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  • World of Warcraft
  • 536,154 Monthly Downloads
  • Supports: 6.1.0
  • 27,463,929 Total Downloads
  • Updated 03/31/2015
  • Created 06/06/2009
  • 10,689 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File:
Support development! **

About _NPCScan

_NPCScan helps you find rare mobs through the use of dynamic target macros, mouse over alerts and for Vignette mobs proximity. Once a mob is found by one of these methods an on screen alert is displayed, in addition to an audio alert.

_NPCScan & Warlords

Due to changes in how the game caches mobs in WoD, it is looking like _NPCScan will no longer be able to auto detect non-Vignette mobs. Due to this the only way to find pre-MoP rares via _NPCScan will be via mouse over or the new dynamic target macro keybind being added. The new keybind will trigger a /targetexact …” macro that updates with tracked mobs based on the zone you are currently in. Vignette mobs will still automatically trigger an alert when the mob gets in range, and should work more reliably due to updates to the Vignette API.

V6.x Changes
  • Cache Scanning Removed - Due to changes in the way WoW cache mobs, NPCScan can no longer auto alert when mobs are nearby like it use to.
  • Dynamic TargetExact Macro Keybind - NPCScan now has a keybind you can set that will try to /exacttarget tracked mobs. This macro will dynamically update based on the zone you are in and which mobs are being tracked.
  • Updated Vignette Alerts - Vignette Alerts are now more reliable and show the actual mob when detected the majority of time.

If you have a question check the FAQ, or a problem create a ticket

If you have a question/comment about _NPCScan.Overlay please post it in it's comment section.


Dynamic Target Keybind

NPCScan now includes a keybinding that will trigger a stored dynamic target macro. Each time it is pressed, the keybind will trigger a /targetexact <mob name> for every tracked mobs in the current zone you are in, in addition to any custom added mobs. This macro will be auto updated based on the zone you are currently in. To access this feature, just set a keybind under the Key Bindings->Addons->_NPCScan->Dynamic Target Macro section. Note: To search via the keybind, you will need to continuously push the bind. Pushing it once will only trigger it once, it does not auto scan like it did Pre WoD.


NPCScan now tracks "vignettes". These are the little skulls appear on the minimap, that denote rare mobs. This is a beta feature and is disabled by default. Enabling this feature will alert you to a rare that's within minimap range, without any worries about having to clear your cache. When you get an alert you will be shown a target button similar to the standard mob alert, letting you know that a vignette mob was detected. Clicking on the target button will try and target the mob.

“Found” Alert

When a rare mob is found, _NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying an animated Targeting Button. To get a feel for what this alert looks and sounds like, try the “Test Found Alert” button in the addon's main Interface Options panel. (See the Options section below.)

Targeting Button

When clicked, the targeting button tries to target the most-recently-found mob.&nbsp; You can also bind a key to hit this button. If the default button position isn't to your liking, you can move it while holding your CTRL key.

Note: The button cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button will appear after you leave combat. You will still hear the alert however, and the name of the mob will appear in your chat log.


_NPCScan's main options window can be accessed from the Interface Options menu. This panel includes a “Test Found Alert” button, various ways to customize the alert sound, and an option to suppress cache warning messages on log-in. New sounds can be added to the alert sound dropdown menu by installing SharedMedia-type addons.

Search List

The list of mobs that _NPCScan searches for can be modified easily through the Interface Options panel, however it comes pre-configured with most rare mobs.; To access the mob list, type “/npcscan”. Grayed out NPCs in a list aren't being searched for, either because they're cached or not needed for their achievement.

The first tab available lists Custom NPCs that you can enter or remove manually. NPCs that are already cached show a red “X” in the first column. You can add or remove Custom NPCs with the [+] and [-] buttons at the bottom right.

All other tabs control achievements like Bloody Rareand Frostbitten. These tabs show an additional column on the right with green check marks for completed achievement mobs. You may enable or disable tracking each achievement with its tab's checkbox.

To remove non custom mobs from a tab, click on the mob that you want to remove and then click on the "Remove" button. This will remove the selected mob from the current tab and add it to the Ignore List Tab. If you ever want to restore a Ignored Mob, select it from the "Ignore List" tab, click the "Remove" button and it should be added back to its original tab.

The “Search for completed Achievement NPCs” checkbox at the top left of the pane allows you to keep looking for mobs you no longer need for achievements.

Finding NPC IDs

A mob's NPC ID is its unique identification number, and it can be found on sites like WowHead or WowDB For example, search for the mob “Dirkee” on WowHead and go to the mob's page.&nbsp; That page's URL will look like

32500 is Dirkee's NPC ID.

