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MoveAnything

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  • 66 Likes
  • World of Warcraft
  • 159,197 Monthly Downloads
  • Supports: 5.4.7
  • 4,548,423 Total Downloads
  • Updated 04/16/2014
  • Created 10/23/2008
  • 3,424 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 13.9.3
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About MoveAnything

MoveAnything enables you to move, scale, hide and adjust transparency of just about any screen element in WoW, offering tools to help you customize your UI. Some other frame modifications are also possible using MA's Frame Editors (Introduced in 11.b2), including framestrata, frame grouping and more.

Type /move to show the main window or click the button below the game menu. This main window contains a list of Blizzard's frames (any element not in the list can be added to the Custom Frames category by either /move frameName, /mafe frameName, /hide frameName or one of the move/mafe/hide keybindings).

Currently maintained by Resike. Many thanks to Alea of Гордунни EU who maintained it since the launch of MoP. Special thanks to Wagthaa of Earthen Ring EU who was the developer since the pre-WotLK patch. Kudos to Skrag (Original author), Jason (Vanilla) & Vincent (TBC) for earlier versions.

Movers:

  • Raid Boss Alternative Bar - mover for player/boss addition indicator (like The Stone Guard progress bar)

Reporting Bugs: Report bugs here - Include the LUA error message if applicable!
If the problem is with a certain frame, always try to reset the frame and reload before modifying it again. If the problem persists please report it at the above link.
Make sure you are running the latest version! You would be surprised how much time is wasted by reports of issues that are already resolved.
The LUA error message should be from an addon such as Swatter(a part of Auctioneer) or BugSack if at all possible. If the issue you are reporting is the result of a LUA error and you don't include this you might as well not bother posting.
If you feel like being helpful include your MA profile as an exported textstring in the report.
Any comment on Curse or forum post on WoWInterface containing a full error report will be deleted, as one of those quickly takes up more than half a page.

Screenshots

  • All screenshots was taken with a customized button skin loaded. Buttons will appear as other buttons in your WoW.

Quick Reference for MoveAnything

Main window:

  • Move - toggles a mover for the frame
  • Hide - toggles hiding of the frame
  • Reset - undoes MA's changes to frame and removes frame from list if custom
  • MF - Modified Frames - toggles whether to only show modified frames in the list
  • CE - Collapse/Expand - collapses/expands all categories
  • FS - Frame Stack - toggles Blizzard's Frame Stack tooltip
  • M - Movers - toggles all movers. Shift click clears the list
  • FE - Frame Editors - toggles visibility on all open frame editors. Shift click clears the list, closing all frame editors
  • S - Sync - synchronizes all frames modified by MoveAnything
  • O - Options - opens options
  • X - Close - closes the MA window. Ctrl-Alt-Shift click reloads ui

Interacting with the movers:

  • Left-Drag - moves frame
  • Left-Drag the small buttons - scales frame
  • Right-Click - stops moving frame
  • Shift Right-Click - toggles visibility of the mover, while still allowing modifications to the frame
  • Mousewheel - adjusts alpha blend
  • Control-Click - opens a frame editor

Key Bindings:

  • Toggle MA window - toggles MoveAnything's main window
  • Move frame - Safe - toggles moving of the first found parent frame, from MA's default list or a top level frame if possible
  • Edit frame - Safe - toggles a frame editor for the frame, picking a modified, a default or a top level frame in that order
  • Hide frame - Safe - hides frame at cursor, from MA's default list or a top level frame if possible
  • Reset frame - Safe - resets frame at cursor, from MA's default list or a top level frame if possible
  • Move frame - Exact - toggles moving of the exact frame at cursor
  • Edit frame - Exact - toggles a frame editor for the exact frame at cursor
  • Hide frame - Exact - hides the exact frame at cursor
  • Reset frame - Exact - resets the exact frame at cursor
  • Update frames - updates all frames influenced by MA

Slash Commands:

  • /move - toggles MA window
  • /move frameName - toggles moving of frame named "frameName"
  • /hide frameName - toggles visibility of frame named "frameName"
  • /mafe frameName - toggles a frame editor for frame named "frameName"
  • /unmove frameName - resets frame named "frameName"
  • /movelist - lists profiles
  • /moveimport profileName - import settings from profile into the current profile
  • /moveexport profileName - exports settings into named profile
  • /movedelete profileName - deletes named profile

/move, /mafe, /unmove and /hide accepts several shorthands: last, minimap, buffs, debuffs, player, target, targetoftarget, focus & pet.

