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  • World of Warcraft
  • 551,890 Monthly Downloads
  • Supports: 6.2.3
  • 32,440,744 Total Downloads
  • Updated 11/17/2015
  • Created 06/06/2009
  • 11,291 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File:
Support development! **

About _NPCScan

_NPCScan helps you find rare mobs through the use of dynamic target macros, mouse over alerts and for Vignette mobs proximity. Once a mob is found by one of these methods an on screen alert is displayed, in addition to an audio alert.

_NPCScan & Warlords

Due to changes in how the game caches mobs in WoD, it is looking like _NPCScan will no longer be able to auto detect non-Vignette mobs. Due to this the only way to find pre-MoP rares via _NPCScan will be via mouse over or the new dynamic target macro keybind being added. The new keybind will trigger a /targetexact …” macro that updates with tracked mobs based on the zone you are currently in. Vignette mobs will still automatically trigger an alert when the mob gets in range, and should work more reliably due to updates to the Vignette API.

V6.x Changes
  • Cache Scanning Removed - Due to changes in the way WoW cache mobs, NPCScan can no longer auto alert when mobs are nearby like it use to.
  • Dynamic TargetExact Macro Keybind - NPCScan now has a keybind you can set that will try to /exacttarget tracked mobs. This macro will dynamically update based on the zone you are in and which mobs are being tracked.
  • Updated Vignette Alerts - Vignette Alerts are now more reliable and show the actual mob when detected the majority of time.

If you have a question check the FAQ, or a problem create a ticket

If you have a question/comment about _NPCScan.Overlay please post it in it's comment section.


Dynamic Target Keybind

NPCScan now includes a keybinding that will trigger a stored dynamic target macro. Each time it is pressed, the keybind will trigger a /targetexact <mob name> for every tracked mobs in the current zone you are in, in addition to any custom added mobs. This macro will be auto updated based on the zone you are currently in. To access this feature, just set a keybind under the Key Bindings->Addons->_NPCScan->Dynamic Target Macro section. Note: To search via the keybind, you will need to continuously push the bind. Pushing it once will only trigger it once, it does not auto scan like it did Pre WoD.


NPCScan now tracks "vignettes". These are the little skulls appear on the minimap, that denote rare mobs. This is a beta feature and is disabled by default. Enabling this feature will alert you to a rare that's within minimap range, without any worries about having to clear your cache. When you get an alert you will be shown a target button similar to the standard mob alert, letting you know that a vignette mob was detected. Clicking on the target button will try and target the mob.


If you have nameplates turned on, NPCScan now has the ability to trigger alerts off them. This method is not completely reliable as it has to rely on name comparison, so if mob name that NPCScan has does not match it will not trigger an alert. Also the range is limited as you need to get close enough to a mob to have the game display its name plate.

Addons that modify nameplates may interfere with this.

“Found” Alert

When a rare mob is found, _NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying an animated Targeting Button. To get a feel for what this alert looks and sounds like, try the “Test Found Alert” button in the addon's main Interface Options panel. (See the Options section below.)

Targeting Button

When clicked, the targeting button tries to target the most-recently-found mob.&nbsp; You can also bind a key to hit this button. If the default button position isn't to your liking, you can move it while holding your CTRL key.

Note: The button cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button will appear after you leave combat. You will still hear the alert however, and the name of the mob will appear in your chat log.


_NPCScan's main options window can be accessed from the Interface Options menu. This panel includes a “Test Found Alert” button, various ways to customize the alert sound, and an option to suppress cache warning messages on log-in. New sounds can be added to the alert sound dropdown menu by installing SharedMedia-type addons.

Search List

The list of mobs that _NPCScan searches for can be modified easily through the Interface Options panel, however it comes pre-configured with most rare mobs.; To access the mob list, type “/npcscan”. Grayed out NPCs in a list aren't being searched for, either because they're cached or not needed for their achievement.

The first tab available lists Custom NPCs that you can enter or remove manually. NPCs that are already cached show a red “X” in the first column. You can add or remove Custom NPCs with the [+] and [-] buttons at the bottom right.

All other tabs control achievements like Bloody Rareand Frostbitten. These tabs show an additional column on the right with green check marks for completed achievement mobs. You may enable or disable tracking each achievement with its tab's checkbox.

