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  • Project Manager: d87
  • World of Warcraft
  • 220,182 Monthly Downloads
  • Supports: 6.0.3
  • 3,357,151 Total Downloads
  • Updated 12/10/2014
  • Created 07/21/2006
  • 1,279 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 6.0.12c

About NugComboBar

Class resource tracking:
Combo points for Rogues and Druids.
Holy Power for Paladins
Chi for Monks
Shards, Burning Embers, Demonic Fury for Warlocks
Shadow Orbs, Evangelism for Priests
Meatcleaver for Warriors
Arcane Charges for Mages.
Maelstrom Weapon, Fulmination charges for Shamans
Starsurge, Pulverize Lacerate for Druids
Shadow Infusion, Blood Charges for DK.
Frenzy for Hunters

Striped Skin
Makina Skin <- Cataclysm skin

My other combat addons:
NugRunning - Spell timers
NugEnergy - Energy/Rage/Balance tracker
NugHealth - Tanking Healthbar

 - Incanter's Flow for non-Arcane mages

 - Lightning Shield charges now go up to 20 and displayed as progress

 - Option to change alpha
 - Fixed a bug with Empowered Shadow Orbs not  being detected on login
 - "/ncb special" command for mages(missile procs) and
deathknights(Scent of Blood)

 - Windwalker Monk perk support

 - Support for Empowered Shadow Orbs

 - Blood Charges for DK if talented and not Unholy

 - Using UnitPower for CPs now

 - funnel presets just do not work, if you scale the bar below 0.9
   Automatically scaling up if it is detected

 - Workaround for combo points to be visible without a target

 - Changed fulmination to fill up to 14
 - Removed mushroom from Restoration Druid
 - Arance Missiles update (disabled by default)
 - GUI module ToC updated

 - ToC updated to 60000
 - added Starsurge charges
 - added Lacerate stacks when pulverize talent is chosen
 - added Unyielding Strikes
 - arcane mage arcane missle proc counter removed

 - added sound notification

 - fixed a bug with older skins causing crash

 - vertical orientation is now possible
 - aspect ratio autodetection for 3 monitor setups, 16:10, 16:9, 4:3
 - searing flames enabled for shamans

 - Resoration Druid mushroom now counts as 3 to match Balance setup

 - new preset: glowHoly

 - Stagger bar
 - TOC update
 - Monk bugfixes

 - Taste for Blood now rolls over to second layer after 3 points

 - Updated for new Taste for Blood
 - GUI module toc updated

 - ToC updated to 50300
 - removed the possibility to return default class frames without reloading ui, along with any ties to ShadowedUF stuff

 - Bugfix for offset adjustment on non-global configurations.
   (It's always global now)

 - Hide w/o target option
 - Custom point offset for weird resolutions
 - Demonology->Destruction switch bug fixed
 - Anticipation is now correcly consumed only on damaging finishers.
   When anticipation charges are exceeding current amount of CPs,
   they're displayed in status bar.

 - electricBlue skin restored

 - added option to toggle second layer
 - fixed glitchy animation of second layer transitions
 - updated ruRU localization
 - Makina and Striped skins updated

 - Anticipation as second layer
 - Colored light for 3d effects
 - PlayerModel type support (unused, buggy)
 - Evangelism bugfix
 - Druid 2pc setbonus should no longer cause bug with 1st point animation

 - Arcane Mage now using 4 point layout

 - ToC updated to 50200
 - removed broken electricBlue preset
 - Show Always now appears in options menu

 - fixed a error when LibStub wasn't loaded

 - fixed a bug with addon stuck being hidden after swapping to disabled spec
 - Hide out of combat option

 - druid bearform bugfix

 - console commands list bug fixed
 - not showing mushrooms in feral specs
 - toggleblizz works even if disabled
 - localization updated

 - Monk update for 5.1

 - ToC Updated
 - Wild Mushrooms
 - Specialization-level configuration, i.e. you can now disable addon for some specs or change visuals/position for each spec

 - fixed Anticipation (I finally got to 90 lvl rogue on ptr)

 - Meatcleaver duration
 - Anticipation support for rogues. I haven't tested it.

 - fixed issue with displaced points in 3d mode.
 It was caused by different aspect ratio of game resolution.
 Fix basically detects what resolution you have and if it's not something rare (eyefinity) then it'll probably compensate for this offset.
 - Removed Lacerate. It's useless now that Pulverize is gone
 - Added meat cleaver for warriors.

