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NugComboBar

Rogue Login to Add Favorites
  • 44 Likes
  • Project Manager: d87
  • World of Warcraft
  • 242,098 Monthly Downloads
  • Supports: 6.0.3
  • 3,198,588 Total Downloads
  • Updated 11/20/2014
  • Created 07/21/2006
  • 1,249 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 6.0.11
or

About NugComboBar

Class resource tracking:
Combo points for Rogues and Druids.
Holy Power for Paladins
Chi for Monks
Shards, Burning Embers, Demonic Fury for Warlocks
Shadow Orbs, Evangelism for Priests
Meatcleaver for Warriors
Arcane Charges for Mages.
Maelstrom Weapon, Fulmination charges for Shamans
Starsurge, Pulverize Lacerate for Druids
Shadow Infusion, Blood Charges for DK.
Frenzy for Hunters

Striped Skin
Makina Skin <- Cataclysm skin
NugEnergy - Energy tracker

6.0.11:
 - Option to change alpha
 - Fixed a bug with Empowered Shadow Orbs not  being detected on login
 - "/ncb special" command for mages(missile procs) and
deathknights(Scent of Blood)

6.0.10:
 - Windwalker Monk perk support

6.0.9:
 - Support for Empowered Shadow Orbs

6.0.8:
 - Blood Charges for DK if talented and not Unholy

6.0.7:
 - Using UnitPower for CPs now

6.0.6:
 - funnel presets just do not work, if you scale the bar below 0.9
   Automatically scaling up if it is detected

6.0.5:
 - Workaround for combo points to be visible without a target

6.0.4:
 - Changed fulmination to fill up to 14
 - Removed mushroom from Restoration Druid
 - Arance Missiles update (disabled by default)
 - GUI module ToC updated

6.0.3:
 - ToC updated to 60000
 - added Starsurge charges
 - added Lacerate stacks when pulverize talent is chosen
 - added Unyielding Strikes
 - arcane mage arcane missle proc counter removed

5.2.17:
 - added sound notification

5.2.16:
 - fixed a bug with older skins causing crash

5.2.15:
 - vertical orientation is now possible
 - aspect ratio autodetection for 3 monitor setups, 16:10, 16:9, 4:3
 - searing flames enabled for shamans

5.2.13:
 - Resoration Druid mushroom now counts as 3 to match Balance setup

5.2.12:
 - new preset: glowHoly

5.2.11:
 - Stagger bar
 - TOC update
 - Monk bugfixes

5.2.8:
 - Taste for Blood now rolls over to second layer after 3 points

5.2.7:
 - Updated for new Taste for Blood
 - GUI module toc updated

5.2.6:
 - ToC updated to 50300
 - removed the possibility to return default class frames without reloading ui, along with any ties to ShadowedUF stuff

5.2.5:
 - Bugfix for offset adjustment on non-global configurations.
   (It's always global now)

5.2.4:
 - Hide w/o target option
 - Custom point offset for weird resolutions
 - Demonology->Destruction switch bug fixed
 - Anticipation is now correcly consumed only on damaging finishers.
   When anticipation charges are exceeding current amount of CPs,
   they're displayed in status bar.

5.2.3a:
 - electricBlue skin restored

5.2.3:
 - added option to toggle second layer
 - fixed glitchy animation of second layer transitions
 - updated ruRU localization
 - Makina and Striped skins updated

5.2.2:
 - Anticipation as second layer
 - Colored light for 3d effects
 - PlayerModel type support (unused, buggy)
 - Evangelism bugfix
 - Druid 2pc setbonus should no longer cause bug with 1st point animation

5.2.0a:
 - Arcane Mage now using 4 point layout

5.2.0:
 - ToC updated to 50200
 - removed broken electricBlue preset
 - Show Always now appears in options menu

5.1.2a:
 - fixed a error when LibStub wasn't loaded

5.1.2:
 - fixed a bug with addon stuck being hidden after swapping to disabled spec
 - Hide out of combat option

5.1.1a:
 - druid bearform bugfix

5.1.1:
 - console commands list bug fixed
 - not showing mushrooms in feral specs
 - toggleblizz works even if disabled
 - localization updated

5.1.0a:
 - Monk update for 5.1

5.1.0:
 - ToC Updated
 - Wild Mushrooms
 - Specialization-level configuration, i.e. you can now disable addon for some specs or change visuals/position for each spec

5.0.9:
 - fixed Anticipation (I finally got to 90 lvl rogue on ptr)

5.0.8:
 - Meatcleaver duration
 - Anticipation support for rogues. I haven't tested it.

5.0.7:
 - fixed issue with displaced points in 3d mode.
 It was caused by different aspect ratio of game resolution.
 Fix basically detects what resolution you have and if it's not something rare (eyefinity) then it'll probably compensate for this offset.
 - Removed Lacerate. It's useless now that Pulverize is gone
 - Added meat cleaver for warriors.

