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Loot Council Lite

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  • World of Warcraft
  • 346 Monthly Downloads
  • Supports: 6.2.0
  • 59,863 Total Downloads
  • Updated 06/27/2015
  • Created 01/17/2010
  • 89 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: Version 2.7.6
Support development! **

About Loot Council Lite

Loot Council is a new mod designed to help loot councils with a solid voting interface. Whenever a raid assistant or guild leader starts a loot council session for a specific item, members can either whisper their current item to the initiator, link in officer chat, link in guild chat, or link in raid chat. The mod will process the item and display it in an easy to use table. Officers can then vote for or against various members and see how other officers have voted.

The primary goal of Loot Council is to have it customizable to fit your guild's needs. You can control votes being private/public. You can have officers only be able to cast one vote or multiple. You can control which chat channels detect messages. You can allow or disallow officers to vote for themselves. You can set up which ranks are part of the council.

I love feedback and take it very seriously! Many features have been implemented 3-4 days after being requested! So please, leave feedback and report bugs. I'll try to get to them all as best I can.

Demo Video / Tutorial:

Vote Modes:

You can mix and match the vote modes to fit your council's needs!
Private Vote Mode: All votes cast are private and cannot be seen by other council members.
Single Vote Mode: All council members are restricted to one vote per person.
Spec Detection Mode: Whenever someone links an item, you can detect the key phrases "main", "off", or "special". If someone says "MAINSPEC," it'll see the phrase "MAIN" and flag it as main spec.
Restrict Self Voting: Prevent council members from voting on themselves.


- /lc - Shows all commands
- /lc start (itemlink) - Starts a loot council session for the linked item.
- /lc end - Attempts to end/abort the current loot council session.
- /lc show - Shows the main loot council window
- /lc hide - Hides the main loot council window
- /lc rank - Opens the rank interface.
- /lc add (name) (itemlink) - Manually add player with (name) and item (itemlink) to the consideration
- /lc config - Shows the options panel
- /lc test - Open the test frame


1) All officers make sure to set the correct minimum rank by typing /lc rank and using the window.
2) When an item drops, type /lc start (itemlink) where itemlink is the link to the item.
3) Anyone who wants the item can either link their current item in officer chat OR whisper the person who started the session.
4) The window should automatically populate.
5) Left click the voting options to cast your vote. If you want to give a reason for your vote, right click.
6) Once voting is done, the person who started the session needs to hit "Abort" or type /lc end - Note that sessions are automatically ended if you use the "award" feature.

- TOC update for 6.2

- Allow for smaller window sizes, especially suited for big/multiple screens.

- TOC update for 6.1

- Fixed a bug when trying to use the round() function and when starting a loot council session not in a raid/party group.

- Fixed a bug where the addon was not sending any messages. Added skeleton for ptBR localization. Again, please report any bugs.

- First version with ilvl support. Please report any bugs.

- Major main version update for WoD. Updates were done solely by Excentriko (seriously, send this guy mad props).

- Fixed a bug that would make it so only raid assistants (not raid leaders) could start a session

- Updated for 5.0.5 (fixed several errors to do so)

- Updated for 4.2

- Updated for 4.1

- Added /lc reset command to reset the position of the main frame.

- Fixed a very rare bug in which the 2nd item wouldn't always update properly on client side.

- Completely restructured several item requests from the server to always assume that the server will return null.
- Activated XLoot and Master Looter Integration.

- Updated to work with the WoW 4.0 framework.

- Found a major source of "randomly not working" and fixed it. Council list should now ALWAYS be working.
- Added a council test frame to use before the raid. Type /lc test to use!

- Fixed an error in the new spec detection system. Line 840 errors should now be gone.

- Set framework for localization.
- Added frFR and ruRU localization (Thanks Rosalyne and simply !)

- Fixed a major error causing some intense issues for cross-language compatibility. It's now compatible when council members are using multiple languages for item links.

- Fixed an error embedding some of the ace libraries.

- Got rid of an annoying chat-frame debug message that hadn't been hidden when you were the master looter.
- Added a small refresh for XLoot to prevent a reported error.

