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_NPCScan

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  • 171 Likes
  • World of Warcraft
  • 108,839 Monthly Downloads
  • Supports: 5.0.5
  • 9,308,832 Total Downloads
  • Updated 10/13/2012
  • Created 06/06/2009
  • 8,397 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: _NPCScan 5.0.0.5
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About _NPCScan

_NPCScan tracks seldom-seen rare mobs by proximity alone, making the old “<kbd>/targetexact …</kbd>” macros obsolete. It has the same range as those targeting macros, but you won't have to mash any buttons. Just go about your business and let _NPCScan alert you when it finds something.

Details

The Cache

This addon doesn't use nameplates or mouseover units to find rares. Instead, it checks your creature cache for the moment a rare mob is found. There is one catch to this technique however: Once a mob is “found”, _NPCScan won't be able to find it again until your cache is cleared.  If you find a rare mob's corpse—Dirkee for example—you would have to clear your cache before _NPCScan would find Dirkee again.  Thankfully, clearing your cache is a safe and simple matter.

Clearing Your Cache

To clear your cache, follow these straightforward steps:

  1. Exit World of Warcraft.
  2. Delete the “<kbd>Cache</kbd>” sub-directory inside your World of Warcraft folder.  For example on a standard Windows XP installation, you would delete the folder “<kbd>C:\Program Files\World of Warcraft\Cache</kbd>”.
    • Advanced users can delete “<kbd>C:\Program Files\World of Warcraft\Cache\WDB\enUS\creaturecache.wdb</kbd>” specifically to improve log-in times, where <kbd>enUS</kbd> is your language code.
<font color="red">Note: Windows Vista and Windows 7 users see this info if your cache isn't in the location above.</font>

That's it.  Log in after you've done that and you'd be able to find Dirkee a second time.  It's completely safe because WoW will recreate your Cache folder after you log in again.

Cache Warning

If a rare mob is already cached when you log in, _NPCScan will print a warning message with the names of those mobs.  If you see this message but still want to find the listed NPCs again, it's time to clear your cache by following the above procedure.  Otherwise, you can quit searching for those mobs using the Search options window detailed below.  You can suppress this log-in message using the main options pane, as well.

“Found” Alert

When a rare mob is found, _NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying an animated targeting button.  To get a feel for what this alert looks and sounds like, try the “<kbd>Test Found Alert</kbd>” button in the addon's main Interface Options panel. (See the Options section below.)

Targeting Button

When clicked, the targeting button tries to target the most-recently-found mob.  You can also bind a key to hit this button. If the default button position isn't to your liking, you can move it while holding your <kbd><CTRL></kbd> key.

<font color="red">Note: The button cannot be shown during combat.  In the unlikely case that you do find a rare while fighting, the button will appear after you leave combat.  You will still hear the alert however, and the name of the mob will appear in your chat log.</font>

Options

_NPCScan's main options window can be accessed from the Interface Options menu.  This panel includes a “<kbd>Test Found Alert</kbd>” button, various ways to customize the alert sound, and an option to suppress cache warning messages on log-in.

New sounds can be added to the alert sound dropdown menu by installing <cite>SharedMedia</cite>-type addons.

Search List

The list of mobs that _NPCScan searches for can be modified easily through the Interface Options panel, however it comes pre-configured with most rare Outlands and Northrend mobs.  To access the mob list, type “<kbd>/npcscan</kbd>”.

Grayed out NPCs in a list aren't being searched for, either because they're cached or not needed for their achievement.

  • The first tab available lists Custom NPCs that you can enter or remove manually.  NPCs that are already cached show a red “<kbd>X</kbd>” in the first column.  You can add or remove Custom NPCs with the <kbd>[+]</kbd> and <kbd>[-]</kbd> buttons at the bottom right.
  • All other tabs control achievements like Bloody Rare and Frostbitten.  These tabs show an additional column on the right with green check marks for completed achievement mobs.  You may enable or disable tracking each achievement with its tab's checkbox.

The “<kbd>Search for completed Achievement NPCs</kbd>” checkbox at the top left of the pane allows you to keep looking for mobs you no longer need for achievements.

Finding NPC IDs

A mob's NPC ID is its unique identification number, and it can be found on sites like WowHead or WowDB.  For example, search for the mob “<kbd>Dirkee</kbd>” on WowHead and go to the mob's page.  That page's URL will look like “<kbd>http://www.wowhead.com/?npc=32500</kbd>”; <kbd>32500</kbd> is Dirkee's NPC ID.

