Get an Epic Experience with Premium

MikScrollingBattleText

PvP Login to Add Favorites
  • 134 Likes
  • World of Warcraft
  • 67,654 Monthly Downloads
  • Supports: 5.4.0
  • 10,569,836 Total Downloads
  • Updated 09/12/2013
  • Created 07/03/2006
  • 9,564 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v5.7.131
or

About MikScrollingBattleText

Announcements:

  • Version 5.7.131 fixes the font changing issue introduced by Patch 5.4.

Frequently Asked Questions:

Before posting a question, please see the FAQ list at MSBT's portal site. http://mikord.wowinterface.com/portal.php?id=156&a=faq

Description:

MSBT is designed to be an extremely lightweight, efficient, and highly configurable mod that makes it easier to see combat information by scrolling the information on the screen in separate, dynamically creatable scroll areas. It is a replacement for Blizzard's Floating Combat Text and Damage output.

Features:

  • Lightweight and efficient design.
  • Scroll incoming damage/heals, outgoing damage/heals, and notifications in separate configurable scroll areas on the playing field.
  • Display player and pet cooldown completion alerts.
  • Display loot alerts with a total of how many are now in inventory.
  • Add triggers that will allow you to show notifications based on a variety of conditions.
  • Assign a sound file to play for events/triggers.
  • Dynamically create new scroll areas and assign any event/trigger to them.
  • Customize the position, size, animation style, enabled state, font style, font size, font outline, and opacity for each of the scroll areas.
  • Customize each individual event's color, font style, font size, font outline, opacity, output message, enabled state, and scroll area.
  • Set "Master Font" settings that will be inherited by all of the scroll areas and the events in them unless they are overridden at the scroll area or event level.
  • Merge AoE data into one event with cumulative damage/healing done with number of normal and crits specified.
  • Show overhealing amounts against yourself or party/raid members.
  • Color unit names according to their class.
  • Color damage amounts according to damage type.
  • Show partial effects (resists, absorbs, vulnerabilities, etc) colored according to type.
  • Filter output information with a full suite of spam controls.
  • Load on demand options.
  • For mod developers:
    • Output your own scrolling messages with the MikSBT.DisplayMessage function instead of having to create your own frame and animation code. You can also use your own font by first registering it with MSBT via the MikSBT.RegisterFont function.
    • Create custom animation styles.
    • See the included API.html file for reference information.

Supported Events:

  • Incoming:
    • Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, Reflects, and Interrupts
    • Spell Resists
    • Heals and Heals Over Time (HoTs)
    • Pet Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Pet Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Pet Spell Resists
    • Pet Heals and Heals Over Time (HoTs)
    • Environmental Damage
  • Outgoing:
    • Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, Reflects, Interrupts, and Evades
    • Spell Resists and Buff Dispels
    • Heals and Heals Over Time (HoTs)
    • Pet Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Pet Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Pet Spell Resists and Buff Dispels
    • Pet Heals and Heals Over Time (HoTs)
  • Notification:
    • Buffs / Buff Stacks / Buff Fades
    • Debuffs / Debuff Stacks / Debuff Fades
    • Item Buffs / Item Buff Fades
    • Enter/Leave Combat
    • Power Gains and Losses
    • Alternate Power Gains and Losses
    • Chi Gains and Chi Full
    • Combo Point Gains and Combo Points Full
    • Holy Power Changes and Holy Power Full
    • Honor Gains
    • Reputation Gains and Losses
    • Skill Gains
    • Experience Gains
    • Killing Blows (Player and NPC)
    • Extra Attacks
    • Soul Shard Creation
    • Enemy Buff Gains
    • Monster Emotes
    • Player, Pet, and Item Cooldown Completions
  • Loot
    • Looted Items
    • Money Gains
  • Default Triggers:
    • All Relevant Classes - Low Health, Low Mana, Low Pet Health
    • Death Knight - Killing Machine, Rime, Rune Strike, Shadow Infusion x5
    • Druid - Berserk, Clearcasting, Eclipse (Lunar), Eclipse (Solar), Owlkin Frenzy, Predator's Swiftness, Shooting Stars
    • Hunter - Kill Shot, Lock and Load
    • Mage - Brain Freeze, Clearcasting, Fingers of Frost, Missile Barrage
    • Monk- Elusive Brew x5, x10, x15, Mana Tea x20, Power Guard x3, Vital Mists x5
    • Paladin - Hammer of Wrath, The Art of War
    • Priest - Clearcasting, Shadow Orb x3
    • Rogue - Blindside
    • Shaman - Clearcasting, Lava Surge, Maelstrom Weapon x5, Tidal Waves
    • Warlock - Backlash, Decimation, Molten Core, Nightfall
    • Warrior - Bloodsurge, Execute, Overpower, Revenge, Sudden Death, Taste for Blood, Victory Rush

Commands:

/msbtShows the options interface.
/msbt resetResets the current profile to the default settings.
/msbt disableDisables the mod.
/msbt enableEnables the mod.
/msbt versionShows the current version.
/msbt helpShows the command usage.

