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NugComboBar

Rogue Login to Add Favorites
  • 44 Likes
  • Project Manager: d87
  • World of Warcraft
  • 274,334 Monthly Downloads
  • Supports: 6.0.2
  • 2,978,710 Total Downloads
  • Updated 10/23/2014
  • Created 07/21/2006
  • 1,218 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 6.0.7
or

About NugComboBar

Class resource tracking:
Combo points for Rogues and Druids.
Holy Power for Paladins
Chi for Monks
Shards, Burning Embers, Demonic Fury for Warlocks
Shadow Orbs for Priests
Taste for Blood, Meatcleaver for Warriors
Arcane Charges for Mages.
Maelstrom Weapon, Fulmination charges for Shamans
Wild Mushrooms for Druids
Shadow Infusion, Scent of Blood for DK.
Ready, Set, Aim..., Frenzy for Hunters

Striped Skin
Makina Skin <- Cataclysm skin
NugEnergy - Energy tracker

6.0.7:
 - Using UnitPower for CPs now

6.0.6:
 - funnel presets just do not work, if you scale the bar below 0.9
   Automatically scaling up if it is detected

6.0.5:
 - Workaround for combo points to be visible without a target

6.0.4:
 - Changed fulmination to fill up to 14
 - Removed mushroom from Restoration Druid
 - Arance Missiles update (disabled by default)
 - GUI module ToC updated

6.0.3:
 - ToC updated to 60000
 - added Starsurge charges
 - added Lacerate stacks when pulverize talent is chosen
 - added Unyielding Strikes
 - arcane mage arcane missle proc counter removed

5.2.17:
 - added sound notification

5.2.16:
 - fixed a bug with older skins causing crash

5.2.15:
 - vertical orientation is now possible
 - aspect ratio autodetection for 3 monitor setups, 16:10, 16:9, 4:3
 - searing flames enabled for shamans

5.2.13:
 - Resoration Druid mushroom now counts as 3 to match Balance setup

5.2.12:
 - new preset: glowHoly

5.2.11:
 - Stagger bar
 - TOC update
 - Monk bugfixes

5.2.8:
 - Taste for Blood now rolls over to second layer after 3 points

5.2.7:
 - Updated for new Taste for Blood
 - GUI module toc updated

5.2.6:
 - ToC updated to 50300
 - removed the possibility to return default class frames without reloading ui, along with any ties to ShadowedUF stuff

5.2.5:
 - Bugfix for offset adjustment on non-global configurations.
   (It's always global now)

5.2.4:
 - Hide w/o target option
 - Custom point offset for weird resolutions
 - Demonology->Destruction switch bug fixed
 - Anticipation is now correcly consumed only on damaging finishers.
   When anticipation charges are exceeding current amount of CPs,
   they're displayed in status bar.

5.2.3a:
 - electricBlue skin restored

5.2.3:
 - added option to toggle second layer
 - fixed glitchy animation of second layer transitions
 - updated ruRU localization
 - Makina and Striped skins updated

5.2.2:
 - Anticipation as second layer
 - Colored light for 3d effects
 - PlayerModel type support (unused, buggy)
 - Evangelism bugfix
 - Druid 2pc setbonus should no longer cause bug with 1st point animation

5.2.0a:
 - Arcane Mage now using 4 point layout

5.2.0:
 - ToC updated to 50200
 - removed broken electricBlue preset
 - Show Always now appears in options menu

5.1.2a:
 - fixed a error when LibStub wasn't loaded

5.1.2:
 - fixed a bug with addon stuck being hidden after swapping to disabled spec
 - Hide out of combat option

5.1.1a:
 - druid bearform bugfix

5.1.1:
 - console commands list bug fixed
 - not showing mushrooms in feral specs
 - toggleblizz works even if disabled
 - localization updated

5.1.0a:
 - Monk update for 5.1

5.1.0:
 - ToC Updated
 - Wild Mushrooms
 - Specialization-level configuration, i.e. you can now disable addon for some specs or change visuals/position for each spec

5.0.9:
 - fixed Anticipation (I finally got to 90 lvl rogue on ptr)

5.0.8:
 - Meatcleaver duration
 - Anticipation support for rogues. I haven't tested it.

5.0.7:
 - fixed issue with displaced points in 3d mode.
 It was caused by different aspect ratio of game resolution.
 Fix basically detects what resolution you have and if it's not something rare (eyefinity) then it'll probably compensate for this offset.
 - Removed Lacerate. It's useless now that Pulverize is gone
 - Added meat cleaver for warriors.

