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MikScrollingBattleText

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  • 139 Likes
  • World of Warcraft
  • 752,268 Monthly Downloads
  • Supports: 6.0.2
  • 11,389,700 Total Downloads
  • Updated 10/17/2014
  • Created 07/03/2006
  • 9,716 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: v5.7.138
or

About MikScrollingBattleText

Announcements:

  • Version 5.7.134 is updated to work with Warlord of Draenor Patch 6.0.2 and fixes the font preview issues.
  • If you are having issues with the fonts "resetting" on initial game load, update to Version 5.7.137.
  • Version 5.7.138 corrects issues with several triggers like Kill Shot and Hammer of Wrath.

Frequently Asked Questions:

Before posting a question, please see the FAQ list at MSBT's portal site. http://mikord.wowinterface.com/portal.php?id=156&a=faq

Description:

MSBT is designed to be an extremely lightweight, efficient, and highly configurable mod that makes it easier to see combat information by scrolling the information on the screen in separate, dynamically creatable scroll areas. It is a replacement for Blizzard's Floating Combat Text and Damage output.

Features:

  • Lightweight and efficient design.
  • Scroll incoming damage/heals, outgoing damage/heals, and notifications in separate configurable scroll areas on the playing field.
  • Display player and pet cooldown completion alerts.
  • Display loot alerts with a total of how many are now in inventory.
  • Add triggers that will allow you to show notifications based on a variety of conditions.
  • Assign a sound file to play for events/triggers.
  • Dynamically create new scroll areas and assign any event/trigger to them.
  • Customize the position, size, animation style, enabled state, font style, font size, font outline, and opacity for each of the scroll areas.
  • Customize each individual event's color, font style, font size, font outline, opacity, output message, enabled state, and scroll area.
  • Set "Master Font" settings that will be inherited by all of the scroll areas and the events in them unless they are overridden at the scroll area or event level.
  • Merge AoE data into one event with cumulative damage/healing done with number of normal and crits specified.
  • Show overhealing amounts against yourself or party/raid members.
  • Color unit names according to their class.
  • Color damage amounts according to damage type.
  • Show partial effects (resists, absorbs, vulnerabilities, etc) colored according to type.
  • Filter output information with a full suite of spam controls.
  • Load on demand options.
  • For mod developers:
    • Output your own scrolling messages with the MikSBT.DisplayMessage function instead of having to create your own frame and animation code. You can also use your own font by first registering it with MSBT via the MikSBT.RegisterFont function.
    • Create custom animation styles.
    • See the included API.html file for reference information.

Supported Events:

  • Incoming:
    • Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, Reflects, and Interrupts
    • Spell Resists
    • Heals and Heals Over Time (HoTs)
    • Pet Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Pet Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, and Immunes
    • Pet Spell Resists
    • Pet Heals and Heals Over Time (HoTs)
    • Environmental Damage
  • Outgoing:
    • Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, Reflects, Interrupts, and Evades
    • Spell Resists and Buff Dispels
    • Heals and Heals Over Time (HoTs)
    • Pet Melee Damage, Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Pet Skill Damage, Damage Over Time (DoTs), Misses, Dodges, Parries, Blocks, Deflects, Absorbs, Immunes, and Evades
    • Pet Spell Resists and Buff Dispels
    • Pet Heals and Heals Over Time (HoTs)
  • Notification:
    • Buffs / Buff Stacks / Buff Fades
    • Debuffs / Debuff Stacks / Debuff Fades
    • Item Buffs / Item Buff Fades
    • Enter/Leave Combat
    • Power Gains and Losses
    • Alternate Power Gains and Losses
    • Chi Gains and Chi Full
    • Combo Point Gains and Combo Points Full
    • Holy Power Changes and Holy Power Full
    • Honor Gains
    • Reputation Gains and Losses
    • Skill Gains
    • Experience Gains
    • Killing Blows (Player and NPC)
    • Extra Attacks
    • Soul Shard Creation
    • Enemy Buff Gains
    • Monster Emotes
    • Player, Pet, and Item Cooldown Completions
  • Loot
    • Looted Items
    • Money Gains
  • Default Triggers:
    • All Relevant Classes - Low Health, Low Mana, Low Pet Health
    • Death Knight - Killing Machine, Rime, Shadow Infusion x5
    • Druid - Berserk, Clearcasting, Predator's Swiftness, Shooting Stars
    • Hunter - Kill Shot, Lock and Load
    • Mage - Brain Freeze, Clearcasting, Fingers of Frost, Missile Barrage
    • Monk- Elusive Brew x5, x10, x15, Mana Tea x20, Vital Mists x5
    • Paladin - Hammer of Wrath, The Art of War
    • Priest - Clearcasting, Shadow Orb x3
    • Rogue - Blindside
    • Shaman - Clearcasting, Lava Surge, Maelstrom Weapon x5, Tidal Waves
    • Warlock - Decimation, Molten Core, Nightfall
    • Warrior - Bloodsurge, Execute, Revenge, Sudden Death, Taste for Blood, Victory Rush

Commands:

/msbtShows the options interface.
/msbt resetResets the current profile to the default settings.
/msbt disableDisables the mod.
/msbt enableEnables the mod.
/msbt versionShows the current version.
/msbt helpShows the command usage.

