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  • World of Warcraft
  • 1,444,234 Monthly Downloads
  • Supports: 6.0.2
  • 22,240,061 Total Downloads
  • Updated 10/15/2014
  • Created 06/06/2009
  • 9,936 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File:
Support development! **

About _NPCScan

If you care at all about my wishes, you won't download this AddOn from SolidIce: They are leeching it from the site I actually choose to put it on.

_NPCScan & Warlords

Due to changes in how the game caches mobs in WoD, it is looking like _NPCScan will no longer be able to auto detect non-Vignette mobs. Due to this the only way to find pre-MoP rares via _NPCScan will be via mouse over or the new dynamic target macro keybind being added. The new keybind will trigger a /targetexact …” macro that updates with tracked mobs based on the zone you are currently in. Vignette mobs will still automatically trigger an alert when the mob gets in range, and should work more reliably due to updates to the Vignette API.

V6.x Changes
  • Cache Scanning Removed - Due to changes in the way WoW cache mobs, NPCScan can no longer auto alert when mobs are nearby like it use to.
  • Dynamic TargetExact Macro Keybind - NPCScan now has a keybind you can set that will try to /exacttarget tracked mobs. This macro will dynamically update based on the zone you are in and which mobs are being tracked. Updated Vignette Alerts - Vignette Alerts are now more reliable and show the actual mob when detected the majority of time.
V5.x Changes
  • Due to changes in how the addon stores data, some settings might get reset when updating.
  • The default alert is suppressed while on flight paths by default. If a mob is found, the whisper sound effect will play and the mob & location will be placed in the chat log. You can turn this off from the settings.
  • _NPCScan now includes all rare mobs in the game.
  • The "One of Many", "Timeless Champion" & "Champions of Lei Shen" Achievements have been added.
  • Rare Mobs and Tameable Mobs have their own tabs now.
  • Custom mobs have been added for the Ghostly Pandaren Fisherman & Craftsman.
  • Individual mobs can be removed from their tabs to stop tracking them.

If you have a question check the FAQ, or a problem create a ticket

If you have a question/comment about _NPCScan.Overlay please post it in it's comment section.



NPCScan now tracks "vignettes". These are the little skulls appear on the minimap, that denote rare mobs. This is a beta feature and is disabled by default. Enabling this feature will alert you to a rare that's within minimap range, without any worries about having to clear your cache. When you get an alert you will be shown a target button similar to the standard mob alert, letting you know that a vignette mob was detected. Clicking on the target button will try and target the mob.

“Found” Alert

When a rare mob is found, _NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying an animated Targeting Button. To get a feel for what this alert looks and sounds like, try the “Test Found Alert” button in the addon's main Interface Options panel. (See the Options section below.)

Targeting Button

When clicked, the targeting button tries to target the most-recently-found mob.  You can also bind a key to hit this button. If the default button position isn't to your liking, you can move it while holding your CTRL key.

Note: The button cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button will appear after you leave combat. You will still hear the alert however, and the name of the mob will appear in your chat log.


_NPCScan's main options window can be accessed from the Interface Options menu. This panel includes a “Test Found Alert” button, various ways to customize the alert sound, and an option to suppress cache warning messages on log-in. New sounds can be added to the alert sound dropdown menu by installing SharedMedia-type addons.

Search List

The list of mobs that _NPCScan searches for can be modified easily through the Interface Options panel, however it comes pre-configured with most rare mobs.; To access the mob list, type “/npcscan”. Grayed out NPCs in a list aren't being searched for, either because they're cached or not needed for their achievement.

The first tab available lists Custom NPCs that you can enter or remove manually. NPCs that are already cached show a red “X” in the first column. You can add or remove Custom NPCs with the [+] and [-] buttons at the bottom right.

All other tabs control achievements like Bloody Rareand Frostbitten. These tabs show an additional column on the right with green check marks for completed achievement mobs. You may enable or disable tracking each achievement with its tab's checkbox.

To remove non custom mobs from a tab, click on the mob that you want to remove and then click on the "Remove" button. This will remove the selected mob from the current tab and add it to the Ignore List Tab. If you ever want to restore a Ignored Mob, select it from the "Ignore List" tab, click the "Remove" button and it should be added back to its original tab.

The “Search for completed Achievement NPCs” checkbox at the top left of the pane allows you to keep looking for mobs you no longer need for achievements.

Finding NPC IDs

A mob's NPC ID is its unique identification number, and it can be found on sites like WowHead or WowDB For example, search for the mob “Dirkee” on WowHead and go to the mob's page.  That page's URL will look like

32500 is Dirkee's NPC ID.

SLOKnightfall <>
2014-10-15 02:36:58 -0700

Tagging Update


    - Fix for missing tools error due to testing flag flag enabled


First Previous Page 4 of 156 Next Last
  • #2938

    will silver dragon detect them with a sound? and also will overlay still show their spawn spots?

  • #2939

    Nope. Both Silverdragon & NPCScan used the same cache detection.  NPCScan.Overlay is unaffected and is in the process of being updated with the WoD rares.

  • #2936


  • #2937

    Unfortunately there is nothing to fix.  Blizzard changed how the game cache's mobs so that all mobs are cached when the game starts.  As they are all in the cache, the trick of detecting a mob by seeing if it gets added no longer works.

  • #2934

    Love your addon, just a quick question:
    Since some time when the alert pops up I get a small window at the left down corner of my screen with a dungeon eye symbol and the notice that npcscan found mob xyz which I have to click away. Is there a way to disable this? Or is it tied to the vignette feature?

  • #2935

    It is the new Toast notification that Torhal added a few versions ago.  It was originally set to enabled as defualut, but has recently been chaanged to off as default.  You can disable it via the option menu and unselect the "Show as Toast" option, or you can disable the "Keep Toast Persistent" option which will cause the toast alert to dissapear after a few seconds.

    Last edited by SLOKnightfall on 10/15/2014 4:43:39 PM
  • #2959

    Worked fine, thank you very much :)

  • #2931

    So for the TBC and WOTLK rare ach i now need to macro spam again fucking blizzard.

  • #2928

    Anyone have issues where, when it finds a mob, it alerts me 10 times, and plays the sound file 10 times (almost sounded like my speakers blew) ?  I had to disable it, but man, it sure scared the living crap out of me

    Last edited by sycklius on 10/15/2014 11:00:21 AM
  • #2930
    • Are you running Silver Dragon also?  I believe it plays an alert also, which would possibly cause the issue of multiple alerts playing.
    • Were there multiple rares detected at the same time, as this migh also cause the alert to play multiple times.  I though that this scenario had been fixed, but I'll look into it further just in case.  What zone /mob did this happen with, so I can narrow down the possibilities.
  • #2927

    Using Vignette mode, it doesn't auto-skull the target.. Clicking on the notification will target it, but not skull it (or whatever symbol the user defined)

  • #2929

    I found the issue and pushed a fix in the next alpha build.

  • #2924

    I've just downloaded the update, and am getting an error saying   Couldn't load  _NPCScan.Tools: Missing

    Last edited by Pandora132 on 10/15/2014 4:23:49 AM
  • #2925

    Just pushed a new version that shoud fix the issue.  I did not notice that a testing flag got hardcoded back in the early beta and not set back.

  • #2918

    So this no longer works of Mysterious Camel Figuirine?  Even when updated to 6.0?

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