_NPCScan
- 264 Likes
- World of Warcraft
- 489,898 Monthly Downloads
- Supports: 6.0.3
- 25,670,721 Total Downloads
- Updated 01/23/2015
- Created 06/06/2009
- 10,438 Favorites
- Project Site
- Comments
- Release Type: Release
- License: GNU General Public License version 3 (GPLv3)
- Newest File: 6.0.3.5
About _NPCScan
If you care at all about my wishes, you won't download this AddOn from SolidIce: They are leeching it from the site I actually choose to put it on.
_NPCScan helps you find rare mobs through the use of dynamic target macros, mouse over alerts and for Vignette mobs proximity. Once a mob is found by one of these methods an on screen alert is displayed, in addition to an audio alert.
_NPCScan & Warlords
Due to changes in how the game caches mobs in WoD, it is looking like _NPCScan will no longer be able to auto detect non-Vignette mobs. Due to this the only way to find pre-MoP rares via _NPCScan will be via mouse over or the new dynamic target macro keybind being added. The new keybind will trigger a /targetexact …” macro that updates with tracked mobs based on the zone you are currently in. Vignette mobs will still automatically trigger an alert when the mob gets in range, and should work more reliably due to updates to the Vignette API.
V6.x Changes
- Cache Scanning Removed - Due to changes in the way WoW cache mobs, NPCScan can no longer auto alert when mobs are nearby like it use to.
- Dynamic TargetExact Macro Keybind - NPCScan now has a keybind you can set that will try to /exacttarget tracked mobs. This macro will dynamically update based on the zone you are in and which mobs are being tracked.
- Updated Vignette Alerts - Vignette Alerts are now more reliable and show the actual mob when detected the majority of time.
If you have a question check the FAQ, or a problem create a ticket
If you have a question/comment about _NPCScan.Overlay please post it in it's comment section.
Details
Dynamic Target Keybind
NPCScan now includes a keybinding that will trigger a stored dynamic target macro. Each time it is pressed, the keybind will trigger a /targetexact <mob name> for every tracked mobs in the current zone you are in, in addition to any custom added mobs. This macro will be auto updated based on the zone you are currently in. To access this feature, just set a keybind under the Keybind->Other_>NPCScan section. Note: To search via the keybind, you will need to continuously push the bind. Pushing it once will only trigger it once, it does not auto scan like it did Pre WoD.
Vignettes
NPCScan now tracks "vignettes". These are the little skulls appear on the minimap, that denote rare mobs. This is a beta feature and is disabled by default. Enabling this feature will alert you to a rare that's within minimap range, without any worries about having to clear your cache. When you get an alert you will be shown a target button similar to the standard mob alert, letting you know that a vignette mob was detected. Clicking on the target button will try and target the mob.
“Found” Alert
When a rare mob is found, _NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying an animated Targeting Button. To get a feel for what this alert looks and sounds like, try the “Test Found Alert” button in the addon's main Interface Options panel. (See the Options section below.)
Targeting Button
When clicked, the targeting button tries to target the most-recently-found mob. You can also bind a key to hit this button. If the default button position isn't to your liking, you can move it while holding your CTRL key.
Note: The button cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button will appear after you leave combat. You will still hear the alert however, and the name of the mob will appear in your chat log.
Options
_NPCScan's main options window can be accessed from the Interface Options menu. This panel includes a “Test Found Alert” button, various ways to customize the alert sound, and an option to suppress cache warning messages on log-in. New sounds can be added to the alert sound dropdown menu by installing SharedMedia-type addons.
Search List
The list of mobs that _NPCScan searches for can be modified easily through the Interface Options panel, however it comes pre-configured with most rare mobs.; To access the mob list, type “/npcscan”. Grayed out NPCs in a list aren't being searched for, either because they're cached or not needed for their achievement.
The first tab available lists Custom NPCs that you can enter or remove manually. NPCs that are already cached show a red “X” in the first column. You can add or remove Custom NPCs with the [+] and [-] buttons at the bottom right.
All other tabs control achievements like Bloody Rareand Frostbitten. These tabs show an additional column on the right with green check marks for completed achievement mobs. You may enable or disable tracking each achievement with its tab's checkbox.