Version History:

See version history as MSBT's portal site. http://www.wowinterface.com/portal.php?&id=156&pageid=147

5.7.131

  • Fixed issue introduced with Patch 5.4 where the fonts could not be changed.

5.7.130

  • Updated TOC for Patch 5.4.

5.7.129

  • Fixed issue introduced with Patch 5.3 where dispels were showing the skill performing the dispel rather than the one being dispelled.
  • Increased damage and healing maximum spam thresholds to 100,000.
  • Added default trigger for Ultimatum.
  • Updated TOC for Patch 5.3.

5.7.128

  • Updated parser to support the new amount parameter on applied and removed auras. Thanks to pelf for the patch.

5.7.127

  • Fix issue introduced with Patch 5.2 where dispels were showing the skill performing the dispel rather than the one being dispelled.

5.7.126

  • Modified skill ID for Taste For Blood to reflect the new value.
  • Updated TOC for Patch 5.2.

5.7.125

  • Updated TOC for Patch 5.1.

5.7.124

  • Fixed issue introduced with Monk Chi changes in Patch 5.1.

5.7.123

  • Fixed an issue where certain power types such as Sha Power and Alternate Power were causing errors.

5.7.122

  • Added new Shadow Orbs Change and Shadow Orbs Full events that act similar to combo points.
  • Removed shadow orbs from standard power gains (e.g. +1 Shadow Orbs) since it is now treated similar to combo points.
  • Removed Shadow Orbs x3 default trigger due to the new Shadow Orbs Full event.
  • Fixed issue where the shorten numbers and group by thousands options were not being applied to overkill amounts.
  • Added default trigger for Blindside.
  • Removed extra exclamation point from druid berserking default trigger.
  • Added missing Italian localization files.

5.7.119

  • Fixed issue where combo point gains and full combo points were not being displayed (reported by dondasch).

5.7.118

  • Updated for Patch 5.0.1 / Mists of Pandaria Beta
    • Monk is now an available class for triggers and class coloring.
    • Added new Chi Change and Chi Full events that act similar to combo points.
    • Added support for dynamic max chi and holy power.
    • Removed chi from standard power gains (e.g. +1 Chi) since it is now treated similar to combo points.
    • Removed the following triggers since they no longer apply: Counterattack, Eradication, Hot Streak, Impact, Riposte, Viper Sting
    • Removed the following skills from default suppressions and throttling since they no longer apply: Arcane Empowerment, Desecration, Ferocious Inspiration, Mana Spring
    • Updated supported power types to include Alternate, Dark Force, Chi (Light Force), Shadow Orbs, Burning Embers, and Demonic Fury.
    • Rewrote code that deals with party and raid members to use the new Blizzard APIs.
    • Updated "Active Talents" trigger condition to use the new Blizzard API.
    • Modified remaining existing triggers to work with their new values.
    • Modified several skill IDs to reflect their new values.
    • Added default trigger for Vital Mists x5.
    • Added default trigger for Mana Tea x20.
    • Added default trigger for Elusive Brew at 5, 10, and 15 stacks.
    • Added default trigger for Power Guard x3.
    • Added new events for Alternate Power Gains and Losses so they may be customized.
    • Added temporary workaround for UnitGUID bug when in a group. Triggers that involve party/raid members will not work currently due to this.
    • Updated environmental damage handler for environmental type changes.
    • Updated TOC for Patch 5.0.4.
  • Added new option to shorten large numbers using si suffixes (32765 displays as 33k).
  • Added new option to separate large numbers into digit groups (32765 dispays as 32,765).
  • Fixed taint issues cause by the _ global variable.
  • Converted class names to use Blizzard provided localizations.
  • Removed old temporary workaround for raid flags added in Patch 4.2.
  • Added Italian localization from Kelhar@Runetotem-EU.

