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Loot Council Lite

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  • 2 Likes
  • World of Warcraft
  • 203 Monthly Downloads
  • Supports: 5.0.5
  • 46,957 Total Downloads
  • Updated 10/22/2012
  • Created 01/17/2010
  • 88 Favorites
  • Project Site
  • Comments
  • Release Type: Inactive
  • License: All Rights Reserved
  • Newest File: Version 2.4
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About Loot Council Lite

Loot Council is a new mod designed to help loot councils with a solid voting interface. Whenever a raid assistant or guild leader starts a loot council session for a specific item, members can either whisper their current item to the initiator, link in officer chat, link in guild chat, or link in raid chat. The mod will process the item and display it in an easy to use table. Officers can then vote for or against various members and see how other officers have voted.

The primary goal of Loot Council is to have it customizable to fit your guild's needs. You can control votes being private/public. You can have officers only be able to cast one vote or multiple. You can control which chat channels detect messages. You can allow or disallow officers to vote for themselves. You can set up which ranks are part of the council.

I love feedback and take it very seriously! Many features have been implemented 3-4 days after being requested! So please, leave feedback and report bugs. I'll try to get to them all as best I can.

Demo Video / Tutorial:

Vote Modes:

You can mix and match the vote modes to fit your council's needs!
Private Vote Mode: All votes cast are private and cannot be seen by other council members.
Single Vote Mode: All council members are restricted to one vote per person.
Spec Detection Mode: Whenever someone links an item, you can detect the key phrases "main", "off", or "special". If someone says "MAINSPEC," it'll see the phrase "MAIN" and flag it as main spec.
Restrict Self Voting: Prevent council members from voting on themselves.

Commands:

- /lc - Shows all commands
- /lc start (itemlink) - Starts a loot council session for the linked item.
- /lc end - Attempts to end/abort the current loot council session.
- /lc show - Shows the main loot council window
- /lc hide - Hides the main loot council window
- /lc rank - Opens the rank interface.
- /lc add (name) (itemlink) - Manually add player with (name) and item (itemlink) to the consideration
- /lc config - Shows the options panel
- /lc test - Open the test frame

Usage:

1) All officers make sure to set the correct minimum rank by typing /lc rank and using the window.
2) When an item drops, type /lc start (itemlink) where itemlink is the link to the item.
3) Anyone who wants the item can either link their current item in officer chat OR whisper the person who started the session.
4) The window should automatically populate.
5) Left click the voting options to cast your vote. If you want to give a reason for your vote, right click.
6) Once voting is done, the person who started the session needs to hit "Abort" or type /lc end - Note that sessions are automatically ended if you use the "award" feature.

v2.4:
- Fixed a bug that would make it so only raid assistants (not raid leaders) could start a session

v2.3:
- Updated for 5.0.5 (fixed several errors to do so)

v2.2:
- Updated for 4.2

v2.1c:
- Updated for 4.1

v2.1b:
- Added /lc reset command to reset the position of the main frame.

v2.1a:
- Fixed a very rare bug in which the 2nd item wouldn't always update properly on client side.

v2.1:
- Completely restructured several item requests from the server to always assume that the server will return null.
- Activated XLoot and Master Looter Integration.

v2.000:
- Updated to work with the WoW 4.0 framework.

v1.011:
- MAJOR FIXES
- Found a major source of "randomly not working" and fixed it. Council list should now ALWAYS be working.
- Added a council test frame to use before the raid. Type /lc test to use!

v1.010:
- Fixed an error in the new spec detection system. Line 840 errors should now be gone.

v1.009:
- Set framework for localization.
- Added frFR and ruRU localization (Thanks Rosalyne and simply !)

v1.008:
- Fixed a major error causing some intense issues for cross-language compatibility. It's now compatible when council members are using multiple languages for item links.

v1.007c:
- Fixed an error embedding some of the ace libraries.

v1.007b:
- Got rid of an annoying chat-frame debug message that hadn't been hidden when you were the master looter.
- Added a small refresh for XLoot to prevent a reported error.

v1.007:
- Added new option to skip the "confirm ending session" message. By default, you will still see the message.
- Added new master looter options. Integrates with XLoot, Butsu, and the Default UI.
- When the Master Looter Integration option is enabled, you will see Loot Council options on the Master Loot drop down.
- When the Master Looter Integration option is enabled, a new "Award" button will appear on the Main Frame when selecting a player with the loot window open.
- Fixed a bug that caused the scale to reset every time the window opened.

