- this suggestion may be a bit too much, but just like how crafted item's price is calculated according to  vendor, DE and AH, ie: best possible incomes, there could be an extra coloumn that in contrast to 2, that shows material's highest potential price, for example, if an item needs 2 copper ors, the addon checks potential prospect price (if ur JC) and shows that as material price in a 3rd coloumn - the addon shud check only few potentials such as prospecting, and breaking/combining eternals/motes/shards etc, as checking potentials from crafting an item would be just way too much scans-

    the 3rd one is just a suggestion, not as important as the 2nd.

    again very nice addon as it is, thank you very much

    Last edited by 1terminatorr on 1/27/2012 7:23:39 PM
  • #724

    1.  those images are really old.  they're just there to show it plugged into other tradeskill mods (skillet and atsw).  the trade barker was from enchantrix and the scan button is from skillet (if it's the one i think you're referring to).


    2.  the way lsw prices things isn't based on trying to find a cheap way to create something, it's based on letting you know if you should sell your mats or make an item to sell.  so if you have an item that take 3 widgets, it compares the price of the widgets vs the item.  how you get those widgets doesn't matter, really.  the fact is if the widgets are more expensive, then you should sell them rather than the crafted item.  however, you *can* change this behavior.  right click the price column and select a different cost basis.  instead of "resale" select "purchase".  that will reconfigure the pricing system to look for the cheapest means to acquire the requisite materials.  lsw will be very exhaustive in its search and will include milling, prospecting, disenchanting and pretty much every means of converting one item to another...


    3.  not following exactly.  are you suggesting a way to calculate the best usage of a particular item?  generally speaking, there aren't many recipes that share the same single component.  the ones that do share the same component are usually pretty easy to compare (like jc cutting).  adding prospecting and milling into the mix... well, you might look at gnomeworks (my tradeskill mod) which treats milling, disenchanting and prospecting as tradeskills complete with lsw prices so you can compare the various ores/herbs/item prices to the results...

    gnomeworks is alpha, but pretty usable...


  • #722


    for some reason as soon as i install this awesome addon, wow starts to crash on logout/quit randomly


    i dont know whether youre interested in doing research on this since it seems not to be a common problem but if you want to, i can upload lots of crash logs and *.dmp files i accumulated over the last months before i isolated the problem to be your addon


    please post back, since i'd really like to use your addon without the fear of crashing sometimes


    i'll also post a ticket on curseforge

  • #721

    getting this error


    Date: 2011-12-27 15:19:52
    ID: 2
    Error occured in: Global
    Count: 1
    Message: ...lSparkysWorkshop\frameSupport\blizzardUI_support.lua line 105:
       attempt to index global 'TradeSkillTypeColor' (a nil value)
       [C]: ?
       ...lSparkysWorkshop\frameSupport\blizzardUI_support.lua:105: Init()
       ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:2622: Initialize()
       [C]: ?
       [C]: UseAction()
       ..\FrameXML\SecureTemplates.lua:275: handler()
      Swatter, v5.13.5256 (BoldBandicoot)
      WowheadLooter, v40020
      AckisRecipeList, v2.2.11
      Analyst, v1.1.4
      AucAdvanced, v5.13.5256 (BoldBandicoot)
      AucFilterBasic, v5.13.5256 (BoldBandicoot)
      AucFilterOutlier, v5.13.5256.5187(5.13/embedded)
      AucMatchUndercut, v5.13.5256.5232(5.13/embedded)
      AucScanData, v5.13.5256 (BoldBandicoot)
      AucStatHistogram, v5.13.5256 (BoldBandicoot)
      AucStatiLevel, v5.13.5256 (BoldBandicoot)
      AucStatPurchased, v5.13.5256 (BoldBandicoot)
      AucStatSales, v5.13.5256.4838(5.13/embedded)
      AucStatSimple, v5.13.5256 (BoldBandicoot)
      AucStatStdDev, v5.13.5256 (BoldBandicoot)
      AucStatWOWEcon, v5.13.5256.4828(5.13/embedded)
      AucUtilAHWindowControl, v5.13.5256.5133(5.13/embedded)
      AucUtilAppraiser, v5.13.5256.5241(5.13/embedded)
      AucUtilAskPrice, v5.13.5256.5160(5.13/embedded)
      AucUtilAutoMagic, v5.13.5256.5224(5.13/embedded)
      AucUtilCompactUI, v5.13.5256.5254(5.13/embedded)
      AucUtilEasyBuyout, v5.13.5256.5241(5.13/embedded)
      AucUtilFixAH, v5.13.5256 (BoldBandicoot)
      AucUtilItemSuggest, v5.13.5256.5224(5.13/embedded)
      AucUtilPriceLevel, v5.13.5256.5241(5.13/embedded)
      AucUtilScanButton, v5.13.5256.5153(5.13/embedded)
      AucUtilScanFinish, v5.13.5256.5153(5.13/embedded)
      AucUtilScanProgress, v5.13.5256.4979(5.13/embedded)
      AucUtilScanStart, v5.13.5256.5153(5.13/embedded)
      AucUtilSearchUI, v5.13.5256.5254(5.13/embedded)
      AucUtilSimpleAuction, v5.13.5256.5210(5.13/embedded)
      AucUtilVendMarkup, v5.13.5256.4828(5.13/embedded)
      Babylonian, v5.1.DEV.312(/embedded)
      BeanCounter, v5.13.5256 (BoldBandicoot)
      CensusPlus, v5.0.2
      CombustionHelper, v2.8.2
      Configator, v5.1.DEV.312(/embedded)
      CurseProfiler, v
      DebugLib, v5.1.DEV.312(/embedded)
      Enchantrix, v5.13.5256 (BoldBandicoot)
      EnchantrixBarker, v5.13.5256 (BoldBandicoot)
      EveryQuest, v2.4.r217-release
      Gatherer, v3.2.4
      InFlightLoad, v4.3.001
      Informant, v5.13.5256 (BoldBandicoot)
      LibExtraTip, v5.12.DEV.319(/embedded)
      LilSparkysWorkshop, v
      MapCoords, v0.11
      MarketWatcher, v2.14
      MySales, v1.3.0
      Postal, v3.4.13
      SliceAdmiral, v1.0.9
      SlideBar, v5.13.5256 (BoldBandicoot)
      Stubby, v5.13.5256 (BoldBandicoot)
      TipHelper, v5.12.DEV.315(/embedded)
      ZygorGuidesViewer, v3.3
      ZygorTalentAdvisor, v2.0.240
      BlizRuntimeLib_enUS v4.3.0.40300 <us>


  • #720

    Thank you lilsparky, 

    Extraordinarily useful addon, and i'm glad it's updated.

    Your work is appreciated; by at least 184 thousand people.

  • #719

    Message: ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:699: bad argument #1 to 'pairs' (table expected, got nil)
    Time: 12/17/11 11:18:51
    Count: 17
    Stack: [C]: ?
    [C]: in function `pairs'
    ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:699: in function `menuList'
    ...ace\AddOns\LilSparkysWorkshop\lilsparkysworkshop.lua:31: in function `initFunction'
    Interface\FrameXML\UIDropDownMenu.lua:69: in function `UIDropDownMenu_Initialize'
    Interface\FrameXML\UIDropDownMenu.lua:860: in function `ToggleDropDownMenu'
    [string "*:OnEnter"]:5: in function <[string "*:OnEnter"]:1>


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