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MoveAnything

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  • 66 Likes
  • World of Warcraft
  • 188,000 Monthly Downloads
  • Supports: 5.4.7
  • 4,533,400 Total Downloads
  • Updated 04/16/2014
  • Created 10/23/2008
  • 3,424 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 13.9.3
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About MoveAnything

MoveAnything enables you to move, scale, hide and adjust transparency of just about any screen element in WoW, offering tools to help you customize your UI. Some other frame modifications are also possible using MA's Frame Editors (Introduced in 11.b2), including framestrata, frame grouping and more.

Type /move to show the main window or click the button below the game menu. This main window contains a list of Blizzard's frames (any element not in the list can be added to the Custom Frames category by either /move frameName, /mafe frameName, /hide frameName or one of the move/mafe/hide keybindings).

Currently maintained by Resike. Many thanks to Alea of Гордунни EU who maintained it since the launch of MoP. Special thanks to Wagthaa of Earthen Ring EU who was the developer since the pre-WotLK patch. Kudos to Skrag (Original author), Jason (Vanilla) & Vincent (TBC) for earlier versions.

Movers:

  • Raid Boss Alternative Bar - mover for player/boss addition indicator (like The Stone Guard progress bar)

Reporting Bugs: Report bugs here - Include the LUA error message if applicable!
If the problem is with a certain frame, always try to reset the frame and reload before modifying it again. If the problem persists please report it at the above link.
Make sure you are running the latest version! You would be surprised how much time is wasted by reports of issues that are already resolved.
The LUA error message should be from an addon such as Swatter(a part of Auctioneer) or BugSack if at all possible. If the issue you are reporting is the result of a LUA error and you don't include this you might as well not bother posting.
If you feel like being helpful include your MA profile as an exported textstring in the report.
Any comment on Curse or forum post on WoWInterface containing a full error report will be deleted, as one of those quickly takes up more than half a page.

Screenshots

  • All screenshots was taken with a customized button skin loaded. Buttons will appear as other buttons in your WoW.

Quick Reference for MoveAnything

Main window:

  • Move - toggles a mover for the frame
  • Hide - toggles hiding of the frame
  • Reset - undoes MA's changes to frame and removes frame from list if custom
  • MF - Modified Frames - toggles whether to only show modified frames in the list
  • CE - Collapse/Expand - collapses/expands all categories
  • FS - Frame Stack - toggles Blizzard's Frame Stack tooltip
  • M - Movers - toggles all movers. Shift click clears the list
  • FE - Frame Editors - toggles visibility on all open frame editors. Shift click clears the list, closing all frame editors
  • S - Sync - synchronizes all frames modified by MoveAnything
  • O - Options - opens options
  • X - Close - closes the MA window. Ctrl-Alt-Shift click reloads ui

Interacting with the movers:

  • Left-Drag - moves frame
  • Left-Drag the small buttons - scales frame
  • Right-Click - stops moving frame
  • Shift Right-Click - toggles visibility of the mover, while still allowing modifications to the frame
  • Mousewheel - adjusts alpha blend
  • Control-Click - opens a frame editor

Key Bindings:

  • Toggle MA window - toggles MoveAnything's main window
  • Move frame - Safe - toggles moving of the first found parent frame, from MA's default list or a top level frame if possible
  • Edit frame - Safe - toggles a frame editor for the frame, picking a modified, a default or a top level frame in that order
  • Hide frame - Safe - hides frame at cursor, from MA's default list or a top level frame if possible
  • Reset frame - Safe - resets frame at cursor, from MA's default list or a top level frame if possible
  • Move frame - Exact - toggles moving of the exact frame at cursor
  • Edit frame - Exact - toggles a frame editor for the exact frame at cursor
  • Hide frame - Exact - hides the exact frame at cursor
  • Reset frame - Exact - resets the exact frame at cursor
  • Update frames - updates all frames influenced by MA

Slash Commands:

  • /move - toggles MA window
  • /move frameName - toggles moving of frame named "frameName"
  • /hide frameName - toggles visibility of frame named "frameName"
  • /mafe frameName - toggles a frame editor for frame named "frameName"
  • /unmove frameName - resets frame named "frameName"
  • /movelist - lists profiles
  • /moveimport profileName - import settings from profile into the current profile
  • /moveexport profileName - exports settings into named profile
  • /movedelete profileName - deletes named profile

/move, /mafe, /unmove and /hide accepts several shorthands: last, minimap, buffs, debuffs, player, target, targetoftarget, focus & pet.

