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_NPCScan.Overlay

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  • 110 Likes
  • World of Warcraft
  • 143,915 Monthly Downloads
  • Supports: 5.4.2
  • 8,476,226 Total Downloads
  • Updated 03/10/2014
  • Created 09/13/2009
  • 5,740 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: 5.4.7.1
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About _NPCScan.Overlay

NPCScan.Overlay is an addition to _NPCScan that adds map overlays for rare mob patrols. When you search for a rare in _NPCScan, _NPCScan.Overlay will show where it patrols until you find it. It works similarly to keithgabryelski's Rare Spawn Overlay's , but supports the minimap and has a much smaller download size, along with a few new features.

Special thanks to Rare Spawn Overlay's patrol paths and Routes minimap drawing code for inspiration!

Note: _NPCScan.Overlay can integrate with _NPCScan if you have installed it, but make sure to keep both up to date if you do use both!

If you have a question check the FAQ, or a problem create a ticket

Details

World Map

In addition to drawing paths on the World Map, _NPCScan.Overlay adds a key to a corner of the window with each rare's name. It only appears in zones that have rare maps, like Netherstorm as seen in the screenshot. Hovering over a mob's name in the key will cause the mob's path on the map to start flashing. If you need to read something under the key, it can be toggled by <Shift>-Clicking on the NPCScan.Overlay button on the map. The key can be repositioned by just moveing your mouse over top of it while holding the shift key and the key will jump to a different corner.

Most map mods like Atlas will inherit the key and overlays from this module. Even Carbonite's map display will show them.


Battlefield Minimap

The small “Battlefield Minimap” (AKA the “Zone Map”) also shows mob paths.


Minimap

All shapes and sizes of minimaps are supported. Rotating minimaps work fine as well.

One feature not shown in the screenshot is a thinner 100 yard range ring around your character. It helps you gauge _NPCScan's detection range, so you can sweep through zones more effectively. This option can be found in the Minimap subsection of the options panel, detailed below.


Options

_NPCScan.Overlay's options can be found under _NPCScan's main options menu, under _NPCScan > Overlay or as its own entry of _NPCScan.Overlay if _NPCScan isn't installed. This panel can be opened with the “/npcscanoverlay slash command, or “/overlay” for short.

The “Always show all paths” checkbox at the top of the pane overrides the instructions of NPC tracking mods like _NPCScan to hide unused paths, and always displays all known paths instead.

The rest of the configuration pane lists each map display's options. You can enable/disable each map from here, as well as configure individual settings for them.

Each map display can have its overall transparency set independently with the “Alpha” slider, so that it doesn't obscure the maps themselves.

tag 5.4.7.1
7b8e5bfee7ba3e0e1cdbb3fee835d7d55a5da616
SLOKnightfall <SLOKnightfall@gmail.com>
2014-03-09 18:33:43 -0700

-tagging updates

--------------------

SLOKnightfall:
    - -Added the ability for user to change the path/key colors.
    - -Fix to keep Legend Key from appearing in a lower frame level than the world map.
    - -Added code provided by viruscamp to fix path display issues while in sub dungeons  (Ticket 22)

Comments

First Previous Page 17 of 36 Next Last
  • #679

    Mine just randomly stopped working too. It stopped showing up the coloured paths that the mobs take. Like user badboy5423 said, you may well find that works for you. My issue was fixed in a similar way. I did:

    /npcscan

    Overlay tab

    On my screen, it actually had the "Always show all paths" box unticked. As soon as I ticked the box, everything was fine again and all paths showed up. Hope this helps.

  • #676

    found a fix for npcscn overlay not showing up on carbonite and bliz default map   type /npcscan go to overlay  then make sure EVERYTHING is clicked  for some reason the main world map was unchecked  with it checked everything works

     

    atleast this worked for me now every rare shows up with a color ont he map with the namebox

  • #674

    Any chance for an update? :/

  • #677

    You can always update it yourself. There's no documentation outside of basics though.

    You will need _NPCScan.Tools-4.3.0.1.zip from https://code.google.com/p/wow-saiket/downloads/list, the alpha version of the Routes addon, patience, and a willingness to poke buttons until things happen.

     

  • #673

    Not sure why it worked for me when everyone else seems to be having trouble, but the overlay is showing the old rares for me.

  • #672

    I do not believe that this addon will be updated, because a long time has passed since the last update ..
    I think we have to find another solution.

  • #671

    i can Confirm aswell that the Overlay is not Showing ANY rare's anymore , and i guess it's also missing the New 5.2 rare's , would be great to have this fixed ASAP :)

  • #675

     

    Go into NPCscan settings, click to expand the settings, and under "Search" check the box next to "Search for completed achievement NPCs"

  • #669

    The path overlays are not showing up again. I've enabled out of date addons, and have _NPCScan 5.0.0.5 enabled.  Any help is welcomed. Thank you.

  • #666

    Second this:

    Would like to see the new 5.2 rares for Pandaria and Thunder Isle added!  :)


    Hope to see an update soon.

    Last edited by Shabbadoo on 3/17/2013 5:07:16 PM
  • #663

    Would like to see the new 5.2 rares for Pandaria and Thunder Isle added!  :)

    Hope to see an update soon.

    Last edited by foot1647 on 3/15/2013 6:13:54 PM

    Here's my suggestion to your suggestion... Stop making suggestions.

  • #668

    Most definitely.  The Zandalari Warscouts and Warbringers would also make a nice (and easy) addition.  Please update!  Such an awesome addon.

  • #661

    Do we need world or zone info... Thx for the post.

  • #659

    User Etain (http://www.wowhead.com/user=Etain) over at Wowhead.com wrote these commands to add the 5.2 rares to npcscan:

    /npcscan add 50358 Haywire Sunreaver Construct
    /npcscan add 69664 Mumta
    /npcscan add 69996 Ku'lai Skyclaw
    /npcscan add 69998 Goda
    /npcscan add 70002 Lu-Ban
    /npcscan add 69997 Progenitus
    /npcscan add 70000 Al'tabim the All-Seeing
    /npcscan add 69999 God-Hulk Ramuk
    /npcscan add 70001 Backbreaker Uru
    /npcscan add 70003 Molthor

  • #670
    Quote from Malvenue »

    User Etain (http://www.wowhead.com/user=Etain) over at Wowhead.com wrote these commands to add the 5.2 rares to npcscan:

    /npcscan add 50358 Haywire Sunreaver Construct
    /npcscan add 69664 Mumta
    /npcscan add 69996 Ku'lai Skyclaw
    /npcscan add 69998 Goda
    /npcscan add 70002 Lu-Ban
    /npcscan add 69997 Progenitus
    /npcscan add 70000 Al'tabim the All-Seeing
    /npcscan add 69999 God-Hulk Ramuk
    /npcscan add 70001 Backbreaker Uru
    /npcscan add 70003 Molthor

    I added these manually myself and, although NPCSCAN works everywhere else in Pandaria, it isn't notifying me of any of these NPCs.  I did the same thing when I added the rares in Vale for the "One Many Army" achievement and it worked fine.  Strange.

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