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MoveAnything

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  • 96 Likes
  • World of Warcraft
  • 222,074 Monthly Downloads
  • Supports: 6.1.0
  • 7,046,657 Total Downloads
  • Updated 02/25/2015
  • Created 10/23/2008
  • 3,995 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 15.1.0
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About MoveAnything

MoveAnything enables you to move, scale, hide and adjust transparency of just about any screen element in WoW, offering tools to help you customize your UI. Some other frame modifications are also possible using MA's Frame Editors (Introduced in 11.b2), including framestrata, frame grouping and more.

Type /move to show the main window or click the button below the game menu. This main window contains a list of Blizzard's frames (any element not in the list can be added to the Custom Frames category by either /move frameName, /mafe frameName, /hide frameName or one of the move/mafe/hide keybindings).

Currently maintained by Resike. Many thanks to Alea of Гордунни EU who maintained it since the launch of MoP. Special thanks to Wagthaa of Earthen Ring EU who was the developer since the pre-WotLK patch. Kudos to Skrag (Original author), Jason (Vanilla) & Vincent (TBC) for earlier versions.

Movers:

  • Raid Boss Alternative Bar - mover for player/boss addition indicator (like The Stone Guard progress bar)

Reporting Bugs: Report bugs here - Include the LUA error message if applicable!
If the problem is with a certain frame, always try to reset the frame and reload before modifying it again. If the problem persists please report it at the above link.
Make sure you are running the latest version! You would be surprised how much time is wasted by reports of issues that are already resolved.
The LUA error message should be from an addon such as Swatter(a part of Auctioneer) or BugSack if at all possible. If the issue you are reporting is the result of a LUA error and you don't include this you might as well not bother posting.
If you feel like being helpful include your MA profile as an exported textstring in the report.
Any comment on Curse or forum post on WoWInterface containing a full error report will be deleted, as one of those quickly takes up more than half a page.

Screenshots

  • All screenshots was taken with a customized button skin loaded. Buttons will appear as other buttons in your WoW.

Quick Reference for MoveAnything

Main window:

  • Move - toggles a mover for the frame
  • Hide - toggles hiding of the frame
  • Reset - undoes MA's changes to frame and removes frame from list if custom
  • MF - Modified Frames - toggles whether to only show modified frames in the list
  • CE - Collapse/Expand - collapses/expands all categories
  • FS - Frame Stack - toggles Blizzard's Frame Stack tooltip
  • M - Movers - toggles all movers. Shift click clears the list
  • FE - Frame Editors - toggles visibility on all open frame editors. Shift click clears the list, closing all frame editors
  • S - Sync - synchronizes all frames modified by MoveAnything
  • O - Options - opens options
  • X - Close - closes the MA window. Ctrl-Alt-Shift click reloads ui

Interacting with the movers:

  • Left-Drag - moves frame
  • Left-Drag the small buttons - scales frame
  • Right-Click - stops moving frame
  • Shift Right-Click - toggles visibility of the mover, while still allowing modifications to the frame
  • Mousewheel - adjusts alpha blend
  • Control-Click - opens a frame editor

Key Bindings:

  • Toggle MA window - toggles MoveAnything's main window
  • Move frame - Safe - toggles moving of the first found parent frame, from MA's default list or a top level frame if possible
  • Edit frame - Safe - toggles a frame editor for the frame, picking a modified, a default or a top level frame in that order
  • Hide frame - Safe - hides frame at cursor, from MA's default list or a top level frame if possible
  • Reset frame - Safe - resets frame at cursor, from MA's default list or a top level frame if possible
  • Move frame - Exact - toggles moving of the exact frame at cursor
  • Edit frame - Exact - toggles a frame editor for the exact frame at cursor
  • Hide frame - Exact - hides the exact frame at cursor
  • Reset frame - Exact - resets the exact frame at cursor
  • Update frames - updates all frames influenced by MA

Slash Commands:

  • /move - toggles MA window
  • /move frameName - toggles moving of frame named "frameName"
  • /hide frameName - toggles visibility of frame named "frameName"
  • /mafe frameName - toggles a frame editor for frame named "frameName"
  • /unmove frameName - resets frame named "frameName"
  • /movelist - lists profiles
  • /moveimport profileName - import settings from profile into the current profile
  • /moveexport profileName - exports settings into named profile
  • /movedelete profileName - deletes named profile

/move, /mafe, /unmove and /hide accepts several shorthands: last, minimap, buffs, debuffs, player, target, targetoftarget, focus & pet.