 - zhCN localization
 - bugfix for Show Always
 - Demonic Fury bar now fading as shards and embers
 - Show Always option
 - Small bugfixes

5.0.5a: Forgot to pack Options module
 - Better fading, mostly for warlocks.
 - Also showEmpty now works only inside combat
 - Demonic Fury bar now scales with main addon frame

 - Numeric display for demonic fury
 - Small bugfixes

 - Bugfix, nothing was working when on class other than warlock
 - zhTW localization
 - Taste for blood added
 - Fixed "Disabled" checkbox

 - Demonic Fury support

 - Fixed bug when attempting to change color for 6th point

 - ToC Updated to 50001
 - Added support for glyph of burning embers

 - Russian localization
 - Bugfixes

 - Added several new presets
 - Bugfix for classes without configuration

 - GUI Options module
 - Updated skin
 - Dynamic Class-specific switching
 - Support for 2-6 points instead of old 3/5.

 - TOC Update
 - Fixed Ready Set Aim for MM hunters

 - When CPs drop to 0, bar will fade only after few seconds, /ncb hideslowly to toggle it
 - Option to disable blizzard holypower bar, shard bar and combo bar
 - Arena/bg leaving bug should be fixed
 - WoW 4.2 animation issue fixed
 - TOC updated
 - Classic skin is also updated on wowinterface
 - Tracking only your Lacerate debuff
 - Shadow Infusion enabled by default
 - fixed typo with scaling
 - /ncb disable command
 - TOC bumped to 40100
 - showempty option
 - ready set aim and frenzy for hunters (not tested)


First Previous Page 1 of 46 Next Last
  • #725

    the bar above points has no border like your screenshoot, how can i do?my class is warlock

  • #726

    you can't, this screenshot is from early prototype

  • #722


    Thanks for awesome addon.

    May i change  size of the 5-th combo element,? I want make it the same as others. I can change texture, but how change size of backlight?

    its all about makina skin, cuz i cant post there

    Last edited by franky_why on 12/11/2014 11:29:27 AM
  • #723

    On Makina you probably can't. But It's possible with easy lua tweak on default skin because the texture is simpler there.

  • #721

    6x NugComboBar\NugComboBar-6.0.12b.lua:1183: 'for' limit must be a number
    NugComboBar\NugComboBar-6.0.12b.lua:1183: in function `UNIT_COMBO_POINTS'
    NugComboBar\NugComboBar-6.0.12b.lua:1091: in function `PLAYER_ENTERING_WORLD'
    NugComboBar\NugComboBar-6.0.12b.lua:1389: in function `Reinitialize'
    NugComboBar\NugComboBar-6.0.12b.lua:1725: in function `OnSpecChanged'
    NugComboBar\NugComboBar-6.0.12b.lua:884: in function <NugComboBar\NugComboBar.lua:883>

    self = NugComboBar {
     PLAYER_LOGOUT = <function> defined @NugComboBar\NugComboBar.lua:895
     defaults = <table> {
     OnSpecChanged = <function> defined @NugComboBar\NugComboBar.lua:1721
     PLAYER_ENTERING_WORLD = <function> defined @NugComboBar\NugComboBar.lua:1090
     CreateAnchor = <function> defined @NugComboBar\NugComboBar.lua:1295
     Set3DPreset = <function> defined @NugComboBar\NugComboBar.lua:1365
     anchor = <unnamed> {

    On my frost mage, other specs and chars ok =(

  • #716

    As elemental shaman the bar won't update with the lightning shield perk and is stuck at 15 charges while it should be at 20, also when updated the big dot should move from 12 to 17 charges as well. Thanks in advance. Otherwise it just works great.

  • #717

    damn perks, double layer of 7 was already stretching it.

    Honestly i should just remove lightning shield altogether because it's no longer fit for this addon.

    I can't make it any wider even for technical reasons, and it's stupidly long even now.

    Alriight i'll do something

    Last edited by d87 on 12/9/2014 11:59:39 AM
  • #720

    Thanks, will take a little to get used to is, allthough good work.

  • #719

    Done, it's progress bar now like the one  for demonic fury

    Last edited by d87 on 12/9/2014 12:36:31 PM
  • #714

    I have my combo bar setup to where it disappears out of combat and appears during it. Doesn't seem to be disappearing when I exit combat and all combo points are filled. Checked my options and they are fine. The little box shows up also where you can move it but I have it's position locked. Combat rogue btw.

  • #715

    Try /reload or relog

    It still appears unlocked after?

  • #713

    how to move it on my screen?

  • #712

    I have a random green bar above my nug combo bar, it was there yesterday, I'm wondering what it's from.

  • #710

    If i use one of the "Funnel(color)" I can only see the fifth orb, can you explain to me what i have to do?

  • #711

    Scale up the bar, until the rest show up

    Last edited by d87 on 11/29/2014 7:00:06 AM
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