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MoveAnything

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  • 73 Likes
  • World of Warcraft
  • 175,854 Monthly Downloads
  • Supports: 5.4.8
  • 5,315,765 Total Downloads
  • Updated 08/15/2014
  • Created 10/23/2008
  • 3,551 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 14.0.4
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About MoveAnything

MoveAnything enables you to move, scale, hide and adjust transparency of just about any screen element in WoW, offering tools to help you customize your UI. Some other frame modifications are also possible using MA's Frame Editors (Introduced in 11.b2), including framestrata, frame grouping and more.

Type /move to show the main window or click the button below the game menu. This main window contains a list of Blizzard's frames (any element not in the list can be added to the Custom Frames category by either /move frameName, /mafe frameName, /hide frameName or one of the move/mafe/hide keybindings).

Currently maintained by Resike. Many thanks to Alea of Гордунни EU who maintained it since the launch of MoP. Special thanks to Wagthaa of Earthen Ring EU who was the developer since the pre-WotLK patch. Kudos to Skrag (Original author), Jason (Vanilla) & Vincent (TBC) for earlier versions.

Movers:

  • Raid Boss Alternative Bar - mover for player/boss addition indicator (like The Stone Guard progress bar)

Reporting Bugs: Report bugs here - Include the LUA error message if applicable!
If the problem is with a certain frame, always try to reset the frame and reload before modifying it again. If the problem persists please report it at the above link.
Make sure you are running the latest version! You would be surprised how much time is wasted by reports of issues that are already resolved.
The LUA error message should be from an addon such as Swatter(a part of Auctioneer) or BugSack if at all possible. If the issue you are reporting is the result of a LUA error and you don't include this you might as well not bother posting.
If you feel like being helpful include your MA profile as an exported textstring in the report.
Any comment on Curse or forum post on WoWInterface containing a full error report will be deleted, as one of those quickly takes up more than half a page.

Screenshots

  • All screenshots was taken with a customized button skin loaded. Buttons will appear as other buttons in your WoW.

Quick Reference for MoveAnything

Main window:

  • Move - toggles a mover for the frame
  • Hide - toggles hiding of the frame
  • Reset - undoes MA's changes to frame and removes frame from list if custom
  • MF - Modified Frames - toggles whether to only show modified frames in the list
  • CE - Collapse/Expand - collapses/expands all categories
  • FS - Frame Stack - toggles Blizzard's Frame Stack tooltip
  • M - Movers - toggles all movers. Shift click clears the list
  • FE - Frame Editors - toggles visibility on all open frame editors. Shift click clears the list, closing all frame editors
  • S - Sync - synchronizes all frames modified by MoveAnything
  • O - Options - opens options
  • X - Close - closes the MA window. Ctrl-Alt-Shift click reloads ui

Interacting with the movers:

  • Left-Drag - moves frame
  • Left-Drag the small buttons - scales frame
  • Right-Click - stops moving frame
  • Shift Right-Click - toggles visibility of the mover, while still allowing modifications to the frame
  • Mousewheel - adjusts alpha blend
  • Control-Click - opens a frame editor

Key Bindings:

  • Toggle MA window - toggles MoveAnything's main window
  • Move frame - Safe - toggles moving of the first found parent frame, from MA's default list or a top level frame if possible
  • Edit frame - Safe - toggles a frame editor for the frame, picking a modified, a default or a top level frame in that order
  • Hide frame - Safe - hides frame at cursor, from MA's default list or a top level frame if possible
  • Reset frame - Safe - resets frame at cursor, from MA's default list or a top level frame if possible
  • Move frame - Exact - toggles moving of the exact frame at cursor
  • Edit frame - Exact - toggles a frame editor for the exact frame at cursor
  • Hide frame - Exact - hides the exact frame at cursor
  • Reset frame - Exact - resets the exact frame at cursor
  • Update frames - updates all frames influenced by MA

Slash Commands:

  • /move - toggles MA window
  • /move frameName - toggles moving of frame named "frameName"
  • /hide frameName - toggles visibility of frame named "frameName"
  • /mafe frameName - toggles a frame editor for frame named "frameName"
  • /unmove frameName - resets frame named "frameName"
  • /movelist - lists profiles
  • /moveimport profileName - import settings from profile into the current profile
  • /moveexport profileName - exports settings into named profile
  • /movedelete profileName - deletes named profile

/move, /mafe, /unmove and /hide accepts several shorthands: last, minimap, buffs, debuffs, player, target, targetoftarget, focus & pet.

