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_NPCScan

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  • 245 Likes
  • World of Warcraft
  • 1,491,112 Monthly Downloads
  • Supports: 6.0.2
  • 22,199,499 Total Downloads
  • Updated 10/15/2014
  • Created 06/06/2009
  • 9,921 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: 6.0.2.2
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About _NPCScan

If you care at all about my wishes, you won't download this AddOn from SolidIce: They are leeching it from the site I actually choose to put it on.

_NPCScan & Warlords

Due to changes in how the game caches mobs in WoD, it is looking like _NPCScan will no longer be able to auto detect non-Vignette mobs. Due to this the only way to find pre-MoP rares via _NPCScan will be via mouse over or the new dynamic target macro keybind being added. The new keybind will trigger a /targetexact …” macro that updates with tracked mobs based on the zone you are currently in. Vignette mobs will still automatically trigger an alert when the mob gets in range, and should work more reliably due to updates to the Vignette API.


V6.x Changes
  • Cache Scanning Removed - Due to changes in the way WoW cache mobs, NPCScan can no longer auto alert when mobs are nearby like it use to.
  • Dynamic TargetExact Macro Keybind - NPCScan now has a keybind you can set that will try to /exacttarget tracked mobs. This macro will dynamically update based on the zone you are in and which mobs are being tracked. Updated Vignette Alerts - Vignette Alerts are now more reliable and show the actual mob when detected the majority of time.
V5.x Changes
  • Due to changes in how the addon stores data, some settings might get reset when updating.
  • The default alert is suppressed while on flight paths by default. If a mob is found, the whisper sound effect will play and the mob & location will be placed in the chat log. You can turn this off from the settings.
  • _NPCScan now includes all rare mobs in the game.
  • The "One of Many", "Timeless Champion" & "Champions of Lei Shen" Achievements have been added.
  • Rare Mobs and Tameable Mobs have their own tabs now.
  • Custom mobs have been added for the Ghostly Pandaren Fisherman & Craftsman.
  • Individual mobs can be removed from their tabs to stop tracking them.

If you have a question check the FAQ, or a problem create a ticket

If you have a question/comment about _NPCScan.Overlay please post it in it's comment section.

Details

Vignettes

NPCScan now tracks "vignettes". These are the little skulls appear on the minimap, that denote rare mobs. This is a beta feature and is disabled by default. Enabling this feature will alert you to a rare that's within minimap range, without any worries about having to clear your cache. When you get an alert you will be shown a target button similar to the standard mob alert, letting you know that a vignette mob was detected. Clicking on the target button will try and target the mob.

“Found” Alert

When a rare mob is found, _NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying an animated Targeting Button. To get a feel for what this alert looks and sounds like, try the “Test Found Alert” button in the addon's main Interface Options panel. (See the Options section below.)

Targeting Button

When clicked, the targeting button tries to target the most-recently-found mob.  You can also bind a key to hit this button. If the default button position isn't to your liking, you can move it while holding your CTRL key.

Note: The button cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button will appear after you leave combat. You will still hear the alert however, and the name of the mob will appear in your chat log.


Options

_NPCScan's main options window can be accessed from the Interface Options menu. This panel includes a “Test Found Alert” button, various ways to customize the alert sound, and an option to suppress cache warning messages on log-in. New sounds can be added to the alert sound dropdown menu by installing SharedMedia-type addons.


Search List

The list of mobs that _NPCScan searches for can be modified easily through the Interface Options panel, however it comes pre-configured with most rare mobs.; To access the mob list, type “/npcscan”. Grayed out NPCs in a list aren't being searched for, either because they're cached or not needed for their achievement.

The first tab available lists Custom NPCs that you can enter or remove manually. NPCs that are already cached show a red “X” in the first column. You can add or remove Custom NPCs with the [+] and [-] buttons at the bottom right.

All other tabs control achievements like Bloody Rareand Frostbitten. These tabs show an additional column on the right with green check marks for completed achievement mobs. You may enable or disable tracking each achievement with its tab's checkbox.

