Get an Epic Experience with Premium

Mistra's Diablo Orbs

Unit Frames Login to Add Favorites
  • 16 Likes
  • World of Warcraft
  • 2,484 Monthly Downloads
  • Supports: 6.1.0
  • 105,720 Total Downloads
  • Updated 02/24/2015
  • Created 08/28/2012
  • 110 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: MIT License
  • Newest File: Mistra's Diablo Orbs Version 1.8
or
Support development! **
Donate

About Mistra's Diablo Orbs

Mistra's Diablo Orbs

Mistra's Diablo Orbs provides the user with a clean, aesthetically pleasing, and functional center piece for monitoring player health and mana. The orbs are fully fleshed-out, with smooth animated fillings, and multiple textures.

This addon provides the following:

  • Health and Mana Orbs - each with full custom user colorization and several textures to choose from.
  • A Pet Orb - one compact unit to monitor pet health/mana, aesthetically matching the health and mana orbs.
  • Power tracking - Monks, Shadow Priests, Paladins, Warlocks, Rogues, and Feral druids will have a power tracking frame that will animate whenever their resource is capped. (Holy Power, the various forms of Soul Shards, combo points, etc)
  • Plethora of options - Users are able to pick their own colors and formatting whenever they want via a new, easy-to-use GUI.
  • No third party libraries - This addon is usable from the get-go, out of the box, and looks good without requiring heavy configuration.
  • Accessible author - I'm the same guy who made the oUF_D3Orbs_Lightweight addon, and I'm always available for thoughts on improvements, additions, and bug reports.

Thank you for using Mistra's Diablo Orbs!

Q & A

  • Q: How do I change my orb colors?
    • A: There are a couple of ways for you to access the orb menu. You can type /mdo in the chat window and press Enter, or you can click on the Minimap Button.
  • Q: How do I move things around?
    • A: Simply hold shift, and click and drag any orb or frame around. You can move things to your heart's content!
  • Q: Can I disable the Pet Orb, or any other element of the orbs?
    • A: Yes, of course. The only elements you cannot disable are the Health and Mana orbs. Every additional frame is a user choice, and is up to you to use!
  • Q: My health dropdown is acting funny, I can't seem to find the "Combat" option. What gives?
    • A: Dropdowns are a tad finicky in WoW. While I look into this issue, you can get around it by simply selecting the "Mana Orb" option, and then re-selecting "Health Orb." It'll show up!

If you have any questions, bug reports, or feedback, please don't hesitate to let me know! I can be reached here on Curse, on the forums, or on the project site. Please don't be afraid to ask me a question or give me a suggestion. I will try and stay as accessible as possible.

  • February 24, 2015
    • Adds a menu item to enable or disable the smoothing animation on the orbs. Re-organizes menu.
    • Fixes a bug that occurred when turning disabling the "Track Combat" check button
    • Fixes a bug that caused player health values to be swapped with vehicles they are not in control of when the VEHICLE_IN_USE event fires
  • October 16, 2014
    • Fixes druid shapeshift bug - Blizzard re-ordered the numeric IDs for shape shift forms.
  • October 15, 2014
    • Support for 6.0.2 added.
  • February 10, 2014
    • Support for 5.4.2 added.
    • The option to toggle the default player frame has been added.
  • March 13, 2013
    • Support for 5.2 added.
  • February 1, 2013
    • Fixed my goof up with file names. Sorry!
  • January 31, 2013
    • Fixed some naming conflicts with other addons that were causing certain textures to not appear.
  • September 27, 2012
    • Added additional text formatting options for the Health and Mana orbs, similar to the Pet Orb.
  • September 26, 2012
    • The Power Tracker frame will now give a more accurate display of Burning Embers for Destruction Warlocks.
  • September 25, 2012
    • The Power Tracker frame will now monitor Shadow Orbs for Shadow Priests.
    • The Power Tracker frame will now monitor Chi for Monks.
    • Fixed an issue preventing Druids from seeing their selected mana colors when shape shifted as a Moonkin.
  • August 30, 2012
    • Fixed a global namespace issue.

