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Nerien's Ovale Scripts

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  • World of Warcraft
  • 778 Monthly Downloads
  • Supports: 5.4.1
  • 155,408 Total Downloads
  • Updated 04/13/2014
  • Created 08/07/2012
  • 56 Favorites
  • Project Site
  • Comments
  • Release Type: Inactive
  • License: BSD 2-Clause License
  • Newest File: 5.4.6

About Nerien's Ovale Scripts

This addon is now obsolete.

Install Ovale 5.4.9 or later.

Nerien's Ovale Scripts is a script collection for Ovale Spell Priority. The user can choose a script for the current class from amongst a collection of scripts contributed by other users.

These scripts are meant to be used in live raiding scenarios where the player must make the important choices in the rotation. Each script creates at least two primary icons:

  • Main Rotation Icon: shows how to maximize DPS without the use of any cooldown abilities
  • Cooldown Icon: suggests cooldowns or other situational abilities that can be applied at the current time

Each class script may also have additional icons for other class-specific information, e.g., to suggest dumping rage using Heroic Strike as a warrior or Savage Defense as a bear druid. Each class script may also suggest maintaining self buffs, e.g., Arcane Brilliance, Mark of the Wild, etc., and raid buffs and debuffs, e.g., Curse of the Elements, etc.


There are user-contributed scripts for Patch 5.3 for the following classes and specializations.

  • Druid: Balance, Feral, Guardian
  • Hunter: Beast Mastery, Survival
  • Mage: Arcane, Fire, Frost
  • Monk: Brewmaster, Windwalker
  • Paladin: Holy, Protection, Retribution
  • Rogue: Assassination, Combat
  • Shaman: Elemental, Restoration

Contributors: aggixx, Leafkillr, Nerien (jlam), Opisthobranch, ShmooDude

How to Use

Install Nerien's Ovale Scripts like any other addon. Open up the Ovale code window and select the script you would like to use for the current profile.

How to Contribute

If you are an Ovale user and would like to contribute additional scripts for inclusion with this addon, please send jlam a PM.

tag 5.4.6
Johnny C. Lam <>
2013-11-04 14:15:56 -0500

Tagging as 5.4.6 release.


    - Updated Leafkiller's to
    Fixed Rake bug

Addon Packs Containing This...


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  • #67

    Same here. I think it's due to the new paperdoll feature in Ovale.

  • #62

    There seems to be a problem with the Desto-lock script. It keeps showing chaosbolt, although I didn't have any sparks. In the last Version it recommend to save 3 of the sparks for using them in the <20% phase.

    Is this ok, or should the script get fixed?

  • #64

    There aren't any warlock scripts in the this addon.  Are you perhaps using the default one from Ovale, or a custom one from the Ovale forums?

  • #65

    Oh I thought, the "custom scripts" are yours, sry for that. Hope you will implement one sometime, cause I don't like the default one ;)

  • #61

    Having a lot of trouble with this since the update. I have to load the "custom script" from ovale code every time I switch characters now as it copies the script to ALL of my characters. For example, if I log on my paladin, type /ovale code then load the script I need and "copy it into custom code" which is the only option it allows me it works just fine. However, then I swap to my warrior and it has the paladin script I was just using loaded on the warrior. If I then load the warriors script in the manner I just mentioned, when I log onto any other character the warrior's script is loaded. This is more than a bit annoying.

  • #63

    This sounds like you're using a single profile for all of your toons.  That's not recommended.  By default, Ovale will create a separate profile for each of your toons.  Make sure your toons have their own profiles, or at least use a class-specific profile.

  • #69

    After a bit of fiddling, if I just select and do NOT hit copy to custom code it works fine. 

  • #60

    Problem with monk/windwalker script:

    Tigerpalm keeps wanting to fire all the time, even when the buff has 10s left.

    Energizing brew nolonger shows up.


    Both of these were working correctly a few versions ago.

  • #58

    Awesome addon. I use it for all my toons except enh shammy.  Replaced Face Shooter on my hunter =)  Was just wondering if you could update the Ophisthobranch script for arcane mage to include Rune of Power.  Currently it prompts you to cast Evocation if you have the Evo talent but if you choose Rune of Power it does not...or how can I add that to the script?  I do not see Rune of Power defined at all...possibly b/c it is still technically Evocation but turns into Rune of Power if you select that talent?  Any help on this would be great so I dont need a seperate addon to track Rune of Power.  Keep up the good work.

  • #59

    There's no good way to track Rune of Power.  We can detect whether you're standing in it, but there's no way to know how much longer a Rune will last before it expires using the information available to Ovale.

  • #57

    Tnx for new 2.1.19 script..

    to be able to test this up agains 2.1.16 i have added "leafkiller2.16" as an option  in the code

    (hint hint for next version :D)

    easy to switch without reinstalling the addon and test agains different versions of the script.

    Tnx alot for all the hard efford u do in making this AWESOME addon!


    Last edited by coremeeko2 on 2/15/2013 10:19:53 AM
  • #45

    After installing Nerien_Ovale_Scripts-2.1.18 (and Ovale-5.1.9), Ovale constantly tells me to use Mangle instead of Shred as a feral druid.  Full frontal attack is toggled off; I also tested refreshing it by toggling on and off with no change.

    I'm specced into DoC in case it matters.

    Last edited by Aisenfaire on 2/11/2013 7:56:21 AM
  • #47

    Which script are you using?  There are two feral scripts provided by the addon.

  • #56
    Quote from jlam »

    From the Fluid Druid thread that is the discussion forum for Leafkiller's Ovale script:

    It uses mangle to accelerate combo point generation when Rip or SR need refreshing, so that's working as intended.

    Both Nerien's and Leafkiller's Ovale script are based on the SimC work, so they will both show the same behavior.



    Wow, I wasn't aware of that.  Thank you for letting me know and sorry for the bother!

    Last edited by Aisenfaire on 2/14/2013 5:24:20 AM
  • #55

    i posted at wrong place. i use HotW.. never used DoC.. so i think there is a bug in 2.18

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