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  • World of Warcraft
  • 931,182 Monthly Downloads
  • Supports: 6.0.3
  • 25,094,426 Total Downloads
  • Updated 11/20/2014
  • Created 06/06/2009
  • 10,346 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File:
Support development! **

About _NPCScan

If you care at all about my wishes, you won't download this AddOn from SolidIce: They are leeching it from the site I actually choose to put it on.

_NPCScan helps you find rare mobs through the use of dynamic target macros, mouse over alerts and for Vignette mobs proximity. Once a mob is found by one of these methods an on screen alert is displayed, in addition to an audio alert.

_NPCScan & Warlords

Due to changes in how the game caches mobs in WoD, it is looking like _NPCScan will no longer be able to auto detect non-Vignette mobs. Due to this the only way to find pre-MoP rares via _NPCScan will be via mouse over or the new dynamic target macro keybind being added. The new keybind will trigger a /targetexact …” macro that updates with tracked mobs based on the zone you are currently in. Vignette mobs will still automatically trigger an alert when the mob gets in range, and should work more reliably due to updates to the Vignette API.

V6.x Changes
  • Cache Scanning Removed - Due to changes in the way WoW cache mobs, NPCScan can no longer auto alert when mobs are nearby like it use to.
  • Dynamic TargetExact Macro Keybind - NPCScan now has a keybind you can set that will try to /exacttarget tracked mobs. This macro will dynamically update based on the zone you are in and which mobs are being tracked.
  • Updated Vignette Alerts - Vignette Alerts are now more reliable and show the actual mob when detected the majority of time.

If you have a question check the FAQ, or a problem create a ticket

If you have a question/comment about _NPCScan.Overlay please post it in it's comment section.


Dynamic Target Keybind

NPCScan now includes a keybinding that will trigger a stored dynamic target macro. Each time it is pressed, the keybind will trigger a /targetexact <mob name> for every tracked mobs in the current zone you are in, in addition to any custom added mobs. This macro will be auto updated based on the zone you are currently in. To access this feature, just set a keybind under the Keybind->Other_>NPCScan section. Note: To search via the keybind, you will need to continuously push the bind. Pushing it once will only trigger it once, it does not auto scan like it did Pre WoD.


NPCScan now tracks "vignettes". These are the little skulls appear on the minimap, that denote rare mobs. This is a beta feature and is disabled by default. Enabling this feature will alert you to a rare that's within minimap range, without any worries about having to clear your cache. When you get an alert you will be shown a target button similar to the standard mob alert, letting you know that a vignette mob was detected. Clicking on the target button will try and target the mob.

“Found” Alert

When a rare mob is found, _NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying an animated Targeting Button. To get a feel for what this alert looks and sounds like, try the “Test Found Alert” button in the addon's main Interface Options panel. (See the Options section below.)

Targeting Button

When clicked, the targeting button tries to target the most-recently-found mob.&nbsp; You can also bind a key to hit this button. If the default button position isn't to your liking, you can move it while holding your CTRL key.

Note: The button cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button will appear after you leave combat. You will still hear the alert however, and the name of the mob will appear in your chat log.


_NPCScan's main options window can be accessed from the Interface Options menu. This panel includes a “Test Found Alert” button, various ways to customize the alert sound, and an option to suppress cache warning messages on log-in. New sounds can be added to the alert sound dropdown menu by installing SharedMedia-type addons.

Search List

The list of mobs that _NPCScan searches for can be modified easily through the Interface Options panel, however it comes pre-configured with most rare mobs.; To access the mob list, type “/npcscan”. Grayed out NPCs in a list aren't being searched for, either because they're cached or not needed for their achievement.

The first tab available lists Custom NPCs that you can enter or remove manually. NPCs that are already cached show a red “X” in the first column. You can add or remove Custom NPCs with the [+] and [-] buttons at the bottom right.

All other tabs control achievements like Bloody Rareand Frostbitten. These tabs show an additional column on the right with green check marks for completed achievement mobs. You may enable or disable tracking each achievement with its tab's checkbox.

To remove non custom mobs from a tab, click on the mob that you want to remove and then click on the "Remove" button. This will remove the selected mob from the current tab and add it to the Ignore List Tab. If you ever want to restore a Ignored Mob, select it from the "Ignore List" tab, click the "Remove" button and it should be added back to its original tab.

The “Search for completed Achievement NPCs” checkbox at the top left of the pane allows you to keep looking for mobs you no longer need for achievements.

