originally by Ru of Frostmane continued by Saur of Emerald Dream (EU)
This is an updated version of LoadIT 1.34 by Ru of Frostmane.
I do not plan on doing too much to it, but I will try to keep it functioning at least.
The rest is the original description by Ru:
LoadIT was designed to allow in-game management of your addons. Using LoadIT, you can enable, disable, and load addons during gameplay. You can create profiles of addons, and switch between these profiles on-the-fly. I designed LoadIT, because I have sets of addons that I use for instances like Molten Core, Blackwing Lair, and Onyxia's Lair, but I don't care to have many of them loaded while I'm in battlegrounds, due to the amount of lag some addons create during PVP.
LoadIT provides a simple interface into all the documented, dynamic addon functions that were added as of patch 1.7. The only limitation I have found, so far, is that Blizzard hasn't provided the ability to unload an addon from memory without using /console reloadui. LoadIT will notify you when your changes require a console reload. You won't need to log out, in any case, so long as the addons were present in your /addons folder when you started WoW.exe
Peter Kjellerstedt <email@example.com>
2014-11-06 00:54:41 +0100
Tag as v60000.1
- Use updated addon API
GetAddOnInfo() no longer returns the enabled state of an addon.
Instead GetAddOnEnableState() is used to determine whether an
addon is enabled or not.
- Modify the height of the game menu frame correctly
- Update the .toc to match 6.0
|File Name||Release Type||Game Version||Downloads||Date|
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