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  • World of Warcraft
  • 5,794 Monthly Downloads
  • Supports: 6.0.2
  • 50,109 Total Downloads
  • Updated 10/19/2014
  • Created 03/09/2013
  • 39 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: v147
Support development! **

About Nemo

Nemo is a pre-configured addon that glows the highest priority spell in your DPS rotation.

We are looking for developers to help with rotations and features. Send soulwhip a PM if interested.

6.0 Rotations priority by request:
Warrior: Arms = In Progress ETA v148
Warlock: Demonology
Hunter: Beast Master
Paladin: Prot
DK: Frost
Monk: Windwalker
Druid: Feral
Druid: Balance
Rogue: Combat
Hunter: Survival

6.0 Rotations complete (Let me know if something is broke and I will fix it quickly):
Warlock: Destruction
Warrior: Protection


  • Supports any class
  • Rotations are fully customizable through the addon
  • Rotations support items and macro buttons
  • Actions can trigger alerts textures, sounds and text
  • Simcraft rotation importer
  • Compatible with: dataBroker, Dominoes, Bartender, Masque, ElvUI, ZygorGuides

tag v147
soulwhip <>
2014-10-19 14:23:34 -0500



    - toc update
    - Updated Warrior: Protection to 6.0
    - Debug cleanup
    - Fixed a bug with Nemo.GetTalentEnabled


First Previous Page 1 of 16 Next Last
  • #256

    Seems BM is working in v143, at least it feels that way while playing it, idk how you wrote it different in v147 but i rolled back to 143 and it works fine for me. hope this helps.

  • #253

    Just getting introduced to this mod. I would like to request you add Hunter Survival to your list. I'm trying to comprehend what you've done but get lost when I try to ascertain if lock n' load has proc'd, etc. Just coming back to the game after a few years off and find this sort of mod is excellent at giving me some training on rotation.


    P.S. Icy Vein's rotation seems appropriate.

    Last edited by brdrker on 10/19/2014 9:17:50 PM
  • #255

    If you want to check if lock and load proc'd you just check if the player has the lock and load buff. This is the criteria for the lock and load buff:


    You can use the spell name as well, but then russians send you nasty tells when it doesnt translate.

    Nemo.GetUnitHasBuffName("player","Lock and Load")

    Last edited by soulwhip on 10/19/2014 10:35:55 PM
  • #252

    For Rogue   Sinister Strike Sinister Strike Sinister Strike Sinister Strike etc

  • #250

    I tried v147 but it's still broken on my Beast Mastery Hunter, the main ability doesn't show up. I will go to back to v143 which work, but doesn't give me GlaiveToss. Still an assume addon, keep up the good work.

  • #254

    I see the problem. Fix will be in v148.

  • #247

    The addon is a bit wonky for WW Monks atm, just asking me to use Touch of Death then Tiger Palm, Tiger Palm, Tiger Palm. Not suggesting anything else :< I tried to fix it myself but I'm not as clever as you! Any ideas when you will fix monk?

  • #248

    It will be a few days. I updated the addon description to show the rotations requested.

  • #245

    Protection paladin now broken, keeps asking me to use shield of the righteous

  • #242

    This addon is amazing! great work, i cant wait till its fully updated. v145 broke BM BTW, i had to revert back to v143. Was telling me to use fervor in the rotation and the orc racial. but i seriously love this addon i know its a lot of work to update but tyvm for putting the time into it!

  • #244

    Thanks ghoztface!

    Alexcacias found a bug with the Blizzard API when checking auras.

    I am working on the fix, but it is a lot of code changes.

  • #246

    Ty and keep up the good work!

  • #243

    Same problem here. Like its not testing to see if I actually have that spell. And oh yeah Amazing addon TY!

  • #240

    I would love it if you put Demo next on your list of rotations to update.

  • #238

    Hey, great addon. I have a question though. Any possibility to add the option to remove the cd buttons, also it doesn't want to play nice with masque (the icon itself won't resize to it.) Options to resize/hide elements would be awesome. :)

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