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  • World of Warcraft
  • 1,052,421 Monthly Downloads
  • Supports: 6.2.0
  • 29,016,602 Total Downloads
  • Updated 06/23/2015
  • Created 06/06/2009
  • 10,896 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File:
Support development! **

About _NPCScan

_NPCScan helps you find rare mobs through the use of dynamic target macros, mouse over alerts and for Vignette mobs proximity. Once a mob is found by one of these methods an on screen alert is displayed, in addition to an audio alert.

_NPCScan & Warlords

Due to changes in how the game caches mobs in WoD, it is looking like _NPCScan will no longer be able to auto detect non-Vignette mobs. Due to this the only way to find pre-MoP rares via _NPCScan will be via mouse over or the new dynamic target macro keybind being added. The new keybind will trigger a /targetexact …” macro that updates with tracked mobs based on the zone you are currently in. Vignette mobs will still automatically trigger an alert when the mob gets in range, and should work more reliably due to updates to the Vignette API.

V6.x Changes
  • Cache Scanning Removed - Due to changes in the way WoW cache mobs, NPCScan can no longer auto alert when mobs are nearby like it use to.
  • Dynamic TargetExact Macro Keybind - NPCScan now has a keybind you can set that will try to /exacttarget tracked mobs. This macro will dynamically update based on the zone you are in and which mobs are being tracked.
  • Updated Vignette Alerts - Vignette Alerts are now more reliable and show the actual mob when detected the majority of time.

If you have a question check the FAQ, or a problem create a ticket

If you have a question/comment about _NPCScan.Overlay please post it in it's comment section.


Dynamic Target Keybind

NPCScan now includes a keybinding that will trigger a stored dynamic target macro. Each time it is pressed, the keybind will trigger a /targetexact <mob name> for every tracked mobs in the current zone you are in, in addition to any custom added mobs. This macro will be auto updated based on the zone you are currently in. To access this feature, just set a keybind under the Key Bindings->Addons->_NPCScan->Dynamic Target Macro section. Note: To search via the keybind, you will need to continuously push the bind. Pushing it once will only trigger it once, it does not auto scan like it did Pre WoD.


NPCScan now tracks "vignettes". These are the little skulls appear on the minimap, that denote rare mobs. This is a beta feature and is disabled by default. Enabling this feature will alert you to a rare that's within minimap range, without any worries about having to clear your cache. When you get an alert you will be shown a target button similar to the standard mob alert, letting you know that a vignette mob was detected. Clicking on the target button will try and target the mob.

“Found” Alert

When a rare mob is found, _NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying an animated Targeting Button. To get a feel for what this alert looks and sounds like, try the “Test Found Alert” button in the addon's main Interface Options panel. (See the Options section below.)

Targeting Button

When clicked, the targeting button tries to target the most-recently-found mob.&nbsp; You can also bind a key to hit this button. If the default button position isn't to your liking, you can move it while holding your CTRL key.

Note: The button cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button will appear after you leave combat. You will still hear the alert however, and the name of the mob will appear in your chat log.


_NPCScan's main options window can be accessed from the Interface Options menu. This panel includes a “Test Found Alert” button, various ways to customize the alert sound, and an option to suppress cache warning messages on log-in. New sounds can be added to the alert sound dropdown menu by installing SharedMedia-type addons.

Search List

The list of mobs that _NPCScan searches for can be modified easily through the Interface Options panel, however it comes pre-configured with most rare mobs.; To access the mob list, type “/npcscan”. Grayed out NPCs in a list aren't being searched for, either because they're cached or not needed for their achievement.

The first tab available lists Custom NPCs that you can enter or remove manually. NPCs that are already cached show a red “X” in the first column. You can add or remove Custom NPCs with the [+] and [-] buttons at the bottom right.

All other tabs control achievements like Bloody Rareand Frostbitten. These tabs show an additional column on the right with green check marks for completed achievement mobs. You may enable or disable tracking each achievement with its tab's checkbox.

To remove non custom mobs from a tab, click on the mob that you want to remove and then click on the "Remove" button. This will remove the selected mob from the current tab and add it to the Ignore List Tab. If you ever want to restore a Ignored Mob, select it from the "Ignore List" tab, click the "Remove" button and it should be added back to its original tab.

