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  • World of Warcraft
  • 257,285 Monthly Downloads
  • Supports: 6.2.3
  • 33,707,455 Total Downloads
  • Updated 02/08/2016
  • Created 06/06/2009
  • 11,473 Favorites
  • Project Site
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  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
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Support development! **

About _NPCScan

_NPCScan helps you find rare mobs through the use of dynamic target macros, mouse over alerts and for Vignette mobs proximity. Once a mob is found by one of these methods an on screen alert is displayed, in addition to an audio alert.

_NPCScan & Warlords

Due to changes in how the game caches mobs in WoD, it is looking like _NPCScan will no longer be able to auto detect non-Vignette mobs. Due to this the only way to find pre-MoP rares via _NPCScan will be via mouse over, nameplate, or the new dynamic target macro keybind being added. The new keybind will trigger a /targetexact …” macro that updates with tracked mobs based on the zone you are currently in. Vignette mobs will still automatically trigger an alert when the mob gets in range, and should work more reliably due to updates to the Vignette API.

V6.x Changes
  • Cache Scanning Removed - Due to changes in the way WoW cache mobs, NPCScan can no longer auto alert when mobs are nearby like it use to.
  • Dynamic TargetExact Macro Keybind - NPCScan now has a keybind you can set that will try to /exacttarget tracked mobs. This macro will dynamically update based on the zone you are in and which mobs are being tracked.
  • Updated Vignette Alerts - Vignette Alerts are now more reliable and show the actual mob when detected the majority of time.

If you have a question check the FAQ, or a problem create a ticket

If you have a question/comment about _NPCScan.Overlay please post it in it's comment section.


Dynamic Target Keybind

NPCScan now includes a keybinding that will trigger a stored dynamic target macro. Each time it is pressed, the keybind will trigger a /targetexact <mob name> for every tracked mobs in the current zone you are in, in addition to any custom added mobs. This macro will be auto updated based on the zone you are currently in. To access this feature, just set a keybind under the Key Bindings->Addons->_NPCScan->Dynamic Target Macro section. Note: To search via the keybind, you will need to continuously push the bind. Pushing it once will only trigger it once, it does not auto scan like it did Pre WoD.


NPCScan now tracks "vignettes". These are the little skulls appear on the minimap, that denote rare mobs. This is a beta feature and is disabled by default. Enabling this feature will alert you to a rare that's within minimap range, without any worries about having to clear your cache. When you get an alert you will be shown a target button similar to the standard mob alert, letting you know that a vignette mob was detected. Clicking on the target button will try and target the mob.


If you have nameplates turned on, NPCScan now has the ability to trigger alerts off them. This method is not completely reliable as it has to rely on name comparison, so if mob name that NPCScan has does not match it will not trigger an alert. Also the range is limited as you need to get close enough to a mob to have the game display its name plate.

Addons that modify nameplates may interfere with this.

“Found” Alert

When a rare mob is found, _NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying an animated Targeting Button. To get a feel for what this alert looks and sounds like, try the “Test Found Alert” button in the addon's main Interface Options panel. (See the Options section below.)

Targeting Button

When clicked, the targeting button tries to target the most-recently-found mob.&nbsp; You can also bind a key to hit this button. If the default button position isn't to your liking, you can move it while holding your CTRL key.

Note: The button cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button will appear after you leave combat. You will still hear the alert however, and the name of the mob will appear in your chat log.


_NPCScan's main options window can be accessed from the Interface Options menu. This panel includes a “Test Found Alert” button, various ways to customize the alert sound, and an option to suppress cache warning messages on log-in. New sounds can be added to the alert sound dropdown menu by installing SharedMedia-type addons.

Search List

The list of mobs that _NPCScan searches for can be modified easily through the Interface Options panel, however it comes pre-configured with most rare mobs.; To access the mob list, type “/npcscan”. Grayed out NPCs in a list aren't being searched for, either because they're cached or not needed for their achievement.

The first tab available lists Custom NPCs that you can enter or remove manually. NPCs that are already cached show a red “X” in the first column. You can add or remove Custom NPCs with the [+] and [-] buttons at the bottom right.

All other tabs control achievements like Bloody Rareand Frostbitten. These tabs show an additional column on the right with green check marks for completed achievement mobs. You may enable or disable tracking each achievement with its tab's checkbox.

