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  • World of Warcraft
  • 58,039 Monthly Downloads
  • Supports: 6.2.0
  • 13,461,933 Total Downloads
  • Updated 06/29/2015
  • Created 07/03/2006
  • 10,359 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v5.7.143

About MikScrollingBattleText


  • Version 5.7.134 is updated to work with Warlord of Draenor Patch 6.0.2 and fixes the font preview issues.
  • If you are having issues with the fonts "resetting" on initial game load, update to Version 5.7.137.
  • Version 5.7.138 corrects issues with several triggers like Kill Shot and Hammer of Wrath.

Frequently Asked Questions:

Before posting a question, please see the FAQ list at MSBT's portal site.


MSBT is designed to be an extremely lightweight, efficient, and highly configurable mod that makes it easier to see combat information by scrolling the information on the screen in separate, dynamically creatable scroll areas. It is a replacement for Blizzard's Floating Combat Text and Damage output.


  • Lightweight and efficient design.
  • Scroll incoming damage/heals, outgoing damage/heals, and notifications in separate configurable scroll areas on the playing field.
  • Display player and pet cooldown completion alerts.
  • Display loot alerts with a total of how many are now in inventory.
  • Add triggers that will allow you to show notifications based on a variety of conditions.
  • Assign a sound file to play for events/triggers.
  • Dynamically create new scroll areas and assign any event/trigger to them.
  • Customize the position, size, animation style, enabled state, font style, font size, font outline, and opacity for each of the scroll areas.
  • Customize each individual event's color, font style, font size, font outline, opacity, output message, enabled state, and scroll area.
  • Set "Master Font" settings that will be inherited by all of the scroll areas and the events in them unless they are overridden at the scroll area or event level.
  • Merge AoE data into one event with cumulative damage/healing done with number of normal and crits specified.
  • Show overhealing amounts against yourself or party/raid members.
  • Color unit names according to their class.
  • Color damage amounts according to damage type.
  • Show partial effects (resists, absorbs, vulnerabilities, etc) colored according to type.
  • Filter output information with a full suite of spam controls.
  • Load on demand options.
  • For mod developers:
    • Output your own scrolling messages with the MikSBT.DisplayMessage function instead of having to create your own frame and animation code. You can also use your own font by first registering it with MSBT via the MikSBT.RegisterFont function.
    • Create custom animation styles.
    • See the included API.html file for reference information.

Supported Events:

  • Incoming:
    • Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, Reflects, and Interrupts
    • Spell Resists
    • Heals and Heals Over Time (HoTs)
    • Pet Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Pet Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Pet Spell Resists
    • Pet Heals and Heals Over Time (HoTs)
    • Environmental Damage
  • Outgoing:
    • Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, Reflects, Interrupts, and Evades
    • Spell Resists and Buff Dispels
    • Heals and Heals Over Time (HoTs)
    • Pet Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Pet Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Pet Spell Resists and Buff Dispels
    • Pet Heals and Heals Over Time (HoTs)
  • Notification:
    • Buffs / Buff Stacks / Buff Fades
    • Debuffs / Debuff Stacks / Debuff Fades
    • Item Buffs / Item Buff Fades
    • Enter/Leave Combat
    • Power Gains and Losses
    • Alternate Power Gains and Losses
    • Chi Gains and Chi Full
    • Combo Point Gains and Combo Points Full
    • Holy Power Changes and Holy Power Full
    • Honor Gains
    • Reputation Gains and Losses
    • Skill Gains
    • Experience Gains
    • Killing Blows (Player and NPC)
    • Extra Attacks
    • Soul Shard Creation
    • Enemy Buff Gains
    • Monster Emotes
    • Player, Pet, and Item Cooldown Completions
  • Loot
    • Looted Items
    • Money Gains
  • Default Triggers:
    • All Relevant Classes - Low Health, Low Mana, Low Pet Health
    • Death Knight - Killing Machine, Rime, Shadow Infusion x5
    • Druid - Berserk, Clearcasting, Predator's Swiftness, Shooting Stars
    • Hunter - Kill Shot, Lock and Load
    • Mage - Brain Freeze, Clearcasting, Fingers of Frost, Missile Barrage
    • Monk- Elusive Brew x5, x10, x15, Mana Tea x20, Vital Mists x5
    • Paladin - Hammer of Wrath, The Art of War
    • Priest - Clearcasting, Shadow Orb x3
    • Rogue - Blindside
    • Shaman - Clearcasting, Lava Surge, Maelstrom Weapon x5, Tidal Waves
    • Warlock - Decimation, Molten Core, Nightfall
    • Warrior - Bloodsurge, Execute, Revenge, Sudden Death, Taste for Blood, Victory Rush


/msbtShows the options interface.
/msbt resetResets the current profile to the default settings.
/msbt disableDisables the mod.
/msbt enableEnables the mod.
/msbt versionShows the current version.
/msbt helpShows the command usage.