- Added new option to skip the "confirm ending session" message. By default, you will still see the message.
- Added new master looter options. Integrates with XLoot, Butsu, and the Default UI.
- When the Master Looter Integration option is enabled, you will see Loot Council options on the Master Loot drop down.
- When the Master Looter Integration option is enabled, a new "Award" button will appear on the Main Frame when selecting a player with the loot window open.
- Fixed a bug that caused the scale to reset every time the window opened.

- Reworked the UI to scale up/down with the number of entrants. This should free up a lot of screen real-estate.
- Added a scale slider to the options panel. You can now scale the main window up/down, making it larger and smaller.
- Fixed a major bug causing items not in your cache to error out. All items should now work. You'll see a "Loading..." message when waiting for the server to return Item Information.

- Fixed an error that caused the raid leader's items to be ignored when linked in raid. The raid leader can now participate in the raid channel for item detection.

- When ending a session, the raiders with the top 3 votes will be displayed in officer chat in addition to who voted For/Against them.
- Reworked the logic for when initially linking an item. There should no longer be an issue with the initiator linking his/her own item.
- It's now possible to re-link the item in the session without it firing an update.

- Fixed a small display error that was occurring at very small resolutions.

- Spec detection is now implemented. To display the "Spec" column and detect key words "main", "off", or "special", enable it in the /lc config window.
- Fixed a security hole in the private voting option. Votes are now private.
- Added a checkbox to prevent officers from voting on themselves. There are multiple levels of security to ensure this.
- Added the ability to sort columns. Columns are sorted as follows. The ascending/descending order is switchable by clicking the column again.
- - - Name (alphabetically)
- - - Item (Largest upgrade - lowest item level gets put at the top)
- - - Guild Rank (highest guild rank at the top)
- - - Spec (S > M > O > - )
- - - Total Votes (Highest +/- ratio at the top)
- - - Your Vote (For > None > Against)

- You can now link multiple items for the trinket, ring, and weapon slots. Mouse overs will work for these multiple items
- Added new options window. The window can be brought up by typing /lc config
- Added more ways for people to link their current item (raid chat, guild chat). These can be enabled (or disabled) through the options window
- Rearranged GUI to remove itemlevel column and place it in parentheses next to the item link.
- Added "guild rank" column to the listing.
- Added "one vote restriction" to options and voting process, giving one vote per council member. When enabled, each council member will be restricted to 1 for vote. The against button will be hidden.
- Added /lc add (name) (itemlink) functionality to manually add someone to consideration.
- Added a "remove from consideration" button. The button will only be visible to the initiator.
- Added a private voting option.
- Made the "Total Votes" column a bit easier to read.

Addon Packs Containing This...


First Previous Page 4 of 19 Next Last
  • #233

    Any 5.1 update on this?

  • #232

    Will there be a working version anytime soon?

  • #228

    the new version (2.4) that is comming thru the Curse client is not allowing any awarding of loot.  Ive been using Timerwolf159 version, found here:

    and it works fine.

  • #229

    Although that version does seem to work when awarding loot, it also lets people link the wrong slot item without advising them they have done so & preventing them from being considered. Minor but worth pointing out.

  • #227

    Just tried to test this addon out in a low lvl dungeon and it wont award loot. This is the bug i get when i hit the 'Award Item' button:

    32x LootCouncil_Lite-2.1d\MainFrame.lua:2621: Usage: GetMasterLootCandidate(slot, index)
    <in C code>
    LootCouncil_Lite-2.1d\MainFrame.lua:2621: in function "awardItemButtonClick"
    <string>:"*:OnClick":1: in function <string>:"*:OnClick":1

    playerFound = false
    name = "Tabasco"
    (for index) = 1
    (for limit) = 40
    (for step) = 1
    i = 1
    selection = <table> {
     1 = "Tabasco"
     2 = "|cff0070dd|Hitem:82813:4443:0:0:0:0:0:2047760128:90:139:0|h[Koegler's Ritual Knife]|h|r (463)"
     3 = 463
     4 = "-"
     5 = "-"
     6 = "-"
     7 = 1
     8 = 0
     9 = "None"
     10 = <table> {}
     11 = "Gogo Yubari"
     12 = 1
     13 = "|cff0070dd|Hitem:82813:4443:0:0:0:0:0:2047760128:90:139:0|h[Koegler's Ritual Knife]|h|r"
     15 = "-"
     isSelected = true

