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NotesUNeed

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  • 9 Likes
  • World of Warcraft
  • 206 Monthly Downloads
  • Supports: 5.0.5
  • 104,470 Total Downloads
  • Updated 10/13/2012
  • Created 10/07/2005
  • 1,437 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: NotesUNeed_6.82.50001
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About NotesUNeed

NotesUNeed v6.82.50001

Please do not use the comments page for reporting bugs. To report a bug with NotesUNeed, use the following link to open a support ticket.



Overview

Compatible with patch 5.0.*
Feature-rich, searchable Notes database with many automated features, and additional NuN tooltips for viewing note details.

Make Contact Notes on other Players, or General Notes on anything else.

This AddOn is for making your own custom notes on players, and quests, and items, etc. and does not come with any pre-made notes. It does provide an Export and Import Feature for sharing of sets of notes, or publishing of note databases.

The default Modifier keys for creating notes from Container Items and Hyperlinks is now simply "<Alt>-Left Mouse Click". For anyone unhappy with this key-Combo, then they can now specify their own via the NotesUNeed Options frame.

Titan Integration: NotesUNeed now includes support for displaying a pin on the Titan toolbar. Originally, however, NotesUNeed could only be used in Titan by installing an additional addon. Though that's no longer the case, and NotesUNeed provides its own Titan plugin these days, I still endorse their efforts, and some users might find that they prefer the layout and style of the external plugin. It can be found here:
TitanNotesUNeed

Compatible with LibDataBroker AddOns via :
NuN-LDB


Below is a summary of NotesUNeed functionality, but you should read the Readme.txt file for much more detailed discussion on these subjects. I've been overhauling and updating code steadily for the past few months; if you find something in our documentation that is out of date, don't hesitate to bring it to my attention by creating a ticket for it. I'm usually pretty quick to respond to new tickets.

Main Features of NuN

1. Create Player Notes (aka Contact Notes) :

  • Create Contact notes : a) using new NuN buttons in the Friends Frame b) using the NuN Micro Buttons described in point 3 c) using slash commands d) via new NuN options in the player context menu e) Or via any of the automated methods mentioned below
  • NuN can auto-populate many details about race, class, guild, etc.
  • Also add your own free Text notes
  • auto maintain Friend / Ignore Lists across different Alts
  • auto-note people you Party with
  • auto-note Guild members
  • auto maintain notes on your own Characters plus Levelling notes
  • Rate Players via Right click menu and see that Rating in Tooltips or tagged to Player Names in Chat

2. Create General text notes on anything you like :

  • Create General notes : a) via the Micro Buttons in point 3 below; b) via slash commands; c) use the NuN Modifier when clicking on Container Items or Hyperlinks (Default "<Alt>-Left Mouse Click" but can be changed in Options) d) importing from a Plugin database e) receiving notes in-game from other NuN users f) Or via any of the automated methods below
  • Options to auto maintain Quest Notes which will save a few kinds of notes a) Quest notes that record quest details plus Quest Giver name and location b) Quest progress notes which record location when completing quest objectives c) Quest History detailing when a given Toon Accepted, and Completed quests
  • General notes can be saved at Account or Realm level
  • Scripting - LUA scripts can be executed from General notes by : a) Using the Run Script button in the frame b) Slash command "/nun -x <NOTE_NAME>" c) Execute one NuN Note from another NuN Note with the following command : NuN_ExecuteNote("<Note Name>")
  • General notes can be assigned the following Types for easy searching : a) ITM - Item notes b) QST - Quest notes, and quest objective notes c) NPC - Notes made on NPCs and Mobs d) LOG - NotesUNeed records Transmission logs when you send/receive notes e) LUA - Keep your own in-game scripts library and execute notes like Macros f) - or just leave blank ;p

3. NuN has a MicroButtons panel with 4 buttons for quick access to features. This frame can be moved by dragging the small border surrounding the buttons, and can be hidden if not needed (see slash commands). From left to right the buttons are :

  • Options : toggle the NuN Options frame
  • Note Browser : toggle the NuN Note Browser frame <Alt> Left Click to browse General notes only Right Click to browse Quest History
  • Contact Note : create a note for the current target will create a General note if current target is an NPC <Alt> Click to re-open the last opened Contact Note
  • General Note : Start a new empty note will create an NPC note if current target is an NPC <Alt> Click to re-open the last opened General Note, use the the keybind, or if you have Titan installed, simply click the NotesUNeed icon on the Titan bar.

