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  • World of Warcraft
  • 569,079 Monthly Downloads
  • Supports: 6.2.3
  • 32,466,914 Total Downloads
  • Updated 11/17/2015
  • Created 06/06/2009
  • 11,303 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File:
Support development! **

About _NPCScan

_NPCScan helps you find rare mobs through the use of dynamic target macros, mouse over alerts and for Vignette mobs proximity. Once a mob is found by one of these methods an on screen alert is displayed, in addition to an audio alert.

_NPCScan & Warlords

Due to changes in how the game caches mobs in WoD, it is looking like _NPCScan will no longer be able to auto detect non-Vignette mobs. Due to this the only way to find pre-MoP rares via _NPCScan will be via mouse over or the new dynamic target macro keybind being added. The new keybind will trigger a /targetexact …” macro that updates with tracked mobs based on the zone you are currently in. Vignette mobs will still automatically trigger an alert when the mob gets in range, and should work more reliably due to updates to the Vignette API.

V6.x Changes
  • Cache Scanning Removed - Due to changes in the way WoW cache mobs, NPCScan can no longer auto alert when mobs are nearby like it use to.
  • Dynamic TargetExact Macro Keybind - NPCScan now has a keybind you can set that will try to /exacttarget tracked mobs. This macro will dynamically update based on the zone you are in and which mobs are being tracked.
  • Updated Vignette Alerts - Vignette Alerts are now more reliable and show the actual mob when detected the majority of time.

If you have a question check the FAQ, or a problem create a ticket

If you have a question/comment about _NPCScan.Overlay please post it in it's comment section.


Dynamic Target Keybind

NPCScan now includes a keybinding that will trigger a stored dynamic target macro. Each time it is pressed, the keybind will trigger a /targetexact <mob name> for every tracked mobs in the current zone you are in, in addition to any custom added mobs. This macro will be auto updated based on the zone you are currently in. To access this feature, just set a keybind under the Key Bindings->Addons->_NPCScan->Dynamic Target Macro section. Note: To search via the keybind, you will need to continuously push the bind. Pushing it once will only trigger it once, it does not auto scan like it did Pre WoD.


NPCScan now tracks "vignettes". These are the little skulls appear on the minimap, that denote rare mobs. This is a beta feature and is disabled by default. Enabling this feature will alert you to a rare that's within minimap range, without any worries about having to clear your cache. When you get an alert you will be shown a target button similar to the standard mob alert, letting you know that a vignette mob was detected. Clicking on the target button will try and target the mob.


If you have nameplates turned on, NPCScan now has the ability to trigger alerts off them. This method is not completely reliable as it has to rely on name comparison, so if mob name that NPCScan has does not match it will not trigger an alert. Also the range is limited as you need to get close enough to a mob to have the game display its name plate.

Addons that modify nameplates may interfere with this.

“Found” Alert

When a rare mob is found, _NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying an animated Targeting Button. To get a feel for what this alert looks and sounds like, try the “Test Found Alert” button in the addon's main Interface Options panel. (See the Options section below.)

Targeting Button

When clicked, the targeting button tries to target the most-recently-found mob.&nbsp; You can also bind a key to hit this button. If the default button position isn't to your liking, you can move it while holding your CTRL key.

Note: The button cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button will appear after you leave combat. You will still hear the alert however, and the name of the mob will appear in your chat log.


_NPCScan's main options window can be accessed from the Interface Options menu. This panel includes a “Test Found Alert” button, various ways to customize the alert sound, and an option to suppress cache warning messages on log-in. New sounds can be added to the alert sound dropdown menu by installing SharedMedia-type addons.

Search List

The list of mobs that _NPCScan searches for can be modified easily through the Interface Options panel, however it comes pre-configured with most rare mobs.; To access the mob list, type “/npcscan”. Grayed out NPCs in a list aren't being searched for, either because they're cached or not needed for their achievement.

The first tab available lists Custom NPCs that you can enter or remove manually. NPCs that are already cached show a red “X” in the first column. You can add or remove Custom NPCs with the [+] and [-] buttons at the bottom right.