Tips: - Work in progress

  • Quickest way to modify a frame - Go into Keybindings, scroll down to MoveAnything and bind a key to "Move Frame - Safe". They key you bound now toggles a mover on the topmost frame underneath your mouse cursor.
  • Easiest way to reset a frame - Bind a key to "Reset Frame - Safe" as described above and press it while hovering your mouse cursor above the element you want to reset. Check the chatframe to verify it's the right frame before clicking the key again to confirm.
  • Moved something by mistake - Type /unmove last and it will reset the last frame you interacted with.
  • Figuring out frame names for use with /move, /hide, /mafe and /unmove - Use the "FS" checkbox to show Blizzard's Frame Stack tooltip. This tooltip displays a list of frames currently underneath your mouse cursor, divided by what screen layer they are in(aka framestrata).

Current issues:

  • Frames jumping when switching graphics from windowed to windowed-maximized mode have been reported.

Issues

  • Toggling the modified Raid Frame Manager in combat causing taints.
  • Reseting bags while the bag is not opened won't reset it's scale to default.

15.1.0

  • Fixed Frames:
  • Mounts / Pets (Now renamed to Collections)
  • Micro Menu
  • Micro Menu - Split
  • Micro Menu - Vertical

15.0.9

  • Updated for 6.1.0.
  • Some other smaller fixes.

15.0.8

  • Smaller fixes with showing frames.

15.0.7

  • Fixed an issue with enabling/disable frames.
  • Added Categories:
  • Garrison
  • Store
  • Added Frames:
  • Draenor Zone Ability
  • Player Alternative Power Counter Bar
  • Garrison Report
  • Garrison Minimap Button
  • Garrison Architecht
  • Garrison Missions
  • Garrison Misson Alert
  • Garrison Building Alert
  • Garrison Follower Alert
  • Garrison Work Order
  • Store Purchase Alert

15.0.6

  • More taint fixes with the "ObjectiveTrackerFrame".
  • Fixed some leaks.
  • Added some upvalues.
  • Some other smaller fixes.
  • Fixed Frames:
  • MiniMap

15.0.5

  • More taint fixes with the "ObjectiveTrackerFrame".

15.0.4

  • More taint fixes with the "ObjectiveTrackerFrame".
  • Some other minor fixes.
  • Removed frames:
  • Loot Won Alert Frame (Addons can't access this frame anymore.)

15.0.3

  • Fixed the protected taint issues with the "ObjectiveTrackerFrame".

15.0.2

  • MicroButton fixes.

15.0.1

  • WorldMapFrame will sync when toggling it's size down.
  • Boss frames can be properly hidden. (To reshow them you need to reload your UI after you reset the frames.)
  • Added frames:
  • QuestLogPopupDetailFrame

15.0.0

  • Updated for 6.0.2.
  • WatchFrame and Arena frame fixes.
  • Quest related frame fixes.
  • Minimap and World Map fixes.
  • Some other smaller fixes.
  • Removed frames:
  • Map Level
  • Map Options
  • Map Track Quest
  • Map Coordinates
  • Quest Log
  • Quest Details

14.0.9

  • Quick update for 6.0.2 for the US guys out there.

14.0.8

  • Fixed a nasty taint.
  • Added frames:
  • ArchaeologyFrame
  • ReforgingFrame

14.0.7

  • Fixed the issue with saved variables loss.
  • The interface options should properly update on show.
  • Added some extra taint protection.
  • Some other smaller fixes.

14.0.6

  • Player buff and debuff frames are now properly scaleable.
  • Consolidate buff fixes.
  • Fixed frames:
  • Player Buffs Default
  • Player Buffs From Right to Left
  • Player Debuffs Default
  • Player Debuffs From Right to Left

14.0.5

  • Force locked buff/debuff frames on unitframes.
  • Fixed frames:
  • TargetBuffsMover
  • TargetDebuffsMover
  • FocusBuffsMover
  • FocusDebuffsMover

14.0.4

  • Fixed an issue which caused massive errors when you hidden your "AchievementMicroButton" by any way.
  • Added frames:
  • Trainer Frame
  • Fixed frames:
  • TargetBuffsMover
  • TargetDebuffsMover
  • TargetFrameToTDebuffsMover
  • FocusBuffsMover
  • FocusDebuffsMover
  • FocusFrameToTDebuffsMover

14.0.3

  • Reverted disabled frames from the last version. (Sorry for the inconvenience.)
  • Fixed a major issue whcih caued scale locking not working properly. (This will fix a lot of frame jumping issues.)
  • Some other smaller fixes.