v1.006:
- Reworked the UI to scale up/down with the number of entrants. This should free up a lot of screen real-estate.
- Added a scale slider to the options panel. You can now scale the main window up/down, making it larger and smaller.
- Fixed a major bug causing items not in your cache to error out. All items should now work. You'll see a "Loading..." message when waiting for the server to return Item Information.

v1.005d:
- Fixed an error that caused the raid leader's items to be ignored when linked in raid. The raid leader can now participate in the raid channel for item detection.

v1.005c:
- When ending a session, the raiders with the top 3 votes will be displayed in officer chat in addition to who voted For/Against them.
- Reworked the logic for when initially linking an item. There should no longer be an issue with the initiator linking his/her own item.
- It's now possible to re-link the item in the session without it firing an update.

v1.005b:
- Fixed a small display error that was occurring at very small resolutions.

v1.005:
- Spec detection is now implemented. To display the "Spec" column and detect key words "main", "off", or "special", enable it in the /lc config window.
- Fixed a security hole in the private voting option. Votes are now private.
- Added a checkbox to prevent officers from voting on themselves. There are multiple levels of security to ensure this.
- Added the ability to sort columns. Columns are sorted as follows. The ascending/descending order is switchable by clicking the column again.
- - - Name (alphabetically)
- - - Item (Largest upgrade - lowest item level gets put at the top)
- - - Guild Rank (highest guild rank at the top)
- - - Spec (S > M > O > - )
- - - Total Votes (Highest +/- ratio at the top)
- - - Your Vote (For > None > Against)

v1.004:
- You can now link multiple items for the trinket, ring, and weapon slots. Mouse overs will work for these multiple items
- Added new options window. The window can be brought up by typing /lc config
- Added more ways for people to link their current item (raid chat, guild chat). These can be enabled (or disabled) through the options window
- Rearranged GUI to remove itemlevel column and place it in parentheses next to the item link.
- Added "guild rank" column to the listing.
- Added "one vote restriction" to options and voting process, giving one vote per council member. When enabled, each council member will be restricted to 1 for vote. The against button will be hidden.
- Added /lc add (name) (itemlink) functionality to manually add someone to consideration.
- Added a "remove from consideration" button. The button will only be visible to the initiator.
- Added a private voting option.
- Made the "Total Votes" column a bit easier to read.

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Comments

First Previous Page 3 of 17 Next Last
  • #223

    Yeah the Raid Leader not being able to start a session is Bizzare..

  • #224

    This has been fixed.

  • #219

    Hey guys,

    I submitted an update today. Hopefully will be approved in a few hours.

    If there are any issues, please report the errors here.

    I'm super sorry that this took so long to get out :(

  • #214

    Cannot get addon to work. I type /lc start (link item w/ shift+click) and press enter. This is what i get.

    [13:36:06] [Error 20E6C758] captured, click the link for more information. [13:36:08] LootCouncil_Lite-2.1c\MainFrame.lua:412: attempt to call global "IsRaidOfficer" (a nil value) [13:36:08] LootCouncil_Lite-2.1c\MainFrame.lua:412: in function "validInitiator" LootCouncil_Lite-2.1c\MainFrame.lua:344: in function "initiateLootCouncil" LootCouncil_Lite-2.1c\Globals.lua:57: in function "?" FrameXML\ChatFrame.lua:4358: in function <FrameXML\ChatFrame.lua:4304> <in C code> FrameXML\ChatFrame.lua:4052: in function "ChatEdit_SendText" FrameXML\ChatFrame.lua:4091: in function "ChatEdit_OnEnterPressed" <string>:"*:OnEnterPressed":1: in function <string>:"*:OnEnterPressed":1 [13:36:08] item = "[Ghost Iron Dragonling]" auctionRunning = 0 itemRunning = nil entryLinkWaiting = false entryPings = <table> {} isInitiator = 0 theInitiator = "" cmdDelim = " " councilList = "Tinyduck" awardShow = false isPrivate = 0 isSingle = 0 isShowingSpec = 1 isSelfVoting = 0 councilNum = 1

    Any ideas?