Tips: - Work in progress

  • Quickest way to modify a frame - Go into Keybindings, scroll down to MoveAnything and bind a key to "Move Frame - Safe". They key you bound now toggles a mover on the topmost frame underneath your mouse cursor.
  • Easiest way to reset a frame - Bind a key to "Reset Frame - Safe" as described above and press it while hovering your mouse cursor above the element you want to reset. Check the chatframe to verify it's the right frame before clicking the key again to confirm.
  • Moved something by mistake - Type /unmove last and it will reset the last frame you interacted with.
  • Figuring out frame names for use with /move, /hide, /mafe and /unmove - Use the "FS" checkbox to show Blizzard's Frame Stack tooltip. This tooltip displays a list of frames currently underneath your mouse cursor, divided by what screen layer they are in(aka framestrata).

Current issues:

  • Frames jumping when switching graphics from windowed to windowed-maximized mode have been reported.

Issues

  • Toggling the moved Raid Frame Manager in combat causing taints.
  • Reseting bags while the bag is not opened won't reset it's scale to default.

13.9.3

  • Fixed an issue from the last release.
  • Fixed frames:
  • Player Buffs from Right to Left

13.9.2

  • Fixed frames:
  • Arena Enemy Pet 1
  • Arena Enemy Pet 2
  • Arena Enemy Pet 3
  • Arena Enemy Pet 4
  • Arena Enemy Pet 5
  • Arena Enemy Casting Bar 1
  • Arena Enemy Casting Bar 2
  • Arena Enemy Casting Bar 3
  • Arena Enemy Casting Bar 4
  • Arena Enemy Casting Bar 5

13.9.1

  • Added frames:
  • Chat Edit Window Length
  • Fixed frames:
  • Chat Edit Window
  • Player Buffs Default

13.9.0

  • Fixed an issue with profile handling.
  • Some global cleanups.
  • Some other smaller fixes.
  • Added frames:
  • Raid Frame Buff Tooltips
  • Raid Frame Debuff Tooltips
  • Consolidated Buffs
  • Ally Pet Buffs
  • Ally Pet Debuffs
  • Ally Pet Pad Buffs
  • Ally Pet Pad Debuffs
  • Enemy Pet Buffs
  • Enemy Pet Debuffs
  • Enemy Pet Pad Buffs
  • Enemy Pet Pad Debuffs
  • Fixed frames:
  • Objectives Window
  • Objectives Window Scale
  • Focus Buffs
  • Player Buffs Default
  • Player Buffs From Right to Left
  • Player Debuffs Default
  • Player Debuffs From Right to Left

13.8.9

  • Workaround to set Micro Menu buttons to the default postion in pet battles, and vehicle frames.
  • Xml fixes.
  • Added frames:
  • Other Raids
  • WorldMapTrackQuest
  • Fixed frames:
  • Micro Menu
  • Micro Menu - Split
  • Micro Menu - Vertical
  • Ally Pet 2

13.8.8

  • Fixed an issue which caused frames children's alpha not to reset properly.
  • Added frames:
  • Micro Menu - Split
  • Bank Money
  • Bank Money Gold
  • Bank Money Silver
  • Bank Money Copper
  • Bank Money Border
  • Bank Money Inset
  • Top Left Center
  • Ally Pet 2
  • Ally Pet 3
  • Enemy Pet 2
  • Enemy Pet 3
  • Fixed frames:
  • Top Right Art
  • Top Left Art
  • Weather
  • Player Pet Frame
  • Enemy Pet Frame
  • Bottom Frame
  • Pet Selection Frame
  • Pass Button
  • Bottom Frame
  • Pet Selection Frame

13.8.7

  • Workaround for HideRaidFrame addon's "Hard Disable" function.
  • Readded !NoTaint, seems like it was too early to remove it.
  • Fixed an issue with hiding frames.
  • Fixed incorrent bag order with "Bag Buttons".
  • Some other smaller fixes.
  • Fixed frames:
  • Round Border
  • North Indicator

13.8.6

  • Fixed an issue with scaling.
  • Fixed a taint with AlwaysUpFrames.
  • Fixed an issue with force locked frames.
  • Added frames:
  • WorldMapLevelDropDown (Experimental)

