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Magnet continued
- 3 Likes
- World of Warcraft
- 226 Monthly Downloads
- Supports: 5.0.5
- 20,414 Total Downloads
- Updated 09/13/2012
- Created 05/10/2009
- 54 Favorites
- Project Site
- Comments
- Release Type: Release
- License: Public Domain
- Newest File: v1.50
About Magnet continued
Introduction
Magnet is a loot helper, so you can keep your bags clean and only loot the things you want. You can specify which items to magnetize so they'll be attracted by Magnet and which items you want the polarity to be reversed so they'll be repelled by Magnet.
"Magnet continued" is a continuation of Magnet, created by DARKGuy.
Type /magnet config or use a LibDataBroker display to configure.
Features
- Attract money and currency
- Attract any ingredient for your green/yellow/orange tradeskills for easier farming and leveling of your tradeskills. Set the reagent threshold to the value you want (0 = grey, 1 = green, 2 = yellow, 3 = orange, 4 = red). Uses LibPeriodicTable. You need to open you tradeskill window before this works.
- Attract items based on skills
- Skinning
- Mining
- Gathering (Herbalism)
- Disenchanting (Enchanting)
- Prospecting (Jewelcrafting)
- Milling (Inscription)
- Fishing
- Pick Pocket
- Engineering (Mechanical units)
- Archaeology
- Attract items that have a higher vendor value than a specified minimum. Overrides any repel settings.
- Attract items based on quality. You can specify different quality options for solo, party and raid play. Will, hopefully, not attract over the loot threshold set by the party/raid leader.
- Automatically confirm looting of Bind On Pickup items (only works for items looted by Magnet)
- Attract quests items for quests that are active in your questlog
- Ability to attract specific items not covered by the other features. Simply type
/magnet attract <item name or item link>to add an item to the attract list. - Attracts all loot in a battleground
- Farm mode: Loots all items, but afterwards scans your bags and destroys any items that should have been repelled. Caution: May have some unintentional side-effects!
- Attracts all items if you can skin/mine/salvage/etc the creature
- Repel items based on quality
- Ability to repel specific items. Type
/magnet repel <item name or item link>to add an item to the repel list. - Repelled items are made transparant in the loot window for easier recognition. Currently only works with the standard loot window, XLoot and Butsu, provided the buttons are not rearranged when looting an item.
Repelling comes before attracting (unless when the would-be repelled item has a higher vendor value than specified)
- Adds a few lines in the item tooltip stating if an item is attracted or repelled
- You can type
/magnet remove <item name or item link>to remove a previously added items from either the attract or the repel list
Wish-list / Todo
Autoloot rogue's Pickpocket skill(in v0.2b)- Add a few more options for some features that are always on
Attract any ingredient for your green/yellow/orange tradeskills for easier farming and leveling your tradeskills. Including any sub-ingredients. Perhaps I can use an other addon to get the information?(in v0.3b)- Itemtype and itemsubtype implementation. Perhaps even a distinction between health potions and mana potions...
tag v1.50
503e66a86ee283d0031e97770656303a7f025d09
eddie2 <erik@erik-desktop>
2012-09-13 09:51:56 +0200
Tagging for release
--------------------
eddie2:
- Updated for 5.0.1
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| v1.50-nolib | Release | 5.0.5 | 13 | 09/13/2012 |
| v1.50 | Release | 5.0.5 | 1,423 | 09/13/2012 |
| v1.50b | Beta | 5.0.4 | 34 | 09/07/2012 |
| v1.50b-nolib | Beta | 5.0.4 | 3 | 09/07/2012 |
| v1.44-nolib | Release | 4.3.3 | 32 | 04/16/2012 |
| v1.44 | Release | 4.3.3 | 1,097 | 04/16/2012 |
| v1.431 | Release | 4.3 | 1,371 | 12/11/2011 |