4. Note Browser Window. This is where you can view the list of notes you have :

  • default sorting is your Faction, then Opposing, then General Notes
  • search for notes containing text you specify in the edit box a) Left click : Case insensitive search b) Right click : Case sensitive search
  • filter visible notes from the Options Frame e.g. to only show Quest Notes, or NPC Notes
  • a tick indicates a General note is saved at Account level
  • hover over a note to see its contents in a Tooltip
  • Right-Click to open the sticky NuN PinUp Tooltip
  • <Shift>Left-Click to paste the note name in to open chat box
  • After filtering and searching to narrow down the visible set of Notes, you can : a) Mass delete those listed in the browser frame b) Export listed notes for other players to install and Import

5. Options frame - open via the Microbuttons or slash command "/nun" Configure NotesUNeed here, or filter the notes to appear in the Note Browser frame. For example, to just look at NPC notes, or browse Quest History for one of your Toons

6. Backup and Restore functionality to save your database This functionality is kept in separate LoadOnDemand AddOns to save memory. Both the Backup and Restore processes will execute a ReloadUI()

7. Import and Export of notes Databases Share sets of notes with friends, or publish notes databases as a Plugin for others to Import

8. Broadcasting & Sending of NotesUNeed Notes Broadcast Raid Instructions for Boss enchounters or PvP strategy, or just your enchant selling menu; Or send formatted notes for other NotesUNeed users to add to their database.

SEE THE ENCLOSED README.TXT FILE FOR FURTHER DETAILS ON THE ABOVE FUNCTIONALITY LIST

Slash Commands

/nun : Toggles the NotesUNeed Options window

/nun -h : Displays this list of Slash commands

/nun <note title> : Will attempt the following : 1. Fetch a saved Contact note with that name 2. Fetch a saved General note with that title 3. Create a new Contact note if a player of that name is in your party/raid group or is within target range 4. Toggles the NotesUNeed Options window

/nun -t : Fetches the saved Contact note for the current target, or creates a new one, or shows your own characters note if no valid target. Since v2.00.1800, this command will create notes for NPCs and populate some basic information about them.

/nun -g : Creates a new General Note, untitled.

/nun -g <note title> : Fetches the existing General note with that title, or Creates a new General note with that title.

/nun -ch <name> : Create a Horde Player Character note for the given name without validating it /nun -ca <name> : Create an Alliance Player Character note for the given name without validating it

/nun -tt : Toggle NotesUNeed Tooltips on/off

/nun -micro : Toggle the NotesUNeed Microbuttons panel hide/show

/nun -x <note title> : Tries to execute the specified note as a Lua Script. If no note exists, then will open the Note Search window

/nun -i <name> : to stop NotesUNeed trying to ignore a player

/nun -f <name> : to stop NotesUNeed trying to befriend a player

/nun -resetlists : to reset NotesUNeed's Friend/Ignore lists to those of the currently logged Alt

/nun -purgeexport : to clear Exported records and allow the creation of a newly named set of records

/nun -delay [number of seconds] : transmissions to channels have a default delay between each line being sent of 0.33 Use this slash command to change this value. Will report the current value if you do not pass any seconds value.

