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Mappy

Map & Minimap Login to Add Favorites
  • 18 Likes
  • World of Warcraft
  • 17,392 Monthly Downloads
  • Supports: 6.0.3
  • 474,549 Total Downloads
  • Updated 11/20/2014
  • Created 02/22/2007
  • 983 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 3.4
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About Mappy

About Mappy

Mappy is a minimap addon which changes the standard round minimap into a square minimap. In addition, it adds these features to the minimap:

  • Automatic layout of addon buttons
  • Zooming in and out with the mouse wheel
  • Combat alpha setting
  • Save and load profiles (size, position, settings, etc.)
  • Flashing nodes for better visibility (off by default)
  • Gathering overlay support for Gatherer and GatherMate

3.4 Changes

  • FEATURE: Added a setting for having the alpha change while you're moving, similar to the same feature on the main map when it's in windowed mode
  • FIXED: Updated minimap object texture for new blips

3.3.7 Changes

  • FIXED: Objective tracker detaches correctly

3.3.6 Changes

  • FIXED: Added support for Garrison Report button

3.3.5 Changes

  • FIXED: Fixed Forbidden frame errors in patch 6 (thanks to wtfwhy for the fix)
  • FIXED: Fixed position of objective tracker

3.3.4 Changes

  • FEATURE: Updated minimap icons with new Timeless Isle blips

3.3.3 Changes

  • FEATURE: Bumped toc for patch 5.3

3.3.2 Changes

  • FEATURE: Bumped toc for patch 5.2

3.3.1 Changes

  • FEATURE: Updated for patch 5.1
  • FIXED: Node flashing no longer temporarily becomes rapid after bring WoW back to the foreground

3.3 Changes

  • FEATURE: Added ability to hide border
  • FIXED: Time display should no longer sometimes have the top half covered by the minimap

3.2.1 Changes

  • FIXED: Updated minimap blip texture for MoP

3.2 Changes

  • FEATURE: Updated for WoW5
  • FIXED: Fixed taint issues

3.1.7 Changes

  • BUGFIX: Fixed incompatibility with Archaeology Helper

3.1.6 Changes

  • BUGFIX: Minimap position updates correctly when minimap is protected

3.1.5 Changes

  • FEATURE: Updated minimap blips for patch 4.3
  • FEATURE: Bumped toc for patch 4.3

3.1.4 Changes

  • FIXED: Clamped frame levels to 1
  • FIXED: Deferred minimap updates while minimap is protected (ie, in combat)

3.1.3 Changes

  • FEATURE: Bumped .toc file to 4.2
  • FIXED: Fixed popup menu errors in WoW 4.2

3.1.2 Changes

  • FEATURE: Bumped .toc file to 4.1
  • FIXED: Fixed detection of minimap buttons in the latest patch (thanks to phillshap for the fix)

3.1.1 Changes

  • FIXED: Quest watcher works correctly

3.1 Changes

  • FEATURE: Added option to hide Blizzard's time on the minimap
  • FEATURE/BUGFIX: Stopped trying to attach the buff frames to the minimap (use a frame mover to re-position them)
  • FEATURE: Added support for GatherMate2
  • FEATURE: Added support for stacking the Guild Group banner
  • FIXED: Changed handling of attached frames to avoid vehicle toolbar issues

3.0.1 Changes

  • FEATURE: Bumped .toc for WoW4
  • FEATURE: Updated flashing icon images for WoW4

3.0 Changes

  • FEATURE: Settings are now located at Interface->Options->Addons->Mappy
  • FEATURE: Profiles can be automatically selected based on dungeon/raid, battleground, and mounted
  • FEATURE: Managed UI frames (quest tracking, durability, vehicle seating, PvP balance, etc.) can be detached and moved
  • FEATURE: Minimap buttons can be started in any corner and arranged clockwise or counter-clockwise
  • FEATURE: GatherMate icons show up in "gather" mode
  • BUGFIX: LFG button stacks correctly when auto-arrange is disabled

3.0b1 Changes

  • FEATURE: Settings are now located at Interface->Options->Addons->Mappy
  • FEATURE: Profiles can be automatically selected based on dungeon/raid, battleground, and mounted
  • FEATURE: Managed UI frames (quest tracking, durability, vehicle seating, PvP balance, etc.) can be detached and moved
  • FEATURE: Minimap buttons can be started in any corner and arranged clockwise or counter-clockwise
  • FEATURE: GatherMate icons show up in "gather" mode
  • BUGFIX: LFG button stacks correctly when auto-arrange is disabled

2.4.2 Changes

  • BUGFIX: Fixed crash during load when node flashing is disabled

2.4.1 Changes

  • FEATURE: Fixed buff location and dungeon difficulty stacking

2.4 Changes

  • FEATURE/BUGFIX: Fixed compatibility with patch 3.3

2.3 Changes

  • FEATURE: Large minimap node size

2.2.6 Changes

  • FEATURE: Bumped .toc for patch 3.2 (no compatibility issues found)