13.8.5

  • Hiding a frame not automatically gonna detach it's mover.
  • Hided frames can't be reattached untill you show the frame again.
  • Fixed a major scaling issue.
  • Fixed an issue with groups.
  • Fixed an issue with Always Protected frames.
  • Fixed a taint with PetJoural, when you opened Mounts and Pets info panel while in combat.
  • Removed an unnecessary MicroButton taint fix.
  • Removed NoTaint lib.
  • Fixed a taint issue with: AlwaysUpFrame1, AlwaysUpFrame2, AlwaysUpFrame3, WorldStateAlwaysUpFrame.
  • Fixed the position of ArenaEnemyFrames and ArenaPrepFrames.
  • CompactRaidFrameManager's toggle button is going to work properly, when you moved the frame. You can also properly hide the frame.
  • The addon automatically going to unregister and reregister event for PaladinPowerBar frame when it hidden/shown/reset. (More powerbar frames will be added later.)
  • Xml validation fixes.
  • Added Categorys:
  • Map (Experimental)
  • Fixed frames:
  • PlayerPowerBarAltMover
  • CompactRaidFrameManager
  • CompactRaidFrameManagerToggleButton
  • MicroButtons
  • MicroButtonsVertical
  • BagButtons
  • WorldStateAlwaysUpFrame
  • Added frames:
  • AlwaysUpFrame3
  • MainMenuBarBackpackButton
  • TargetFramePowerBarAltMover
  • BankBagItems
  • BankBagSlots
  • BankItemSearchBox
  • GuildItemSearchBox
  • GuildBankInfoSaveButton
  • GuildBankFrameWithdrawButton
  • GuildBankFrameDepositButton
  • GuildBankWithdrawMoneyFrame
  • GuildBankWithdrawMoneyFrameGoldButton
  • GuildBankWithdrawMoneyFrameSilverButton
  • GuildBankWithdrawMoneyFrameCopperButton
  • GuildBankMoneyFrame
  • GuildBankMoneyFrameGoldButton
  • GuildBankMoneyFrameSilverButton
  • GuildBankMoneyFrameCopperButton
  • WorldMapFrame (Experimental)
  • WorldMapShowDropDown (Experimental)
  • WorldMapPositioningGuide (Experimental)
  • Removed frames:
  • PVPTeamDetails
  • Fixed a lot of other smaller issues.

13.8.4

  • Fixed a major issue, which caued some frames and it's movers to change positions.
  • Fixed a taint caused by "AlwaysUpFrame" most likely in battlegrounds.
  • Code cleanup round one.

13.8.3

  • Localization updates.

Comments

First Previous Page 57 of 144 Next Last
  • #1556
    When I have uninstalled MoveAnything, all of my frames go back to where they were.
  • #1554
    When I move the map to another place, the quest list is reduced to three, so I see the list again, after deleting the file that is contained in the WTF folder.
  • #1561
    Tracker. That might have gotten put on where it shrinks the quest box size and you can enlarge it back to the way it was or even bigger. :)
  • #1557
    I'm having the same problem. If I rest the frames for the map that I moved, my quest list is restored.
  • #1553
    Is there a way to move several frames at one time?
    Example 1: The minimap and all frames associated with it.
    Example 2: the player, targer, target of target frames and all the buffs and stuff with them.

    I can go into MoveAnything's config window and check all the frames I want to move, but I'm having to move them one at a time
  • #1552
    After some updates i get the following error when i try hide the "Raid Manager Toggle Button" (This window i like to hide but is visible now)

    Date: 2011-07-31 06:26:49
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\MoveAnything\MoveAnything.lua line 2302:
    attempt to index local 'opt' (a nil value)
    Debug:
    [C]: ?
    MoveAnything\MoveAnything.lua:2302: ShowFrame()
    MoveAnything\MoveAnything.lua:1549: ToggleHide()
    MoveAnything\MoveAnything.lua:2175: OnHideCheck()
    [string "*:OnClick"]:1:
    [string "*:OnClick"]:1
    AddOns:
    MoveAnything, v12.2.0

    Regards
    LonghornsER
  • #1551
    I had moved party frames down to the bottom and resized them to be smaller. However, when I tried to move them back, using the reset feature didn't work. Disabling the addon didn't put them back. Removing the addon didn't put them back. I had to reinstall the addon and guess what size they were and manually put them back. Why? It shouldn't have to be like that.
  • #1550
    I've been looking for a while now to find a way to move my arena frames cast bars with almost no results, BUT I FINALLY found a script here http://www.arenajunkies.com/topic/189329-my-arena-unit-frames/

    You can run this script before every arena match to move your arena frame cast bars, but that's a pain... so if your looking for a way to have MoveAnything do this and keep those settings here is how you pull it off.