5.0.6a:
 - zhCN localization
 - bugfix for Show Always
 5.0.6:
 - Demonic Fury bar now fading as shards and embers
 - Show Always option
 - Small bugfixes

5.0.5a: Forgot to pack Options module
 5.0.5:
 - Better fading, mostly for warlocks.
 - Also showEmpty now works only inside combat
 - Demonic Fury bar now scales with main addon frame

5.0.4:
 - Numeric display for demonic fury
 - Small bugfixes

5.0.3:
 - Bugfix, nothing was working when on class other than warlock
 - zhTW localization
 - Taste for blood added
 - Fixed "Disabled" checkbox

5.0.2:
 - Demonic Fury support

5.0.1b:
 - Fixed bug when attempting to change color for 6th point

5.0.1a:
 - ToC Updated to 50001
 - Added support for glyph of burning embers

5.0.1:
 - Russian localization
 - Bugfixes

5.0b2:
 - Added several new presets
 - Bugfix for classes without configuration

5.0b1:
 - GUI Options module
 - Updated skin
 - Dynamic Class-specific switching
 - Support for 2-6 points instead of old 3/5.

4.2.3:
 - TOC Update
 - Fixed Ready Set Aim for MM hunters

4.2.2:
 - When CPs drop to 0, bar will fade only after few seconds, /ncb hideslowly to toggle it
 - Option to disable blizzard holypower bar, shard bar and combo bar
 - Arena/bg leaving bug should be fixed
4.2:
 - WoW 4.2 animation issue fixed
 - TOC updated
 - Classic skin is also updated on wowinterface
4.1.5:
 - Tracking only your Lacerate debuff
 - Shadow Infusion enabled by default
4.1.4:
 - fixed typo with scaling
 - /ncb disable command
 - TOC bumped to 40100
4.1.3:
 - showempty option
 - ready set aim and frenzy for hunters (not tested)

Comments

First Previous Page 1 of 43 Next Last
  • #676

    Another problem with presets. All "funnel" presets are not displaying, most other (like electric blue or holy) are missing parts or appear almost faded / barely visible.

    Scale is above 0.9 at 1.0, but I also tried higher scales.

    The problem is only there if I play with my 3 monitors (resolution 5321x1050), with one monitor at 1680x1050 it works just fine.

    Hope you can find a solution soon - keep up the good work.  :)

  • #677

    That's because of your uncommon resolution. Adjust X & Y offsets in settings, start with 0.75 for both

    Last edited by d87 on 10/27/2014 6:01:25 AM
  • #673

    If you have Anticipation and use a finisher that doesn't consume the anticipation stacks you have no way of knowing how many CPs you have using this addon.

    For example:
    Start with 5cp and 4 anticipation charges.
    Use SnD (5cp)
    You have 0cp, 4 anticipation.  NCB shows 4 anticipation charges and the 5th CP bubble is empty.
    You then use Mutilate and you now have 2cp, 4 anticipation. NCB still shows 4 anticipation charges and the 5th CP bubble is empty.

    It would be nice if you could add a way to distinguish how many CPs you have when anticipation bubbles are covering them.  Maybe change anticipation stacks to a halo around each cp bubble instead of covering them up.

    Awesome addon though.

  • #674

    Wait, but it's not supposed to cover CPs until they're >= Anticipation charges. And it doesn't.

    When like you said you have 0cp and 4 anticipation, then anticipation charges are displayed in progress bar above the main thing, which is completely empty

    Last edited by d87 on 10/25/2014 7:18:11 PM
  • #669

    Problem with Gaining and spending/losing combo points.

    Not sure if it's related to NugComboBar. It doesn't say. I also run vertical unit frames

    Build 6.0.7 started happening on 21st October, was fine previously.

    http://i.imgur.com/yL0QTr5.png

     

    EDIT: nvm its the elvui vertical unit frames.

    Last edited by Rexy_beast on 10/24/2014 11:22:25 AM
  • #670

    That message really doesn't say anything. But build 6.0.7 was released today on 24th.

  • #672

    Not in the near future

  • #671

    While I have you though, just wanted to say AMAZING WORK I love this addon, it makes me such a better player =)

    PS: is it possible to get differtent skins for it?

  • #667

    Damn, after the change with fulmination and lightning shield I can't get the addon to work with it's striped skin.

    If at all possible I hope an update to the striped skin will be coming once all other pressing matters with the main addon here are hammered out, d87.

    Love the addon, it makes so many different classes more bearable and fluid to play with their personal stack count information in one way or another directly at hand. Please do keep up the great work.

  • #668

    Updated both skins to support 7 points. They'll be up when approved

  • #660

    Hmm not working on rogue tonight, showing points when i dont have any. I know there changing the system, I hope this sweet add on works for wod. Ive become dependent lol :)

  • #661

    Well, it should work with 6.0.6 already.

  • #666

    Yeah my bad works great now thanks!

  • #665

    i fixed that typo

  • #664

    There is a typo on line #111 of NugComboBar\NugComboBar.lua in version 6.0.5c, see my post below. Maybe if you fix the typo it will work again? (I am using it too together with ElvUI)

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