To remove non custom mobs from a tab, click on the mob that you want to remove and then click on the "Remove" button. This will remove the selected mob from the current tab and add it to the Ignore List Tab. If you ever want to restore a Ignored Mob, select it from the "Ignore List" tab, click the "Remove" button and it should be added back to its original tab.

The “Search for completed Achievement NPCs” checkbox at the top left of the pane allows you to keep looking for mobs you no longer need for achievements.

Finding NPC IDs

A mob's NPC ID is its unique identification number, and it can be found on sites like WowHead or WowDB For example, search for the mob “Dirkee” on WowHead and go to the mob's page.  That page's URL will look like

http://www.wowhead.com/?npc=32500

32500 is Dirkee's NPC ID.


tag 6.0.2.2
a4a5d956e76eabcc2930a8c83b1085266356266a
SLOKnightfall <SLOKnightfall@gmail.com>
2014-10-15 02:36:58 -0700

Tagging Update

--------------------

SLOKnightfall:
    - Fix for missing tools error due to testing flag flag enabled

Comments

First Previous Page 5 of 156 Next Last
  • #2920

    How would that work with the Mysterious Camel Figure though, since you cant target it?

  • #2915

    Will this and the overlay be updated soon for 6.0.2?  I know there was an update recently so hopefully this project sticks around!

  • #2916

    Yes.  There are both have been updated to for the 6.0 patch.  They probably will be pushed later today or tomorrow once the servers are back up and they can be tested on live to make sure that nothing changed between them and the beta servers.  Unfortunately, it is looking like the auto alert functionality from the cache scans will no longer work, due to changes in how the game caches thing.  It is unknow if this functionaly will be able to work again.  Auto alerts from vignette mobs still work though.

  • #2917

    Sounds good!  I know there's a lot of changes and things going on with this new update.  I appreciate the work you're putting in to say the least!  Thanks for the update!

  • #2914

    Any chance for an option of removing toast window? I see so many requests for it already.

    It's kind of useless and annoying.

  • #2911

    I'm having the same problem PlainVanilla reported on August 3rd, in a post that's not been answered yet - every time I log in, no matter what character, no matter what zone, the addon thinks that the same selection of Vale of Eternal Blossoms rares is present. (Bai-Jin the Butcher, Bloodtip, Gaohun the Soul-Severer, Kri'chon, Spirit of Lao-Fe, Vicejaw, Vyraxxix and Wulon, specifically). Would quite like to know why that happens and how to stop it please! :D

  • #2913

    Its a know issue that unfortunately I have not been able to reproduce.  For some reason the game is looking up data on those mobs, which add it to the game cache.  The mob's being added to the cache then triggers the NPCScan to alert. 

    The bad news is that the 6.0 WoD update changes how the game caches mob data, which unfortuntaely breaks the auto detection via cache that NPCScan and the other rare alert addons that use.  The only auto alerts after the update will be from Vignette mobs, or via mouse over, provided you have those enabled via the options.

  • #2909

    Get rid of the annoying and useless toast alert.

    All it does is waste screen space and clutter up the ui, for no benefit.

  • #2907

    The new toast window on the bottom right is so annoying and useless. Please make it not active by default.

  • #2912

    Agreed, remove it. Not useful and totally in the way. Doesn't seem even be movable.

  • #2908

    I agree, or even better, just remove it all together!  Doesn't add anything at all.

  • #2906

    With the Toast it is Ennoying right now it does not display much info as such but if it had time and what not that would be cool

    I agree with Zasz

  • #2905

    I suggest to set the toast to "defaults to disabled".

  • #2902

    Is there any way to move the new toast alert? I have tried every combination of ALT, CTRL, SHIFT along with click and drag.

  • #2904

    The Toaster AddOn controls various aspects of Toast windows generated with LibToast; you can set the spawn location to be any corner, among other options.

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