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NugComboBar

Rogue Login to Add Favorites
  • 44 Likes
  • Project Manager: d87
  • World of Warcraft
  • 206,039 Monthly Downloads
  • Supports: 6.0.2
  • 2,903,322 Total Downloads
  • Updated 10/20/2014
  • Created 07/21/2006
  • 1,200 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 6.0.6
or

About NugComboBar

Class resource tracking:
Combo points for Rogues and Druids.
Holy Power for Paladins
Chi for Monks
Shards, Burning Embers, Demonic Fury for Warlocks
Shadow Orbs for Priests
Taste for Blood, Meatcleaver for Warriors
Arcane Charges for Mages.
Maelstrom Weapon, Fulmination charges for Shamans
Wild Mushrooms for Druids
Shadow Infusion, Scent of Blood for DK.
Ready, Set, Aim..., Frenzy for Hunters

Striped Skin
Makina Skin <- Cataclysm skin
NugEnergy - Energy tracker

6.0.6:
 - funnel presets just do not work, if you scale the bar below 0.9
   Automatically scaling up if it is detected

6.0.5b:
 - bugfixes for snd and other non-target finishers

6.0.5:
 - Workaround for combo points to be visible without a target

6.0.4:
 - Changed fulmination to fill up to 14
 - Removed mushroom from Restoration Druid
 - Arance Missiles update (disabled by default)
 - GUI module ToC updated

6.0.3:
 - ToC updated to 60000
 - added Starsurge charges
 - added Lacerate stacks when pulverize talent is chosen
 - added Unyielding Strikes
 - arcane mage arcane missle proc counter removed

5.2.17:
 - added sound notification

5.2.16:
 - fixed a bug with older skins causing crash

5.2.15:
 - vertical orientation is now possible
 - aspect ratio autodetection for 3 monitor setups, 16:10, 16:9, 4:3
 - searing flames enabled for shamans

5.2.13:
 - Resoration Druid mushroom now counts as 3 to match Balance setup

5.2.12:
 - new preset: glowHoly

5.2.11:
 - Stagger bar
 - TOC update
 - Monk bugfixes

5.2.8:
 - Taste for Blood now rolls over to second layer after 3 points

5.2.7:
 - Updated for new Taste for Blood
 - GUI module toc updated

5.2.6:
 - ToC updated to 50300
 - removed the possibility to return default class frames without reloading ui, along with any ties to ShadowedUF stuff

5.2.5:
 - Bugfix for offset adjustment on non-global configurations.
   (It's always global now)

5.2.4:
 - Hide w/o target option
 - Custom point offset for weird resolutions
 - Demonology->Destruction switch bug fixed
 - Anticipation is now correcly consumed only on damaging finishers.
   When anticipation charges are exceeding current amount of CPs,
   they're displayed in status bar.

5.2.3a:
 - electricBlue skin restored

5.2.3:
 - added option to toggle second layer
 - fixed glitchy animation of second layer transitions
 - updated ruRU localization
 - Makina and Striped skins updated

5.2.2:
 - Anticipation as second layer
 - Colored light for 3d effects
 - PlayerModel type support (unused, buggy)
 - Evangelism bugfix
 - Druid 2pc setbonus should no longer cause bug with 1st point animation

5.2.0a:
 - Arcane Mage now using 4 point layout

5.2.0:
 - ToC updated to 50200
 - removed broken electricBlue preset
 - Show Always now appears in options menu

5.1.2a:
 - fixed a error when LibStub wasn't loaded

5.1.2:
 - fixed a bug with addon stuck being hidden after swapping to disabled spec
 - Hide out of combat option

5.1.1a:
 - druid bearform bugfix

5.1.1:
 - console commands list bug fixed
 - not showing mushrooms in feral specs
 - toggleblizz works even if disabled
 - localization updated

5.1.0a:
 - Monk update for 5.1

5.1.0:
 - ToC Updated
 - Wild Mushrooms
 - Specialization-level configuration, i.e. you can now disable addon for some specs or change visuals/position for each spec

5.0.9:
 - fixed Anticipation (I finally got to 90 lvl rogue on ptr)

5.0.8:
 - Meatcleaver duration
 - Anticipation support for rogues. I haven't tested it.

5.0.7:
 - fixed issue with displaced points in 3d mode.
 It was caused by different aspect ratio of game resolution.
 Fix basically detects what resolution you have and if it's not something rare (eyefinity) then it'll probably compensate for this offset.
 - Removed Lacerate. It's useless now that Pulverize is gone
 - Added meat cleaver for warriors.

5.0.6a:
 - zhCN localization
 - bugfix for Show Always
 5.0.6:
 - Demonic Fury bar now fading as shards and embers
 - Show Always option
 - Small bugfixes

5.0.5a: Forgot to pack Options module
 5.0.5:
 - Better fading, mostly for warlocks.
 - Also showEmpty now works only inside combat
 - Demonic Fury bar now scales with main addon frame

5.0.4:
 - Numeric display for demonic fury
 - Small bugfixes

5.0.3:
 - Bugfix, nothing was working when on class other than warlock
 - zhTW localization
 - Taste for blood added
 - Fixed "Disabled" checkbox

5.0.2:
 - Demonic Fury support

5.0.1b:
 - Fixed bug when attempting to change color for 6th point

5.0.1a:
 - ToC Updated to 50001
 - Added support for glyph of burning embers

5.0.1:
 - Russian localization
 - Bugfixes

5.0b2:
 - Added several new presets
 - Bugfix for classes without configuration

5.0b1:
 - GUI Options module
 - Updated skin
 - Dynamic Class-specific switching
 - Support for 2-6 points instead of old 3/5.

