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MapCoords
- 4 Likes
- World of Warcraft
- 584,502 Downloads
- Supports: 4.3
- 318 Average Daily Downloads
- Comments
- Created 7/9/2006 10:31:33 PM
- Updated 12/1/2011 1:21:30 AM
- 1,129 Favorites
- Project Site
- License: GNU General Public License version 3 (GPLv3)
- Release Type: Release
- Newest File: 0.11
About MapCoords
Hello MapCoords User!
Jim-Bim took the outdated MapCoords (0.3) from ReCover and keeps it up to date.
His latest version works fine with the current Patch 4.3.0, so have fun! :)
Recent Changes:
- 0.10 + 0.11 Only updated TOC for Patch 4.2 and 4.3
- 0.9 + 0.9a Updated TOC for Patch 4.1 and movable/minimized map mode fixes
- 0.8 Updated TOC for Patch 4.0 and minimized map text placement corrected
- 0.7 Updated TOC for Patch 3.3 and fixed cursor coords for new map modes
- 0.6 Only updated TOC for Patch 3.2
- 0.5 Added French localization (thanks Mordroba!)
- 0.4 Released by Jim-Bim! Highlights: GUI, German translation, changeable decimals
Options:
Use "/mc" or "/mapcoords" to print all available slash commands into the chat.
NEW: You can now change all slash command options via checkboxes in the interface options!
Description:
This is an AddOn that shows the cursor & player coordinates on the worldmap.
As of 0.3 it also shows coords below your and your party members portrait.
Options to toggle the display of every single label are available.
Known Issues: (outdated?)
- If you zoom in on another map/continent and then exit the worldmap the portrait coords show n/a
- Unable to fetch coords from a party member in another zone (workaround, anyone?)
- Player portrait coords are to much to the right, so if you got a pet the pet portrait might make it difficult to see the coords easily
PS: If you want to remove the coords added by CTMod: remove line 9 (CT_MapModCoords.xml) in file \CT_MapMod\CT_MapMod.toc
Version 0.11
- Updated TOC for Patch 4.3
Version 0.10
- Updated TOC for Patch 4.2
Version 0.9a
- Added new coords position for small map modes
- (Blizzard uses ALL available space on the footer)
Version 0.9
- Updated TOC for Patch 4.1
- Moved coords to the left in minimized mode
- Fixed coords position for moveable map
- More updates coming soon!
Version 0.8
- Updated TOC for Patch 4.0
- Corrected text placement in minimized map
Version 0.7
- Updated TOC for Patch 3.3
- Fixed cursor coords for new map modes
Version 0.6
- Updated TOC for Patch 3.2
Version 0.5
- Added French localization (thanks Mordroba!)
Version 0.4
- Updated TOC for Patch 3.1
- Added German translation strings
- (Addon is now easily translatable)
- New config in Interface Options
- Added option to toggle decimals
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| 0.11 | Release | 4.3 | 18,892 | 12/1/2011 1:21:30 AM |
| 0.10 | Release | 4.2 | 64,474 | 6/30/2011 3:12:02 PM |
| 0.9a | Release | 4.1 | 44,168 | 5/10/2011 6:23:43 AM |
| 0.9 | Release | 4.1 | 8,978 | 5/9/2011 12:27:57 PM |
| 0.8 | Release | 4.0.1 | 81,514 | 10/11/2010 5:14:30 PM |
| 0.7 | Release | 3.3.0 | 53,100 | 12/8/2009 8:54:02 AM |
| 0.6 | Release | 3.2.0 | 50,763 | 8/5/2009 10:18:27 AM |
| 0.5 | Release | 3.1.0 | 36,138 | 5/19/2009 1:03:35 PM |
| 0.4 | Release | 3.1.0 | 19 | 5/16/2009 3:43:17 AM |
| 0.33 | Release | 3.0.3 | 13 | 12/27/2008 9:07:05 AM |
| 0.32 | Release | 2.4.0 | 46 | 4/9/2008 9:37:40 AM |
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Comments
Germany
Kannst du bitte machen das man auch die Koords markieren kann auf die karte.
if (mapExpanded) then
MapCoordsWorldMap:SetPoint("BOTTOM", WorldMapFrame, "BOTTOM", 0, 10)
else
if ( WORLDMAP_SETTINGS.advanced ) then
MapCoordsWorldMap:SetPoint("BOTTOM", WorldMapFrame, "BOTTOM", 0, 10)
else
MapCoordsWorldMap:SetPoint("BOTTOM", WorldMapFrame, "BOTTOM", 0, -3)
end
end
Just thought you might like the fix.
have you also the coordinates of the mini-map, so you can push the data to the left
if ( WORLDMAP_SETTINGS.advanced ) then
MapCoordsWorldMap:SetPoint("BOTTOM", WorldMapFrame, "BOTTOM", 0, 10)
else
shows me no map coordinates data
The Player and Cursor Coords of the Worldmap be overridden by the Archaeology scripture , if this on a CHAR aktiv learned.
The Coords of the WorldMap are then read very badly. A different position might help.
Will there be an update ?