Version History:

See version history as MSBT's portal site. http://www.wowinterface.com/portal.php?&id=156&pageid=147

5.7.138

  • Moved the new font loader logic into its own frame to prevent issues with UIs such as RealUI that play with opacity on objects they don't own.
  • Fixed unit reaction condition that was preventing many triggers like Kill Shot and Hammer of Wrath from working.
  • Fixed taint issues cause by the _ global variable.
  • Updated options dialogs to remove reference to support for mp3s which the game no longer supports.

5.7.137

  • Corrected an error that occurs on startup with deleted default triggers.

5.7.136

  • Rework the font handling to preload fonts during initial load to resolve the issue where the fonts would reset to the default on initial game load.

5.7.135

  • Fixed the ability to add custom fonts via the custom media tab.

5.7.134

  • Fixed an issue where the font previews were not updating properly.
  • Updated parser to support the new parameters introduced by patch 6.0.2.

5.7.132

  • Updated for Patch 6.0.2 / Warlords of Draenor
    • Modified global constants for item quality to their new values.
    • Removed Berserker Stance from available trigger conditions.
    • Removed Backlash default trigger.
    • Removed Owlkin Frenzy default trigger.
    • Removed Overpower default trigger.
    • Removed Power Guard default trigger.
    • Removed Rune Strike default trigger.
    • Removed Solar and Lunar Eclipse default triggers.
    • Modified several skill IDs to reflect their new values.
    • Updated TOC for Patch 6.0.2.

5.7.131

  • Fixed issue introduced with Patch 5.4 where the fonts could not be changed.

5.7.130

  • Updated TOC for Patch 5.4.

5.7.129

  • Fixed issue introduced with Patch 5.3 where dispels were showing the skill performing the dispel rather than the one being dispelled.
  • Increased damage and healing maximum spam thresholds to 100,000.
  • Added default trigger for Ultimatum.
  • Updated TOC for Patch 5.3.

5.7.128

  • Updated parser to support the new amount parameter on applied and removed auras. Thanks to pelf for the patch.

5.7.127

  • Fix issue introduced with Patch 5.2 where dispels were showing the skill performing the dispel rather than the one being dispelled.

5.7.126

  • Modified skill ID for Taste For Blood to reflect the new value.
  • Updated TOC for Patch 5.2.

5.7.125

  • Updated TOC for Patch 5.1.

5.7.124

  • Fixed issue introduced with Monk Chi changes in Patch 5.1.

5.7.123

  • Fixed an issue where certain power types such as Sha Power and Alternate Power were causing errors.

5.7.122

  • Added new Shadow Orbs Change and Shadow Orbs Full events that act similar to combo points.
  • Removed shadow orbs from standard power gains (e.g. +1 Shadow Orbs) since it is now treated similar to combo points.
  • Removed Shadow Orbs x3 default trigger due to the new Shadow Orbs Full event.
  • Fixed issue where the shorten numbers and group by thousands options were not being applied to overkill amounts.
  • Added default trigger for Blindside.
  • Removed extra exclamation point from druid berserking default trigger.
  • Added missing Italian localization files.

5.7.119

  • Fixed issue where combo point gains and full combo points were not being displayed (reported by dondasch).

5.7.118

  • Updated for Patch 5.0.1 / Mists of Pandaria Beta
    • Monk is now an available class for triggers and class coloring.
    • Added new Chi Change and Chi Full events that act similar to combo points.
    • Added support for dynamic max chi and holy power.
    • Removed chi from standard power gains (e.g. +1 Chi) since it is now treated similar to combo points.
    • Removed the following triggers since they no longer apply: Counterattack, Eradication, Hot Streak, Impact, Riposte, Viper Sting
    • Removed the following skills from default suppressions and throttling since they no longer apply: Arcane Empowerment, Desecration, Ferocious Inspiration, Mana Spring
    • Updated supported power types to include Alternate, Dark Force, Chi (Light Force), Shadow Orbs, Burning Embers, and Demonic Fury.
    • Rewrote code that deals with party and raid members to use the new Blizzard APIs.
    • Updated "Active Talents" trigger condition to use the new Blizzard API.
    • Modified remaining existing triggers to work with their new values.
    • Modified several skill IDs to reflect their new values.
    • Added default trigger for Vital Mists x5.
    • Added default trigger for Mana Tea x20.
    • Added default trigger for Elusive Brew at 5, 10, and 15 stacks.
    • Added default trigger for Power Guard x3.
    • Added new events for Alternate Power Gains and Losses so they may be customized.
    • Added temporary workaround for UnitGUID bug when in a group. Triggers that involve party/raid members will not work currently due to this.
    • Updated environmental damage handler for environmental type changes.
    • Updated TOC for Patch 5.0.4.
  • Added new option to shorten large numbers using si suffixes (32765 displays as 33k).
  • Added new option to separate large numbers into digit groups (32765 dispays as 32,765).
  • Fixed taint issues cause by the _ global variable.
  • Converted class names to use Blizzard provided localizations.
  • Removed old temporary workaround for raid flags added in Patch 4.2.
  • Added Italian localization from Kelhar@Runetotem-EU.