Limitations

The only problem mobs for _NPCScan are tamable beasts.  Even when you run across the tamed version, _NPCScan gets tricked into thinking that mob is nearby.  In order to prevent those false positives, _NPCScan only shows alerts for tamable mobs in their original zones.  That is, if you spot Loque'nahak in Dalaran instead of Sholazar Basin where it usually patrols, _NPCScan would ignore it.  When one of these tamable mob false-alarms happens, you'll see a message in your chat window explaining why it got ignored.

Since this makes tamable mobs are so difficult to track, I suggest you fly to the tamable mob's zone first, clear your cache, and then search for it.  Any time you pass through a populated area like Dalaran, you risk filling your cache with popular rare pets.

  • 5.0.0.5:
    • Added custom search/achievement names to the alert pop-up button.
    • Added “Galleon” to the default search list.
  • 5.0.0.4: Updated deDE, frFR, itIT, koKR, ruRU, and zhCN localizations.
  • 5.0.0.3: Fixed an error when logging onto new characters immediately after updating to 5.0.0.2.
  • 5.0.0.2:
    • Enabled achievement settings now apply to all characters, since they're now account-wide.
    • Fixed an error when pressing the alert target button while in a raid.
    • Doesn't interfere with hunters' Call Pet spell anymore.
  • 5.0.0.1:
    • Added the “Glorious!” MoP rare achievement.
    • Added itIT localization and updated frFR and zhCN localizations.
  • 4.3.0.2: Fixed a broken zhCN translations file, and updated ptBR localization.
  • 4.3.0.1: Updated frFR, koKR, ruRU, zhCN, and zhTW localizations, and added ptBR translation by Omukeka.
  • 4.2.0.2: Added new tamable rares from 4.2 as defaults for hunters.
  • 4.2.0.1: Updated koKR, ruRU, zhCN, and zhTW localizations.
  • 4.1.0.2:
    • Faction-specific rares Captain Foulwind and Florence are now only defaults for the faction that can kill them.
    • Tamable mobs with unknown spawning zones shouldn't always show alerts anymore.
  • 4.1.0.1:
    • Alert sound volume is now controlled by the “Master Volume” slider in WoW's Sound Options window instead of the game sound effects volume slider.
    • Updated frFR, ruRU, zhCN, and zhTW localizations.
    • Updated the database of tamable rares.
  • 4.0.3.6: Updated and fixed non-English localizations so they will print chat messages properly.
  • 4.0.3.5:
    • Added an option to print timestamps with all messages. See the main _NPCScan options pane.
    • Updated 3D portraits to fit the alert popup better.
    • Updated frFR, koKR, and zhTW localizations.
  • 4.0.3.4:
    • Fixed an error for characters that hadn't used an updated version of _NPCScan since before 4.0.0.1.  If you still experience an error on login, please reset that character's settings.
    • Updated mob name translations.
  • 4.0.3.3:
    • Jadefang is now also a default custom NPC.
    • Tamable rares in Uldum and Twilight Highlands should now be detected properly.
  • 4.0.3.2: Added Madexx' colors to each of his default entries.  Won't apply if you logged in using <kbd>4.0.3.1</kbd>.
  • 4.0.3.1:
    • Added Cataclysm rares to defaults.  If you hadn't added them already, they will automatically appear in your custom NPCs list.
    • Updated the database of tamable rares.
    • Updated esES localization.
    • Added a way for stable mods like HunterStableInfo to coexist with _NPCScan.  Authors, see source docs.
  • 4.0.0.6:
    • Updated frFR and deDE localizations, and added esES/esMX localization by galen2.
    • Updated the list of tamable rares.
    • Fixed uncommon error when attempting to scroll one of the rare mob tables.
  • 4.0.0.5: The “<kbd>Unmute for alert sound</kbd>” option now also re-enables WoW's sound effects toggle.
  • 4.0.0.4: Tweaked the default UI so that only the hunter's summoned pet will get cached on login.
  • 4.0.0.3: Hunters won't see bogus found alerts on login if they have tamed or stabled rare pets.
  • 4.0.0.2:
    • Updated dropdown menus for compatibility with patch 4.0.1.
    • Added deDE localization by Freydis88.
  • 4.0.0.1: Updated for Cataclysm Beta.
  • 3.3.5.5: Non-tamable mobs now show found alerts again.
  • 3.3.5.4:
    • Now summarizes pets cached while resting when leaving cities/inns instead of printing a line for each one.
    • Cached NPCs listed when changing worlds will only be printed once per session, instead of every time you zone in and out.
    • Fixed screen edge flash when mobs are found.
    • Added ruRU localization from CurseForge.
  • 3.3.5.3:
    • LibRareSpawns' mob screenshots should once again appear when mousing over rows in the achievement tables.
    • Added frFR and koKR localizations.
  • 3.3.5.2: Fixed an error that occurred when “<kbd>Search for completed achievement NPCs</kbd>” was disabled and any achievement criteria updated.