5.6.117

  • Money strings will now show properly on all supported languages.
  • Updated Simplified and Traditional Chinese translations from yleaf.

5.6.113

  • Converted all sounds to .ogg from .mp3.

5.6.112

  • Modified combat event log parser to work with the absorb changes in Patch 4.3.

5.6.111

  • Updated German translations from mojosdojo.
  • Updated Simplified and Traditional Chinese translations from yleaf.
  • Updated TOC for Patch 4.3.

5.6.108

  • Removed item cooldoown tracking debug print

5.6.107

  • Added support for item cooldowns:
    • Created new event for customizable item cooldown notifications.
    • Added Item Cooldown Complete to the available trigger events.
    • Added Item ID and Item Name condition handling for the main trigger events that support them.
    • Cooldown exclusions now accept skill IDs, item names, and item IDs in addition to skill names.
  • Added monochrome, monochrome + thin, and monochrome + thick to available outline font settings for pixel font lovers.
  • Modified the custom font and sound validation routines to work with arbitrary case extensions.
  • Changed custom font validation error message to a more descriptive message when the font can't be set versus the more generic ttf message.

See the included readme.html for further version history.

Comments

First Previous Page 21 of 210 Next Last
  • #3526

    this works, thanks!!!!

    oops ! replied to wrong thread :D

    this fixed it for me : 

     

    It has to do with chi and how Blizzard changed its internal name. Quick & dirty fix: open the MSBTTriggers.lua file, line 879, and replace

      powerTypes["LIGHT_FORCE"] = SPELL_POWER_LIGHT_FORCE

    by

      powerTypes["LIGHT_FORCE"] = SPELL_POWER_CHI

    Last edited by silicon_traveller on 11/27/2012 5:43:44 PM
  • #3519

    Combo Points for Rogues are not displaying, incoming/outgoing damage, miss, etc notifications are not displaying.  I've downloaded multiple times without resolution.

  • #3518

    Reposting a fix in the earlier comments. This seems to fix all errors for now.

    It has to do with chi and how Blizzard changed its internal name. Quick & dirty fix: open the MSBTTriggers.lua file, line 879, and replace

      powerTypes["LIGHT_FORCE"] = SPELL_POWER_LIGHT_FORCE

    by

      powerTypes["LIGHT_FORCE"] = SPELL_POWER_CHI

  • #3527

    thanks !

  • #3517

    Getting several errors from this addon probably cause of the game patch but here they are:

    -----

    5x MikScrollingBattleText-5.7.123\MSBTMain.lua:1461: table index is nil
    MikScrollingBattleText-5.7.123\MSBTMain.lua:1461: in main chunk
    -----

    5x MikScrollingBattleText-5.7.123\MSBTAnimationStyles.lua:840: attempt to call field "RegisterAnimationStyle" (a nil value)
    MikScrollingBattleText-5.7.123\MSBTAnimationStyles.lua:840: in main chunk

    -----

    5x MikScrollingBattleText-5.7.123\MSBTProfiles.lua:1859: attempt to call field "Enable" (a nil value)
    MikScrollingBattleText-5.7.123\MSBTProfiles.lua:1859: in function <MikScrollingBattleText\MSBTProfiles.lua:1846>
    MikScrollingBattleText-5.7.123\MSBTProfiles.lua:2204: in function <MikScrollingBattleText\MSBTProfiles.lua:2179>

    Locals:
    this = <unnamed> {
     0 = <userdata>
    }
    event = "VARIABLES_LOADED"
    arg1 = nil
    CommandHandler = <func> @MikScrollingBattleText\MSBTProfiles.lua:2103
    InitSavedVariables = <func> @MikScrollingBattleText\MSBTProfiles.lua:2008
    SetupBlizzardOptions = <func> @MikScrollingBattleText\MSBTProfiles.lua:1807
    SetOptionUserDisabled = <func> @MikScrollingBattleText\MSBTProfiles.lua:1846
    IsModDisabled = <func> @MikScrollingBattleText\MSBTProfiles.lua:1870
    isFirstLoad = nil
    DisableBlizzardCombatText = <func> @MikScrollingBattleText\MSBTProfiles.lua:1832
    UpdateCustomClassColors = <func> @MikScrollingBattleText\MSBTProfiles.lua:1879

    -----

     

  • #3516

    :( getting same issues as posters below. Pls fix soon, I'm totally missing this add on lol