| v1.431-nolib | Release | 4.3 | 8 | 12/11/2011 |
| v1.430-nolib | Release | 4.3 | 13 | 12/06/2011 |
| v1.430 | Release | 4.3 | 668 | 12/06/2011 |
| v1.420-nolib | Release | 4.2 | 35 | 07/04/2011 |
| v1.420 | Release | 4.2 | 1,911 | 07/04/2011 |
| v1.04b | Beta | 4.0.3a | 1,817 | 12/08/2010 |
| v1.04b-nolib | Beta | 4.0.3a | 13 | 12/08/2010 |
| v1.03b | Beta | 4.0.1 | 980 | 10/13/2010 |
| v1.03b-nolib | Beta | 4.0.1 | 9 | 10/13/2010 |
| v1.02b5 | Beta | 3.3.5 | 519 | 07/25/2010 |
| v1.02b5-nolib | Beta | 3.3.5 | 10 | 07/25/2010 |
| v1.02b4 | Beta | 3.3.5 | 7 | 07/25/2010 |
| v1.02b4-nolib | Beta | 3.3.5 | - | 07/25/2010 |
| v1.02b3 | Beta | 3.3.5 | 2 | 07/25/2010 |
| v1.02b3-nolib | Beta | 3.3.5 | - | 07/25/2010 |
| v1.02b2 | Beta | 3.3.5 | 3 | 07/25/2010 |
| v1.02b2-nolib | Beta | 3.3.5 | - | 07/25/2010 |
| v1.02b1 | Beta | 3.3.5 | 14 | 07/15/2010 |
| v1.02b1-nolib | Beta | 3.3.5 | 1 | 07/15/2010 |
| v1.01 | Release | 3.3.0 | 4,615 | 12/16/2009 |
| v1.01-nolib | Release | 3.3.0 | 618 | 12/16/2009 |
| v1.0 | Release | 3.3.0 | 402 | 12/10/2009 |
| v1.0-nolib | Release | 3.3.0 | 1 | 12/10/2009 |
| v0.9b4 | Beta | 3.2.0 | 123 | 08/17/2009 |
| v0.9b4-nolib | Beta | 3.2.0 | 1 | 08/17/2009 |
| v0.9b3 | Beta | 3.2.0 | 10 | 08/07/2009 |
| v0.9b3-nolib | Beta | 3.2.0 | - | 08/07/2009 |
| v0.9b2 | Beta | 3.2.0 | 2 | 08/06/2009 |
| v0.9b2-nolib | Beta | 3.2.0 | - | 08/06/2009 |
| v0.9b | Beta | 3.2.0 | 7 | 08/05/2009 |
| v0.9b-nolib | Beta | 3.2.0 | - | 08/05/2009 |
| v0.8b | Beta | 3.1.0 | 50 | 07/11/2009 |
| v0.8b-nolib | Beta | 3.1.0 | 2 | 07/11/2009 |
| v0.7b | Beta | 3.1.0 | 8 | 07/03/2009 |
| v0.7b-nolib | Beta | 3.1.0 | 1 | 07/03/2009 |
| v0.6b | Beta | 3.1.0 | 7 | 07/01/2009 |
| v0.6b-nolib | Beta | 3.1.0 | - | 07/01/2009 |
| v0.5b2 | Beta | 3.1.0 | 22 | 06/21/2009 |
| v0.5b2-nolib | Beta | 3.1.0 | - | 06/21/2009 |
| v0.5b | Beta | 3.1.0 | 15 | 06/12/2009 |
| v0.5b-nolib | Beta | 3.1.0 | 4 | 06/12/2009 |
| v0.4b | Beta | 3.1.0 | 8 | 05/29/2009 |
| v0.4b-nolib | Beta | 3.1.0 | - | 05/29/2009 |
| v0.3b | Beta | 3.1.0 | 2 | 05/24/2009 |
| v0.3b-nolib | Beta | 3.1.0 | - | 05/24/2009 |
| v0.2b | Beta | 3.1.0 | - | 05/14/2009 |
| v0.2b-nolib | Beta | 3.1.0 | - | 05/14/2009 |
| v0.1b | Beta | 3.1.0 | 4 | 05/10/2009 |
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Comments
Could you please check the latest alpha over at curseforge?
Is this the case or is this maybe somthing you could implement? I love the Farm Mode, i've also tried creating a macro using the build in command lines to enable / disable it. I think the command is /magnet farmMode - when i type this in manually or macro it, it comes up saying and invalid argument - I know it literally has just been released and i think it's a mint idea, but just thought i'd tell you of that little problem :-D
As for the command line, try /magnet general farmMode :)
Thanks for the help bud. Looking forward to future updates! :-D
Be very, very careful with the new experimental "Farm Mode" setting, as it may also destroy, for example, your Hearthstone, scrolls, potions, foods, etc, if you've set Magnet to repel "Common"-quality items... :)
But still be careful with it. If, for example, you have set Magnet to Repel "Healing Potion" and already have a Healing Potion in your bags, when Magnet loots/farms another Healing Potion it will destroy all Healing Potions in your bags.
If you do not use such an addon... well, I guess I'll look into it? :)
Solution: Untick the 'Auto-Loot' box within the Blizzard Interface options within game.
It should, however, attract the majority of quest items you need while levelling.
Also as a farmer of Strath and other large pull instances it would be nice if it not only attracted items but looted and deleted other items like with a farm option. There is an add on that auto destroys grays but it only dose that to grays so I still find my inv full of useless white items.