/nun -restrictwho : stops NuN from automatically trying to gather /who information

Slash Commands for Sending Messages

/nun -sendG "NOTE_NAME", "SEND_METHOD"[, "SEND_PARAMETER"] - sends General type note text

/nun -sendGF "NOTE_NAME", "SEND_METHOD"[, "SEND_PARAMETER"] - sends General type note as Formatted text

/nun -sendC "NOTE_NAME", "SEND_METHOD"[, "SEND_PARAMETER"] - sends Contact type note text

/nun -sendCF "NOTE_NAME", "SEND_METHOD"[, "SEND_PARAMETER"] - sends Contact type note as Formatted text

where - "NOTE_NAME" = the name of the note or note title "SEND_METHOD" = how to send the note e.g. "GUILD", "RAID", "WHISPER", "CHANNEL", etc. "SEND_PARAMETER" = Optionally required (i.e. who to WHISPER to -OR- the Channel ID/Name) NOTE: using any of these slash commands will close any currently open note.

------------------------------------------------------------------------
r134 | orgevo | 2011-05-14 13:02:45 +0000 (Sat, 14 May 2011) | 1 line
Changed paths:
   A /tags/NotesUNeed_6.70 (from /trunk:132)

** 6.70, RC1 **
------------------------------------------------------------------------
r132 | orgevo | 2011-05-14 06:50:26 +0000 (Sat, 14 May 2011) | 1 line
Changed paths:
   M /trunk/NotesUNeed/NotesUNeed.toc

- incremented version number
------------------------------------------------------------------------
r131 | orgevo | 2011-05-14 06:48:41 +0000 (Sat, 14 May 2011) | 9 lines
Changed paths:
   M /trunk/NotesUNeed/NotesUNeed.lua

- finished implementing first pass of the new ModifiedClick handling code, to allow NotesUNeed to interact with more areas of the default UI when it comes to linking stuff
- all of the following features are activated by shift+Left-mouse-click on the associated control, and for some types of links (items, quests, etc.) automatically creating and opening a note for the associated data can be a accomplished with a keybind that is configured in the notes U need options panel.
** the tradeskill trainer window now supports enhanced linking for the items crafted for each of the skills in the trainer
** the quest log now supports enhanced linking for active quests
** the quest log now supports enhanced linking for quest rewards
** the talents interface now support enhanced interaction and linking of talents or glyphs
** the auction UI now supports enhanced linking of items from the main search tab

- moved most all of the function hooks to a single function that is called after everything else is hooked up.
------------------------------------------------------------------------
r130 | orgevo | 2011-05-14 00:18:23 +0000 (Sat, 14 May 2011) | 2 lines
Changed paths:
   M /trunk/NotesUNeed/Localisation.de.lua
   M /trunk/NotesUNeed/Localisation.fr.lua
   M /trunk/NotesUNeed/Localisation.lua
   M /trunk/NotesUNeed/NotesUNeed.lua
   M /trunk/NotesUNeed/NotesUNeed.wowsln
   M /trunk/NotesUNeed/NotesUNeed.xml

- added checkbox to the custom header dialog (displayed when you click a header on the left side of the panel, when editing a contact note) that controls whether that field's value is included in the note tooltip
- header fields that are being used in tooltips no longer display "tooltip" in the header's name (like "tooltipEmailAddress")
------------------------------------------------------------------------
r127 | orgevo | 2011-05-13 15:41:48 +0000 (Fri, 13 May 2011) | 1 line
Changed paths:
   M /trunk/NotesUNeed/NotesUNeed.xml

- removed comment from script block in .xml file, as it causes WoW's xml parser to choke for some reason
------------------------------------------------------------------------
r125 | orgevo | 2011-05-13 15:13:31 +0000 (Fri, 13 May 2011) | 19 lines
Changed paths:
   M /trunk
   M /trunk/NotesUNeed/Bindings.xml
   M /trunk/NotesUNeed/Localisation.de.lua
   M /trunk/NotesUNeed/Localisation.fr.lua
   M /trunk/NotesUNeed/Localisation.lua
   M /trunk/NotesUNeed/Modules/NUN_PratIntegration.lua
   M /trunk/NotesUNeed/NotesUNeed.lua
   M /trunk/NotesUNeed/NotesUNeed.toc
   M /trunk/NotesUNeed/NotesUNeed.wowsln
   M /trunk/NotesUNeed/NotesUNeed.xml
   M /trunk/NotesUNeed_Backup/NotesUNeed_Backup.lua
   M /trunk/NotesUNeed_Backup/NotesUNeed_Backup.toc
   M /trunk/NotesUNeed_Backup/NotesUNeed_Backup.wowproj
   M /trunk/NotesUNeed_Export/NotesUNeed_Export.lua
   M /trunk/NotesUNeed_Export/NotesUNeed_Export.toc

