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Mage Taxi
- 0 Likes
- World of Warcraft
- 104 Monthly Downloads
- Supports: 4.0.3a
- 8,533 Total Downloads
- Updated 12/16/2010 2:16:35 AM
- Created 2/10/2010 8:26:31 PM
- 24 Favorites
- Project Site
- Comments
- Release Type: Release
- License: All Rights Reserved
- Newest File: r6
About Mage Taxi
Why are there so many mods for trade skill spam and not a single one for the easiest money maker in the game: mage ports? Well here it is.
This is built to be simple and efficient for advertising mage ports.
Old versions of MageTaxi will need to be fully deleted! Don't just "drag-n-drop" replace it! (people actually still have them?!?!)
Features
Automatically detects for Alliance/Horde
Easy one-button spamming
Automatic Trade channel detection once you enter a city/log in
Automatically disables ports the character hasn't learned yet
Custom pricing
Usage
/magetaxi OR /mtaxi to open window
Spam Button
Spams Trade channel advertising for ports (selected ports don't effect this!).
LFM
After receiving a port request, press this to advertise for more people for the selected port.
Last Call
Use this to announce a last call for the selected port.
Special Notes (please read before asking)
This will not work outside of a city, so spamming newbie zones isn't a concern.
------------------------------------------------------------------------
r6 | chaosinc | 2010-12-16 08:16:31 +0000 (Thu, 16 Dec 2010) | 1 line
Changed paths:
M /trunk/magetaxi.lua
+ Horde portals should now properly enable/disable based on toon knowledge (needs testing, let me know if it's still not working)
------------------------------------------------------------------------
r5 | chaosinc | 2010-12-14 23:51:18 +0000 (Tue, 14 Dec 2010) | 3 lines
Changed paths:
M /trunk/magetaxi.lua
+ GUI layout changed to new style I'm using
+ Support for Tol Barad added
+ removed mana check that may be cause issues improper disabling of spells
------------------------------------------------------------------------
r4 | chaosinc | 2010-10-17 19:06:17 +0000 (Sun, 17 Oct 2010) | 9 lines
Changed paths:
M /trunk/magetaxi.lua
M /trunk/magetaxi.toc
+ Realized that MageTaxi should become more popular again in Cataclysm after town portals are removed. So get off my ass and update it. ;)
+ .toc updated
+ Fix so it no longer says "port to anywhere" to be "port to <selected>"
+ Prices now pull directly from the edit box rather than saved vars when clicking buttons. Previously, if users didn't press "ENTER" after changing a price, it'd still display the old price instead.
+ Instead of spamming incorrect nonsense and/or errors, the player will get a warning if they have no ports selected/available when pressing buttons.
+ Some coding cleanup for more efficiency.
------------------------------------------------------------------------
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Comments
msg = "WTS portals to anywhere from ".. currentLoc.. ", "..MageTaxi_PriceBox:GetText().. "g. ".. MageTaxi_TravelBox:GetText().. "g for me to come to another city."
--SendChatMessage(msg, "WHISPER", nil, "ChaosInc")
SendChatMessage(msg, "CHANNEL", nil, trade)
end)
When i i use the Last Call button, its shouts out "MageTaxi: LAST CALL: Porting from Orgrimmar to Dalaran, PST to be included for 5g."
What does the PST to be included for 5g mean!?
Makes sense?
PST means Please Send Tell.
Spams Trade channel advertising for ports (selected ports don't effect this!)."
I wish this were true.
I wish when I pressed the spam button, the trade message will read "WTS portals from " .. currentLoc.. " to, " ..ANYWHERE-I-CAN-PORT-TO-ACCORDING-TO-MY-CHAR'S-LEVEL-AND-YET-NOT-ANY-OTHER-PLACE.. ..MageTaxi_PriceBox:GetText().. "g. ".. MageTaxi_TravelBox:GetText().. "g for me to come to another city."
But unfortunately when I press the Spam button, it says "MageTaxi: WTS portals to SELLECTED-LOCATION to CURRENT-LOCATION etc. etc."
I looked at the lua file... It's done very well and I'm just missing a part where it checks the spells he CAN use (the portals he DOES have) and says on Spam button click: "WTS portals to Org\UC\TB\Silvermoon from Orgrimmar" for example.
You understand what I mean, right?
And you can do that right? Because you DO have some part of the addon checking which places I can port to as a mage... otherwise you wouldn't be able to disable the selection of these spells... right? :)
I would've done it myself, but I can't figure out how to use the noUsable loop at the end to my advantage ^_^
As far the message, it can be done; It'll just take a bit of added code to do it. Ideally, I plan to have it so that people can make their own messages in the future. I just haven't gotten that far yet.
Short Answer: When I get around to it. ;p
P.S.
I'm the one who updated Mage Taxi way back in TBC to add the Stonard portal & the ally equivalent ^_^
So I know the code pretty well. And I gotta say - you've done a major improvement imho :D
Date: 2010-10-20 16:32:47
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\MageTaxi\magetaxi.lua line 117:
unexpected symbol near ')'
Debug:
(tail call): ?
[C]: ?
AddOns:
Swatter, v3.1.15 ()
Ace3, v
AckisRecipeList, v2.0.4
Atlas, v1.17.2
AtlasBattlegrounds, v1.17.2
AtlasDungeonLocs, v1.17.2
AtlasOutdoorRaids, v1.17.2
AtlasTransportation, v1.17.2
AtlasLoot, vv5.11.07
AtlasLootFu, vv5.11.07
Auctionator, v2.6.7
Babylonian, v5.1.DEV.130
Bagnon, v2.14.0
BagnonForever, v1.1.2
BagnonTooltips, v
BigBrother, v3.1.0
BonusScanner, v5.3.1
ButtonFacade, v4.0.340
ButtonFacadeTrinity, v40000.1
Carbonite, v4.011
CarboniteTransfer, v1.01
CollectMe, v1.1.15
CombustionHelper, v2.4
Configator, v5.1.DEV.278
CoolLine, v4.0.002
DBMCore, v
Decursive, v2.5.2.1
Dominos, v1.19.7
DominosCast, v
DominosRoll, v
DominosTotems, v
DominosXP, v
DoTimer, v4.4.5
Gatherer, v3.1.15
GearScore, v3.1.20 - Release
IceHUD, v1.7.0.9 (Revision: 682)
MageNuggets, v2.04
MageTaxi, v
Recount, v
SlideBar, v3.1.15 ()
TipTac, v10.10.19
BlizRuntimeLib_enUS v4.0.1.40000
(ck=3cf)
http://www.wowinterface.com/downloads/info15292-MageTaxi.html#comments
RE: "open to anywhere"
This was hardcoded and will be changed to be more dynamic on next release. I believe this was just supposed to be a placement at the time but never finished it.
RE: Prices not changing in text
At this time it's coded that you have to make sure to press "Enter" before you hit a spam button. If you simply change the value and press the button, it will still say the old amount. I will fix this next release as well.