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  • World of Warcraft
  • 677,954 Monthly Downloads
  • Supports: 6.2.2
  • 31,444,881 Total Downloads
  • Updated 10/01/2015
  • Created 06/06/2009
  • 11,168 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File:
Support development! **

About _NPCScan

_NPCScan helps you find rare mobs through the use of dynamic target macros, mouse over alerts and for Vignette mobs proximity. Once a mob is found by one of these methods an on screen alert is displayed, in addition to an audio alert.

_NPCScan & Warlords

Due to changes in how the game caches mobs in WoD, it is looking like _NPCScan will no longer be able to auto detect non-Vignette mobs. Due to this the only way to find pre-MoP rares via _NPCScan will be via mouse over or the new dynamic target macro keybind being added. The new keybind will trigger a /targetexact …” macro that updates with tracked mobs based on the zone you are currently in. Vignette mobs will still automatically trigger an alert when the mob gets in range, and should work more reliably due to updates to the Vignette API.

V6.x Changes
  • Cache Scanning Removed - Due to changes in the way WoW cache mobs, NPCScan can no longer auto alert when mobs are nearby like it use to.
  • Dynamic TargetExact Macro Keybind - NPCScan now has a keybind you can set that will try to /exacttarget tracked mobs. This macro will dynamically update based on the zone you are in and which mobs are being tracked.
  • Updated Vignette Alerts - Vignette Alerts are now more reliable and show the actual mob when detected the majority of time.

If you have a question check the FAQ, or a problem create a ticket

If you have a question/comment about _NPCScan.Overlay please post it in it's comment section.


Dynamic Target Keybind

NPCScan now includes a keybinding that will trigger a stored dynamic target macro. Each time it is pressed, the keybind will trigger a /targetexact <mob name> for every tracked mobs in the current zone you are in, in addition to any custom added mobs. This macro will be auto updated based on the zone you are currently in. To access this feature, just set a keybind under the Key Bindings->Addons->_NPCScan->Dynamic Target Macro section. Note: To search via the keybind, you will need to continuously push the bind. Pushing it once will only trigger it once, it does not auto scan like it did Pre WoD.


NPCScan now tracks "vignettes". These are the little skulls appear on the minimap, that denote rare mobs. This is a beta feature and is disabled by default. Enabling this feature will alert you to a rare that's within minimap range, without any worries about having to clear your cache. When you get an alert you will be shown a target button similar to the standard mob alert, letting you know that a vignette mob was detected. Clicking on the target button will try and target the mob.

“Found” Alert

When a rare mob is found, _NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying an animated Targeting Button. To get a feel for what this alert looks and sounds like, try the “Test Found Alert” button in the addon's main Interface Options panel. (See the Options section below.)

Targeting Button

When clicked, the targeting button tries to target the most-recently-found mob.&nbsp; You can also bind a key to hit this button. If the default button position isn't to your liking, you can move it while holding your CTRL key.

Note: The button cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button will appear after you leave combat. You will still hear the alert however, and the name of the mob will appear in your chat log.


_NPCScan's main options window can be accessed from the Interface Options menu. This panel includes a “Test Found Alert” button, various ways to customize the alert sound, and an option to suppress cache warning messages on log-in. New sounds can be added to the alert sound dropdown menu by installing SharedMedia-type addons.

Search List

The list of mobs that _NPCScan searches for can be modified easily through the Interface Options panel, however it comes pre-configured with most rare mobs.; To access the mob list, type “/npcscan”. Grayed out NPCs in a list aren't being searched for, either because they're cached or not needed for their achievement.

The first tab available lists Custom NPCs that you can enter or remove manually. NPCs that are already cached show a red “X” in the first column. You can add or remove Custom NPCs with the [+] and [-] buttons at the bottom right.

All other tabs control achievements like Bloody Rareand Frostbitten. These tabs show an additional column on the right with green check marks for completed achievement mobs. You may enable or disable tracking each achievement with its tab's checkbox.

To remove non custom mobs from a tab, click on the mob that you want to remove and then click on the "Remove" button. This will remove the selected mob from the current tab and add it to the Ignore List Tab. If you ever want to restore a Ignored Mob, select it from the "Ignore List" tab, click the "Remove" button and it should be added back to its original tab.

The “Search for completed Achievement NPCs” checkbox at the top left of the pane allows you to keep looking for mobs you no longer need for achievements.

Finding NPC IDs

A mob's NPC ID is its unique identification number, and it can be found on sites like WowHead or WowDB For example, search for the mob “Dirkee” on WowHead and go to the mob's page.&nbsp; That page's URL will look like

32500 is Dirkee's NPC ID.

James D. Callahan III <>
2015-10-01 23:44:45 -0500


James D. Callahan III:
    - Re-enable the WORLD_MAP_UPDATE alerts - apparently Blizzard has done something on their side to make Blood Moon not so spammy.


First Previous Page 5 of 176 Next Last
  • #3275

    The problem would be that there is stil no way to know if a mob is nearby or not.  Any auto scan would need to respond to a information provided by the game to determine if a specific mob is arround and currently there i no way to do that for the older mobs.  The only way currently is to try to target a mob and the game requires a player interaction to do, which is why you need to push a button.

  • #3274

    well instead of name plates y dont u just make it into a single auto scan the player has to put in  the id and it only scan for that id instead all in the area that should make the scan alot easier and  not to much of a strain on the program

  • #3266

    Does it work in Deepholm?

  • #3263

    This may have already been asked but I can't find it in the comments, and dont feel like scrolling through all of them.  But why does it not show the mob that it detects when I am in combat? I have all these blue skulls on my map, but if i'm in combat, my screen flashes, the sound is made, but I can't see WHICH rare it is to know which direction I need to start moving before its dead.


    Thanks!  This addon is awesome btw :D

  • #3264

    It is because Blizzard prevents certain action while in combat, some of wich are needed to update and display the mob alert.

  • #3260

    While farming rares in Tanaan, I have noticed them disappearing after I kill them. I was hoping vignettes would stay on the map.  Do I need to still clear the db each time I kill one in order to get notified of its next spawn?

    Last edited by sriggins on 7/4/2015 4:48:33 PM
  • #3261

    The vignettes dissapearing is how the game handles them and NPCScan has nothing to do with.  The WoD rares will only display a vignette the first time you kill them.  After the first time they will just be reguar mobs to the character that killed them.  The exception is the level 100 rares that will reset each day.  No need to clear the db, the game will rest them automaticaly the next day and they will start showing up again.

  • #3262


    Ok bummer. I was hoping to use this to help catch the WoD vinettes because we need to kill 10 a day :)

    Last edited by sriggins on 7/4/2015 4:53:44 PM
  • #3257

    Is there a way to have a vignette alert add a waypoint to tomtom?

  • #3258

    It might.  I'll look into it and see if it is possible.

  • #3259



  • #3255

    so does this addon even work for mobs in new zone?

  • #3256

    Yes it does.

  • #3265


    it doesnt for me


  • #3253

    i dont have an option for the dynamic keybind option. additionally the ones i do have are not in the other category, they are in the addons category. The three i have are "toggle mob key", "toggle mob paths", "toggle minimap paths"

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