14.0.2

  • Some minor fixes.
  • Disabled frames:
  • Boss1TargetFrame
  • Boss2TargetFrame
  • Boss3TargetFrame
  • Boss4TargetFrame
  • Boss5TargetFrame

14.0.1

  • Fixed an issue which caused hidden frames to reappear on profile change and on some other events.
  • Added a function to auto-reset the "LFRParentFrame" if modified on load. This will fix the broken "Other Raid Panel".
  • Fixed a random SetPoint error, specially with scaling.
  • Fixed an error when reseting textures.
  • Some other minor fixes.

14.0.0

  • Fixed frames:
  • TargetBuffsMover
  • TargetDebuffsMover
  • TargetFrameToTDebuffsMover
  • FocusBuffsMover
  • FocusDebuffsMover
  • FocusFrameToTDebuffsMover
  • Some other smaller fixes.

13.9.9

  • Added frames:
  • Zone Minimap

13.9.8

  • Fixed an issue when you deattached "Texture" and "FontString" type elements.
  • Scaling the "Action Bar Vertical" will properly scale, the "ActionBarDownButton" and "ActionBarDownButton" frames too.
  • Some other minor fixes.
  • Added frames:
  • Player PVP Icon
  • Player Rest Icon
  • Player Rest Icon's Glow
  • Player Attack Icon
  • Player Attack Icon's Glow
  • Player Attack Icon's Background
  • Player Status Texture
  • Player Leader Icon
  • Player Master Icon
  • Target PVP Icon
  • Focus PVP Icon

13.9.7

  • Scaling the "Action Bar" will properly scale, the "ActionBarDownButton" and "ActionBarDownButton" frames too.
  • Added more upvalues.
  • Some other minor fixes.

13.9.6

  • Added upvalues.
  • Fixed an issue which caused hidden frames to reapper sometimes.
  • Fixed an issue with "Close GUI on escape" options.
  • Fixed an issue with the "List Row" slider.
  • Added SetCVar safety options.
  • Some performance upgradements.
  • Some other minor fixes.

13.9.5

  • Some minor fixes.
  • Added frames:
  • Bank Bag Slot 1
  • Bank Bag Slot 2
  • Bank Bag Slot 3
  • Bank Bag Slot 4
  • Bank Bag Slot 5
  • Bank Bag Slot 6
  • Bank Bag Slot 7
  • Guild Bank Tab 1
  • Guild Bank Tab 2
  • Guild Bank Tab 3
  • Guild Bank Tab 4
  • Guild Bank Tab 5
  • Guild Bank Tab 6
  • Guild Bank Tab 7
  • Guild Bank Tab 8

13.9.4

  • Minor minimap related fixes.
  • Some other fixes.

13.9.3

  • Fixed an issue from the last release.
  • Fixed frames:
  • Player Buffs from Right to Left

13.9.2

  • Fixed frames:
  • Arena Enemy Pet 1
  • Arena Enemy Pet 2
  • Arena Enemy Pet 3
  • Arena Enemy Pet 4
  • Arena Enemy Pet 5
  • Arena Enemy Casting Bar 1
  • Arena Enemy Casting Bar 2
  • Arena Enemy Casting Bar 3
  • Arena Enemy Casting Bar 4
  • Arena Enemy Casting Bar 5

13.9.1

  • Added frames:
  • Chat Edit Window Length
  • Fixed frames:
  • Chat Edit Window
  • Player Buffs Default

13.9.0

  • Fixed an issue with profile handling.
  • Some global cleanups.
  • Some other smaller fixes.
  • Added frames:
  • Raid Frame Buff Tooltips
  • Raid Frame Debuff Tooltips
  • Consolidated Buffs
  • Ally Pet Buffs
  • Ally Pet Debuffs
  • Ally Pet Pad Buffs
  • Ally Pet Pad Debuffs
  • Enemy Pet Buffs
  • Enemy Pet Debuffs
  • Enemy Pet Pad Buffs
  • Enemy Pet Pad Debuffs
  • Fixed frames:
  • Objectives Window
  • Objectives Window Scale
  • Focus Buffs
  • Player Buffs Default
  • Player Buffs From Right to Left
  • Player Debuffs Default
  • Player Debuffs From Right to Left

13.8.9

  • Workaround to set Micro Menu buttons to the default postion in pet battles, and vehicle frames.
  • Xml fixes.
  • Added frames:
  • Other Raids
  • WorldMapTrackQuest
  • Fixed frames:
  • Micro Menu
  • Micro Menu - Split
  • Micro Menu - Vertical
  • Ally Pet 2

