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  • World of Warcraft
  • 582,880 Monthly Downloads
  • Supports: 6.2.3
  • 32,503,506 Total Downloads
  • Updated 11/17/2015
  • Created 06/06/2009
  • 11,309 Favorites
  • Project Site
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  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File:
Support development! **

About _NPCScan

_NPCScan helps you find rare mobs through the use of dynamic target macros, mouse over alerts and for Vignette mobs proximity. Once a mob is found by one of these methods an on screen alert is displayed, in addition to an audio alert.

_NPCScan & Warlords

Due to changes in how the game caches mobs in WoD, it is looking like _NPCScan will no longer be able to auto detect non-Vignette mobs. Due to this the only way to find pre-MoP rares via _NPCScan will be via mouse over or the new dynamic target macro keybind being added. The new keybind will trigger a /targetexact …” macro that updates with tracked mobs based on the zone you are currently in. Vignette mobs will still automatically trigger an alert when the mob gets in range, and should work more reliably due to updates to the Vignette API.

V6.x Changes
  • Cache Scanning Removed - Due to changes in the way WoW cache mobs, NPCScan can no longer auto alert when mobs are nearby like it use to.
  • Dynamic TargetExact Macro Keybind - NPCScan now has a keybind you can set that will try to /exacttarget tracked mobs. This macro will dynamically update based on the zone you are in and which mobs are being tracked.
  • Updated Vignette Alerts - Vignette Alerts are now more reliable and show the actual mob when detected the majority of time.

If you have a question check the FAQ, or a problem create a ticket

If you have a question/comment about _NPCScan.Overlay please post it in it's comment section.


Dynamic Target Keybind

NPCScan now includes a keybinding that will trigger a stored dynamic target macro. Each time it is pressed, the keybind will trigger a /targetexact <mob name> for every tracked mobs in the current zone you are in, in addition to any custom added mobs. This macro will be auto updated based on the zone you are currently in. To access this feature, just set a keybind under the Key Bindings->Addons->_NPCScan->Dynamic Target Macro section. Note: To search via the keybind, you will need to continuously push the bind. Pushing it once will only trigger it once, it does not auto scan like it did Pre WoD.


NPCScan now tracks "vignettes". These are the little skulls appear on the minimap, that denote rare mobs. This is a beta feature and is disabled by default. Enabling this feature will alert you to a rare that's within minimap range, without any worries about having to clear your cache. When you get an alert you will be shown a target button similar to the standard mob alert, letting you know that a vignette mob was detected. Clicking on the target button will try and target the mob.


If you have nameplates turned on, NPCScan now has the ability to trigger alerts off them. This method is not completely reliable as it has to rely on name comparison, so if mob name that NPCScan has does not match it will not trigger an alert. Also the range is limited as you need to get close enough to a mob to have the game display its name plate.

Addons that modify nameplates may interfere with this.

“Found” Alert

When a rare mob is found, _NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying an animated Targeting Button. To get a feel for what this alert looks and sounds like, try the “Test Found Alert” button in the addon's main Interface Options panel. (See the Options section below.)

Targeting Button

When clicked, the targeting button tries to target the most-recently-found mob.&nbsp; You can also bind a key to hit this button. If the default button position isn't to your liking, you can move it while holding your CTRL key.

Note: The button cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button will appear after you leave combat. You will still hear the alert however, and the name of the mob will appear in your chat log.


_NPCScan's main options window can be accessed from the Interface Options menu. This panel includes a “Test Found Alert” button, various ways to customize the alert sound, and an option to suppress cache warning messages on log-in. New sounds can be added to the alert sound dropdown menu by installing SharedMedia-type addons.

Search List

The list of mobs that _NPCScan searches for can be modified easily through the Interface Options panel, however it comes pre-configured with most rare mobs.; To access the mob list, type “/npcscan”. Grayed out NPCs in a list aren't being searched for, either because they're cached or not needed for their achievement.