Tips: - Work in progress

  • Quickest way to modify a frame - Go into Keybindings, scroll down to MoveAnything and bind a key to "Move Frame - Safe". They key you bound now toggles a mover on the topmost frame underneath your mouse cursor.
  • Easiest way to reset a frame - Bind a key to "Reset Frame - Safe" as described above and press it while hovering your mouse cursor above the element you want to reset. Check the chatframe to verify it's the right frame before clicking the key again to confirm.
  • Moved something by mistake - Type /unmove last and it will reset the last frame you interacted with.
  • Figuring out frame names for use with /move, /hide, /mafe and /unmove - Use the "FS" checkbox to show Blizzard's Frame Stack tooltip. This tooltip displays a list of frames currently underneath your mouse cursor, divided by what screen layer they are in(aka framestrata).

Current issues:

  • Frames jumping when switching graphics from windowed to windowed-maximized mode have been reported.

Issues

  • Toggling the moved Raid Frame Manager in combat causing taints.
  • Reseting bags while the bag is not opened won't reset it's scale to default.

13.9.3

  • Fixed an issue from the last release.
  • Fixed frames:
  • Player Buffs from Right to Left

13.9.2

  • Fixed frames:
  • Arena Enemy Pet 1
  • Arena Enemy Pet 2
  • Arena Enemy Pet 3
  • Arena Enemy Pet 4
  • Arena Enemy Pet 5
  • Arena Enemy Casting Bar 1
  • Arena Enemy Casting Bar 2
  • Arena Enemy Casting Bar 3
  • Arena Enemy Casting Bar 4
  • Arena Enemy Casting Bar 5

13.9.1

  • Added frames:
  • Chat Edit Window Length
  • Fixed frames:
  • Chat Edit Window
  • Player Buffs Default

13.9.0

  • Fixed an issue with profile handling.
  • Some global cleanups.
  • Some other smaller fixes.
  • Added frames:
  • Raid Frame Buff Tooltips
  • Raid Frame Debuff Tooltips
  • Consolidated Buffs
  • Ally Pet Buffs
  • Ally Pet Debuffs
  • Ally Pet Pad Buffs
  • Ally Pet Pad Debuffs
  • Enemy Pet Buffs
  • Enemy Pet Debuffs
  • Enemy Pet Pad Buffs
  • Enemy Pet Pad Debuffs
  • Fixed frames:
  • Objectives Window
  • Objectives Window Scale
  • Focus Buffs
  • Player Buffs Default
  • Player Buffs From Right to Left
  • Player Debuffs Default
  • Player Debuffs From Right to Left

13.8.9

  • Workaround to set Micro Menu buttons to the default postion in pet battles, and vehicle frames.
  • Xml fixes.
  • Added frames:
  • Other Raids
  • WorldMapTrackQuest
  • Fixed frames:
  • Micro Menu
  • Micro Menu - Split
  • Micro Menu - Vertical
  • Ally Pet 2

13.8.8

  • Fixed an issue which caused frames children's alpha not to reset properly.
  • Added frames:
  • Micro Menu - Split
  • Bank Money
  • Bank Money Gold
  • Bank Money Silver
  • Bank Money Copper
  • Bank Money Border
  • Bank Money Inset
  • Top Left Center
  • Ally Pet 2
  • Ally Pet 3
  • Enemy Pet 2
  • Enemy Pet 3
  • Fixed frames:
  • Top Right Art
  • Top Left Art
  • Weather
  • Player Pet Frame
  • Enemy Pet Frame
  • Bottom Frame
  • Pet Selection Frame
  • Pass Button
  • Bottom Frame
  • Pet Selection Frame