2.2.5 Changes

  • BUGFIX: Fixed QuestHelper support so that QH icons don't end up behind the minimap

2.2.4 Changes

  • BUGFIX: Adjusted mirrored player arrow to avoid ghosting
  • BUGFIX: Mirrored player arrow fades out as minimap (and normal player arrow) fade in

2.2.3 Changes

  • FEATURE: New player arrow implementation for patch 3.1
  • BUGFIX: QuestHelper support updated

2.2.2 Changes

  • BUGFIX: Fixed player arrow for patch 3.1

Comments

First Previous Page 3 of 53 Next Last
  • #769

    Moving Quest Tracker is a hard thing... because the area to move it is too small(the little yellow square) and it's far away from my quest tracker... I dont know why and how to fix it... 

  • #766

    any plans on maybe making it compatible with Masque? that way i can make the border match the rest of my UI. that would be super awesome fragalistic

  • #776

    Try using addon called 'kgPanel' and create UI, or i can do it with you, just send me image. :P

  • #767

    No, no plans to.

  • #763

    Hi, remember me? I posted 2 years ago about a problem with the quest tracker (around page 13 near the top), well... 2 years to the date and it's happening again. http://tinypic.com/r/16ab23q/7 is the picture I posted previously and it's still happening, I even repeated the steps I took last time to fix it, I disabled all of my addons and it is still happening.

    (Also am running Mappy 3.3.1, updated on Nov 27)

    I'm also posting a thread to WoW's bug report forum since this seems to be a Blizzard problem and not really yours, I am posting it here to see if you have any insight onto what the issue may be or if you can try and fix it.

    ------

    Another issue I'm having is that I have Large Nodes enabled and they are small and flashing, when I enable Flashing mode on top it is back to the large icons, but now flashing blue, small and yellow. I would love to see the large node icons again.

    Thanks for the addon, I've been using it now for 2 years, crazy huh? Keep up the good work and hopefully my issue is fixed by someone.

    Last edited by Fuzzykiller on 11/30/2012 2:45:54 PM
  • #765

    I can't figure out what's going on with your setup.  My tracker shows the right count and the large/small and flashing options are all working correctly for me.  Something really seems unhappy on your system but I don't know what.  If you come up with more clues let me know.

  • #764

    I see what you mean, that's really odd.  When I'm playing later today I'll try to take a closer look at my own and see how they're behaving.

  • #760

    Hello,

    I have a question:

    Since the original minimap is rounded and this one is square do you see more of the map in the minimap with this addon or does the addon cut the round part to make it square and you see less?

    Thank you very much!

  • #761

    You see more of the map.  WoW generates the square minimap image internally, then applies a mask that trims it into a circle.  Mappy changes that mask to a square, which reveals the stuff normally cropped out at the corners by the circle.

  • #759

    How do I bring the clock to the forground of the map?  I only see the bottom half, the top half of the clock is cut off by the map, and the minimap buttons are cutting them off too.  Must be something simple to setup that I'm forgetting to do.  please help.

    By the way great addon!  I was really getting tired of the circular map, seems like such a waste of space.

  • #762

    Have you updated lately? I think I've already fixed that bug.

  • #755

    Hello there,

    Long time user and I love this addon.

    Thing is, recently I reworked my entire UI and got my mini map down close to my action bars.

    I detached the quest watcher UI frame to keep it on the right side of my screen but everytime I enter in combat (actually when i get hit) the quest watcher automaticaly go to under my mini map.... making it go out of my screen, consequently impossibilitating me to use the quest itens, etc...

    When I leave combat, the watcher will go back to it's place on the left side of my screen again by itself.

     

    Nothing I tried ever worked, no matter what I do the quest tracker will go out of my screen, it's annoying to say the least!

     

    Do you have any suggestion, is it a know issue?

     

    please help, great addon and thanks!

  • #757

    I had to make it put the quest frames back under the minimap because my hooks will taint it otherwise and those very same quest items become unusable.  So out of combat I put it where you want it, but in combat I put it back where the game wants it.

    You may want to try something like MoveAnything.  I haven't used it in a long time and don't even know if it's updated for MoP, but it may be better suited to getting the behavior you're looking for.  Be sure to turn off the "Detach quest tracker" (or whatever I called it) option in Mappy in order to use another addon to control the position.

  • #758

    Ok Mundocani,

    Too bad we can't do that too, i'll try your suggestion and I appreciate the quick awnser.

    Cheers

     

    edit. Done deal, 'MoveAnything' worked exaclty as I wanted, thank you again.

    Last edited by Holybitx on 10/18/2012 8:58:14 PM
  • #754

    love this addon but seem to have trouble tracking nodes as it seems fish pools and beast all flash the same colour on the mini map : by the way all flash yellow

    is there a setting to stop this or a fix ?

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