    *** I simply took some of Nuvoz's script and implemented it into MoveAnything. ***

    Go to the MoveAnything folder located in your addons. Open the Framelist.lua file in notepad. Scroll down until you find the "Arena" category (you don't have to scroll too far) and replace the entire "Arena" section with this.

    c = API:GetCategory("Arena")
    API:AddElement({name = "ArenaEnemyFrame1", displayName = "Arena Enemy 1", runOnce = Arena_LoadUI}, c)
    API:AddElement({name = "ArenaEnemyFrame2", displayName = "Arena Enemy 2", runOnce = Arena_LoadUI}, c)
    API:AddElement({name = "ArenaEnemyFrame3", displayName = "Arena Enemy 3", runOnce = Arena_LoadUI}, c)
    API:AddElement({name = "ArenaEnemyFrame4", displayName = "Arena Enemy 4", runOnce = Arena_LoadUI}, c)
    API:AddElement({name = "ArenaEnemyFrame5", displayName = "Arena Enemy 5", runOnce = Arena_LoadUI}, c)
    API:AddElement({name = "ArenaEnemyFrame1CastingBar", displayName = "Arena Enemy 1 Casting Bar", runOnce = Arena_LoadUI}, c)
    API:AddElement({name = "ArenaEnemyFrame2CastingBar", displayName = "Arena Enemy 2 Casting Bar", runOnce = Arena_LoadUI}, c)
    API:AddElement({name = "ArenaEnemyFrame3CastingBar", displayName = "Arena Enemy 3 Casting Bar", runOnce = Arena_LoadUI}, c)
    API:AddElement({name = "ArenaEnemyFrame4CastingBar", displayName = "Arena Enemy 4 Casting Bar", runOnce = Arena_LoadUI}, c)
    API:AddElement({name = "ArenaEnemyFrame5CastingBar", displayName = "Arena Enemy 5 Casting Bar", runOnce = Arena_LoadUI}, c)
    API:AddElement({name = "ArenaEnemyFrame1PetFrame", displayName = "Arena Enemy Pet 1", runOnce = Arena_LoadUI}, c)
    API:AddElement({name = "ArenaEnemyFrame2PetFrame", displayName = "Arena Enemy Pet 2", runOnce = Arena_LoadUI}, c)
    API:AddElement({name = "ArenaEnemyFrame3PetFrame", displayName = "Arena Enemy Pet 3", runOnce = Arena_LoadUI}, c)
    API:AddElement({name = "ArenaEnemyFrame4PetFrame", displayName = "Arena Enemy Pet 4", runOnce = Arena_LoadUI}, c)
    API:AddElement({name = "ArenaEnemyFrame5PetFrame", displayName = "Arena Enemy Pet 5", runOnce = Arena_LoadUI}, c)
    API:AddElement({name = "PVPTeamDetails", displayName = "Arena Team Details"}, c)
    API:AddElement({name = "ArenaFrame", displayName = "Arena Queue List"}, c)
    API:AddElement({name = "ArenaRegistrarFrame", displayName = "Arena Registrar"}, c)
    API:AddElement({name = "PVPBannerFrame", displayName = "Arena Banner"}, c)

    ------------------------------------------------------------------------------------

    Save the file and restart wow. Now under the "Arena" Tab on MoveAnything you will have 5 seperate categories for your arena frames cast bar.

    Enjoy Everyone :)
  • #1549
    How do I move the direction guage in the Lord Rhyolith fight and the Feathers indicator in the Alysrazor fight?
  • #1547
    For some reason, I cannot get my placement of the Chat Edit window to stick. It either resets to its usual position under the chat window spontaneously while I am logged in, or will scale to out of hand proportions when I try to move it, either being too small to be readable, or larger than the actual chat window. Deleting the moveanything files in my WTF folder seems to temporarily solve the problem, but it comes back without fail each session.
  • #1546
    Its not hiding blizzard boss health frames under the "dungeons and raids" section.
  • #1545
    Does anyone know a lightweight alternative to get rid of the expandable raid thing that Blizzard put on the top left? It's easily the worst UI thing they've ever done. I have a macro to hide it but you have to use it every time you log in or switch characters.

    I'll love you forever if you can point me to one!
  • #1548
    "Remove Default Raid Frames".

    It's a simple addon that does nothing but hide the Blizzard Raid frames and the toggle button. Very lightweight.
  • #1544
    Agreed with Glowang, the worst part about this is that it also appears if someone goes offline or comes online or leaves or joins a raid, and it causes a TON of errors.
  • #1543
    I'm blind or something.
    I cannot find in the menu to move Normal 5 man PARTY FRAMES...

    Mine are all trashed together when I party....Help.....
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