To remove non custom mobs from a tab, click on the mob that you want to remove and then click on the "Remove" button. This will remove the selected mob from the current tab and add it to the Ignore List Tab. If you ever want to restore a Ignored Mob, select it from the "Ignore List" tab, click the "Remove" button and it should be added back to its original tab.
The “Search for completed Achievement NPCs” checkbox at the top left of the pane allows you to keep looking for mobs you no longer need for achievements.
Finding NPC IDs
A mob's NPC ID is its unique identification number, and it can be found on sites like WowHead or WowDB For example, search for the mob “Dirkee” on WowHead and go to the mob's page. That page's URL will look like
http://www.wowhead.com/?npc=32500
32500 is Dirkee's NPC ID.
tag 6.0.3.5
64469142390180f5c609234f248d0f29e3908faf
James D. Callahan III <jcallahan@curse.com>
2015-01-23 10:09:26 -0600
--------------------
James D. Callahan III:
- Minor cleanup and parameter fix for target button's OnEvent script. Ticket #85
- Semicolon removal.
SLOKnightfall:
- Possible fix for alerts not triggering.
| File Name | Release Type | Game Version | Downloads | Date |
|---|---|---|---|---|
| 6.0.3.5 | Release | 6.0.3 | 340,921 | 01/23/2015 |
| 6.0.3.5-nolib | Release | 6.0.3 | 346 | 01/23/2015 |
| 6.0.3.4 | Release | 6.0.3 | 1,042,471 | 11/20/2014 |
| 6.0.3.4-nolib | Release | 6.0.3 | 900 | 11/20/2014 |
| 6.0.3.3 | Release | 6.0.3 | 513,327 | 11/15/2014 |
| 6.0.3.3-nolib | Release | 6.0.3 | 471 | 11/15/2014 |
| 6.0.3.2 | Release | 6.0.3 | 342,934 | 11/13/2014 |
| 6.0.3.2-nolib | Release | 6.0.3 | 358 | 11/13/2014 |
| 6.0.3.1 | Release | 6.0.3 | 483,844 | 11/04/2014 |
| 6.0.3.1-nolib | Release | 6.0.3 | 530 | 11/04/2014 |
| 6.0.2.3 | Release | 6.0.2 | 546,560 | 10/24/2014 |
| 6.0.2.3-nolib | Release | 6.0.2 | 583 | 10/24/2014 |
| 6.0.2.2 | Release | 6.0.2 | 659,732 | 10/15/2014 |
| 6.0.2.2-nolib | Release | 6.0.2 | 639 | 10/15/2014 |
| 6.0.2.1 | Release | 6.0.2 | 67,838 | 10/15/2014 |
| 6.0.2.1-nolib | Release | 6.0.2 | 97 | 10/15/2014 |
| 5.4.8.6 | Release | 5.4.8 | 479,503 | 09/28/2014 |
| 5.4.8.6-nolib | Release | 5.4.8 | 659 | 09/28/2014 |
| 5.4.8.5 | Release | 5.4.8 | 238,610 | 09/21/2014 |
| 5.4.8.5-nolib | Release | 5.4.8 | 269 | 09/21/2014 |
| 5.4.8.4 | Release | 5.4.8 | 497,453 | 08/25/2014 |
| 5.4.8.4-nolib | Release | 5.4.8 | 509 | 08/25/2014 |
| 5.4.8.3 | Release | 5.4.8 | 650,426 | 07/10/2014 |
| 5.4.8.3-nolib | Release | 5.4.8 | 666 | 07/10/2014 |
| 5.4.8.2 | Release | 5.4.8 | 577,834 | 06/01/2014 |
| 5.4.8.2-nolib | Release | 5.4.8 | 546 | 06/01/2014 |
| 5.4.8.1 | Release | 5.4.8 | 284,478 | 05/23/2014 |
| 5.4.8.1-nolib | Release | 5.4.8 | 310 | 05/23/2014 |
| 5.4.7.2 | Release | 5.4.7 | 489,221 | 04/19/2014 |
| 5.4.7.2-nolib | Release | 5.4.7 | 466 | 04/19/2014 |
| 5.4.7.1 | Release | 5.4.7 | 39,580 | 04/19/2014 |
| 5.4.7.1-nolib | Release | 5.4.7 | 80 | 04/19/2014 |
| 5.4.2.6 | Release | 5.4.2 | 778,239 | 02/09/2014 |
| 5.4.2.6-nolib | Release | 5.4.2 | 932 | 02/09/2014 |
| 5.4.2.5 | Release | 5.4.2 | 237,671 | 02/05/2014 |
| 5.4.2.5-nolib | Release | 5.4.2 | 271 | 02/05/2014 |
| 5.4.2.4 | Release | 5.4.2 | 333,225 | 01/26/2014 |
| 5.4.2.4-nolib | Release | 5.4.2 | 373 | 01/26/2014 |
| 5.4.2.3 | Release | 5.4.2 | 484,145 | 01/05/2014 |
| 5.4.2.3-nolib | Release | 5.4.2 | 471 | 01/05/2014 |
| 5.4.2.2 | Release | 5.4.2 | 398,572 | 12/24/2013 |
| 5.4.2.2-nolib | Release | 5.4.2 | 424 | 12/24/2013 |
| 5.4.2.1 | Release | 5.4.2 | 440,318 | 12/10/2013 |