  • 3.3.5.1:
    • Scans can now be limited to worlds (continents or instances). You can customize this for custom NPCs with an edit box next to the NPC's ID; Simply type the name of the world exactly, or select a continent name from the dropdown. If left blank, the scan will stay active no matter where you are.
    • Tables of rares in the Search configuration pane are now sortable by clicking their column headers.
    • Default options now only add tamable custom mobs like Arcturis and Skoll for hunters. Hold <span style="font-family: monospace">shift</span> while reverting to defaults to override this.
    • Added Bro'Gaz the Clanless as a default for Outlands.
    • Added zhTW localization by s8095324.
    • The found alert button now scales with your global UI Scale setting.
    • Removed control over RareSpawnOverlay.
    • Custom NPCs are now identified by NPC ID instead of their names. Typed names are now case-sensitive.
    • Alerts for humanoid rares that used to look solid white now appear properly clothed once the mob is targeted.
  • 3.3.0.4:
    • The targeting button now marks the rare with a green triangle when clicked.
    • Fixed an issue with horizontal scrolling in the rare mob list.
  • 3.3.0.3: Compatible with _NPCScan.Overlay <kbd>3.3.0.6</kbd>.
  • 3.3.0.2: Fixed a bug in version detection.  Arcturis should be added to player scan lists now.
  • 3.3.0.1:
    • Added 3.3's new spirit beast Arcturis to default scan and tamable lists.
    • Added an “<span style="font-family: monospace;">/npcscan cache</span>” command to print a message like the log-in cache warning.
    • Removed the rare raptors from default settings, since they no longer drop pets.
    • Removed the mostly obsolete “<span style="font-family: monospace;">Search for Tamable NPCs</span>” option.
    • Now uses ZoneIDs instead of map file names to locate tamable mobs.  Consequently, The Razza now gets detected accurately in Dire Maul.
  • 3.2.0.8:
    • Rewrote the screen border flash so that it should never conflict with other mods that use it.
    • Achievement tabs now have more prominent checkboxes so disabled tabs will be harder to miss.
  • 3.2.0.7:
    • Tamable mobs now correctly show found alerts when spotted immediately upon login.
    • False found alert messages for tamable mobs now indicate why they are false alarms.
  • 3.2.0.6:
    • Rare tamable mobs now only show alerts when found in their original zone.
    • Added a new “<span style="font-family: monospace;">NpcOverlay_Found message</span>” to be used by _NPCScan.Overlay.
  • 3.2.0.5: Classified Terror Spinner as a tamable mob.
  • 3.2.0.4: Classified Skoll as a tamable mob.
  • 3.2.0.3:
    • Added new 3.2 rare spirit beast Skoll.
    • Now uses AceEvent-3.0 to communicate with map overlay-type addons.
  • 3.2.0.2: Now loads properly when _NPCScan.Overlay isn't present.
  • 3.2.0.1:
    • Now manages which overlays are shown by the <cite>RareSpawnOverlay</cite> and <cite>_NPCScan.Overlay</cite> addons.
    • Added four rare raptor mobs that drop non-combat pets in 3.2: Dart, Takk the Leaper, Ravasaur Matriarch, and Razormaw Matriarch.
    • No longer shows an alert button for tamable NPCs while resting (in an inn or city), although you will still need to clear the cache.
    • Added all localized mob names for zhTW, and as many as I could find for zhCN and koKR.
    • Added an “<span style="font-family: monospace;">Unmute for alert sound</span>” setting to play the alert sound even if WoW is muted.
    • Added an “<span style="font-family: monospace;">Alert sound file</span>” dropdown to choose which sound to play for alerts. Additional sounds can be added using SharedMedia-type addons.
    • The alert border flash now only shows when you enable “<span style="font-family: monospace;">Screen Edge Flash</span>” in the Default UI's Display Interface Options panel.
    • Now continues searching for rares in 5-man dungeons. Raid dungeons, battlegrounds, and arenas will still disable scanning, however.
  • 3.1.0.1:
    • Achievements to kill rares now have their own lists in the options window.
    • Added slash commands to add and remove NPCs from the custom tracking list: “<span style="font-family: monospace;">/npcscan add <NpcID> <Name></span>” and “<span style="font-family: monospace;">/npcscan remove <Name></span>”
    • You can now add tamable mobs to your search list and toggle them all using a “<span style="font-family: monospace;">Search for tamable NPCs</span>” setting.
    • Found alerts for tamable mobs will note that they are tamable and may be false alarms.
    • Added an option to suppress the “already cached” log-in alert.
    • Added Gondria to the default rare list, and updated some rares that are now tamable in 3.1.