The first tab available lists Custom NPCs that you can enter or remove manually. NPCs that are already cached show a red “X” in the first column. You can add or remove Custom NPCs with the [+] and [-] buttons at the bottom right.

All other tabs control achievements like Bloody Rareand Frostbitten. These tabs show an additional column on the right with green check marks for completed achievement mobs. You may enable or disable tracking each achievement with its tab's checkbox.

To remove non custom mobs from a tab, click on the mob that you want to remove and then click on the "Remove" button. This will remove the selected mob from the current tab and add it to the Ignore List Tab. If you ever want to restore a Ignored Mob, select it from the "Ignore List" tab, click the "Remove" button and it should be added back to its original tab.

The “Search for completed Achievement NPCs” checkbox at the top left of the pane allows you to keep looking for mobs you no longer need for achievements.

Finding NPC IDs

A mob's NPC ID is its unique identification number, and it can be found on sites like WowHead or WowDB For example, search for the mob “Dirkee” on WowHead and go to the mob's page.&nbsp; That page's URL will look like

32500 is Dirkee's NPC ID.

SLOKnightfall <>
2015-11-17 18:23:02 -0800

Tagging update


    - Fix for not correctly detecting world zone player was in.


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  • #3334

    The zone wide alerts require me to be on screen, not all of them have sound call outs, like terrorfist for example. So you have to be on screen a watching for up to 3 hours, now take that  times multiple toons. Also factor in If you are mid air in the middle of the map you'll get there just before it dies, If there is any delay you get there and its already dead.  The map icon shows up and the NPC alert goes off, then the zone wideannounce so it actually gave you a moments early heads up. Which is crucial to making it there.

    Add in the bug I get were the announce goes off but there no mark on the map for the rare and I  have gone there and there was no rare and no body. Also seen the announce an no mark on the map and the rare was there. Maybe due to the sheer number  of ad-dons I use but non the less without the announcements camping for hell banebosses got a lot harder. It's more then possible to remove just the blood moon alerts, and leave the rest. Others have done in by modifying a file.  

  • #3330
    Vignettes dont need npcscan to tell me some thing i can see any way i love the addon for many years but as it cant help to find fx TLPD or old rares w out me need to hit a key all time a macros do the same
  • #3328

    After the most recent update, I am no longer receiving any alerts for the 4 Hellbane spawns. I did not change any settings. The alert will pop up when I am in very close range, but I mean the alert that came along with the zone yell for each mob spawn. Is there a way to fix this?

    Last edited by user_97500 on 9/14/2015 8:03:38 PM
  • #3329

    Having the same issue, checking the box next to hellbane doesn't make it work either, anyone have any suggestions? search for completed achievement NPCs is also checked

  • #3324

    For people asking about removing the Blood Moon event popup, please check this comment.

  • #3325

    Should be rather moot if you've actually updated to

  • #3327

    What other alerts are affected by the new change?  i.e.  Hellbane.

  • #3323

    Disableing _NPC until bloodmoon problem fixed!

  • #3322
    savage - the hunter's pet

    can you please add savage - the hunter's pet


  • #3318

    I agree need to be able to remove blood moon.

    I went to interface, rare mobs, blood moon, and put it in the ignore list but it still pops every couple mins. 

  • #3314

    Really need an option to ignore blood moon.

  • #3313

    How to ignore blood moon for christ s*ke ?!

  • #3320

    The mob id is 91227 for "Remnant of the Blood Moon", but you may also want to add the following to the ignore list:

    91200 is the Blood Moon itself, and 91231 is the "spawner".

    Untested, hope it helps :)

  • #3321

    It doesn't help. I tried use command /npcscan remove <numbers> but "npc not found". No idea how to add it to ignore list

  • #3312

    Currently the Blood Moon spawns constantly on my server or is never killed. Is there any way to disable the anouncement? as it does get pretty annoying to see every 5 minutes.

    Last edited by user_123527 on 9/6/2015 8:34:43 AM
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