Finding NPC IDs

A mob's NPC ID is its unique identification number, and it can be found on sites like WowHead or WowDB For example, search for the mob “Dirkee” on WowHead and go to the mob's page.&nbsp; That page's URL will look like

32500 is Dirkee's NPC ID.

SLOKnightfall <>
2014-11-20 18:11:50 -0800



    - Fix to prevent Haakun's model from showing as that crashes the game


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  • #3092

    for some reason since WoD my 100 yard ring doesnt work now. i have double checked that i have i marked to diplay but no ring on the mini map at all. any help on this pls as i do use it for more then rare info, i use it in my farming gatherables as a distance referance as well

  • #3089

    Couple of questions - Is there a macro that I can click on to 'scan' for certain rare creatures. I was thinking of creating a keyboard macro to 'scan while afk' for particular rares. 

  • #3088

    How can I move the Alert Popup? My player and target frames are in the center of the screen just above my action bars and that's where the popup shows up. Directly on my Frames. I would please love to know how to move it. Weither it be altering the actually Lua files or using an addon like MoveAnything. I need to be able to move this please. Thanks

  • #3087

    I have problem..

    I downloaded npcscan and npcscan overlay from this site.. i install it and turn it on but ingame i dont have search option in npcscan menu.. and overlay doesnt show on the map. i clear cache and everything. idk whats the problem. anyone can help me ? sorry for english.

  • #3090
    Quote from vote94 »

    I have problem..

    I downloaded npcscan and npcscan overlay from this site.. i install it and turn it on but ingame i dont have search option in npcscan menu.. and overlay doesnt show on the map. i clear cache and everything. idk whats the problem. anyone can help me ? sorry for english.

    Same here.  Has not worked since wod launch, even after latest npcscan update, even with all other addons disabled.

  • #3091

    I just DL the version from Curse and its working for me.  Keep in mind that it no longer auto alerts for pre MoP and any WoD non Vignette mobs.  If you are not getting vignette alerts check the setting to see if the option is enabled, and you have tabs checked in the Search menu.  As for Overlay, it does not have any of the Draenor rares added to it. I'm in the process of getting the mob locations plotted, so it will be a few days untill the map will be ready.

  • #3086

    is there a way to turn off the smaller alert that currently appear top right over my minimap but not the main alert which is default to bottom centre of screen?

  • #3085

    I have had an issue where the npc spawn points are not showing up on the map. Any remarks about this hopefully being a bug?

  • #3080

    Is it correct that npcscan only alerts us to a given rare mob once a day? It seems like that in Draenor. Most rares respawn insanely fast and I only get alerted for it the first time. Since I can only get loot from them once a day (I think, anyhow) this seems great.



  • #3082

    It looks like it.  It triggers off of Vignette events from the game, soI'm guessing that it does not trigger them after the first kill of the day.

  • #3079

    I have a question why are none of the 7 rares that drop mounts listed in your addon?

  • #3081

    Which rares?    All the WoD rares were pulled from WoWHead's list with any mobs that did not currently have location info filtered out.  As it just launched yesterday there are probably a lot of mobs that don't currently have data.  As info on WoWHead gets updated so will the addon list , in addition to specific rares that we are told are missing.

  • #3084

    Thanks for the list, I'll get them added.  Looking at the WoWhead pages for them, only Nok-Karosh had a location listed, which explains why they got filtered.

  • #3083

    Have to correct myself 5 of the 7 rares that drop mounts are not in _Npcscan the following are missing:

    Nakk the Thunderer

    They've been spotted and in beta and for those that want _Npcscan to look for them just look them up in wowhead and in the URL e.g.

    50992 is the Id for that rare and just input that in _Npcscan

    I have also noticed that Silverdragon is missing 5 of those same rares.
    So far killed Nok-Karosh twice and won the mount on the 2nd kill, and seen the corpse of Poundfist, Gorok, and Nakk the thunderer and notice that on each encounter both silver dragon and _Npcscan didn't go off.

    Also some locations of each rare has been reported in beta and more are being reported in the past 2 days.

    Last edited by Halorath on 11/14/2014 7:47:06 PM
  • #3076

    "[...] as well as correcting some NPC names."
    Actually that latest update seems to have changed several correct names to incorrect ones.
    For example, "Nalash Verdantis" was spelt Nelash, so clicking the alert would not target him. Was also the case for a few others with ' or - in their names.

    Last edited by zealvurte on 11/14/2014 3:14:48 PM
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