13.8.8

  • Fixed an issue which caused frames children's alpha not to reset properly.
  • Added frames:
  • Micro Menu - Split
  • Bank Money
  • Bank Money Gold
  • Bank Money Silver
  • Bank Money Copper
  • Bank Money Border
  • Bank Money Inset
  • Top Left Center
  • Ally Pet 2
  • Ally Pet 3
  • Enemy Pet 2
  • Enemy Pet 3
  • Fixed frames:
  • Top Right Art
  • Top Left Art
  • Weather
  • Player Pet Frame
  • Enemy Pet Frame
  • Bottom Frame
  • Pet Selection Frame
  • Pass Button
  • Bottom Frame
  • Pet Selection Frame

13.8.7

  • Workaround for HideRaidFrame addon's "Hard Disable" function.
  • Readded !NoTaint, seems like it was too early to remove it.
  • Fixed an issue with hiding frames.
  • Fixed incorrent bag order with "Bag Buttons".
  • Some other smaller fixes.
  • Fixed frames:
  • Round Border
  • North Indicator

13.8.6

  • Fixed an issue with scaling.
  • Fixed a taint with AlwaysUpFrames.
  • Fixed an issue with force locked frames.
  • Added frames:
  • WorldMapLevelDropDown (Experimental)

13.8.5

  • Hiding a frame not automatically gonna detach it's mover.
  • Hided frames can't be reattached untill you show the frame again.
  • Fixed a major scaling issue.
  • Fixed an issue with groups.
  • Fixed an issue with Always Protected frames.
  • Fixed a taint with PetJoural, when you opened Mounts and Pets info panel while in combat.
  • Removed an unnecessary MicroButton taint fix.
  • Removed NoTaint lib.
  • Fixed a taint issue with: AlwaysUpFrame1, AlwaysUpFrame2, AlwaysUpFrame3, WorldStateAlwaysUpFrame.
  • Fixed the position of ArenaEnemyFrames and ArenaPrepFrames.
  • CompactRaidFrameManager's toggle button is going to work properly, when you moved the frame. You can also properly hide the frame.
  • The addon automatically going to unregister and reregister event for PaladinPowerBar frame when it hidden/shown/reset. (More powerbar frames will be added later.)
  • Xml validation fixes.
  • Added Categorys:
  • Map (Experimental)
  • Fixed frames:
  • PlayerPowerBarAltMover
  • CompactRaidFrameManager
  • CompactRaidFrameManagerToggleButton
  • MicroButtons
  • MicroButtonsVertical
  • BagButtons
  • WorldStateAlwaysUpFrame
  • Added frames:
  • AlwaysUpFrame3
  • MainMenuBarBackpackButton
  • TargetFramePowerBarAltMover
  • BankBagItems
  • BankBagSlots
  • BankItemSearchBox
  • GuildItemSearchBox
  • GuildBankInfoSaveButton
  • GuildBankFrameWithdrawButton
  • GuildBankFrameDepositButton
  • GuildBankWithdrawMoneyFrame
  • GuildBankWithdrawMoneyFrameGoldButton
  • GuildBankWithdrawMoneyFrameSilverButton
  • GuildBankWithdrawMoneyFrameCopperButton
  • GuildBankMoneyFrame
  • GuildBankMoneyFrameGoldButton
  • GuildBankMoneyFrameSilverButton
  • GuildBankMoneyFrameCopperButton
  • WorldMapFrame (Experimental)
  • WorldMapShowDropDown (Experimental)
  • WorldMapPositioningGuide (Experimental)
  • Removed frames:
  • PVPTeamDetails
  • Fixed a lot of other smaller issues.

13.8.4

  • Fixed a major issue, which caued some frames and it's movers to change positions.
  • Fixed a taint caused by "AlwaysUpFrame" most likely in battlegrounds.
  • Code cleanup round one.

13.8.3

  • Localization updates.

Comments

First Previous Page 2 of 182 Next Last
  • #3045

    For some reason I can't move the quest objectives.  I can find it in the configuration list and when a mover is created i can move "the mover" around.  But this doesnt actually move the quest objectives, they just stay where they are.

    I was able to move around other things however.  Such as my Right action bars and my tooltip.

    Any help regarding this issue would be greatly appreciated.

    Last edited by AlexCory on 2/11/2015 7:56:18 PM
  • #3046

    You probably have another addon which handles this frame and locked it.