Tips: - Work in progress

  • Quickest way to modify a frame - Go into Keybindings, scroll down to MoveAnything and bind a key to "Move Frame - Safe". They key you bound now toggles a mover on the topmost frame underneath your mouse cursor.
  • Easiest way to reset a frame - Bind a key to "Reset Frame - Safe" as described above and press it while hovering your mouse cursor above the element you want to reset. Check the chatframe to verify it's the right frame before clicking the key again to confirm.
  • Moved something by mistake - Type /unmove last and it will reset the last frame you interacted with.
  • Figuring out frame names for use with /move, /hide, /mafe and /unmove - Use the "FS" checkbox to show Blizzard's Frame Stack tooltip. This tooltip displays a list of frames currently underneath your mouse cursor, divided by what screen layer they are in(aka framestrata).

Current issues:

  • Frames jumping when switching graphics from windowed to windowed-maximized mode have been reported.

Issues

  • Toggling the modified Raid Frame Manager in combat causing taints.
  • Reseting bags while the bag is not opened won't reset it's scale to default.

14.0.4

  • Fixed an issue which caused massive errors when you hidden your "AchievementMicroButton" by any way.
  • Added frames:
  • Trainer Frame
  • Fixed frames:
  • TargetBuffsMover
  • TargetDebuffsMover
  • TargetFrameToTDebuffsMover
  • FocusBuffsMover
  • FocusDebuffsMover
  • FocusFrameToTDebuffsMover

14.0.3

  • Reverted disabled frames from the last version. (Sorry for the inconvenience.)
  • Fixed a major issue whcih caued scale locking not working properly. (This will fix a lot of frame jumping issues.)
  • Some other smaller fixes.

14.0.2

  • Some minor fixes.
  • Disabled frames:
  • Boss1TargetFrame
  • Boss2TargetFrame
  • Boss3TargetFrame
  • Boss4TargetFrame
  • Boss5TargetFrame

14.0.1

  • Fixed an issue which caused hidden frames to reappear on profile change and on some other events.
  • Added a function to auto-reset the "LFRParentFrame" if modified on load. This will fix the broken "Other Raid Panel".
  • Fixed a random SetPoint error, specially with scaling.
  • Fixed an error when reseting textures.
  • Some other minor fixes.

14.0.0

  • Fixed frames:
  • TargetBuffsMover
  • TargetDebuffsMover
  • TargetFrameToTDebuffsMover
  • FocusBuffsMover
  • FocusDebuffsMover
  • FocusFrameToTDebuffsMover
  • Some other smaller fixes.

13.9.9

  • Added frames:
  • Zone Minimap

13.9.8

  • Fixed an issue when you deattached "Texture" and "FontString" type elements.
  • Scaling the "Action Bar Vertical" will properly scale, the "ActionBarDownButton" and "ActionBarDownButton" frames too.
  • Some other minor fixes.
  • Added frames:
  • Player PVP Icon
  • Player Rest Icon
  • Player Rest Icon's Glow
  • Player Attack Icon
  • Player Attack Icon's Glow
  • Player Attack Icon's Background
  • Player Status Texture
  • Player Leader Icon
  • Player Master Icon
  • Target PVP Icon
  • Focus PVP Icon

13.9.7

  • Scaling the "Action Bar" will properly scale, the "ActionBarDownButton" and "ActionBarDownButton" frames too.
  • Added more upvalues.
  • Some other minor fixes.

13.9.6

  • Added upvalues.
  • Fixed an issue which caused hidden frames to reapper sometimes.
  • Fixed an issue with "Close GUI on escape" options.
  • Fixed an issue with the "List Row" slider.
  • Added SetCVar safety options.
  • Some performance upgradements.
  • Some other minor fixes.

13.9.5

  • Some minor fixes.
  • Added frames:
  • Bank Bag Slot 1
  • Bank Bag Slot 2
  • Bank Bag Slot 3
  • Bank Bag Slot 4
  • Bank Bag Slot 5
  • Bank Bag Slot 6
  • Bank Bag Slot 7
  • Guild Bank Tab 1
  • Guild Bank Tab 2
  • Guild Bank Tab 3
  • Guild Bank Tab 4
  • Guild Bank Tab 5
  • Guild Bank Tab 6
  • Guild Bank Tab 7
  • Guild Bank Tab 8

13.9.4

  • Minor minimap related fixes.
  • Some other fixes.

