Get an Epic Experience with Premium


Achievements Login to Add Favorites
  • World of Warcraft
  • 272,911 Monthly Downloads
  • Supports: 6.2.3
  • 33,723,103 Total Downloads
  • Updated 02/08/2016
  • Created 06/06/2009
  • 11,474 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File:
Support development! **

About _NPCScan

_NPCScan helps you find rare mobs through the use of dynamic target macros, mouse over alerts and for Vignette mobs proximity. Once a mob is found by one of these methods an on screen alert is displayed, in addition to an audio alert.

_NPCScan & Warlords

Due to changes in how the game caches mobs in WoD, it is looking like _NPCScan will no longer be able to auto detect non-Vignette mobs. Due to this the only way to find pre-MoP rares via _NPCScan will be via mouse over, nameplate, or the new dynamic target macro keybind being added. The new keybind will trigger a /targetexact …” macro that updates with tracked mobs based on the zone you are currently in. Vignette mobs will still automatically trigger an alert when the mob gets in range, and should work more reliably due to updates to the Vignette API.

V6.x Changes
  • Cache Scanning Removed - Due to changes in the way WoW cache mobs, NPCScan can no longer auto alert when mobs are nearby like it use to.
  • Dynamic TargetExact Macro Keybind - NPCScan now has a keybind you can set that will try to /exacttarget tracked mobs. This macro will dynamically update based on the zone you are in and which mobs are being tracked.
  • Updated Vignette Alerts - Vignette Alerts are now more reliable and show the actual mob when detected the majority of time.

If you have a question check the FAQ, or a problem create a ticket

If you have a question/comment about _NPCScan.Overlay please post it in it's comment section.


Dynamic Target Keybind

NPCScan now includes a keybinding that will trigger a stored dynamic target macro. Each time it is pressed, the keybind will trigger a /targetexact <mob name> for every tracked mobs in the current zone you are in, in addition to any custom added mobs. This macro will be auto updated based on the zone you are currently in. To access this feature, just set a keybind under the Key Bindings->Addons->_NPCScan->Dynamic Target Macro section. Note: To search via the keybind, you will need to continuously push the bind. Pushing it once will only trigger it once, it does not auto scan like it did Pre WoD.


NPCScan now tracks "vignettes". These are the little skulls appear on the minimap, that denote rare mobs. This is a beta feature and is disabled by default. Enabling this feature will alert you to a rare that's within minimap range, without any worries about having to clear your cache. When you get an alert you will be shown a target button similar to the standard mob alert, letting you know that a vignette mob was detected. Clicking on the target button will try and target the mob.


If you have nameplates turned on, NPCScan now has the ability to trigger alerts off them. This method is not completely reliable as it has to rely on name comparison, so if mob name that NPCScan has does not match it will not trigger an alert. Also the range is limited as you need to get close enough to a mob to have the game display its name plate.

Addons that modify nameplates may interfere with this.

“Found” Alert

When a rare mob is found, _NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying an animated Targeting Button. To get a feel for what this alert looks and sounds like, try the “Test Found Alert” button in the addon's main Interface Options panel. (See the Options section below.)

Targeting Button

When clicked, the targeting button tries to target the most-recently-found mob.&nbsp; You can also bind a key to hit this button. If the default button position isn't to your liking, you can move it while holding your CTRL key.

Note: The button cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button will appear after you leave combat. You will still hear the alert however, and the name of the mob will appear in your chat log.


_NPCScan's main options window can be accessed from the Interface Options menu. This panel includes a “Test Found Alert” button, various ways to customize the alert sound, and an option to suppress cache warning messages on log-in. New sounds can be added to the alert sound dropdown menu by installing SharedMedia-type addons.

Search List

The list of mobs that _NPCScan searches for can be modified easily through the Interface Options panel, however it comes pre-configured with most rare mobs.; To access the mob list, type “/npcscan”. Grayed out NPCs in a list aren't being searched for, either because they're cached or not needed for their achievement.