| 5.4.2.1-nolib | Release | 5.4.2 | 540 | 12/10/2013 |
| 5.4.1.8-nolib | Release | 5.4.1 | 768 | 11/19/2013 |
| 5.4.1.8 | Release | 5.4.1 | 499,234 | 11/19/2013 |
| 5.4.1.7.1 | Release | 5.4.1 | 14,621 | 11/19/2013 |
| 5.4.1.7.1-nolib | Release | 5.4.1 | 45 | 11/19/2013 |
| 5.4.1.7 | Release | 5.4.1 | 143,697 | 11/17/2013 |
| 5.4.1.7-nolib | Release | 5.4.1 | 159 | 11/17/2013 |
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Comments
Do you still need to use th emouse-over for non-WOD npc's like King Krush?
Also in the past, you had to clear the cache before logging in - is this something that still needs to be done and if so, could you remind me on how to do it?
Been using this mod for yeasrs but just recently came back to the game.
Does the Dynamic Target Macro have the same length limitations as normal macros?
I doesnt seem like the whole macro runs when I use it, custom mobs aren't targeted at all and CheckMacroTarget() doesn't seem to run either. I only got custom mobs to be targeted by moving the targeting for them before the other default tracked mobs in the lua-file.
Hello.
I got a problem with using addon: disabled Fight the Power (The Pit rares) and then removed rares from that section, but still getting notifications.
NPCscan is working without mouse-over on one of my chars and I don't know why :D Any tips on how to make it work like that on every char?
how do u add an NPC if it's not shown on the map
I was flying around Hillsbrad Foothills today to complete the Winter Veil daily and NPCScan triggered for Araga. I wasn't using the dynamic targetting macro and AFAIK didn't mouseover the mob. Has some kind of solution been found for old world mobs? I'd like to know before I try afk farming for rares.
If not, I remember nameplate scanning being mentioned as a possible solution (I don't normally have them turned on). Is this something that has been implemented, or is it still being worked on?
My best guess is that the alerts were triggered via mouse over. Nameplate scanning has not been implemeted yet and the only ways to trigger an alert currently are by a Vignette, mouse over or using the targeting macro.
Must have been a mouseover then. Thanks for the reply.
I am also getting NPCscan alerts on old world (non-vignette) mobs. I haven't done anything special except install NPCscan. Specifically, these are vanilla WoW mobs. I haven't seen any non-vignette xpac mobs yet.
I'm not getting the Vignette alerts. I've cleared my cache but still nothing, when a skull appears on the minimap I get no alert. I know 6.02 changed the way it does things but I thought vignettes still flagged up. I did kill a few rares on another toon but I definitely did not kill ones in the area I'm currently in, near the Alliance garrison. It's possible my horde toon got an alert for them going near but deleting the creature and npc cache should have corrected that.
Have you verified that Vignette scanning is turned on in the options?
Any plans on reinstating the Ignore List? If it does work, I can't figure out how to add mobs to it. Please advise.
It works. See the FAQ for more info
Apologies, but this is my first time using this addon. Is the functionality supposed to be where the DTK button is constantly pressed while searching for mobs, or should the addon notify me when they are nearby and I can just use the DTK to target them?
Thank you.
Is there any way to move the pop up when a rare is found? I'm running a SpartanUI pack and the NPCScan pop up appears majoritivly behind my minimap.