Released! Woo!

Comments

First Previous Page 1 of 25 Next Last
  • #385

    Is it possible to add a way for paladins to track holy power? maybe put some small orbs around mana bar or something? 

  • #384

    For ferals energy orbs just broken, After reshift it's not working, i mean spheres are no longer met

    Last edited by Zakathiques on 4/9/2015 2:39:22 PM
  • #383

    For some of my chars, the config screen for the Diablo Orbs shows up every time I log the character into the game. It's not a big deal, but mildly annoying to have to close it every time. Is there something I can do to stop this from happening?

    Last edited by chukovv on 3/23/2015 3:38:58 PM
  • #381

    Hey, thanks for a cool looking addon. Just downloaded this today and have reconfiged my UI, it looks pretty solid now. One thing I noticed though is that Diablo Orbs is somehow creating an interface error that prevents the display of target of target. This issue is resolved if I disable Diablo Orbs. Just wanted to bring this to your attention, I hope you can fix it quickly 

  • #380

    I've noticed this doesn't show things like Shield Barrier. Is it supposed to? If not is there a way you could add this in?

  • #377

    Mistra, thanks for the great addon! Do you think you could make the Demonic Fury power into the left half of the mana orb? Kind of like how you did it for the pet orb and the Diablo 3 Demon Hunter power orb.

  • #379

    Huh.  You know, that's a pretty good idea for secondary resource tracking...

  • #376

    Hi! I love this addon but I have 1 thing I would like to see added. Is it possible to make it so it notes when you are flagged for pvp? (like could have the artwork change, or add a small note in the orbs or some such). I like to level up on PVE/RP servers perma-flagged (much more interesting pvp that way) and I constantly forget to reflag myself after I'm in a town for 5 mins (sad I can't stay perma-flagged no matter what anymore).

    Right now I don't know anything telling me when I'm flagged (have the default health bar hidden).

  • #378

    Yeah man, that's a good idea.  When I remade the Roth orbs years and years ago I had something in there for that.  I'll work that in.

  • #375

    I've just uploaded a small update.

    1. Mistra's Diablo Orbs is now compatible with the latest WoW version (6.1)
    2. A menu option to disable the orb-value smoothing has been added.
    3. Several bugs have been fixed.

     

    I plan on a larger update to add a lot of quality of life stuff in the next few weeks.  

    As always, please feel free to let me know if you experience any problems.  Sending me a personal message is the best way to get in touch with me quickly.

    Kindly,

    Mistra

  • #372

    Hi, great addon! I was wondering if there was a way to remove the orb and just have artwork? Here's a screenshot of what I'm going for with it. 

     

  • #368

    With no other addons enabled, I'm getting erratic model behavior seen here: http://youtu.be/2L3lwcPf_hU

    If I hit Alt-Z to hide the UI, the problem goes away. Any ideas?

  • #369

    Hmm.  Odd.  Something is corrupting the position the bones in that animation are being set to, and clearly it's something in your UI.  This could be a few things.  It's not going to be caused by any one specific "addon".  All rendered elements in addons are sanitized through WoW's API (all external 2D images) and rendered through their rendering pipe.  Unfortunately, the likely cause of this is either bad RAM, or bad GPU RAM.

    Last edited by Mistra50 on 2/19/2015 5:10:22 PM
  • #371

    I actually had this same issues when WoD launched, and since then have had extensive LUA issues and had ot reinstall all of my mods, and completely revamp my UI. Have not had the erratic models occur since then. 

    Last edited by chaosrde on 2/21/2015 12:07:19 AM
  • #367

    Using the default unit frames, this addon seems to cause the 'target of target' to fail.

  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Gamepedia Free-shirt Giveaway