13.8.7

  • Workaround for HideRaidFrame addon's "Hard Disable" function.
  • Readded !NoTaint, seems like it was too early to remove it.
  • Fixed an issue with hiding frames.
  • Fixed incorrent bag order with "Bag Buttons".
  • Some other smaller fixes.
  • Fixed frames:
  • Round Border
  • North Indicator

13.8.6

  • Fixed an issue with scaling.
  • Fixed a taint with AlwaysUpFrames.
  • Fixed an issue with force locked frames.
  • Added frames:
  • WorldMapLevelDropDown (Experimental)

13.8.5

  • Hiding a frame not automatically gonna detach it's mover.
  • Hided frames can't be reattached untill you show the frame again.
  • Fixed a major scaling issue.
  • Fixed an issue with groups.
  • Fixed an issue with Always Protected frames.
  • Fixed a taint with PetJoural, when you opened Mounts and Pets info panel while in combat.
  • Removed an unnecessary MicroButton taint fix.
  • Removed NoTaint lib.
  • Fixed a taint issue with: AlwaysUpFrame1, AlwaysUpFrame2, AlwaysUpFrame3, WorldStateAlwaysUpFrame.
  • Fixed the position of ArenaEnemyFrames and ArenaPrepFrames.
  • CompactRaidFrameManager's toggle button is going to work properly, when you moved the frame. You can also properly hide the frame.
  • The addon automatically going to unregister and reregister event for PaladinPowerBar frame when it hidden/shown/reset. (More powerbar frames will be added later.)
  • Xml validation fixes.
  • Added Categorys:
  • Map (Experimental)
  • Fixed frames:
  • PlayerPowerBarAltMover
  • CompactRaidFrameManager
  • CompactRaidFrameManagerToggleButton
  • MicroButtons
  • MicroButtonsVertical
  • BagButtons
  • WorldStateAlwaysUpFrame
  • Added frames:
  • AlwaysUpFrame3
  • MainMenuBarBackpackButton
  • TargetFramePowerBarAltMover
  • BankBagItems
  • BankBagSlots
  • BankItemSearchBox
  • GuildItemSearchBox
  • GuildBankInfoSaveButton
  • GuildBankFrameWithdrawButton
  • GuildBankFrameDepositButton
  • GuildBankWithdrawMoneyFrame
  • GuildBankWithdrawMoneyFrameGoldButton
  • GuildBankWithdrawMoneyFrameSilverButton
  • GuildBankWithdrawMoneyFrameCopperButton
  • GuildBankMoneyFrame
  • GuildBankMoneyFrameGoldButton
  • GuildBankMoneyFrameSilverButton
  • GuildBankMoneyFrameCopperButton
  • WorldMapFrame (Experimental)
  • WorldMapShowDropDown (Experimental)
  • WorldMapPositioningGuide (Experimental)
  • Removed frames:
  • PVPTeamDetails
  • Fixed a lot of other smaller issues.

13.8.4

  • Fixed a major issue, which caued some frames and it's movers to change positions.
  • Fixed a taint caused by "AlwaysUpFrame" most likely in battlegrounds.
  • Code cleanup round one.

13.8.3

  • Localization updates.

Comments

First Previous Page 32 of 145 Next Last
  • #1964

    reset pet action bars movers and reloadUI

    Last edited by AJIea on 12/2/2012 2:21:57 AM
  • #1971

    hello, this is my first time posting here so i dunno if it is illegal to link a picture but i can confirm that the raid alternative bar does not move http://tinypic.com/r/9736vk/6. Any solutions anyone?

  • #1965

    Awesome! This worked. Thank you very much, been stressing over this problem for a couple of days now.

  • #1959

    I would like to move PlayerPowerBarAlt, but there is no such option in this addon. Can you add this option in the next version "MoveAnything"?

