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_NPCScan

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  • 246 Likes
  • World of Warcraft
  • 1,633,475 Monthly Downloads
  • Supports: 6.0.2
  • 22,730,938 Total Downloads
  • Updated 10/24/2014
  • Created 06/06/2009
  • 10,006 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: 6.0.2.3
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About _NPCScan

If you care at all about my wishes, you won't download this AddOn from SolidIce: They are leeching it from the site I actually choose to put it on.

_NPCScan & Warlords

Due to changes in how the game caches mobs in WoD, it is looking like _NPCScan will no longer be able to auto detect non-Vignette mobs. Due to this the only way to find pre-MoP rares via _NPCScan will be via mouse over or the new dynamic target macro keybind being added. The new keybind will trigger a /targetexact …” macro that updates with tracked mobs based on the zone you are currently in. Vignette mobs will still automatically trigger an alert when the mob gets in range, and should work more reliably due to updates to the Vignette API.


V6.x Changes
  • Cache Scanning Removed - Due to changes in the way WoW cache mobs, NPCScan can no longer auto alert when mobs are nearby like it use to.
  • Dynamic TargetExact Macro Keybind - NPCScan now has a keybind you can set that will try to /exacttarget tracked mobs. This macro will dynamically update based on the zone you are in and which mobs are being tracked.
  • Updated Vignette Alerts - Vignette Alerts are now more reliable and show the actual mob when detected the majority of time.
V5.x Changes
  • Due to changes in how the addon stores data, some settings might get reset when updating.
  • The default alert is suppressed while on flight paths by default. If a mob is found, the whisper sound effect will play and the mob & location will be placed in the chat log. You can turn this off from the settings.
  • _NPCScan now includes all rare mobs in the game.
  • The "One of Many", "Timeless Champion" & "Champions of Lei Shen" Achievements have been added.
  • Rare Mobs and Tameable Mobs have their own tabs now.
  • Custom mobs have been added for the Ghostly Pandaren Fisherman & Craftsman.
  • Individual mobs can be removed from their tabs to stop tracking them.

If you have a question check the FAQ, or a problem create a ticket

If you have a question/comment about _NPCScan.Overlay please post it in it's comment section.

Details

Dynamic Target Keybind

NPCScan now includes a keybinding that will trigger a stored dynamic target macro. Each time it is pressed, the keybind will trigger a /targetexact <mob name> for every tracked mobs in the current zone you are in, in addition to any custom added mobs. This macro will be auto updated based on the zone you are currently in. To access this feature, just set a keybind under the Keybind->Other_>NPCScan section. Note: To search via the keybind, you will need to continuously push the bind. Pushing it once will only trigger it once, it does not auto scan like it did Pre WoD.

Vignettes

NPCScan now tracks "vignettes". These are the little skulls appear on the minimap, that denote rare mobs. This is a beta feature and is disabled by default. Enabling this feature will alert you to a rare that's within minimap range, without any worries about having to clear your cache. When you get an alert you will be shown a target button similar to the standard mob alert, letting you know that a vignette mob was detected. Clicking on the target button will try and target the mob.

“Found” Alert

When a rare mob is found, _NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying an animated Targeting Button. To get a feel for what this alert looks and sounds like, try the “Test Found Alert” button in the addon's main Interface Options panel. (See the Options section below.)

Targeting Button

When clicked, the targeting button tries to target the most-recently-found mob.&nbsp; You can also bind a key to hit this button. If the default button position isn't to your liking, you can move it while holding your CTRL key.

Note: The button cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button will appear after you leave combat. You will still hear the alert however, and the name of the mob will appear in your chat log.


Options

_NPCScan's main options window can be accessed from the Interface Options menu. This panel includes a “Test Found Alert” button, various ways to customize the alert sound, and an option to suppress cache warning messages on log-in. New sounds can be added to the alert sound dropdown menu by installing SharedMedia-type addons.


Search List

The list of mobs that _NPCScan searches for can be modified easily through the Interface Options panel, however it comes pre-configured with most rare mobs.; To access the mob list, type “/npcscan”. Grayed out NPCs in a list aren't being searched for, either because they're cached or not needed for their achievement.

The first tab available lists Custom NPCs that you can enter or remove manually. NPCs that are already cached show a red “X” in the first column. You can add or remove Custom NPCs with the [+] and [-] buttons at the bottom right.

All other tabs control achievements like Bloody Rareand Frostbitten. These tabs show an additional column on the right with green check marks for completed achievement mobs. You may enable or disable tracking each achievement with its tab's checkbox.

To remove non custom mobs from a tab, click on the mob that you want to remove and then click on the "Remove" button. This will remove the selected mob from the current tab and add it to the Ignore List Tab. If you ever want to restore a Ignored Mob, select it from the "Ignore List" tab, click the "Remove" button and it should be added back to its original tab.