  • #3044

    1x [ADDON_ACTION_FORBIDDEN] AddOn 'MoveAnything' tried to call the protected function 'UseQuestLogSpecialItem()'.
    !BugGrabber\BugGrabber.lua:589: in function <!BugGrabber\BugGrabber.lua:589>
    [C]: in function `UseQuestLogSpecialItem'
    ..._ObjectiveTracker\Blizzard_QuestObjectiveTracker.lua:198: in function <..._ObjectiveTracker\Blizzard_QuestObjectiveTracker.lua:191>

    Locals:
    nil

  • #3043

    I'm trying to move the window that pops up when you complete bonus objectives. Usually rewards you with gold or experience. Can anyone tell me what the frame name is or where I can find it?

  • #3042
    Re: MoveAnything (Debuff)

    What I need is to move move my debuffs.  So I go this add-on, typed "/move".  I made sure I could move my game menu (click the "mover" box and move it with the mouse).  But when I try the debuffs, the button just flashes a moment but doesn't get checked?

  • #3036

    cant move the Bonus Roll Frame. when i try i get nil nil in the box and the fram still apers in the same default spot.

    Last edited by Grilor on 2/5/2015 1:14:13 PM
  • #3034

    I've used this addon a couple of times, but every time it ends up freaking out and hiding frames that I don't need it to.
    In the end I have to completely reinstall WoW to clear the issues that it causes...

    I had resized the default Boss frames to make them a tiny bit bigger, and it worked fine for a couple of days, and then it randomly decided to hide them all from me. 
    Has this issue been fixed in the latest patches? I don't want to reinstall it if it's going to break my file again and require me to reinstall WoW once more... it takes almost 12 hours to completely get WoW installed and updated.

    Thanks

  • #3037

    First of all, you don't have to reinstall wow every time you want to reset everything to the default values, just delete the following folder (But always make a backup of it first): "WowInstall/Wtf/Account".

    Or if you just want to reset every frame's position to the default then you can just reset everything in MoveAnything and reload your UI.

    Optionally you can delete the file that Wagthaa suggested, this will also reset frames which are moved by another addons:

    "WowInstall\WTF\Account\ACCOUNT_NAME\SERVER_NAME\CHARACTER_NAME\layout-local.txt"

    About the Boss Frames, well untill like 5.4 Boss Frames were not a protected frames, which means addons could do with them pretty much everything at any time. But this changed in MOP and Blizzard made the frames protected. Protected frame's attributes can't be modified in combat without tainting the frame itself like position, size, etc. For Boss Frames specially, there are some scenarios where the frames appears before the combat, or at the pull itself, but there are some places where the Boss Frames gets created in combat mid fight and this could cause this problems. Now how does MoveAnything deals with protected frames in combat? It's resets the frame to the default position to prevent the taint and when you leave combat it's moves back to the normal position.

    Now you could ask whats the point protected frames beeing in the addon then? There are 2 thing you can still do in combat without tainting them, fully hide them, or change their alpha.

    Now i'm not sure what the issue with your frames, but i can look into it if you export your profile into text and paste it.

    Last edited by Resike on 2/6/2015 7:54:36 AM
  • #3035

    If it happens another time you can either remove the affected frames from the text file at the location below inside your WoW folder, or alternatively you can just delete the file to reset all frames.

    World of Warcraft\WTF\Account\ACCOUNT_NAME\SERVER_NAME\CHARACTER_NAME\layout-local.txt

    I can't say if the issue will be fixed, as I passed on the addon years ago, but I'm sure Resike will be along to answer that shortly. I do however know that figuring out exactly what caused it can be hard if not outright impossible...

    And since I'm only on Curse once in a blue moon I'll have to add: keep up the good work Resike! =D

  • #3033

    got a problem where mid-combat my frames will move back to the original position and then after a few minutes it will switch back to where i moved it to. wondering if its a key-combo or just a bug?

  • #3031

    This addon used to work well, now it hides my experience/reputation bar AND quest log.

  • #3038

    Reset every frame under the "Custom Frames" category, then reload your UI.

    Last edited by Resike on 2/6/2015 7:56:23 AM
  • #3030

    how to hide GM TICKET from ON RIGHT UP CORNER near MINIMAP

    write here detailed manual please

  • #3041

    I'm not sure whats the name of this frame, just type /fstack and move the cursor over it, to check it's name, then:

    /move framename
    /hide framename

    If you found out it's name then let me know and i'll add it in the next version.

  • #3027

    Is there anyway to get frames to interact with each other? By default if you open a new window, it will move existing windows to the right and show both. I moved all my frames close to the center of my screen, but now they just pop up right on top of each other.

    If not, is there anyway to force it so certain windows will autoclose if another window is opened?

    Thanks.

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