To remove non custom mobs from a tab, click on the mob that you want to remove and then click on the "Remove" button. This will remove the selected mob from the current tab and add it to the Ignore List Tab. If you ever want to restore a Ignored Mob, select it from the "Ignore List" tab, click the "Remove" button and it should be added back to its original tab.

The “Search for completed Achievement NPCs” checkbox at the top left of the pane allows you to keep looking for mobs you no longer need for achievements.

Finding NPC IDs

A mob's NPC ID is its unique identification number, and it can be found on sites like WowHead or WowDB For example, search for the mob “Dirkee” on WowHead and go to the mob's page.&nbsp; That page's URL will look like

32500 is Dirkee's NPC ID.

SLOKnightfall <>
2015-11-17 18:23:02 -0800

Tagging update


    - Fix for not correctly detecting world zone player was in.


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  • #3367

    this is driving me nuts, can someone tell me how to toggle the list of names OFF.  I still want NPC enabled, but I want this big bulky block that has the list of rares in the zone to toggle off. 

  • #3368

    I'm not sure what list you are talking about as NPCScan does not have one other than in the options.  If you are talking about the list of mobs on the map from NPCScan.Overlay, the FAQ for that addonn tells you how to toggle it.

  • #3369

    SLO, thank you so much!!!

  • #3365

    I was in deepholm doing some searching for aeonaxx, and  I went twice and searched the other mobs.  I have found Golgarok  twice, and both times I moused over him,  there is no  rare notification.  The second time I even logged out, and deleted my cache folder, and logged back in, and still didn't.  Is there a way to fix these ?  

  • #3366

    Try using the alpha version. The most recent release has an issue properly detecting Deepholm and the alpha version has the fix for it.

  • #3362

    Is there a way to turn off the "The Blood Moon Has Spawned!" announcement?  I assume NPCScan is getting it from the icon popped up on the map, but I can't find any way to turn it off in the interface list.

    I did find the Remnant of the Blood Moon and remove that, but The Blood Moon itself is still showing up as an Unknown Vignette when I get close in addition to announceing everytime there is a zone wide shout.

  • #3363

    The last update had a check added to prevent the blood moon announcement from triggering the alert.  It is based a localized info, so if you are not playing using english, there is a chance that the localized info is wrong.  You can check by going to the NPCScan/Locales folder and opening the file that matches the language being used.  Look for NPCs["91200"] = **** line and update it to match the correct localized tranzlation of Blood Moon that the game uses.    Additionally you can turn off the hellbane alerts completly via the option settings.

    I'll also check the logic and do a bit more testing to make sure it is properly detecting the alert to ignore it.

  • #3361

    Ive had a look into MoveAnything, But is there anyway to move the pop up, as it appears right over my action bars. 


    Edit: Sorry found FAQ, keep up the good work!

    Last edited by esenfur on 11/19/2015 4:35:50 PM
  • #3359

    Rares not detecting in Tanaan also

  • #3356

    Updated to and Rares are still not detecting in Tanaan.

  • #3357

    I just logged in to check and had 2 alerts trigger.  I'd reccomend looking in the settings and check that your character has alerts enabled and is actually tracking mobs.

  • #3360

    It shoudlnt auto disable completed achievements.  There is something that happens to some people when they update to new versions that cause some of the settings to be disabled.  I'm still trying to find out what is causing it and once I do I'll then be able to hopefully fix it.

  • #3358

    I checked the settings and Hellbane and Jungle Stalker were disabled. Thanks for pointing that out. However I never disabled them, so is it doing so automatically after getting the achievements on the account? Since they are lootable every day by every character, there is no reason for that.

    Last edited by manna222 on 11/19/2015 9:36:35 AM
  • #3355

    Love this add-on, use a very long time, updated today and don't working in my main char ( Death Knight Undead ) i don't tested on my others chars, tanks.

  • #3352

    Just now updated NPCscan through the Curse client. Rares on Isle of Thunder were spotted perfectly on my Warlock and I got an alert every time. However, now I am on my Death Knight flying around Pandaria (for Archeology) and rares are not getting an alert. Not even when I mouse over or target them. Is this a setting I am overlooking?

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