The “Search for completed Achievement NPCs” checkbox at the top left of the pane allows you to keep looking for mobs you no longer need for achievements.

Finding NPC IDs

A mob's NPC ID is its unique identification number, and it can be found on sites like WowHead or WowDB For example, search for the mob “Dirkee” on WowHead and go to the mob's page.&nbsp; That page's URL will look like

http://www.wowhead.com/?npc=32500

32500 is Dirkee's NPC ID.


tag 6.0.2.3
cd3231c910b0e2d48e8f622a23565e36c0986e64
James D. Callahan III <jcallahan@curse.com>
2014-10-24 21:50:34 -0500

--------------------

SLOKnightfall:
    - -Added check to prevent macro generation when in combat and to delay
    - -Fix for toast not showing up on the test alert
    - -Fixed target macro so it gives an alert if mob is found -Added check if a mob's alert is all ready shown before triggering another.
    - -Fix for vignette not placing raid icon over target. -Update to Bai'Jin the Butcher's name from Bai-Jin the Butcher

Comments

First Previous Page 57 of 158 Next Last
  • #2048
    Easy Cache Deletion

    I recommend creating a batch file (.bat) that automatically deletes the creature cache file. Just create a batch file with the text:

    del "C:\Program Files (x86)\World of Warcraft\Cache\WDB\enGB\creaturecache.wdb"

    You might need to change the directory path a bit. Put the file on your desktop, and when you double click it, the creature cache file is deleted :) Much faster and easier than manually finding it and deleting it everytime :)

    Last edited by Tolfahaxor on 12/17/2012 1:46:11 PM
  • #2056

    Thanks man, this makes it so much more painless, to just do this before starting up WoW :)

  • #2046

    Wieso muss man "Veraltete Addons laden" aktivieren damit NPC_Scan weiter funktioniert, wird das Addon nicht mehr aktualisiert?

  • #2045

    Please get this updated so it works for 5.1

  • #2047

    It works fine with 5.1. Just make sure you enable out of date addons. I've been using it without any problems.

  • #2050

    i have 5 outdated still. havent been able to isolate which one is causing random crashes. but it apears to be a combo. would love to have this updaed so those go away

    that's why its important to update even fi it would normally work fine. to verify this does not happen

  • #2044

    Date: 2012-12-11 22:03:06 ID: 1 Error occured in: Global Count: 1 Message: ...rface\AddOns\NPC_DataBase\NPC_DataBase_Functions.lua line 184:    attempt to index global 'NPC_Data' (a nil value) Debug:    ...rface\AddOns\NPC_DataBase\NPC_DataBase_Functions.lua:184:       ...rface\AddOns\NPC_DataBase\NPC_DataBase_Functions.lua:178    ...rface\AddOns\NPC_DataBase\NPC_DataBase_Functions.lua:268:       ...rface\AddOns\NPC_DataBase\NPC_DataBase_Functions.lua:263 Locals: i = 0 (for generator) = <function> defined =[C]:-1 (for state) = <table> {  Novice Darkspear Warrior<Lvl 2>,Durotar - Darkspear Training Grounds X:65 Y:84 = <table> {  }

    }  Barrens Vulture<Lvl 12>,Northern Barrens - Northern Barrens X:37 Y:65 = <table> {  }  Northwatch Guard<Lvl 40>,Southern Barrens - Northwatch Hold X:67 Y:46 = <table> {  }  Hraq<Lvl 18>,Northern Barrens - The Crossroads X:48 Y:56 = <table> {  }  Northwatch Siege Engineer<Lvl 31>,Southern Barrens - The Great Gate X:41 Y:50 = <table> {  }  Dire Mottled Boar<Lvl 7>,Durotar - Darkspear Strand X:54 Y:81 = <table> {  }  Wild Mature Swine<Lvl 11>,Durotar - Jaggedswine Farm X:48 Y:16 = <table> {  }

