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_NPCScan

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  • 287 Likes
  • World of Warcraft
  • 922,084 Monthly Downloads
  • Supports: 6.2.0
  • 29,088,327 Total Downloads
  • Updated 06/23/2015
  • Created 06/06/2009
  • 10,918 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 3 (GPLv3)
  • Newest File: 6.2.0.1
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About _NPCScan

_NPCScan helps you find rare mobs through the use of dynamic target macros, mouse over alerts and for Vignette mobs proximity. Once a mob is found by one of these methods an on screen alert is displayed, in addition to an audio alert.

_NPCScan & Warlords

Due to changes in how the game caches mobs in WoD, it is looking like _NPCScan will no longer be able to auto detect non-Vignette mobs. Due to this the only way to find pre-MoP rares via _NPCScan will be via mouse over or the new dynamic target macro keybind being added. The new keybind will trigger a /targetexact …” macro that updates with tracked mobs based on the zone you are currently in. Vignette mobs will still automatically trigger an alert when the mob gets in range, and should work more reliably due to updates to the Vignette API.


V6.x Changes
  • Cache Scanning Removed - Due to changes in the way WoW cache mobs, NPCScan can no longer auto alert when mobs are nearby like it use to.
  • Dynamic TargetExact Macro Keybind - NPCScan now has a keybind you can set that will try to /exacttarget tracked mobs. This macro will dynamically update based on the zone you are in and which mobs are being tracked.
  • Updated Vignette Alerts - Vignette Alerts are now more reliable and show the actual mob when detected the majority of time.

If you have a question check the FAQ, or a problem create a ticket

If you have a question/comment about _NPCScan.Overlay please post it in it's comment section.

Details

Dynamic Target Keybind

NPCScan now includes a keybinding that will trigger a stored dynamic target macro. Each time it is pressed, the keybind will trigger a /targetexact <mob name> for every tracked mobs in the current zone you are in, in addition to any custom added mobs. This macro will be auto updated based on the zone you are currently in. To access this feature, just set a keybind under the Key Bindings->Addons->_NPCScan->Dynamic Target Macro section. Note: To search via the keybind, you will need to continuously push the bind. Pushing it once will only trigger it once, it does not auto scan like it did Pre WoD.

Vignettes

NPCScan now tracks "vignettes". These are the little skulls appear on the minimap, that denote rare mobs. This is a beta feature and is disabled by default. Enabling this feature will alert you to a rare that's within minimap range, without any worries about having to clear your cache. When you get an alert you will be shown a target button similar to the standard mob alert, letting you know that a vignette mob was detected. Clicking on the target button will try and target the mob.

“Found” Alert

When a rare mob is found, _NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying an animated Targeting Button. To get a feel for what this alert looks and sounds like, try the “Test Found Alert” button in the addon's main Interface Options panel. (See the Options section below.)

Targeting Button

When clicked, the targeting button tries to target the most-recently-found mob.&nbsp; You can also bind a key to hit this button. If the default button position isn't to your liking, you can move it while holding your CTRL key.

Note: The button cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button will appear after you leave combat. You will still hear the alert however, and the name of the mob will appear in your chat log.


Options

_NPCScan's main options window can be accessed from the Interface Options menu. This panel includes a “Test Found Alert” button, various ways to customize the alert sound, and an option to suppress cache warning messages on log-in. New sounds can be added to the alert sound dropdown menu by installing SharedMedia-type addons.


Search List

The list of mobs that _NPCScan searches for can be modified easily through the Interface Options panel, however it comes pre-configured with most rare mobs.; To access the mob list, type “/npcscan”. Grayed out NPCs in a list aren't being searched for, either because they're cached or not needed for their achievement.

The first tab available lists Custom NPCs that you can enter or remove manually. NPCs that are already cached show a red “X” in the first column. You can add or remove Custom NPCs with the [+] and [-] buttons at the bottom right.

All other tabs control achievements like Bloody Rareand Frostbitten. These tabs show an additional column on the right with green check marks for completed achievement mobs. You may enable or disable tracking each achievement with its tab's checkbox.

To remove non custom mobs from a tab, click on the mob that you want to remove and then click on the "Remove" button. This will remove the selected mob from the current tab and add it to the Ignore List Tab. If you ever want to restore a Ignored Mob, select it from the "Ignore List" tab, click the "Remove" button and it should be added back to its original tab.

The “Search for completed Achievement NPCs” checkbox at the top left of the pane allows you to keep looking for mobs you no longer need for achievements.

Finding NPC IDs

A mob's NPC ID is its unique identification number, and it can be found on sites like WowHead or WowDB For example, search for the mob “Dirkee” on WowHead and go to the mob's page.&nbsp; That page's URL will look like

http://www.wowhead.com/?npc=32500

32500 is Dirkee's NPC ID.


tag 6.2.0.1
0da196ce8b8e42fee920efafc68bada0dd2ae103
James D. Callahan III <jcallahan@curse.com>
2015-06-23 20:53:10 -0500

--------------------

James D. Callahan III:
    - Update ToC Interface to 60200.