James D. Callahan III <>
2015-03-31 18:37:29 -0500


James D. Callahan III:
    - Added data for: Mandragoraster, Titarus, Ancient Inferno, Oraggro, Horgg, and Morgo Kain.
    - Cleaned up batshit zone name code.
    - Removed unnecessary comments.
    - Removed SEARCH_LEVEL_TYPE_FORMAT; it wasn't used anywhere.
    - Whitespace.
    - Removed FOUND_ZONE_UNKNOWN; it was just another name for UNKNOWN...
    - Formatting fixes.
    - Dead code removal.


First Previous Page 5 of 169 Next Last
  • #3143

    this thing is not even downloading for me


  • #3144

    Then you will need to contact someone at's support.  Addon authors don't have any controll over site or the Curse app downloads.

  • #3142

    I'm wondering if the popup notification boxes that appear in the lower right screen can be turned off.  I only wish to have the main one that appears under my character at midscreen.  I don't want to manually close the others them by hitting x, as with the number of rares in WoD, I can often have 5 or 6 of the notifications boxes stacked up the right side of my screen, covering my quest objectives.

    Thanks for a great addon.

  • #3145

    It is set via the toast announcement in the settings menu.

  • #3149

    Aesome, thanks for the info and fix!

  • #3141

    I miss the rare "Poundfist" in Gorgrond (

  • #3139

    Having trouble getting the scan macro to work, added an npc id from a nearby vendor with appropriate world etc. to test if it's working.

    No result. NPC was visible, friendly and not targeted, ID was correct, zone aswell. Retargeting works. Targetmacro not. Fresh install of wow and first version I installed is the current one.

    Any ideas?

    Last edited by fvd on 12/5/2014 5:02:28 AM
  • #3140

    A few things, make sure that the name is correctly spelled as that is what the macro will use to target.  Second, for the World zone make sure it is capitolized properly, IE Draenor, not draenor.  For best resuts you should use the selection in the dropdown and not manually enter it.

    What mob were you trying to test on?  I'll try to look into it when I get I chance.

  • #3167

    For what it's worth, I have the same issue.  I added two Custom NPCs to the list while in Grizzly Hills -- Entropic Ooze (26366) and Aspen Grove Trapper (29270), using the appropriate pulldown (Northrend) for World.  Nada.

    I tried changing the keybinding from ` (backtick) to \ (backslash); nada.  I can tell the keybinding is doing something because if I have a mob manually targeted (including any of the above) and hit the keybinding key, the mob untargets.

    Friendlygiant in this post said that he had to actually zone before the Custom NPC feature began to work after he added some entries.  I myself didn't zone, I simply tried logging out + exiting + relaunching, but it made no difference:

    FWIW, I'm using with a completely fresh savedvariables (this is my first time using the addon).

    If you'd prefer I file a ticket on WowAce let me know and I can do so.  Maybe the issue is what's described in Tickets 79 and/or 85?

    P.S. -- The description in the addon description of where the adjustment settings are is incorrect, also as Friendlygiant said.  It's under Key Bindings / Addons, not Key Bindings / Other.

    Last edited by koitsu on 1/3/2015 3:13:09 AM
  • #3138

    I have problem with questing blue zone on map. zone dissapear but i see it on minimap when i come there? any sugestions please. when i disable NPC evrything is fine

    Last edited by zlatoljub on 12/2/2014 12:15:24 PM
  • #3136

    Love the addon - got in the habit of clearing cache daily so I never have any problems finding rares.  Thank you for your hard work and time.

    In the options for the targeting button, is there any way of moving this to a different location on the screen?  Its constantly over my bars and its rather annoying that I can't adjust at all.  Can you please implement something for this?

  • #3137

    You can move it while holding your CTRL key.

  • #3135

    I have a problem. I have just started playing wow again (took a break) And one thing i remembered is that or curse client is the place to get addons. So i downloaded some that i remembered from my past and NPCScan was one of them. However, it says on the client that it is installed and up to date. But when i open up my World Of Warcraft client, its not there. Pls halp

  • #3132

    I'm confused.

    Alert goes off when I get in range of a Rare for the first time only.  Next time I get in range of the same Rare the alert doesn't go off.  Pre-WoD we could delete the creaturecache file, now that it's changed how do we get alerts to go off the 2nd, 3rd, 4th etc. time we get in range of the same Rare in WoD and pre-WoD?

  • #3133

    The majority of WoD rares are one shot kills.  After you kill them the first time on a character, they stop being rares and the game stops displaying Vignettes for them.  If you don't kill them, then they should trigger an alert every time you see it.

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