    Hope that helps :)

  • #226
    Hey Blacksen! Glad to see you are still updating this addon but we noticed that giving an item to the winner does not work, our ML tried it over and over without any luck and in the end he had to disable the addon completely to hand out loot.
  • #221

    Date: 2012-10-21 07:35:39
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\LootCouncil_Lite\MainFrame.lua line 2344:
       Usage: Hook([object], method, [handler], [hookSecure]): Attempt to hook secure function InjectCustom. Use `SecureHook' or add `true' to the argument list to override.
       (tail call): ?
       (tail call): ?
       [C]: ?
       ...e\AddOns\Bartender4\libs\AceHook-3.0\AceHook-3.0.lua:286: Hook()
       (tail call): ?
       [C]: ?
       [string "safecall Dispatcher[1]"]:9:
          [string "safecall Dispatcher[1]"]:5
       (tail call): ?
       ...\AtlasLoot_Loader\Libs\AceAddon-3.0\AceAddon-3.0.lua:543: EnableAddon()
       [C]: LoadAddOn()
       ..\FrameXML\UIParent.lua:299: UIParentLoadAddOn()
       ..\FrameXML\UIParent.lua:373: TimeManager_LoadUI()

  • #222

    actually i think thats do with xlootmaster. as disabling it stops the error on load

  • #231

    Any news on when XlootM and LCL will play nice together?  Still getting the errors with it.

  • #225

    I'll be investigating this later tonight.

  • #220

    Hi Blacksen,

    Love this addon!  tho  was wondering 2 things.

    1 Why isnt it possible to start a session as Raid Leader,  giving error that u need to be a raid assistant.

    2 Is it possible to have custom channels enabled ?  I would like the -- start --- ect ect -- end-- text into a custom counsil channel instead of the officers chat. 

    Also it still shows as out to date. 
    For the rest keep up the great work! 

  • #223

    Yeah the Raid Leader not being able to start a session is Bizzare..

  • #224

    This has been fixed.

  • #219

    Hey guys,

    I submitted an update today. Hopefully will be approved in a few hours.

    If there are any issues, please report the errors here.

    I'm super sorry that this took so long to get out :(

  • #214

    Cannot get addon to work. I type /lc start (link item w/ shift+click) and press enter. This is what i get.

    [13:36:06] [Error 20E6C758] captured, click the link for more information. [13:36:08] LootCouncil_Lite-2.1c\MainFrame.lua:412: attempt to call global "IsRaidOfficer" (a nil value) [13:36:08] LootCouncil_Lite-2.1c\MainFrame.lua:412: in function "validInitiator" LootCouncil_Lite-2.1c\MainFrame.lua:344: in function "initiateLootCouncil" LootCouncil_Lite-2.1c\Globals.lua:57: in function "?" FrameXML\ChatFrame.lua:4358: in function <FrameXML\ChatFrame.lua:4304> <in C code> FrameXML\ChatFrame.lua:4052: in function "ChatEdit_SendText" FrameXML\ChatFrame.lua:4091: in function "ChatEdit_OnEnterPressed" <string>:"*:OnEnterPressed":1: in function <string>:"*:OnEnterPressed":1 [13:36:08] item = "[Ghost Iron Dragonling]" auctionRunning = 0 itemRunning = nil entryLinkWaiting = false entryPings = <table> {} isInitiator = 0 theInitiator = "" cmdDelim = " " councilList = "Tinyduck" awardShow = false isPrivate = 0 isSingle = 0 isShowingSpec = 1 isSelfVoting = 0 councilNum = 1

    Any ideas?

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