  • #217

    I'm getting the same error.

  • #216

    I am a new user to the add on and would LOVE for it to work its an AMAZING idea and so clean on your video.

    I'm having the same problem as toofast, when i type /lc start and link the item i just get an error!

    Help! I love this addon!

  • #213

    When using xlootmaster, the addon seems to stop loot council lite from working.

    It stops items being linked and displayed in the console. 

  • #215

    This doesn't suprise me much, the version I fixed up first was just a quick working fix, as stated in the notes of it, it has not been tested with any other loot addons involved.

    I am going to fix that soon, not sure how soon, work around until I get that done is just running only loot council as the only loot addon during raid.

  • #204

    Thanks for updating, guys.  I'm still getting the following error upon login with timberwolf's latest version.  I fully realize that it references some other addons in the error (such as Archy and DataStore, which is part of Altoholic), but I'm not sure what the problem is here.  I'm using the latest versions of all of these addons, and the error doesn't happen if I'm not using LootCouncil.

    Any help would be much appreciated!  :)

     

    Message: Interface\AddOns\LootCouncil_Lite\MainFrame.lua:2353: Usage: Hook([object], method, [handler], [hookSecure]): Attempt to hook secure function InjectCustom. Use `SecureHook' or add `true' to the argument list to override.
    Time: 09/23/12 20:30:55
    Count: 1
    Stack: [C]: ?
    ...erface\AddOns\Archy\Libs\AceHook-3.0\AceHook-3.0.lua:164: in function <...erface\AddOns\Archy\Libs\AceHook-3.0\AceHook-3.0.lua:118>
    ...erface\AddOns\Archy\Libs\AceHook-3.0\AceHook-3.0.lua:286: in function `Hook'
    Interface\AddOns\LootCouncil_Lite\MainFrame.lua:2353: in function <Interface\AddOns\LootCouncil_Lite\MainFrame.lua:2348>
    (tail call): ?
    [C]: ?
    [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
    (tail call): ?
    ...\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:543: in function `EnableAddon'
    ...\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:636: in function <...\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:621>
    [C]: in function `LoadAddOn'
    Interface\FrameXML\UIParent.lua:299: in function `UIParentLoadAddOn'
    Interface\FrameXML\UIParent.lua:373: in function `TimeManager_LoadUI'
    Interface\FrameXML\UIParent.lua:690: in function <Interface\FrameXML\UIParent.lua:657>

    Locals: <none>

  • #205

    I am currently investaging this.

    I installed the "release" verson of the mentioned addons but saw no errors. Was this in a raid group or just logging in completely ungrouped.

    I have one thought of what it could be but any other information about what was going on at the time of the error would be helpful.

  • #212

    Awesome that it works.

    Let me know if you have any problems coming into raid week.

  • #211

    I'm using the "legacy" version of XLoot (http://www.curse.com/addons/wow/xloot).  There's a new one ("XLoot 1.0"), but it doesn't look nearly as good so I don't use it.  >.>

    Annnnnd it looks like I've completely wasted your time because it's XLootMaster that's the problem here, and it's because I was using the legacy version of XLoot that it was causing problems.  I just tried loading XLoot without XLootMaster, and there are no errors (at least at load time).  And given that I don't have a huge need for XLootMaster anymore, I think I'll just stop using it.

    So yeah... sorry about wasting your time.  :-\  At least this shows that the differing versions of AceHook don't necessarily cause any issues.  Anyway, I appreciate the help.  Keep up the good work!

  • #210

    I just installed XLoot and im still not seeing any errors. (But the reasoning behind the errors sounds right).

    Could you let me know what version so i can test against. Also which Xloot cause there is more than one with the name.

  • #209

    So it turns out it's XLoot.  Reason being (I assume), it still uses a version of AceHook from Ace-2.1, whereas the rest of my Ace addons use 3.0.  I see that your version of LootCouncilLite has the 2.1 version of AceHook as well, though I'm not sure whether it's even being used since the 3.0 version is there too.

    Anyway, that seems to be the conflict.  I hate to lose XLoot though.  :(

  • #208

    Hmm, yeah those are the same exact versions I'm running.  I'll try to fool around with disabling other addons and narrow it down.  I'll post here when I get more info.

    Thanks again!

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