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MogIt_Sets
- 11 Likes
- World of Warcraft
- 7,887 Monthly Downloads
- Supports: 5.1.0
- 184,577 Total Downloads
- Updated 12/28/2012
- Created 10/08/2011
- 237 Favorites
- Project Site
- Comments
- Release Type: Release
- License: All Rights Reserved
- Newest File: v2.1.1
About MogIt_Sets
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Comments
I use and love MogIt, but i found MogIt_Sets kinda incomplete. The "Sets" included in the addon are missing all the 'offset' gear (like belts, bracers, boots) and they're listed (and thus considered sets) only if they have a set's bonus. I was just wondering if there's a chance to have this addon updated with all the many various sets listed in sites like "WoW Roleplay Gear" or Wowhead's "Transmog Sets" tool.
It's a small issue, but occasionally when viewing sets the display models seem to have bits of unrelated sets mixed in with what they should be displaying. If I scroll down, and then scroll back up to the top it fixes itself.
A small request too: I understand the sets are the pure gear sets (in otherwords, gear with actual set pieces and bonuses), but I would like to see Sets also include the BoE matching named gear (like the Swashbuckler's Set or the Black Mageweave Set). I'd love to be able to view how the whole set would look on my character without having to fish out the individual pieces. :)
Version 2.1 released
This sets download shows as out of date in the addons list. You have to load out of date addons to make it work.
Hello,
I'm not sure why that's happening. Nothing was changed between beta and release to break sets. Do the regular models work? How is it apparent that it does not load the data? You choose a set category, and no models appear? Does the amount of pages appear in the bottom right corner?
Sometimes Blizzard makes last minute (well, last week) changes to new patches but doesn't release them to the beta because there's no time for thorough testing. Seen a lot of nerfs and changes happen this way that have left people scratching their heads, and yes, it's BS.
I like the idea of this mod.
Although it works with MogIt 2.0 Beta, I have been unable to get it run properly in 2.0 Release. There's no error. It just doesn't load the data.
I get these errors when trying to click the "load" button:
1x MogIt_Sets\MogIt_Sets-v2.0 beta.lua:4: attempt to call method "GetModule" (a nil value)
MogIt_Sets\MogIt_Sets-v2.0 beta.lua:4: in main chunk
<in C code>
MogIt-1.1\gui_Grid.lua:671: in function "func"
FrameXML\UIDropDownMenu.lua:700: in function "UIDropDownMenuButton_OnClick"
<string>:"*:OnClick":1: in function <string>:"*:OnClick":1
Locals:
(*temporary) = "MogIt_Sets"
(*temporary) = <table> {}
(*temporary) = <func> =[C]:-1
1x MogIt_Sets-v2.0 beta\Cloth.lua:3: attempt to call local "s" (a nil value)
MogIt_Sets-v2.0 beta\Cloth.lua:3: in main chunk
<in C code>
MogIt-1.1\gui_Grid.lua:671: in function "func"
FrameXML\UIDropDownMenu.lua:700: in function "UIDropDownMenuButton_OnClick"
<string>:"*:OnClick":1: in function <string>:"*:OnClick":1
Locals:
(*temporary) = "MogIt_Sets"
(*temporary) = <table> {}
(*temporary) = <func> =[C]:-1
1x MogIt_Sets-v2.0 beta\Leather.lua:3: attempt to call local "s" (a nil value)
MogIt_Sets-v2.0 beta\Leather.lua:3: in main chunk
<in C code>
MogIt-1.1\gui_Grid.lua:671: in function "func"
FrameXML\UIDropDownMenu.lua:700: in function "UIDropDownMenuButton_OnClick"
<string>:"*:OnClick":1: in function <string>:"*:OnClick":1
Locals:
(*temporary) = "MogIt_Sets"
(*temporary) = <table> {}
(*temporary) = <func> =[C]:-1
1x MogIt_Sets-v2.0 beta\Mail.lua:3: attempt to call local "s" (a nil value)
MogIt_Sets-v2.0 beta\Mail.lua:3: in main chunk
<in C code>
MogIt-1.1\gui_Grid.lua:671: in function "func"
FrameXML\UIDropDownMenu.lua:700: in function "UIDropDownMenuButton_OnClick"
<string>:"*:OnClick":1: in function <string>:"*:OnClick":1
Locals:
(*temporary) = "MogIt_Sets"
(*temporary) = <table> {}
(*temporary) = <func> =[C]:-1
1x MogIt_Sets-v2.0 beta\Plate.lua:3: attempt to call local "s" (a nil value)
MogIt_Sets-v2.0 beta\Plate.lua:3: in main chunk
<in C code>
MogIt-1.1\gui_Grid.lua:671: in function "func"
FrameXML\UIDropDownMenu.lua:700: in function "UIDropDownMenuButton_OnClick"
<string>:"*:OnClick":1: in function <string>:"*:OnClick":1
Locals:
(*temporary) = "MogIt_Sets"
(*temporary) = <table> {}
(*temporary) = <func> =[C]:-1
Live and let live or you might get killed!
I see a lot of "MogIt-1.1" in your error logs, so are you sure you have the new version of MogIt (v2.0 beta) installed correctly? We only added the extra module support in that latest version.
The file paths are also showing "MogIt_Sets-v2.0 beta" when the addon is supposed to be installed under a folder called "MogIt_Sets". Not sure if you renamed the files manually, but the zip download seems to have the correct file structure for me.
Glad to hear you got it working, and thanks for helping beta test MogIt :)
I clicked "download" but apparently I did not get the 2.0 version.
I got 2.0 from "other downloads" and it works beautifully now.
Sorry and thanks for the addon!
Live and let live or you might get killed!