A DPS maximiser. Displays a sequence of icons from left to right, representing the order in which you should use your abilities so that maximum DPS may be achieved. You 'plug in' modules for your class/specialisation into a single AddOn, ensuring a consistent and familiar interface across the range of your characters.
This file is a module for the We Don't Wipe AddOn. Included with this download is the very simple procedure for adding this module to We Don't Wipe. No file editing for v3.01 of WDW!!!
See We Don't Wipe to download and for full information.
Other Available Modules
- Windwalker Monks
- Frost Deathknights 2H
- Frost Deathknights DW
- Arcane Mages
- Fire Mages
- Enhancement Shaman
- Elemental Shaman
With more to come!
- Frost Armor
- Arcane or Dalaran Brilliance
- Water Elemental
- Tier 6 talent of choice
- Tier 5 (Bomb) of choice (refresh)
- Frozen Orb
- Icy Veins
- Frostfire Bolt if Brain Freeze is up
- Ice Lance if Fingers of Frost is up
- Pet Freeze if no Fingers of Frost buff
- Fillers: Frost Bolt or Frostfire Bolt as per player level
Rotations (with Alter Time)
- Buffs & Pet as above
- Test for Alter Time: 1xBrain Freeze, 2xFingers of Frost & various timing checks
- Bomb refresh if necessary
- Icy Veins if available
- Alter Time
- 1 x Frostfire Bolt
- 2 x Ice Lance
- 4th ability filler: Tier 5 Talent (Bomb) of choice
- Frozen Orb
- Frost Bolt filler
General Rotation Notes
Sometimes, if you are unable to follow the rotation closely, certain abilities will just not be suggested in the queue. This is probably because preconditions to establish optimal use of the ability were not met.
(It is possible to exclude abilities from a rotation, and yet still display their CD/availability.)
Notes Specific to the Frost Mage Module
The module is very good at calculating when to use Alter Time.
The module ships with several rotations. One of the Alter Time rotations excludes the Water Elemental 'Freeze' ability and is obviously meant for bosses. The "5.3" rotation represents the optimal dps up to 5.4 and is for reference/comparison purposes only. The "Levelling" rotation basically excludes any of your big abilities with cool downs, such as Icy Veins and your Orb.
The "Single" rotation is your recommended starting point. And is generally applicable to all MoP dungeons/raids.
The "Tier16 2p" rotation is interesting. It aims to support the important 2-piece buff you get from using your Brain Freeze. For optimal use it 'banks' a Fingers of Frost for ready use with an Ice Lance. If you do notice an Ice Lance slowly sliding from right to left in the queue then that means your banked FoF is in danger of expiring. You will need to anticipate it reaching the front position as you'll have a fraction of a second to get your IL off! Testing with NON T16 gear shows that despite banking a FoF there is minimal difference between this rotation and 'Single'. This is useful if you want to use this rotation anyway as you gear up.
While on Tier 16 gear, the AT rotations are automatically built to support the Frozen Thoughts buff by always placing your BF-FFB ahead of your 2 x FoF-IL, the first of which benefits.
* Alter Time *
Alter Time is difficult to include in a rotation because there is a certain amount of subjectivity or raid synergy involved in any decision. The rotations included here do aim for an optimal use of AT. It is strongly suggested that Alter Time be included in your list of displayed CDs.
* Brilliance Buff *
Dalaran Brilliance / Arcane Brilliance bring a +10% Spell Power buff and +5% Crit buff to groups. This is better than a Shaman's Burning Wrath buff and does NOT overwrite the +10% Stamina of a Warlock's Dark Intent. If a BM Hunter is present then it shouldn't be choosing a pet to give the Still Water buff. Similar logic with respect to Crit buffs such as LotWT, LotP, FH, etc. Thus: Always cast AB/DB if it is not present (on yourself - to save checking everyone).
I encourage others to suggest their own ideas, perhaps even upload your own module if you have some LUA skills. I am happy to assist.
- Rotations completely revamped / corrected / prepared for Tier 16 gear bonuses
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