  • #1960

    Raid Boss Alternative Bar

  • #1958

    4x [ADDON_ACTION_BLOCKED] AddOn "MoveAnything" tried to call the protected function "ArenaPrepFrames:SetPoint()".
    !BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
    <in C code>
    FrameXML\UIParent.lua:2137: in function "UIParentManageFramePositions"
    FrameXML\UIParent.lua:1490: in function <FrameXML\UIParent.lua:1477>
    <in C code>
    FrameXML\UIParent.lua:2170: in function <FrameXML\UIParent.lua:2168>
    <in C code>
    <in C code>
    <in C code>
    <in C code>
    <string>:"*:OnShow":1: in function <string>:"*:OnShow":1
    <in C code>
    FrameXML\WorldStateFrame.lua:149: in function "WorldStateAlwaysUpFrame_Update"
    FrameXML\WorldStateFrame.lua:120: in function <FrameXML\WorldStateFrame.lua:106>

    Locals:
    nil

    Also with "ArenaEnemyFrames:ClearAllPoints()", "ArenaEnemyFrames:SetPoint()", "ArenaPrepFrames:ClearAllPoints()".

    Last edited by Resike on 11/30/2012 12:16:16 PM
  • #1957

     Help please...dumb question here.  I can't identify what the profession window is called in Move Anything.  Anyone know?  Driving me crazy.

     

  • #1961

    /move TradeSkillFrame

    Last edited by AJIea on 12/2/2012 2:50:37 AM
  • #1956

    sorry for the maybe stupid comment but how can i lock the frames so i will not accidently move them? i searched everywhere but didnt find it..

  • #1955

    for anyone that wants to move the new silence/root/etc frame as of patch 5.1

    just type in chat  /move LossOfControlFrame

    then check again in move anything under Custom Frames

    happy gaming

  • #1953
    chat input line

    love the addon - but for some reason whenever i activate it the chat input line (the line where you can see what you are typing in chat) disappears - i've searched for reports of similar problems with no luck - is there a setting that i am screwing up?  thanks

  • #1952

    I love this AddOn! I've been using it for ages now and it makes my game life so much more enjoyable. Thank you!

    I have only one problem. No matter how many times I try, I cannot get the moved position of Raid Boss Health Bars1-4 to stick. They always go right back to where they were, even though the mover shows them as moved. Perhaps there is a hidden parent frame that needs to be moved instead? Or perhaps some other Addon (DBM?) also attempts to control the same bars?

    Any chance you could investigate?

    I think this is an old issue. I saw a bug report about it.

    Last edited by Urikslargda on 11/23/2012 9:56:55 PM
  • #1954

    I've had similar problems.  I also use UnitFramesImproved and I'm not sure which one is causing the problem.  

     

    It also makes me wonder if it's possible to link all raid boss frames together so they can be moved and resized as a group.

     

     

    To debug you might try going into /WTF/Account/Server/Character/ and deleting the layout-local file.  I think that's where all position settings are saved.  

    Last edited by Malvesti on 11/26/2012 6:45:34 PM
  • #1950

    I have a problem when I move raid manager. you know how I can fix?

    2x [ADDON_ACTION_BLOCKED] AddOn "MoveAnything" tried to call the protected function "CompactRaidFrameManager:ClearAllPoints()".
    !BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
    <in C code>
    MoveAnything-13.2.8\Modules\Position.lua:251: in function "RestoreOrgPoints"
    MoveAnything-13.2.8\Modules\Position.lua:145: in function "Reset"
    MoveAnything-13.2.8\VirtualMovers.lua:1840: in function "OnMAPreReset"
    MoveAnything\MoveAnything-13.2.8.lua:5765: in function "OnMAPreReset"
    MoveAnything-13.2.8\API.lua:343: in function "Reset"
    MoveAnything-13.2.8\API.lua:264: in function "Sync"
    MoveAnything-13.2.8\API.lua:115: in function "SyncElement"
    MoveAnything\MoveAnything-13.2.8.lua:5347: in function <MoveAnything\MoveAnything.lua:5303>

    Locals:
    nil

  • #1951

    dont do that while in combat

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