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mNameplates

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  • 0 Likes
  • World of Warcraft
  • 65 Monthly Downloads
  • Supports: 5.0.4
  • 14,122 Total Downloads
  • Updated 08/28/2012
  • Created 07/22/2010
  • 23 Favorites
  • Project Site
  • Comments
  • Release Type: Inactive
  • License: All Rights Reserved
  • Newest File: 1.18
or

About mNameplates

Module based nameplates display addon.

Each module works on its own and can be disabled and enabled as you like. Later on theme support will be implemented, small addons that register a theme with mNameplates that can be applied on all modules at once.

Nameplates can be enabled and disabled for more in detail then just for friendly and hostile units. Some examples

  • Don't show nameplates for NPCs that are hostile and are of normal or elite type, but show for bosses.
  • Add names of NPCs (or players) that you do not want to see nameplates for.

Modules

  • Health Bars
  • Cast bar
  • Name text
  • Level text
  • Health Text
  • Health Percent
  • Elite icon
  • Boss icon
  • Guild
  • Name Filter

Under development

  • Threat
  • More...

tag 1.18
f479c888b2efde8dbea1b43efcb1fbd187185867
Mange <>
2012-08-28 20:39:05 +0200

Tagging as 1.18

--------------------

Mange:
    - Update for MoP

Comments

First Previous Page 1 of 3 Next Last
  • #39

    Very dissapointed to see this addon isn't being updated for 5.4

    Seems to be the only one to work the exact way I need it too, and as of right now it doesn't work at all for me. I can only assume it's due to the 5.4 patch. 

  • #38

    Can this addon show the target of the enemy?

  • #37

    Great addon, but the nameplate's color pallete seems to be broken.

    No matter how I try, I cannot get it to display the health *bar* color in anything other than shades of green.  No matter where I drag the color selector, or the transparency bars, it only varies between 'black' to 'dark green' to 'forest green' to 'bright neon green'.

    This is on any color at all...red, purple, fuscia, orange, yellow, etc.  It only goes to different shades of green (apparently relative to how close the color selector is to the right side of the color cirlce).

    Am I just missing something?  I'd really like to set enemies to red and neutral to yellow, etc.  Other things, like the level text and the cast bar text seem to work fine.  Thanks for your work :)

  • #36

    I have tried this addon in 4.3.4, it worked so fine and was easy to use. But after i updated to 1.18 on 5.0.4, the WOW program will be terminated when i activated this addon. is there anyone has the same issue of me??

  • #35

    There are many name plate addons out there, some good, some bad - some slim and some bloated.

    I've tried them all, and so far this is the only one that has did exactly what I wanted without leaking to 65mb, eating 30 FPS, or requiring college level courses on LUA to use.

     

    Thank you.

    (Should put the slash command for configuration up there somewhere though. =p)

     

  • #34

    Howdy,

     was looking through the code and noticed the following:

     line 104:     if UnitAffectingCombat("plater") then InCombat = true end

     I'm assuming you meant "player" not "plater"....

     thought you'd like to know... 

  • #33

    I love this addon, it's great, simple, and effective. The only issue I have with it is that it currently doesn't show threat levels. I know threat is posted in the "Under Development" section of the info, but what is the progress on it? As a tank I'm forced to turn off the addon for fights like Spine so that I can keep track of adds' threat.

  • #28
    I think this addon is great except for one major thing that blizz got rid of for some unknown reason. Having an option to have the nameplates overlap or spread is an absolute must for me. I hate being in a dungeon or raid and seeing my screen filled with nameplates because they can't overlap. Ever since 4.1 the console command doesn't seem to be working. So if you can figure this out I would appreciate it. :)

    P.S. You might want to put in your description how to bring up the options for this addon. It took me a while to figure it out. And i used the curse client to install so i never saw what it came with if there were instructions included.
  • #31
    what is the command for the options for this addon?

    Deads Time,

  • #32
    The options command is: /mn

    Took me a visit to the Wowace site to find out.
  • #29
    Never mind the overlapping thing. Blizz named it "Nameplate Motion" now. The name, to me, does not imply what i was looking for. Just goes to show that blizz still doesn't think like gamers...
  • #30
    "Just goes to show that blizz still doesn't think like me..."

    Fixed it for ya!
  • #27
    I have 2 requests for the addon, plus one minor bug issue to report. So far mNameplates has done exactly what Ive wanted. All ive ever wanted really was to just see names bigger and clearer. I don't need castbars or healthbars or anything else. With MNameplates I more or less can do what I want. Thank you!

    My two requests are player names by class color. I know it was mentioned below that you would have to click or mouseover the player first to get that information, which would be fine by me! I have to do it anyway to get guild names.

    My second request would be for NPCs that have titles in their names, like class trainers, quartermasters, etc, to retain those titles. Right now, when using mNameplates I just see the NPC name, not that it is a trainer or any other function which i might otherwise see if i weren't using nameplates.

    My bug report is that my custom same-guild color isn't saving across sessions. no idea why. I'm sorry I can't be more helpful than that. It's a minor bug overall.

    Thank you for this addon. It's fantastic!
  • #25
    First off, thanks for making this awesome addon. I especially like the configurability, so I can customize the nameplates to my own preferences.

    A few requests for a future update:
    - Mana Bars (if that's even possible within Blizzard coding)
    - Debuff icons + timers (similar to TidyPlates, but with mN-configurability)
  • #26
    Both things can only be done partly. By partly I mean it can only be shown on your current target or the unit you hover your mouse over.

    Right now I dont have any time to implement these things. But if I find time I may add them.
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