5.0.6a:
 - zhCN localization
 - bugfix for Show Always
 5.0.6:
 - Demonic Fury bar now fading as shards and embers
 - Show Always option
 - Small bugfixes

5.0.5a: Forgot to pack Options module
 5.0.5:
 - Better fading, mostly for warlocks.
 - Also showEmpty now works only inside combat
 - Demonic Fury bar now scales with main addon frame

5.0.4:
 - Numeric display for demonic fury
 - Small bugfixes

5.0.3:
 - Bugfix, nothing was working when on class other than warlock
 - zhTW localization
 - Taste for blood added
 - Fixed "Disabled" checkbox

5.0.2:
 - Demonic Fury support

5.0.1b:
 - Fixed bug when attempting to change color for 6th point

5.0.1a:
 - ToC Updated to 50001
 - Added support for glyph of burning embers

5.0.1:
 - Russian localization
 - Bugfixes

5.0b2:
 - Added several new presets
 - Bugfix for classes without configuration

5.0b1:
 - GUI Options module
 - Updated skin
 - Dynamic Class-specific switching
 - Support for 2-6 points instead of old 3/5.

4.2.3:
 - TOC Update
 - Fixed Ready Set Aim for MM hunters

4.2.2:
 - When CPs drop to 0, bar will fade only after few seconds, /ncb hideslowly to toggle it
 - Option to disable blizzard holypower bar, shard bar and combo bar
 - Arena/bg leaving bug should be fixed
4.2:
 - WoW 4.2 animation issue fixed
 - TOC updated
 - Classic skin is also updated on wowinterface
4.1.5:
 - Tracking only your Lacerate debuff
 - Shadow Infusion enabled by default
4.1.4:
 - fixed typo with scaling
 - /ncb disable command
 - TOC bumped to 40100
4.1.3:
 - showempty option
 - ready set aim and frenzy for hunters (not tested)

Comments

First Previous Page 1 of 45 Next Last
  • #707

    Using it for the Unyielding Strikes notification.

    I have it set to play one of the sound files included (tried them all) and tried different sound channels. But it never seems to fire off the sound when reaching six stack of unyielding strikes (Protection Warrior talent).

     

    Any ideas if it's a setting or a bug?

  • #705

    Well, custom file string should say something like "Interface\AddOns\exterminate.mp3". That should be easy

    But what you might be dealing with is that the game doesn't recognize any files that were placed inside the game folder after it was started. So make sure to restart the game after you add any files to interface folder.

  • #706

    so i have to place the mp3 file in the addon folder? because i tried to enter copy paste fiel strings it wouldnt work  maybe thats why ?

  • #704

    PLEASE for the love of GOD tell me how in the world can I add a custom sound because I ahev been at it for way too long trying to get it to work and it is to the point of absolute frustration that I begrudgingly made a curse account just so I could ask the question here. PLEASE. 

  • #701

    This has worked great across my alts, I'm glad you made this.  Could you add Unyielding Strikes for Prot Warriors? 

  • #702

    Unyielding Strikes are supported already

  • #700

    Hey! First of all thank you for taking the time to keep the addon updated, I just can't live without it :)

    Currently having issues with the number of orbs not updating from 3 to 5 on my shadowpriest upon getting the perk. Updated the addon to the current version, tried uninstalling and resetting but it still displays 3 orbs for the priest, whereas it correctly updated from 5 to 6 on the monk.

    Thanks in advance for any help provided! :)

  • #703

    fixed in 6.0.11

    Last edited by d87 on 11/20/2014 3:57:26 PM
  • #698

    having an issue with my monk. i got the Empowered Chi that gives me an extra chi so i have 6 chi instead of 5 but nug only reads 5, is there a fix or am i missing something

  • #699

    there is, in the latest version

  • #694

    Hey there!

    Ever since patch 6.0, my Nug Combo Bar hasn't shown the orbs filling up as I gain stacks for any resource. It only has one orb light up when I reach max capacity.

  • #696

    You're probably using funnel preset, scale it up or change preset

    Last edited by d87 on 11/14/2014 1:54:04 PM
  • #693

    Hi,

    I play DK and I used to run this add on to track the charges of Blood Boil.

    With the new 6.0.10 (as refering to the changelog, must be from the 6.0.8) this one tracks now the Blood tap instead without modifiing any options.

    How can I get back the blood boil tracking ? Or should I just uninstall this 6.0.10 and reload anyone before 6.0.8 ?

    For sur I really like the way this add-on worked but this will be more than problematic as I do not think tracking 2 balls (for a multiple of 5 I guess) will be as efficient as another type of tracker as the charges can stack up to 12 and at 10 you might have to stack one more DC before using bloodtap.

    Last edited by kokuo357 on 11/14/2014 11:31:07 AM
  • #695

    Use old version.

    Blood tap tracking is much more meaningful and it's doing fine, at least on default skin with progress bar to show charges between fives.

    Scent of blood stacks are only useful if you actually going to pool them waiting for the big hit as i understand, and rarely anyone does that. And even then blood charges are more important.

  • #697

    Obviously each of us have their owne point of view on this tracking thing.

    I am just sad we can not choose what to track with this add on.

    (For now I use a extremely clear weakaura to point the blood tap an did not find a way as clear as your tracker for the blood boil.)

     

    Anyway, good job on this add-on, and good luck for the rest.

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