- updated to be compatible with patch 4.1
- fixed note text editbox not created, resulting in unable to edit notes or view previously created notes
- fixed position of label that displays the note's character count
- note title editbox now respects the value of the 'use alternate editbox behavior' checkbox
** pressing escape will no longer always cause the note to be closed without saving

- fixed keybinds which use the "Alt" key not working if a note is open
- fixed search editbox stealing focus if you cancelled editing the title of a note
- fixed "Open Last Note" feature not working if you cancelled editing the title of a note

- fixed export functionality
** when export button is pressed, export title editbox is now focused by default
** pressing escape in export dialog cancels the export
** added message notifying user that exported notes aren't saved until the UI is reloaded

- restore feature now warns you that a UI reload will occur as a result

- restored some of code that got accidentally deleted in last change to NotesUNeed.lua

------------------------------------------------------------------------
r124 | orgevo | 2011-05-13 06:27:06 +0000 (Fri, 13 May 2011) | 1 line
Changed paths:
   M /trunk/NotesUNeed/NotesUNeed.xml

- moved script include for PostFrameInit back to end of .xml
------------------------------------------------------------------------
r123 | orgevo | 2011-05-13 05:01:32 +0000 (Fri, 13 May 2011) | 1 line
Changed paths:
   M /trunk/NotesUNeed/NotesUNeed.wowproj
   M /trunk/NotesUNeed/NotesUNeed.wowsln
   M /trunk/NotesUNeed/NotesUNeed.xml
   M /trunk/NotesUNeed_Backup/NotesUNeed_Backup.wowproj
   M /trunk/NotesUNeed_Export/NotesUNeed_Export.wowproj

- upgraded project files to AddOn Studio 2010
------------------------------------------------------------------------
r122 | orgevo | 2011-03-07 13:34:42 +0000 (Mon, 07 Mar 2011) | 1 line
Changed paths:
   M /trunk/NotesUNeed/NotesUNeed.lua

- fixes for hyperlinked text
------------------------------------------------------------------------

Comments

First Previous Page 48 of 64 Next Last
  • #189

    Feature request:

    1. Would there be a chance to _not_ show tooltip for my own player character. When I accidently move over my corpse or something, the huge tooltip appears covering the screen with my 1 to 60 level information. As a workaround, I will move the text from my player character and save it to a temporary name, so that the tooltip ends up empty if accidently shown and allows me to hurry back to my corpse if its an emergency.

    2. Maybe create a new name when the current text box is full so we do not loose data. For example, a new name that ends in '_1', '_2', etc. And somehow save the option for 'Alt' so it sorts with original name and not end up as blank or 'npc' deep down in list. Some chain quests that had the same name appended to the textbox but got truncated eventually. Some text is hidden because of blizzard's limitation to textboxes, but there is text that was not recorded.

    3. When creating a new note, maybe have an the option for 'Alt' and 'Party'. There were a couple names from my guild who have alts or names of people I have not met yet, that I wanted to make a note on. But the note ends up with no option and gets sorted where all the quests are. Would like it to sort back up to where the other player names are. Unless there is another way. Thanks.

