Get an Epic Experience with Premium


Achievements Login to Add Favorites
  • World of Warcraft
  • 1,609,368 Monthly Downloads
  • Supports: 6.0.2
  • 22,743,265 Total Downloads
  • Updated 10/24/2014
  • Created 06/06/2009
  • 10,008 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File:
Support development! **

About _NPCScan

If you care at all about my wishes, you won't download this AddOn from SolidIce: They are leeching it from the site I actually choose to put it on.

_NPCScan & Warlords

Due to changes in how the game caches mobs in WoD, it is looking like _NPCScan will no longer be able to auto detect non-Vignette mobs. Due to this the only way to find pre-MoP rares via _NPCScan will be via mouse over or the new dynamic target macro keybind being added. The new keybind will trigger a /targetexact …” macro that updates with tracked mobs based on the zone you are currently in. Vignette mobs will still automatically trigger an alert when the mob gets in range, and should work more reliably due to updates to the Vignette API.

V6.x Changes
  • Cache Scanning Removed - Due to changes in the way WoW cache mobs, NPCScan can no longer auto alert when mobs are nearby like it use to.
  • Dynamic TargetExact Macro Keybind - NPCScan now has a keybind you can set that will try to /exacttarget tracked mobs. This macro will dynamically update based on the zone you are in and which mobs are being tracked.
  • Updated Vignette Alerts - Vignette Alerts are now more reliable and show the actual mob when detected the majority of time.
V5.x Changes
  • Due to changes in how the addon stores data, some settings might get reset when updating.
  • The default alert is suppressed while on flight paths by default. If a mob is found, the whisper sound effect will play and the mob & location will be placed in the chat log. You can turn this off from the settings.
  • _NPCScan now includes all rare mobs in the game.
  • The "One of Many", "Timeless Champion" & "Champions of Lei Shen" Achievements have been added.
  • Rare Mobs and Tameable Mobs have their own tabs now.
  • Custom mobs have been added for the Ghostly Pandaren Fisherman & Craftsman.
  • Individual mobs can be removed from their tabs to stop tracking them.

If you have a question check the FAQ, or a problem create a ticket

If you have a question/comment about _NPCScan.Overlay please post it in it's comment section.


Dynamic Target Keybind

NPCScan now includes a keybinding that will trigger a stored dynamic target macro. Each time it is pressed, the keybind will trigger a /targetexact <mob name> for every tracked mobs in the current zone you are in, in addition to any custom added mobs. This macro will be auto updated based on the zone you are currently in. To access this feature, just set a keybind under the Keybind->Other_>NPCScan section. Note: To search via the keybind, you will need to continuously push the bind. Pushing it once will only trigger it once, it does not auto scan like it did Pre WoD.


NPCScan now tracks "vignettes". These are the little skulls appear on the minimap, that denote rare mobs. This is a beta feature and is disabled by default. Enabling this feature will alert you to a rare that's within minimap range, without any worries about having to clear your cache. When you get an alert you will be shown a target button similar to the standard mob alert, letting you know that a vignette mob was detected. Clicking on the target button will try and target the mob.

“Found” Alert

When a rare mob is found, _NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying an animated Targeting Button. To get a feel for what this alert looks and sounds like, try the “Test Found Alert” button in the addon's main Interface Options panel. (See the Options section below.)

Targeting Button

When clicked, the targeting button tries to target the most-recently-found mob.&nbsp; You can also bind a key to hit this button. If the default button position isn't to your liking, you can move it while holding your CTRL key.

Note: The button cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button will appear after you leave combat. You will still hear the alert however, and the name of the mob will appear in your chat log.


_NPCScan's main options window can be accessed from the Interface Options menu. This panel includes a “Test Found Alert” button, various ways to customize the alert sound, and an option to suppress cache warning messages on log-in. New sounds can be added to the alert sound dropdown menu by installing SharedMedia-type addons.

Search List

The list of mobs that _NPCScan searches for can be modified easily through the Interface Options panel, however it comes pre-configured with most rare mobs.; To access the mob list, type “/npcscan”. Grayed out NPCs in a list aren't being searched for, either because they're cached or not needed for their achievement.

The first tab available lists Custom NPCs that you can enter or remove manually. NPCs that are already cached show a red “X” in the first column. You can add or remove Custom NPCs with the [+] and [-] buttons at the bottom right.

All other tabs control achievements like Bloody Rareand Frostbitten. These tabs show an additional column on the right with green check marks for completed achievement mobs. You may enable or disable tracking each achievement with its tab's checkbox.