     Savannah Boar<Lvl 34>,Southern Barrens - Southern Barrens X:41 Y:83 = <table> {  }  Wildmane Cat<Lvl 1>,Durotar - Darkspear Training Grounds X:69 Y:84 = <table> {  }  Hellscream Guard<Lvl 85>,Tol Barad Peninsula - Hellscream's Grasp X:54 Y:77 = <table> {  }  Legati<Lvl 11>,Durotar - Darkspear Training Grounds X:67 Y:83 = <table> {  }  Pygmy Surf Crawler<Lvl 3>,Durotar - Echo Isles X:59 Y:84 = <table> {  }  Triumph Vanguard<Lvl 33>,Southern Barrens - Southern Barrens X:46 Y:62 = <table> {  }  Venture Co. Enforcer<Lvl 16>,Northern Barrens - Boulder Lode Mine X:66 Y:12 = <table> {Honor's Stand Peasant<Lvl 9>,Southern Barrens - Honor's Stand X:38 Y:13 = <table> {  }  Vrang Wildgore<Lvl 48>,Northern Barrens - Northern Barrens X:35 Y:27 = <table> {  }  Tower Warden<Lvl 29>,Southern Barrens - Honor's Stand X:36 Y:12 = <table> {  }  Foaming Sea Elemental<Lvl 7>,Durotar - Scuttle Coast X:59 Y:51 = <table> {  }  Northwatch Lug<Lvl 1>,Durotar - Durotar X:52 Y:80 = <table> {  }  Barrens Vulture<Lvl 12>,Northern Barrens - The Dry Hills X:30 Y:41 = <table> {  }  Witchwing Ambusher<Lvl 17>,Northern Barrens - The Dry Hills X:24 Y:33 = <table> {  Northwatch Recon<Lvl 32>,Southern Barrens - The Great Gate X:41 Y:49 = <table> {  }  Towering Plainstrider<Lvl 30>,Southern Barrens - Fields of Blood X:42 Y:44 = <table> {  }  Brulla<Lvl 25>,Northern Barrens - The Crossroads X:49 Y:61 = <table> {  }  Zhevra Runner<Lvl 13>,Northern Barrens - Northern Barrens X:35 Y:55 = <table> {  }  Excavation Raider<Lvl 33>,Southern Barrens - Bael Modan Excavation X:47 Y:87 = <table> {  }  Northwatch Defender<Lvl 31>,Southern Barrens - Northwatch Hold X:67 Y:45 = <table> {  } }  Theramore Marine<Lvl 15>,Northern Barrens - The Merchant Coast X:71 Y:82 = <table> {  }  Witchwing Roguefeather<Lvl 18>,Northern Barrens - The Dry Hills X:30 Y:35 = <table> {  }  Injured Razor Hill Grunt<Lvl 8>,Durotar - Durotar X:59 Y:42 = <table> {  }  Sunscale Screecher<Lvl 14>,Northern Barrens - The Dry Hills X:30 Y:39 = <table> {  }  Honor's Stand Sharpshooter<Lvl 15>,Southern Barrens - Honor's Stand X:37 Y:11 = <table> {  }  Hellscream's Reach Recruit<Lvl 85>,Tol Barad Peninsula - Hellscream's Grasp X:55 Y:77 = <table> {  } Stonetalon Ram<Lvl 28>,Stonetalon Mountains - Webwinder Path X:54 Y:57 = <table> {  }  Landquaker Bull<Lvl 35>,Southern Barrens - Southern Barrens X:50 Y:79 = <table> {  }  Lizzarik<Lvl 19>,Northern Barrens - Ratchet X:66 Y:72 = <table> {  }  Ratchet Bruiser<Lvl 85>,Northern Barrens - Ratchet X:68 Y:69 = <table> {  }  Northwatch Recon<Lvl 33>,Southern Barrens - Fields of Blood X:47 Y:50 = <table> {

    getting this error alot

  • #2042

    Nevermind i found out what was wrong.. using an old file from Cata screwed everything up

     

    Last edited by Fya on 12/12/2012 10:40:44 PM
  • #2043

    I have been playing without this mod since the big patch... waiting for it to be updated.

  • #2041
    Is there a way to get npcscan to show the colour marker it does on the world map and mini map for the npc you add as such
  • #2040

    Hi, I really like this mod you made cause make my rare mob hunting easier.

    But it make me really upset when it alarm and I can only see a dead corpse there.

    So can I turn the alarm off if the mob was already dead,

    or maybe you will add this function in the future please? :)

  • #2036

    About the popup image you get when you find a rare:

    It would be awesome if you could include information about whether you have killed the mob or not (for achievement). Just a small checkmark next to the name or something similar would be fine. NPCscan already tracks that info anyway, it's just hidden away under addon config settings (search dialog).

    Everytime I get the alert I have to go into addon settings for NPCscan, look at search dialog, look at the achievement tab (like "Glorious!") to see if I can just skip this rare mob or not.

  • #2034

    Coukl you make it use TomTom? I flew over an NPC when I was on a route and when I tried to find the npc after landing I could not find it anywhere. I guess showing the coordinates would also be ok.

     

  • #2038

    I second the suggestion.

    It could be an option to record the player coordinate at the moment that a NPC is found, maybe in the chat message.

  • #2032

    To use after 5.1, do the following:

    1. Log in

     2. Click the "AddOns" button

    3. Select the "load out of date addons" option

     

    Ta-da.

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