5.6.117

  • Money strings will now show properly on all supported languages.
  • Updated Simplified and Traditional Chinese translations from yleaf.

5.6.113

  • Converted all sounds to .ogg from .mp3.

5.6.112

  • Modified combat event log parser to work with the absorb changes in Patch 4.3.

5.6.111

  • Updated German translations from mojosdojo.
  • Updated Simplified and Traditional Chinese translations from yleaf.
  • Updated TOC for Patch 4.3.

5.6.108

  • Removed item cooldoown tracking debug print

5.6.107

  • Added support for item cooldowns:
    • Created new event for customizable item cooldown notifications.
    • Added Item Cooldown Complete to the available trigger events.
    • Added Item ID and Item Name condition handling for the main trigger events that support them.
    • Cooldown exclusions now accept skill IDs, item names, and item IDs in addition to skill names.
  • Added monochrome, monochrome + thin, and monochrome + thick to available outline font settings for pixel font lovers.
  • Modified the custom font and sound validation routines to work with arbitrary case extensions.
  • Changed custom font validation error message to a more descriptive message when the font can't be set versus the more generic ttf message.

See the included readme.html for further version history.

Comments

First Previous Page 40 of 217 Next Last
  • #3343

    Are you trying to put both in a single trigger?  If you read the trigger guide, it calls out that trigger conditions are AND conditions.  If you're putting both in the same trigger, it would be impossible for it to fire since a single buff could never be named two different things.

  • #3328

    This an awesome addon that significantly improves my gaming experience.  Thanks for your hard work!

  • #3344

    Thanks for the kind words.

  • #3326

    doesn't work icons on triggers! why?!

  • #3324

    seems a bit bugged while using it in combination with elvui.

    if i enable elvui+MSBT i wont see any dmg above my target and msbt.

    idk its just me or someone other got this problem

  • #3325
    Quote from bitzy »

    seems a bit bugged while using it in combination with elvui.

    if i enable elvui+MSBT i wont see any dmg above my target and msbt.

    idk its just me or someone other got this problem

    I do not have this problem, I am using ElvUI with MSBT and its working (almost) like a charm! I assume you have the latest version of ElvUI?

    The only problem I have, is that the outgoing and incoming data is SO delayed, that even 10 seconds after each fight  it still puts out data. Is it possible to get this data to be instant? The delay is super annoying.

  • #3323

    Huhu I got a problem with my MSBT...

    I'm playing a twink Priest and if I shield myself and get damage, then its shown up "xxx dmg, (absorbed xxx)". This works well.

    But if I shield my tank and he gets dmg, why doesnt it show up in "outgoing" xxx absorbed ?

    I've already tried to reinstall, and change configs, but nothing helped :(

  • #3345

    This is because your shield is reflecting damage and that damage is atttributed to you, hence you see the damage you are doing from your shields.

  • #3330

    Because it's not your absorbed dmg its his/her.

  • #3321

    Hi, I've been using MSBT for a couple of years now, great addon, thank you for developing it. However, there is a "bug" that I've found. When an incoming hit is blocked and absorbed, it only shows the amount absorbed, it does not show the amount of damage that was also blocked. I have checked the combat log, it appears to provide that information, below is a line copied from my combat log

    Combat Log displays: Apprehensive Worker's melee swing hits Avirar for 361 Physical.(1507 Blocked) (562 Absorbed)

    MSBT displays: -361 <562 absorbed>


    What i want MSBT to display: -361 <1507 blocked> <562 absorbed>

    or

     -361 <2096 mitigated>

    Is it possible for MSBT to show the amount blocked along with the amount absorbed?

  • #3320

    I wish I could set the option for a minimum amount of damage to be considered critical. For example, as a mage, I only care for criticals beyond 50k so I can use combustion.

  • #3319

    the addon is so awesome ,, but i have only a small problem i hope u can help me with it

    how can i make the outgoing dmg shows upon the enemy target ,, not on the scrolling bar

    also the outgoing healing to friendly taget

  • #3327

    the only way to have the outgoing damage on the recipient of the damage is to use the Blizzard scrolling battle text, we authors are not allowed to play in the 3d space of the game world.

  • #3318

    Hi !

    Is it possible to have crit displayed as hits, but with star on left and right?

    For example:

    542

    542

    *1084*

    542

     

    Thanks.

     

  • #3317

    I also just had it happen in Vortex Pinnacle reg while soloing trash. I had to log out to the character screen and back in to correct a misdirection bug that locks you out of misdirection if you don't fix it. I logged in and MDd trash to my pet and saw all the damage the pet was taking in my own Incoming area.

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