The first tab available lists Custom NPCs that you can enter or remove manually. NPCs that are already cached show a red “X” in the first column. You can add or remove Custom NPCs with the [+] and [-] buttons at the bottom right.

All other tabs control achievements like Bloody Rareand Frostbitten. These tabs show an additional column on the right with green check marks for completed achievement mobs. You may enable or disable tracking each achievement with its tab's checkbox.

To remove non custom mobs from a tab, click on the mob that you want to remove and then click on the "Remove" button. This will remove the selected mob from the current tab and add it to the Ignore List Tab. If you ever want to restore a Ignored Mob, select it from the "Ignore List" tab, click the "Remove" button and it should be added back to its original tab.

The “Search for completed Achievement NPCs” checkbox at the top left of the pane allows you to keep looking for mobs you no longer need for achievements.

Finding NPC IDs

A mob's NPC ID is its unique identification number, and it can be found on sites like WowHead or WowDB For example, search for the mob “Dirkee” on WowHead and go to the mob's page.&nbsp; That page's URL will look like

32500 is Dirkee's NPC ID.

James D. Callahan III <>
2016-02-08 04:43:44 -0600

Localization updates.


No changelog


First Previous Page 101 of 182 Next Last
  • #1726

    obviously not updating as needed, I assume project  is abandoned\


  • #1725

    need to rewrite this to include and update cache script functions. Your original idea is sound, but it doesn't include refresh to current cache.  The script should clear, and have a time delay script, and close and refresh.


  • #1724

    Got quite annoyed when I decided to pickup a herb after being idle for TLPD for couple hours to find him dead right next to me. Apparantly the function to search for "already catched" doesn't work. I did a cache clear and tested, it found him now. But must say this got me quite annoyed. :P

  • #1723

    Best way to clear caches for every PC

  • #1722

    I dont understand i cant get _NPCScan :( help plzz

    Last edited by farendinerdame on 4/4/2012 1:52:02 PM
  • #1721

    Is it possible to have a time and date stamp when a creature is found?  


    For instance, searching for TLPD or Aeonnaxand go away or go to sleep with the speakers on and then wake up later or return and see the scanner found the mob but it's already taken and gone.  With a time stamp we can set up a rough estimate when the mob potentially will respawn.

    Doesn't have to be permanent considering we clear the creature cache for the next time.

  • #1727

    For this, any chat addon with timestamps enabled works great.

  • #1720

    I added a long list of Kalimdor and Eastern Kingdoms rares last night and went through the zones a couple of times finding about 30-35 of the rares in the 50-60 range (epicness!), however, logging on today, the list of rares to track is back to the custom set one with only tbc, wrath and cata rares?

    Why doesn't it save the list from logoff to logon?

  • #1719

    Really love this Addon! ;-) Thanks!!!! One question: How far away do I have to be from the rare mob? Do I have to fly to the place? Or just be near it? Thx ;-)

  • #1718

    Does this know the difference between treasure rares and hunter-pet rares?

  • #1734

    yes it knows the difference. When you put in the NPC ID #, Area, and NPC name, it will tell you if its a tammable pet or not after you add that NPC into the cache.

  • #1717

    How about putting in a way to right click the mobs potrait in-game, and add to the searh list?

  • #1716

    I've ben farming the rares in blasted lands, but for some reason i cant add them into the npcscan. I enter their id, name and continent, and cant seem to put them in the scanner.

  • #1715
    3d model

    Hi im having problems with the 3d images that popup twice now i have seen aeonaxx rare and i dont get a 3d model of him, just his name ?

    any idea thanks

  • #1711

    Custom NPCs:

    • Instructions say that "World" is an optional world name to limit searching to and can be a continent name or instance name. This is not true! If you enter anything other than what's in the dropdown box, the addon will not locate your NPC. Thus, instead of putting "Deadmines" in the world field, put it as part of the Name (which truly is optional), e.g. "Deadmines NPCname"
    • It would be cool if you could make use of the zone field, but I've found no way to do so, even by entering data directly into the stored lua file. Anyone know how to do this?
  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Darkest Dungeon Wiki Editing Contest