The “Search for completed Achievement NPCs” checkbox at the top left of the pane allows you to keep looking for mobs you no longer need for achievements.

Finding NPC IDs

A mob's NPC ID is its unique identification number, and it can be found on sites like WowHead or WowDB For example, search for the mob “Dirkee” on WowHead and go to the mob's page.&nbsp; That page's URL will look like

32500 is Dirkee's NPC ID.

James D. Callahan III <>
2015-06-23 20:53:10 -0500


James D. Callahan III:
    - Update ToC Interface to 60200.


First Previous Page 100 of 171 Next Last
  • #1559
    Great Add on. Working great for me. It scares the hell out of me every time but works like a charm.
  • #1558
    Delted and re-installed, and still /npcscan does not bring up the list, nor does npcscan detect rare mobs anymore.
  • #1556
    I am looking into the Spy addon to see if code can be hacked around to display the detected coordinates of npc located... That way if one was away from the keyboard at the time and the npc is gone upon return at least there will be a record of where the mob was initially detected.
  • #1555
    Perhaps uninstall, delete the saved variable files for this and related, download latest, reinstall. That sometimes works for me when an addon seams to malfunction.
  • #1554
    There's something up with this, all of the 4.2 rares have disappeared from my scan panel. the 5 spiders are gone, skarr and karkin are gone as are the new spirit beasts...
  • #1553
    I have been using npcscan for a while now and have had great success with it. However just recently, it does not seem to work. I have tried clearing the cache and as far as I know, I do not need to add any FL ones manually as he did not and it went off for him, but not me. I have also deleted the mod and reinstalled it with no luck. Any suggestions as to what may be the issue? Thanks in advance!
  • #1552
    I have a question. Sometimes i log in and it says ""[name]" has already been cashed" when the previous night i had cleared my cashes, found no mobs, and had logged off. how can it be cashed if i haven't seen it? or does NPCScan keep looking even when i'm logged off? does it mean that that rare has spawned while i was off line?

    Also, there's got to be a way that allows you to repeatably scan for spawns even if it's cashed. I am no expert on coding, but there's got to be some work around, no?

    Anyway, love this addon sooooo much you have no idea :) Thanks for making it!
  • #1557
    I'm having the same issue with NPCs showing as cached that I'm fairly sure I never encountered. I think it's related to hunter pets. If you pass a hunter with a rare tamed as his pet NPCScan caches it. Are you noticing that all of the cached mobs are tamable (and cool looking) beasts?
  • #1550
    A suggestion - is it possible to make the Found Alert display the string you input in the search table, instead of the NPC name?

    Currently, it appears that if I input (for example) "TLPD" in the search table with the time lost proto drake's ID, when I find the mob, the found alert displays "Time-lost Proto Drake" instead of "TLPD".
  • #1549
    This addon the way it alerts and the nice button and spinning 3D npc. I also use another on called silverdragon which I do not like as much but, it does seem to be able to repeat found rares without having to delete your cache file. Is there a way to view that addons code and mirror that function? Or perhaps only make your addon repeat only if within a specific distance around a rares spawn area.
    If you cannot no problem and thats again for a great addon. I have tamed a few rares with this.
  • #1548
    I wish this addon would make the noise if you were alt tabbed, is there a way to do this?
  • #1561
    Sound' and place a check mark in 'Sound In Background'. Press 'Ok' and then [esc] to get out of the options menu.
  • #1545
    Ok I have a question. When I was using the npc scan with overlay. I found some rare npc's like the Crippler & Bog Lurker. I found them umm yea ok I found them already dead. Now here is my question will the npc scan still find him with an alert even if they are on the list as found but not dead ?
  • #1547
    Ok never mind I have the answer and thank you everybody for the replies (being a smart ass). After clearing the cache which in fact does not work. If you get an alert on any rare npc. And you find the that npc is already dead. You have to manually look for the npc on the ground because that npc has been found already and npcscan will not alert you again if you do a fly by. Now the re spawn times can vary in between 2 - 12 hours depending on the rarity of that npc. I recommend using npc overlay for this. Then you have to hunt the bastards on the ground.
  • #1543
    I realized after downloading this app that you can only find the rare mobs from wrath/cata. Is that just the latest version for the download, or is it something with the entire application? It gets frustrating trying to find old rares and having to spam the /target macro while looking at an out-of-game map for its spawn points.
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