13.9.3

  • Fixed an issue from the last release.
  • Fixed frames:
  • Player Buffs from Right to Left

13.9.2

  • Fixed frames:
  • Arena Enemy Pet 1
  • Arena Enemy Pet 2
  • Arena Enemy Pet 3
  • Arena Enemy Pet 4
  • Arena Enemy Pet 5
  • Arena Enemy Casting Bar 1
  • Arena Enemy Casting Bar 2
  • Arena Enemy Casting Bar 3
  • Arena Enemy Casting Bar 4
  • Arena Enemy Casting Bar 5

13.9.1

  • Added frames:
  • Chat Edit Window Length
  • Fixed frames:
  • Chat Edit Window
  • Player Buffs Default

13.9.0

  • Fixed an issue with profile handling.
  • Some global cleanups.
  • Some other smaller fixes.
  • Added frames:
  • Raid Frame Buff Tooltips
  • Raid Frame Debuff Tooltips
  • Consolidated Buffs
  • Ally Pet Buffs
  • Ally Pet Debuffs
  • Ally Pet Pad Buffs
  • Ally Pet Pad Debuffs
  • Enemy Pet Buffs
  • Enemy Pet Debuffs
  • Enemy Pet Pad Buffs
  • Enemy Pet Pad Debuffs
  • Fixed frames:
  • Objectives Window
  • Objectives Window Scale
  • Focus Buffs
  • Player Buffs Default
  • Player Buffs From Right to Left
  • Player Debuffs Default
  • Player Debuffs From Right to Left

13.8.9

  • Workaround to set Micro Menu buttons to the default postion in pet battles, and vehicle frames.
  • Xml fixes.
  • Added frames:
  • Other Raids
  • WorldMapTrackQuest
  • Fixed frames:
  • Micro Menu
  • Micro Menu - Split
  • Micro Menu - Vertical
  • Ally Pet 2

13.8.8

  • Fixed an issue which caused frames children's alpha not to reset properly.
  • Added frames:
  • Micro Menu - Split
  • Bank Money
  • Bank Money Gold
  • Bank Money Silver
  • Bank Money Copper
  • Bank Money Border
  • Bank Money Inset
  • Top Left Center
  • Ally Pet 2
  • Ally Pet 3
  • Enemy Pet 2
  • Enemy Pet 3
  • Fixed frames:
  • Top Right Art
  • Top Left Art
  • Weather
  • Player Pet Frame
  • Enemy Pet Frame
  • Bottom Frame
  • Pet Selection Frame
  • Pass Button
  • Bottom Frame
  • Pet Selection Frame

13.8.7

  • Workaround for HideRaidFrame addon's "Hard Disable" function.
  • Readded !NoTaint, seems like it was too early to remove it.
  • Fixed an issue with hiding frames.
  • Fixed incorrent bag order with "Bag Buttons".
  • Some other smaller fixes.
  • Fixed frames:
  • Round Border
  • North Indicator

13.8.6

  • Fixed an issue with scaling.
  • Fixed a taint with AlwaysUpFrames.
  • Fixed an issue with force locked frames.
  • Added frames:
  • WorldMapLevelDropDown (Experimental)

13.8.5

  • Hiding a frame not automatically gonna detach it's mover.
  • Hided frames can't be reattached untill you show the frame again.
  • Fixed a major scaling issue.
  • Fixed an issue with groups.
  • Fixed an issue with Always Protected frames.
  • Fixed a taint with PetJoural, when you opened Mounts and Pets info panel while in combat.
  • Removed an unnecessary MicroButton taint fix.
  • Removed NoTaint lib.
  • Fixed a taint issue with: AlwaysUpFrame1, AlwaysUpFrame2, AlwaysUpFrame3, WorldStateAlwaysUpFrame.
  • Fixed the position of ArenaEnemyFrames and ArenaPrepFrames.
  • CompactRaidFrameManager's toggle button is going to work properly, when you moved the frame. You can also properly hide the frame.
  • The addon automatically going to unregister and reregister event for PaladinPowerBar frame when it hidden/shown/reset. (More powerbar frames will be added later.)
  • Xml validation fixes.
  • Added Categorys:
  • Map (Experimental)
  • Fixed frames:
  • PlayerPowerBarAltMover
  • CompactRaidFrameManager
  • CompactRaidFrameManagerToggleButton
  • MicroButtons
  • MicroButtonsVertical
  • BagButtons
  • WorldStateAlwaysUpFrame
  • Added frames:
  • AlwaysUpFrame3
  • MainMenuBarBackpackButton
  • TargetFramePowerBarAltMover
  • BankBagItems
  • BankBagSlots
  • BankItemSearchBox
  • GuildItemSearchBox
  • GuildBankInfoSaveButton
  • GuildBankFrameWithdrawButton
  • GuildBankFrameDepositButton
  • GuildBankWithdrawMoneyFrame
  • GuildBankWithdrawMoneyFrameGoldButton
  • GuildBankWithdrawMoneyFrameSilverButton
  • GuildBankWithdrawMoneyFrameCopperButton
  • GuildBankMoneyFrame
  • GuildBankMoneyFrameGoldButton
  • GuildBankMoneyFrameSilverButton
  • GuildBankMoneyFrameCopperButton
  • WorldMapFrame (Experimental)
  • WorldMapShowDropDown (Experimental)
  • WorldMapPositioningGuide (Experimental)
  • Removed frames:
  • PVPTeamDetails
  • Fixed a lot of other smaller issues.