Comments

First Previous Page 82 of 172 Next Last
  • #1866

    I am having issues with the scanned comming up and the rare spawn is already dead, is their a way to shut this off so that it will not pop up if the rare is already dead.

  • #1869

    I came here for the same reason.

    The addon works that if it can /target the rare then it will warn you and it doesn't check the health % of said rare.

    My question to the mod maker would be if there was a way to put an option that you can able/disable (for whatever reason you need it in disabled) that it will check the % of the rare if it is 0% then it will not warn you anymore?

    (Just an idea)

     

  • #1887

    Try playing on a high pop server and you will completely change your tune. This addon has turned into a huge rare spawn troll.

  • #1875

    Here's the problem with that.  If you you're looking for a mob, and it's laying dead on the ground, then let's say it doesn't alert you.  Now you're going to continue to looking for that mob even though it's not going to spawn for hours on end.  However, with an alert, now you know when it died and approximately how long you have to do other things before you have to go back.  Not knowing this info would be a bad thing.

    Secondly, if it doesn't alert you to a dead mob, then you wouldn't know it's been chached and that you have to go clear your cache again to see it a second time.  That would be a bad thing, also.

    Honestly, I don't think it's that big of a deal to see a dead mob.  It's more info at your finger tips than you have without it.

    What i do think might be good is to have a different sound file play on dead mobs, and a text message stating that it's dead, kind of like how NPC Scan warns you about hunter pets outside of their normal zone.

  • #1860

    Anyone have any help on actually finding the rare when it Alerts. Recently in MoP I have ran around for 10-15 minutes for a rare for two specific reasons. First, hitting the button doesnt drop a marker on my mini-map to chase all I can tell is the rare is relivelty close but not close enought that I can easily spot it and I can also tell when someone tags it because its life bar is dropping which I can see. Two I cant fly in MoP yet meaning if its above me on a cliff or sometihing or across a river valley (has happened before) it takes me 4 minutes to run around to the other side. The second one isnt the fault of the program though. I hope the first can be fixed ????????

  • #1862
    Quote from roboclaw11 »

    Anyone have any help on actually finding the rare when it Alerts. Recently in MoP I have ran around for 10-15 minutes for a rare for two specific reasons. First, hitting the button doesnt drop a marker on my mini-map to chase all I can tell is the rare is relivelty close but not close enought that I can easily spot it and I can also tell when someone tags it because its life bar is dropping which I can see. Two I cant fly in MoP yet meaning if its above me on a cliff or sometihing or across a river valley (has happened before) it takes me 4 minutes to run around to the other side. The second one isnt the fault of the program though. I hope the first can be fixed ????????

    Same problem for me too. A rare is spotted but I can't seam to see the marker, it's not showing on the minimap and from the ground it seams not to be close enough. So most of the time I just circle around. Can anything be done?

  • #1873

    Turn on tracking of target and zoom out on your minimap. Should be able to see it then.

  • #1865

    I found out the easiest way to find these, is to go up to your mini map in the right hand corner and turn on your target. It should be a option under your mini map finder searches. Then when the NPC scan alerts you, I just have to click on the name of the rare spawn and it will then show up on my mini map where he is because I targeted him.

  • #1861

    It puts a symbol on them, I just cycle through symbols while panning view hoping to notice and catch a glympse. Also can enable show target/focus target on minimap. Then after that I just go on wowhead for a location lol. 

    Last edited by Nasapunk88 on 10/2/2012 12:06:49 AM
  • #1864
    Quote from Nasapunk88 »

    It puts a symbol on them, I just cycle through symbols while panning view hoping to notice and catch a glympse. Also can enable show target/focus target on minimap. Then after that I just go on wowhead for a location lol. 

    I try this all the time too, but it often doesnt help much. would be better if there was a custom icon on the mob that can be seen from a distance, or an arrow or something...

  • #1858

    I have used this addon since rolling my alt hunter, so over 3 years, and I love it. I am an achievement hunter on my main and it has helped so much! But I am loosing love with it for a couple reasons: as stated before, having a filter for the dead rares would be nice, so that I am not running all over the place trying to find something that is dead. Also, NPC Scan Overlay needs to be updated to MoP zones- the two addos go hand in hand and would also prevent people going crazy in a new area trying to find the rares. NPC Overlay is vital to the addon in my opinion, so I really hope it gets updated soon. Keep up the great work and thanks for a very nice addon!

    Last edited by Volobaby on 10/1/2012 8:05:53 AM
  • #1857

    I used to love this addon, and I still do in certain reguards, however with MOP introducing a million and one rare spawns, this needs a filter for dead mobs. I hate flying through an area, seeing my NPC scan go off, just to cick and find a dead mob.  Its gotten so annoying that Ive seriously considered removing it. :-/ Please fix this.

  • #1916

    You will have to complain to blizzard not the addon. Blizzard invented the cache interface to find any target (live or dead); all the addon could do is show you the result.

  • #1863

    There isn't anything to fix.  It scans for NPC's whether they're dead or alive.  It can't really be changed.

     

  • #1886

    That sucks because this addon has gone from great to a giant troll and makes me want to stop using it. Finding dead rares is absolutely useless.

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