Version History:

See version history as MSBT's portal site.


  • Updated for 6.2.0.


  • Group by thousands fixes.


  • Updated to 6.1.
  • Group thousands fixes.


  • Fixed the condition checks for: UnitAffectingCombat() and UnitIsTrivial() API calls.
  • Fixed the leftover slider errors.


  • Removed the new absorb handler.
  • Readded the mp3 support.
  • Slider ondrag fixes.
  • Fixed a lot of leaks.
  • Some other minor fixes.


  • Moved the new font loader logic into its own frame to prevent issues with UIs such as RealUI that play with opacity on objects they don't own.
  • Fixed unit reaction condition that was preventing many triggers like Kill Shot and Hammer of Wrath from working.
  • Fixed taint issues cause by the _ global variable.
  • Updated options dialogs to remove reference to support for mp3s which the game no longer supports.


  • Corrected an error that occurs on startup with deleted default triggers.


  • Rework the font handling to preload fonts during initial load to resolve the issue where the fonts would reset to the default on initial game load.


  • Fixed the ability to add custom fonts via the custom media tab.


  • Fixed an issue where the font previews were not updating properly.
  • Updated parser to support the new parameters introduced by patch 6.0.2.


  • Updated for Patch 6.0.2 / Warlords of Draenor
    • Modified global constants for item quality to their new values.
    • Removed Berserker Stance from available trigger conditions.
    • Removed Backlash default trigger.
    • Removed Owlkin Frenzy default trigger.
    • Removed Overpower default trigger.
    • Removed Power Guard default trigger.
    • Removed Rune Strike default trigger.
    • Removed Solar and Lunar Eclipse default triggers.
    • Modified several skill IDs to reflect their new values.
    • Updated TOC for Patch 6.0.2.


  • Fixed issue introduced with Patch 5.4 where the fonts could not be changed.


  • Updated TOC for Patch 5.4.


  • Fixed issue introduced with Patch 5.3 where dispels were showing the skill performing the dispel rather than the one being dispelled.
  • Increased damage and healing maximum spam thresholds to 100,000.
  • Added default trigger for Ultimatum.
  • Updated TOC for Patch 5.3.


  • Updated parser to support the new amount parameter on applied and removed auras. Thanks to pelf for the patch.


  • Fix issue introduced with Patch 5.2 where dispels were showing the skill performing the dispel rather than the one being dispelled.


  • Modified skill ID for Taste For Blood to reflect the new value.
  • Updated TOC for Patch 5.2.


  • Updated TOC for Patch 5.1.


  • Fixed issue introduced with Monk Chi changes in Patch 5.1.


  • Fixed an issue where certain power types such as Sha Power and Alternate Power were causing errors.


  • Added new Shadow Orbs Change and Shadow Orbs Full events that act similar to combo points.
  • Removed shadow orbs from standard power gains (e.g. +1 Shadow Orbs) since it is now treated similar to combo points.
  • Removed Shadow Orbs x3 default trigger due to the new Shadow Orbs Full event.
  • Fixed issue where the shorten numbers and group by thousands options were not being applied to overkill amounts.
  • Added default trigger for Blindside.
  • Removed extra exclamation point from druid berserking default trigger.
  • Added missing Italian localization files.


  • Fixed issue where combo point gains and full combo points were not being displayed (reported by dondasch).


  • Updated for Patch 5.0.1 / Mists of Pandaria Beta
    • Monk is now an available class for triggers and class coloring.
    • Added new Chi Change and Chi Full events that act similar to combo points.
    • Added support for dynamic max chi and holy power.
    • Removed chi from standard power gains (e.g. +1 Chi) since it is now treated similar to combo points.
    • Removed the following triggers since they no longer apply: Counterattack, Eradication, Hot Streak, Impact, Riposte, Viper Sting
    • Removed the following skills from default suppressions and throttling since they no longer apply: Arcane Empowerment, Desecration, Ferocious Inspiration, Mana Spring
    • Updated supported power types to include Alternate, Dark Force, Chi (Light Force), Shadow Orbs, Burning Embers, and Demonic Fury.
    • Rewrote code that deals with party and raid members to use the new Blizzard APIs.
    • Updated "Active Talents" trigger condition to use the new Blizzard API.
    • Modified remaining existing triggers to work with their new values.
    • Modified several skill IDs to reflect their new values.
    • Added default trigger for Vital Mists x5.
    • Added default trigger for Mana Tea x20.
    • Added default trigger for Elusive Brew at 5, 10, and 15 stacks.
    • Added default trigger for Power Guard x3.
    • Added new events for Alternate Power Gains and Losses so they may be customized.
    • Added temporary workaround for UnitGUID bug when in a group. Triggers that involve party/raid members will not work currently due to this.
    • Updated environmental damage handler for environmental type changes.
    • Updated TOC for Patch 5.0.4.
  • Added new option to shorten large numbers using si suffixes (32765 displays as 33k).
  • Added new option to separate large numbers into digit groups (32765 dispays as 32,765).
  • Fixed taint issues cause by the _ global variable.
  • Converted class names to use Blizzard provided localizations.
  • Removed old temporary workaround for raid flags added in Patch 4.2.
  • Added Italian localization from Kelhar@Runetotem-EU.