  • #190

    1.) Well, there's a few ways to change the size of tooltips, but I'll assume you are happy with large tooltips most of the time, and only want to minimise the tooltip for your own character. Include the following text in the note for your own character "TT:: ::" NotesUNeed interprets "TT::" and "::" as begin and end markers for what should be shown in the Tooltip for that particular note, so if you only include one space between these markers, the tooltip will only show 1 space - it will still show profession, etc. but it won't show all the text. This was designed specifically so you could make sure key information was in the Tooltip, but you wouldn't have to see ALL the information if you didn't want.

    2.) I've changed the auto-noting so that Level change reports are created in new notes rather than overflowing the Player's own note, and repeatable quests shouldn't keep adding to the same note. But I'll think about the possibility overflowing in to secondary notes at some point ;)

    3.) You can create Player notes for any name by using the following Slash commands : "/nun -ch <Player Name>" for a Horde character, and "/nun -ca <Player Name>" for an Alliance character.

  • #191

    Thanks for the info. They will help a lot. Big tooltips are ok, but that one in particular filled up half the screen and I could not click or see the world frame : ) Meanwhile, repeatable quests are ok. It was the chain quests like, The Sacred Flame with 4 or 5 different quests appending to each other. That one looks like it fit, so maybe not as crucial to worry about overflow. I thought I saw another quest line that did overflow but I can not find it right now. Keep up the good work.

  • #104

    2 minor german localisation errors NUN_DAY_LIST = { ...

    "Sonntag" }; NUN_MONTH_LIST = { "Januar", ...

    };

  • #103

    ... But I suppose it just goes to show that more than a few people are using your mod and after finding want to share the spoils of note sharing.

  • #102

    Sorry if the Readme isn't clear but the Send Note functionality was just a response to someone's request to be able to "tell" the details of a note to another user via chat. (Guild chat / Party chat / Whisper / ...etc.)

    I formatted the text to allow for the future possibility of creating a note when receiving this text, but that functionality is not available yet. I think you are only the second to mention it ;)

    I will look at the possibility again, and possibly provide the ability to remove the formatting, if you only wish to "tell" someone the contents of a note. No promises though ;(

  • #101

    ... It would be great if you could embed the 'mouse over' tooltip with the standard tooltip.

    Much like you can do with Informant, SellValue, Auctioneer ... etc.

  • #100

    I'm wondering if I'm missing something, by myself and another NuN user are unable to send notes to each other. The formatted note output just overflows into the chat window and it's not added to our note lists.

    Any suggestions? I'm guessing it might be another addon conflicting like CTA, but was wondering if we're just missing something obvious.

  • #99

    Thanks Telic! That fixed it! Can't say what version I had been using before upgrading. It'd beena while since I've played, so there were probably quite a few versions in between...!

    Great Addon!!

  • #98

    Hello,

    what I'm really missing is the possibility to send the content of a note directly into the the chat - without the formating. IF the note isn't beeing submitted to be imported into an other nun client, the leading and trailing informations and the inserted name of the poster is only confusing (and claiming valueable chat window space).

    All in all, a great addon, thanks!

    Regards, Lars

  • #97

    Mmm, not sure how this happened for you. Can you tell me which version of NotesUNeed you were using before ?

    You should be able to fix this quickly yourself by typing in to the chat message box :

    /script NuNSettings.<Realm Name>.mScale = 1.00;

    For example, if you are playing on the Dragonblight server, then you would type :

    /script NuNSettings.Dragonblight.mScale = 1.00;

    Or if you were playing on the Humpalumpa server, you would enter :

    /script NuNSettings.Humpalumpa.mScale = 1.00;


    You should not receive any message when you enter this script. AFTER you enter this script you must re-log in order to see Map Notes properly.

  • #96

    Error: Interface\AddOns\NotesUNeed\NotesUNeed.lua:1412: Usage: SetScale(scale)

  • #95

    Yes! Thank you for this patch.

  • #94

    There you go.

    Let me know if there are any issues with MetaMap.

    Be kind though, because I still use normal map with MapNotes ;p

  • #93

    metamap support please, I am sure you contact the author of metamap he will provide you with the appropiate hooks for metamap mapnotes support.

    Other then that great mod... keep up the great work

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