All other tabs control achievements like Bloody Rareand Frostbitten. These tabs show an additional column on the right with green check marks for completed achievement mobs. You may enable or disable tracking each achievement with its tab's checkbox.

To remove non custom mobs from a tab, click on the mob that you want to remove and then click on the "Remove" button. This will remove the selected mob from the current tab and add it to the Ignore List Tab. If you ever want to restore a Ignored Mob, select it from the "Ignore List" tab, click the "Remove" button and it should be added back to its original tab.

The “Search for completed Achievement NPCs” checkbox at the top left of the pane allows you to keep looking for mobs you no longer need for achievements.

Finding NPC IDs

A mob's NPC ID is its unique identification number, and it can be found on sites like WowHead or WowDB For example, search for the mob “Dirkee” on WowHead and go to the mob's page.&nbsp; That page's URL will look like

32500 is Dirkee's NPC ID.

SLOKnightfall <>
2015-11-17 18:23:02 -0800

Tagging update


    - Fix for not correctly detecting world zone player was in.


First Previous Page 2 of 178 Next Last
  • #3356

    Updated to and Rares are still not detecting in Tanaan.

  • #3357

    I just logged in to check and had 2 alerts trigger.  I'd reccomend looking in the settings and check that your character has alerts enabled and is actually tracking mobs.

  • #3360

    It shoudlnt auto disable completed achievements.  There is something that happens to some people when they update to new versions that cause some of the settings to be disabled.  I'm still trying to find out what is causing it and once I do I'll then be able to hopefully fix it.

  • #3358

    I checked the settings and Hellbane and Jungle Stalker were disabled. Thanks for pointing that out. However I never disabled them, so is it doing so automatically after getting the achievements on the account? Since they are lootable every day by every character, there is no reason for that.

    Last edited by manna222 on 11/19/2015 9:36:35 AM
  • #3355

    Love this add-on, use a very long time, updated today and don't working in my main char ( Death Knight Undead ) i don't tested on my others chars, tanks.

  • #3352

    Just now updated NPCscan through the Curse client. Rares on Isle of Thunder were spotted perfectly on my Warlock and I got an alert every time. However, now I am on my Death Knight flying around Pandaria (for Archeology) and rares are not getting an alert. Not even when I mouse over or target them. Is this a setting I am overlooking?

  • #3354

    Thanks for the heads up.  I'm looking into the isse.

    Edit:  Ok I think I found and fixed the issue.  A new build should be out shortly once the Curse packager finishes.

    Last edited by SLOKnightfall on 11/17/2015 8:34:40 PM
  • #3353

    On timeless isle too. 



  • #3351

    I finally had some time to sit down and work on the backlog of NPCScan items.  The new version now has a toggle so you can turn off the Hellbane map alerts and it should be fixed to not give an alert for the Bloodmoon event. The mob list has been updated to include missing mobs like Arachnis.

    Additionally I was finally able to get alerts to trigger off of Nameplates.  It can be enabled via the options.  It has limited range, but adds a bit of the auto scan functionality that was lost when Warlords released. 

  • #3350

    was doing something today and the scan was going wild everytime i passed one and wanted to know if you have a macro or something easy to turn it on and off  ?


    if not can one be added ?

    tyvm for the good addon



  • #3348

    Great app!  Does anyone know if Bloodhunter Zulk shows up on this? I know he is a vignette but I hear he is stealthed. I don't know for certain whether he has a skull on the minimap either.  I have been camping him for hours with no luck. :(

  • #3345

    I can't seem to find Arachnis or tell the mod to ignore him :( It's getting annoying every time I go into a Garrison. I can add him as custom though? Where is he in database that it's setting off the notification?



  • #3349

    I was wondering this too.

  • #3344

    Please add Arachnis to the addon, so that I can somehow ignore this mob. It's really annoying to have this alert pop up every time I go to that part of my garrison!

  • #3346

    Just an FYI, you could kill Arachnis once a day and no alert after that. Even if you already have the toy, the toy he randomly drops is not soulbound and can be sold on the Auction House. My server is selling the toy on AH for around 6k to 7k gold.

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