  • #3515
    And Another 5.1 lua

    Message: ...rface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1859: attempt to call field 'Enable' (a nil value)
    Time: 11/27/12 17:41:46
    Count: 1
    Stack: [C]: in function `Enable'
    ...rface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1859: in function <...rface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1846>
    ...rface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:2204: in function <...rface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:2179>

    Locals:

  • #3514
    Another 5.1 lua

    Message: ...ddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:840: attempt to call field 'RegisterAnimationStyle' (a nil value)
    Time: 11/27/12 17:41:43
    Count: 1
    Stack: ...ddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:840: in main chunk

    Locals: math_floor = <function> defined =[C]:-1
    math_ceil = <function> defined =[C]:-1
    math_random = <function> defined =[C]:-1
    math_max = <function> defined =[C]:-1
    math_abs = <function> defined =[C]:-1
    math_sqrt = <function> defined =[C]:-1
    POW_FADE_IN_TIME = 0.17
    POW_DISPLAY_TIME = 1.5
    POW_FADE_OUT_TIME = 0.5
    POW_TEXT_DELTA = 0.7
    JIGGLE_DELAY_TIME = 0.05
    STATIC_DISPLAY_TIME = 3.15
    ANGLED_HORIZONTAL_PHASE_TIME = 1
    ANGLED_FADE_OUT_TIME = 0.5
    ANGLED_WIDTH_PERCENT = 0.85
    MOVEMENT_SPEED = 0.011538461538462
    MIN_VERTICAL_SPACING = 8
    MIN_HORIZONTAL_SPACING = 10
    _ = nil
    lastAngledFinishPositionY = <table> {
    }
    lastAngledDirection = <table> {
    }
    lastHorizontalPositionY = <table> {
    }
    lastHorizontalDirection = <table> {
    }
    AnimatePowNormal = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:69
    AnimatePowJiggle = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:87
    InitPow = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:114
    ScrollLeftAngledUp = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:209
    ScrollLeftAngledDown = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:237
    ScrollRightAngledUp = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:265
    ScrollRightAngledDown = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:293
    InitAngled = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:322
    ScrollUp = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:378
    ScrollDown = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:387
    InitStraight = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:397
    ScrollLeftParabolaUp = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:486
    ScrollLeftParabolaDown = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:500
    ScrollRightParabolaUp = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:514
    ScrollRightParabolaDown = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:528
    InitParabola = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:543
    ScrollLeft = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:571
    ScrollRight = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:580
    RepositionHorizontalRight = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:589
    RepositionHorizontalLeft = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:626
    InitHorizontal = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:664
    ScrollStatic = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:751
    InitStatic = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:760
    (*temporary) = nil
    (*temporary) = "Angled"
    (*temporary) = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimationStyles.lua:322
    (*temporary) = "Alternate;Left;Right"
    (*temporary) = "AngleUp;AngleDown"
    (*temporary) = "attempt to call field 'RegisterAnimationStyle' (a nil value)"

  • #3513
    5.1 lua

    Message: Interface\AddOns\MikScrollingBattleText\MSBTMain.lua:1461: table index is nil
    Time: 11/27/12 17:41:43
    Count: 1
    Stack: Interface\AddOns\MikScrollingBattleText\MSBTMain.lua:1461: in main chunk