13.8.4

  • Fixed a major issue, which caued some frames and it's movers to change positions.
  • Fixed a taint caused by "AlwaysUpFrame" most likely in battlegrounds.
  • Code cleanup round one.

13.8.3

  • Localization updates.

Comments

First Previous Page 91 of 152 Next Last
  • #1146
    Just noticed.. when i want to drop something it's on the same "Static Popup 1" as whenever I try to log out. Can you fix this?
  • #1144
    MoveAnything is not saving my changes! PLEASE HELP!
    I’ve reported this twice before and sent a mail to the author Wagthaa. But have had zero response.
    The following items will not stick where I set them. They reset when I log off and back on. No matter what characters I use to fix them, the fixes don’t stay and the elements go back to their default status.
    * Left & Right Griffons will not say hidden (but sometimes the left one will).
    * Right Action Bars 1 & 2 will not stay in horizontal position – they reset back to vertical.
    * Fine-tuning the location of these two action bars also does not save when I click them back into horizontal position – they must be fine-tuned again.
    * Quest Tracking will not stay where I put it.
    * Death Knight stance buttons will not stay where I put them. But mousing over them sometimes sends them to where they should be.
  • #1163
    Sounds like conflicts with other addons.

    The likely culprits are Bartender or another ability bar addon and possibly a minimap or quest tracking addon too.

    Whatever the addon either use those addons to modify their frames or find the real frame names(use /framestack or the FS checkbox for a great tool for this) to use with /move, /mafe, /hide, & /unmove and the Custom Frames category.
  • #1141
    I remember an old mod that enabled the same sort of thing, but there was an option allowing frames to be opened/displayed at the mouse location (was very handy for the tooltip window). Does MoveAnything have this option or can it be added in a future version? Thanks.
  • #1164
    Not currently, but features like this is coming.

    The biggest change about the upcoming -12 release is a backend rewrite that allows for individual frame options, which I will begin adding in later -12 releases.
  • #1139
    Is there a tutorial anywhere for this? I can't seem to make it work but it's likely I'm doing it wrong. For instance, trying to move the quest tracker frame I can get the tracker mover window thingy where I want it but the actual frame never moves.
  • #1165
    Sounds like a conflict with another addon. Most likely either a minimap or questing one.

    I've seen a couple videos on youtube, though many features of MA aren't covered. Also none of the videos I have seen are of recent enough making to show any of the more recent additions.
  • #1137
    What's the name of the frame with the golden info for the current event in Stormwind (German: "Ungesicherte Distrikte", "verbleibende Risse", "gefangene Bürger")?

    I'd like to move it a little bit up.
  • #1166
    "Top Center Status Display".
  • #1136
    I'm having trouble moving or hiding the DK runes under your character, preferably hiding. I have tried finding the frame name and using the keybinds to hide them, but nothing seems to work.
  • #1167
    Try unregistering all events on the 6 individual runes.

    /mafe RuneButtonIndividual1 and through to 6 will add them to the list and open the frame editor directly.
  • #1135
    can you please tell me, where the profiles for each characters are saved to?? i had a few problems with other recently updated addons that kinda destroyed moveanything (all options where gone or invisible, couldnt do anything anymore)... and everytime i rolled back or reinstalled moveanything i had to remake all my changes, so i started to save profiles but i have no idea where they have been saved to (id like to copy them to another folder to be save)
  • #1168
    addons options. The button labeled "O" on MA's main window will open it directly.
  • #1131
    It generates taint on the testserver if you try to right click off a buff
  • #1130
    I am using MA 11.4.5
    How do you move the TemporaryEnchantFrame so that it places the player buffs at the same place as the PlayerBuffFrame?

    I used MA to move the PlayerBuffFrame and when there are just "buffs" being displayed the positioning is correct. But when I do a weapon enchant and it adds that to the list of player buffs the display moves back to "old" location. If I doubleclick the icon to remove the weapon enchant, the icons move back to the correct location. Using FS I was able to determine tht the frame name showing the weapon enchant is TemporaryEnchantFrame. However there is no TemporaryEnchantFrame listed in MA.

    when I do a /mafe TemporaryEnchantFrame it actually pulls up the PlayerBuffFrame and making change on that frame only affects the PlayerBuffFrame, not the TemporaryEnchantFrame.

    Any suggestions on how to move the TemporaryEnchantFrame?

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