To remove non custom mobs from a tab, click on the mob that you want to remove and then click on the "Remove" button. This will remove the selected mob from the current tab and add it to the Ignore List Tab. If you ever want to restore a Ignored Mob, select it from the "Ignore List" tab, click the "Remove" button and it should be added back to its original tab.

The “Search for completed Achievement NPCs” checkbox at the top left of the pane allows you to keep looking for mobs you no longer need for achievements.

Finding NPC IDs

A mob's NPC ID is its unique identification number, and it can be found on sites like WowHead or WowDB For example, search for the mob “Dirkee” on WowHead and go to the mob's page.&nbsp; That page's URL will look like

32500 is Dirkee's NPC ID.

James D. Callahan III <>
2014-10-24 21:50:34 -0500


    - -Added check to prevent macro generation when in combat and to delay
    - -Fix for toast not showing up on the test alert
    - -Fixed target macro so it gives an alert if mob is found -Added check if a mob's alert is all ready shown before triggering another.
    - -Fix for vignette not placing raid icon over target. -Update to Bai'Jin the Butcher's name from Bai-Jin the Butcher


First Previous Page 99 of 158 Next Last
  • #1379
    Or you can reduce it to just one line:

    del "C:\Program Files (x86)\World of Warcraft\cache\WDB\enUS\creaturecache.wdb"

    As with the previous, adjust the path as necessary. Otherwise, enter the line exactly as written, quotation marks INCLUDED.
  • #1380
    I'll give it a shot because when I tried it orginally from the post on the microsoft website, it couldn't find the file, but maybe with the qoutes...

    I only posted what had did work for me.

    Thanks for the advise though.
  • #1377
    love this addon
    only bad thing is when your using the flight paths and npcscan finds a rare you can't do anything
  • #1375
    Just read the text - you need to remove the text which says we can remote creatures form the cache by going to the npcscan interface when this clearly isn't possible.
  • #1376
    Perhaps it could be rephrased, but this is a more expanded version of what the warning text is trying to say:
    "The following unit(s) are already cached. NPCScan cannot search for these units. You may remove them from the notification list using "/npcscan"'s menu, or you may clear your cache to allow NPCScan to notify you when they are found."

    The part about using NPCScan's menu is just telling you how to remove them from the notify list. If you still want to search for them, you have to clear your cache by removing the cache files.
  • #1374
    So it says to remove them from the cache go to the menu, but it doesn't explain how - do I just find the npc and click on the minus - i see the npc disappears from the list - or does this mean it will never find it? now? Bad interface
  • #1373
    It would be neat if NPCScan could make a different, but also noticeable noise when your logout timer came up for being inactive for too long. I tend to forget I'm camping and not notice til I'm back at the login screen.
  • #1368
    Also perhapse adding some arrows to indicate the pathing direction on mobs such as Veragosa and TLPD would be a huge onus
  • #1367
    can we get a fix for this so that it doesnt register DEAD mobs? every time i see one i have to clear my cache again .

    Also for some reason it seems to always want to class Loque as FOUND even though i havent been anywhere near Scholzar.
  • #1370
    You can be in a city and if a hunter has tamed it as such then you have seen it this is why it comes up as being cached
  • #1369
    _NPCScan can't control which mobs WoW caches. As for Loque'nahak, that is a tamable mob. If you cross paths with a hunter using Loque'nahak as a pet, Loque'nahak will get cached.
  • #1364
    Anyone knows what happened to the npcscan recently? the cashe is no longer recording any of that (for me at least, all i see are empty folders) and thus even when I delete it, the npcscan still shows as if they're cashed. (got winXP btw)
  • #1371
    You may want to disable a feature in windows what happens is folders that change your the time like the cache folder windows can restore it back from a older version I am unsure if windows xp does this but to find out you need to open the wow dir and Do Propeties on the Cache folder and see if there is a tab called Previous versions The feature is called System Protection I was getting this problem too I was so I just disabled it as I delete the cache folder very very often
  • #1362
    Maybe someone can help me figure out why my Npcscan has gained a mind of its own. It's caching mobs that I'm not in the right zone for and aren't even tamable so its not a hunter pet. I clear the cache and log back in and it will have cached some other mob when I hit a load screen. IE: Clear cache log onto an alt, zone into RFK it will cache Time-lost, not a pet and not even on the right continent.
  • #1359
    As previously posted, I am still having problems with this addon. Regardless of how many times I clear the cache, the addon still "remembers" the mobs I have found and thus will not notify me when I come in contact with them in-game. My first comment was made Feb 22. I'd really like to be able to use this addon again.
  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

VIP trip to SMITE World Championship