    Locals: module = <table> {
    }
    moduleName = "Main"
    MSBTAnimations = <table> {
     IsScrollAreaActive = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimations.lua:119
     RegisterStickyAnimationStyle = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimations.lua:191
     DisplayEvent = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimations.lua:342
     DisplayMessage = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimations.lua:388
     IsScrollAreaIconShown = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimations.lua:133
     IterateScrollAreas = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimations.lua:211
     RegisterAnimationStyle = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimations.lua:171
     scrollAreas = <table> {
     }
     UpdateScrollAreas = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTAnimations.lua:144
     animationStyles = <table> {
     }
     stickyAnimationStyles = <table> {
     }
    }
    MSBTMedia = <table> {
     fonts = <table> {
     }
     IterateFonts = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTMedia.lua:75
     RegisterSound = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTMedia.lua:88
     OnVariablesInitialized = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTMedia.lua:129
     IterateSounds = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTMedia.lua:105
     sounds = <table> {
     }
     RegisterFont = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTMedia.lua:60
    }
    MSBTParser = <table> {
     REACTION_NEUTRAL = 32
     CONTROL_HUMAN = 256
     REACTION_HOSTILE = 64
     UNITTYPE_PLAYER = 1024
     UnregisterHandler = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTParser.lua:147
     captureFuncs = <table> {
     }
     TARGET_TARGET = 65536
     UNITTYPE_NPC = 2048
     TestFlagsAny = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTParser.lua:155
     REACTION_FRIENDLY = 16
     Enable = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTParser.lua:851
     CONTROL_SERVER = 512
     TestFlagsAll = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTParser.lua:163
     RegisterHandler = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTParser.lua:140
     AFFILIATION_OUTSIDER = 8
     AFFILIATION_MINE = 1
     UNITTYPE_OBJECT = 16384
     classMap = <table> {
     }
     AFFILIATION_PARTY = 2
     TARGET_FOCUS = 131072
     UNITTYPE_PET = 4096
     OBJECT_NONE = 2147483648
     UNITTYPE_GUARDIAN = 8192
     unitMap = <table> {
     }
     AFFILIATION_RAID = 4
     Disable = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTParser.lua:879
    }
    MSBTTriggers = <table> {
     powerTypes = <table> {
     }
     triggerSuppressions = <table> {
     }
     UpdateTriggers = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTTriggers.lua:463
     HandleCombatLogTriggers = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTTriggers.lua:727
     ConvertType = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTTriggers.lua:234
     categorizedTriggers = <table> {
     }
     HandleCooldowns = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTTriggers.lua:668
     Enable = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTTriggers.lua:831
     Disable = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTTriggers.lua:842
    }
    MSBTProfiles = <table> {
     IsModDisabled = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1870
     DeleteProfile = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1956
     CopyProfile = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1941
     ResetProfile = <function> defined @Interface\AddOns\MikScrollingBattleText\MSBTProfiles.lua:1977
     masterProfile = <table> {
     }
     Set

  • #3511

    It has to do with chi and how Blizzard changed its internal name. Quick & dirty fix: open the MSBTTriggers.lua file, line 879, and replace

      powerTypes["LIGHT_FORCE"] = SPELL_POWER_LIGHT_FORCE

    by

      powerTypes["LIGHT_FORCE"] = SPELL_POWER_CHI

  • #3512

    Confirmed to fix all the errors I was getting nice catch for now

  • #3510

    Mine is not working as well with 5.1, i hope it gets fixed soon

  • #3509

    I think it has to do with those new CC alerts on our charachters Blizz included in the 5.1 release

  • #3505

    5.1 Killed this atm not showing anything inc or outgoing

    Error 1

    1x MikScrollingBattleText-5.7.123\MSBTMain.lua:1461: table index is nil
    MikScrollingBattleText-5.7.123\MSBTMain.lua:1461: in main chunk

    Locals:

     

    Error 2

    1x MikScrollingBattleText-5.7.123\MSBTAnimationStyles.lua:840: attempt to call field "RegisterAnimationStyle" (a nil value)
    MikScrollingBattleText-5.7.123\MSBTAnimationStyles.lua:840: in main chunk

    Locals:

    Error 3

    1x MikScrollingBattleText-5.7.123\MSBTProfiles.lua:1859: attempt to call field "Enable" (a nil value)
    MikScrollingBattleText-5.7.123\MSBTProfiles.lua:1859: in function <MikScrollingBattleText\MSBTProfiles.lua:1846>
    MikScrollingBattleText-5.7.123\MSBTProfiles.lua:2204: in function <MikScrollingBattleText\MSBTProfiles.lua:2179>

    Locals:
    this = <unnamed> {
    0 = <userdata>
    }
    event = "VARIABLES_LOADED"
    arg1 = nil
    CommandHandler = <func> @MikScrollingBattleText\MSBTProfiles.lua:2103
    InitSavedVariables = <func> @MikScrollingBattleText\MSBTProfiles.lua:2008
    SetupBlizzardOptions = <func> @MikScrollingBattleText\MSBTProfiles.lua:1807
    SetOptionUserDisabled = <func> @MikScrollingBattleText\MSBTProfiles.lua:1846
    IsModDisabled = <func> @MikScrollingBattleText\MSBTProfiles.lua:1870
    isFirstLoad = nil
    DisableBlizzardCombatText = <func> @MikScrollingBattleText\MSBTProfiles.lua:1832
    UpdateCustomClassColors = <func> @MikScrollingBattleText\MSBTProfiles.lua:1879

     

    All popped up on log in

     

  • #3508

    Same issue. I am a sad panda. Really miss my MSBT. Not working at all.

  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Minecontest - Win a 2013 Minecon Cape!