To remove non custom mobs from a tab, click on the mob that you want to remove and then click on the "Remove" button. This will remove the selected mob from the current tab and add it to the Ignore List Tab. If you ever want to restore a Ignored Mob, select it from the "Ignore List" tab, click the "Remove" button and it should be added back to its original tab.

The “Search for completed Achievement NPCs” checkbox at the top left of the pane allows you to keep looking for mobs you no longer need for achievements.

Finding NPC IDs

A mob's NPC ID is its unique identification number, and it can be found on sites like WowHead or WowDB For example, search for the mob “Dirkee” on WowHead and go to the mob's page.&nbsp; That page's URL will look like

32500 is Dirkee's NPC ID.

James D. Callahan III <>
2016-02-08 04:43:44 -0600

Localization updates.


No changelog


First Previous Page 85 of 182 Next Last
  • #1997

    It is and always is, I hear everything but that noise.

  • #1988

    For those of you having a problem with NPC scan not working, is it possible that it is not alerting you to NPCs you have already gilled for the Glorious achivement? If so I noticed a check box on top of the NPC scan list that says "Search for completed Achievment NPCs. Make sure thats checked. I had been having the same issue and just noticed this. I am going to test it now but I bet that the problem.


    UPDATE: This resolved the problem for me. Make sure that box is checked.

    Last edited by Erogroth on 11/16/2012 11:53:43 AM
  • #1986

    Help those who have the disease Disease Attention Deficit. Add an option so we can check if we want to miss when 1 hour for closing the daily not know of any rare.

    Last edited by nomadbr on 11/16/2012 12:07:43 AM


  • #1985

    I have tried to set some rare spawn battle pets on NPCScan, but they get instantly cached right when I log in.


  • #1991

    Theres a theory that they get cached automatically because of the pet journal.

  • #1984

    The addon hasnt been making the noise alert or targeting rares anymore. I can track them on my map and I went through what little settings there were, and made sure I was able to track them even if I already killed them for the achievement. Unfortunately I can fly right over them and not even know because it does not alert me anymore.

  • #1983
    Talent/Glyph Change

    Everytime i want to change my Glyphs or talents i get a message thet npcscan has a problem with the blizzard ui. i can choose ignore or deactivate npcscan. if i ignore the talent/glyph change will not accomplished.

  • #1982

    Sorry if this is a double post, i dont see the post button, only post reply.

    Is there a similar addon (or can NPCScan do it) that can give me an audio cue when I pass a golden lotus?

    What is it (or why isnt there one?)  

    Thank you!

  • #1979

    Stopped working for me also, I always delete cache, I dumped it, reinstalled fresh but nothing.  Before it stopped it was scanning great, alive and dead rares! 

    edit to add, I even dumped the overlay and reinstalled it.

    Last edited by Rhazzledazle on 11/10/2012 10:24:45 PM

    One man one brain, 2 men 1/2 a brain, 3 brains

  • #1981

    I cleaned ALL npc and npc overlay from all my saved vars, folders etc, reinstalled a new download of both and it works

    One man one brain, 2 men 1/2 a brain, 3 brains

  • #1974

    so im having a weird issue- npcscan seems to be going off in the wrong area- for example if im looking for MISTER FEROCIOUS it will go off in the area next to where he would spawn and not in the area where he does spawn. it seems to be offset somehow.

  • #1975

    thats a delay from the different phases,lots of peopel having that same issue its actually locating the rare wheres he is at but with the delay its not going of until you fly past it.still having issue with mod not working at all for me.even tried using olderr versions still nothing.woudl be great if we can get this mod working again for all

  • #1971
    Addon not working anymore for me like others said.Delete cache reinstalled it the whole 9.think this mod perhaps needs a update
  • #1973

    Yo brain needs an update

  • #1970

    Hi, anyone else experiencing error messages after deleting their creaturecache.wdb file? I get the spammed heaps of errors after I login after deleting the file. Since the error messages are all about critter and land mount, this is what is sort of looks like but repeated heaps of times with different IDs:

    Max CRITTER is 229
    Error for CRITTER 232 at menu build, ID: nil, name: nil, spellID: nil

    Max LAND MOUNT is 124
    Error for MOUNT 115 at menu build, ID: 38695, name: nil, spellID: 72807

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