Comments

First Previous Page 32 of 115 Next Last
  • #1765

    i cant download it when i do it says installation failed can somebody help me?

  • #1764

    Is their a way to make NPC_scan make a sound if you're alt tabbed? If not... does anyone know if their is such an addon that does this? I hate being alt tabbed and npcscan goes off and then i tab back in 5 minutes later to find the rare mob dead :(

  • #1779

    The Client itself has an option to Enable "Sound in Background" in the Sound options menu. Checking this option will allow the audio from the game to continue to play even if it's minimized or not in focus.

  • #1763

    Totally useless without an automatic reset like Silverdragon.  I like your addon better in every way except that.

  • #1762

    I'm new with all this stuff here so i'm a little confused, I DL the addon and deleted the Creature cashe, what do I do after that? is that it, I didn't notice any changes when I logged in. I feel like I did somthing wrong.

  • #1761

    If people want stop clearing the cache, I know of a shortcut that I still use today and works great. 

    Go into your World of Warcraft folder where your Interface, WTF, and Cache file are located. Click Cache. Click WDB. Click enUS (or whatever file is located in the WDB. There is only one.). This will show you all the individual cache for the game. Delete creature cache. Then log back into the game, BUT make sure it is in an unpopulated area free of NPCs on your NPCscan. The log in creates a new creature cache.

    After this is done, log out, go back to the creature cache located in your WDB, right click the new creature cache file, click properties, and check the read only option, then click apply and then ok to close the file properties.

    This will remove the need to delete the cache every time you log out. When you log out of the game, the cache is automatically cleared of any NPC you may have found.

  • #1767

    This did not work for me. Is the premise flawed or is my attempt flawed? Tried it several times, any ideas? It sure would be nice not to have to clear cache every time I log on. 

  • #1758

    Npcscan detect even if the npc is alrdy dead but the corpe still there? tks

  • #1771

    Yes.

  • #1752

    This works fine all the time but just recently i was in Storm Peaks an NPCScan went crazy saying i found Putridus the Ancient who spawns in Icecrown an i was knowere near Icecrown :/

  • #1753

    Putridus' "presense" is huge.  It's not that your NPCScan was broken, but that Putridus is such a big mob he can be sensed very far away. 

  • #1751

    This worked for me, While camping my Time-Lost Proto Drake without fail on two different accounts.

    Instructions to get away from having to clear your cache.
    Here are the instructions on how get around this being needed.
    Go to the menu Located in the little computer at the bottom in your UI
    Then Go to the Interface menu
    Then you will see two Tabs one of them say Addons click that tab
    Then you will see an option that says: _NPC Scan Menu + Click the plus to dropped down
    the full menu.
    Then you will need to click on the option called Search. This will display a page to the right that says 
    Search for Compleated Acheives NPC's --Check the box next to it. 
    Now log out clear your cache as normal this one more time.
    Log back in to game and check your work to make sure that the check box stuck.
    Then fly to a place that you know you've seen a rare and see if it shows up on your Largest Map.
    If you see the name of that Rare you've already seen in the little box in one of the 4 corners then you know it will continue to allert you every time you see a rare no matter where.

    Last edited by FaithSilverwolf on 6/4/2012 9:25:53 PM
  • #1750

    There is no WoW folder anymore, so how is the cache cleared???

  • #1760
    Quote from rubyamm »

    There is no WoW folder anymore, so how is the cache cleared???

    There is a WoW folder. It was probably moved by a patch or PC update. Type  C:\Program Files\World of Warcraft in your windows search bar. If you use a 64bit system you may have to type  C:\Program Files (x86)\World of Warcraft.

  • #1749

    Just wanted to say thanks. This worked like a charm for me, I just got the Medium Rare achievement without even thinking about it. Thank you!

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