  • Money strings will now show properly on all supported languages.
  • Updated Simplified and Traditional Chinese translations from yleaf.


  • Converted all sounds to .ogg from .mp3.


  • Modified combat event log parser to work with the absorb changes in Patch 4.3.


  • Updated German translations from mojosdojo.
  • Updated Simplified and Traditional Chinese translations from yleaf.
  • Updated TOC for Patch 4.3.


  • Removed item cooldoown tracking debug print


  • Added support for item cooldowns:
    • Created new event for customizable item cooldown notifications.
    • Added Item Cooldown Complete to the available trigger events.
    • Added Item ID and Item Name condition handling for the main trigger events that support them.
    • Cooldown exclusions now accept skill IDs, item names, and item IDs in addition to skill names.
  • Added monochrome, monochrome + thin, and monochrome + thick to available outline font settings for pixel font lovers.
  • Modified the custom font and sound validation routines to work with arbitrary case extensions.
  • Changed custom font validation error message to a more descriptive message when the font can't be set versus the more generic ttf message.

See the included readme.html for further version history.


First Previous Page 2 of 227 Next Last
  • #4106

    Hi! Love the addon. Thanks for the hard work!

    I am currently having a problem on only one of my characters: When I phase through to a new zone (for example, leaving the garrison going into shadowmoon valley, or porting somewhere), I am recieving the low-health alert, even though there has been no shift in my health. Have you heard of others having this issue? Is there a fix I can implement (outside of disabling the low-health alert all-together)? I have a screenshot if you'd like (not that it would help much).

    The character is a Night Elf Warrior, if that info helps any. But she's the only one that seems to have this issue. >.<

    Oh... Sorry, upon scrolling down a bit further, I see someone else does have this issue. Apparently it's a Blizzard thing? Ugh. Hope it doesn't persist for long... ~.~

    Last edited by SnowyRow on 7/22/2015 9:30:46 PM
  • #4109

    It's a Blizzard issue, if you look closely at you unitframes sometimes you will see that your health drops.

  • #4104

    Is there anyway to filter Multistrikes like we can with isCrit?

  • #4102

    Hi, I'm a Monk tank, and whenever I take auto attacks, I get these -20k <14k Absorbed> things, with the 20k being auto attack damage and the 14k being staggered, is there any way I can just make it say 20k?

  • #4103

    Gonna look into this, but possible yeah. The question is that is it okay to hide this type of damage which you will take as a Stagger dot later, in some cases it could be an usefull information.

  • #4099

    Support for ç, ã, â, ê, ô, á, é, í, ó, ú, à is possible? Chars for brazilian portuguese... Today show as "?"

  • #4100

    It's only depdends on the font you choose.

  • #4098

    It seems like as of the update this morning, the "Static" scroll area isn't sticking with the master font settings, is this a known issue?

    Last edited by llwvyn on 6/30/2015 1:36:42 PM
  • #4101

    Gonna look into it.

  • #4095

    Thanks for the great go-to addon! However, as of 6.2, this addon is triggering the low health warning blip on zone changes, regardless of health level. No pop-up text error is coming up. 

  • #4096

    Sadly it's a Blizzard issue.

  • #4094

    Hello Mik. I really like this AddOn alot and mainly use it to track interrupts and reflects. Sadly it appears to not be able to track interrupts on channeled spells like Penance and Arcane Missiles. However I am pretty sure Soothing Mist gets tracked correctly. I am not entirely sure what causes this behaviour, but after a bit of googling I found this topic here concerning Penance interrupt tracking. As I went through the MSBTParser.lua file I saw that you also use SPELL_INTERRUPT to track interrupts, so this might be a clue on how to fix the issue with channeled spells. Sadly I don't know much about coding, so I can't really fix this on my own, even though I will keep trying to do so and will inform you here if I happen to have any success. I would love to see you address this issue as I am sure you would easily be able to get this sorted out.

    Thanks alot for your efforts and this amazing AddOn!

  • #4097

    Gonna look into it.

  • #4093

    could we please get a color option for shadowfrost damage type? :)

  • #4092

    Hi. How can i turn of _blocked damage amount_ ?


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