4.2.3:
 - TOC Update
 - Fixed Ready Set Aim for MM hunters

4.2.2:
 - When CPs drop to 0, bar will fade only after few seconds, /ncb hideslowly to toggle it
 - Option to disable blizzard holypower bar, shard bar and combo bar
 - Arena/bg leaving bug should be fixed
4.2:
 - WoW 4.2 animation issue fixed
 - TOC updated
 - Classic skin is also updated on wowinterface
4.1.5:
 - Tracking only your Lacerate debuff
 - Shadow Infusion enabled by default
4.1.4:
 - fixed typo with scaling
 - /ncb disable command
 - TOC bumped to 40100
4.1.3:
 - showempty option
 - ready set aim and frenzy for hunters (not tested)

Comments

First Previous Page 23 of 43 Next Last
  • #319

    Also using the verison you linked to fixed the /ncb errors, thanks again XD

  • #318

    Yea my bad on the poor info, the error i was getting wasnt on load up i just wasnt watching it it happened when i attempted to type in /ncb, but when i go to hit enter yea it doesnt do a thing doesnt even accept that im pressing enter. My bad tehre on that part, typing /ncb togleblizz made the combo frame go away thansk there.

  • #314

    Cool addon, but something is bugged or something with mine.

    When I try to use the 3D Textures, They like....don't line up with the combo bar itself.

    They end up being a little to the left and under where it should be....

    When I use 2D it works fine.

    Any Ideas?

  • #316

    If you have some odd screen aspect ratio/resolution or eyefinity, this happens. In fact, for 3d models this offset appears on any AR relative to another AR. Addon recognizes common ratios and compensates for that. You can similarly do this for your resolution, at the top of the skin.lua. If you'll do that, report back, so i could add your resolution/offset in future releases.

  • #365

    That's pretty much what I'm doing.  

    With the values at (0,0), the pips are just above & to the right of their spots in the bar--floating over the in-between spaces, like this: o*o*o*o*0*

    Are aX & aY integers or floats?

    I'm guessing that their scaling is based on the individual monitor's geometry.

    When I figure it out, I'll post the code.

  • #364

    Well, you'll have to adjust it for yourself. Change values and /reload until points are in the right place.

    If I could test with 5x2, i already would've done it.

  • #363
    Quote from d87 »

    If you have some odd screen aspect ratio/resolution or eyefinity, this happens. In fact, for 3d models this offset appears on any AR relative to another AR. Addon recognizes common ratios and compensates for that. You can similarly do this for your resolution, at the top of the skin.lua. If you'll do that, report back, so i could add your resolution/offset in future releases.

    I have two monitors with a combined res of 2560 x 1024, which works out to 5x2.  

    So I modified skin.lua as follows:

    local resolution5x2 = {
    ["2560x1024"] = true,
    }
    local res = GetCVar("gxResolution")
    if res then
    if resolution4x3[res] then
    aX, aY = 6, 6
    elseif resolution16x10[res] then
    aX, aY = 2, 2
    elseif resolution5x4[res] then
    aX, aY = 7, 7
    elseif resolution5x2[res] then
    aX, aY = ?,?
    end
    end

    The 3D effects appear above the bar.  So, what should I use for aX & aY?

    Thanks,

    -Logan

    Last edited by RicochetRita on 1/5/2013 8:02:26 PM
  • #313

    After the update I am getting this error on log in, also /ncb does not work. simply doesnt accept the enter key

    15x NugComboBar\NugComboBar-500.nil.lua:980: attempt to index field "disabled" (a nil value)
    NugComboBar\NugComboBar-500.nil.lua:980: in function "?"
    FrameXML\ChatFrame.lua:4388: in function <FrameXML\ChatFrame.lua:4334>
    <in C code>
    FrameXML\ChatFrame.lua:4082: in function "ChatEdit_SendText"
    FrameXML\ChatFrame.lua:4121: in function "ChatEdit_OnEnterPressed"
    <string>:"*:OnEnterPressed":1: in function <string>:"*:OnEnterPressed":1

    Locals:
    editBox = ChatFrame1EditBox {
    0 = <userdata>
    tabCompleteTableIndex = 1
    at3matches = <table> {}
    focusLeft = ChatFrame1EditBoxFocusLeft {}
    focusRight = ChatFrame1EditBoxFocusRight {}
    chatFrame = ChatFrame1 {}
    addSpaceToAutoComplete = true
    lDrag = <unnamed> {}
    focusMid = ChatFrame1EditBoxFocusMid {}
    at3curMatch = 0
    text = "/"
    setText = 0
    hookedByAceTab3 = true
    header = ChatFrame1EditBoxHeader {}
    language = "Common"
    headerSuffix = ChatFrame1EditBoxHeaderSuffix {}
    frame = <unnamed> {}
    languageID = 7
    rDrag = <unnamed> {}
    }
    send = 1
    parseIfNoSpaces = nil
    text = "/ncb"
    command = "/NCB"
    msg = ""
    hash_SecureCmdList = <table> {
    /MA = <func> @FrameXML\ChatFrame.lua:1386
    /RANDOMPET = <func> @FrameXML\ChatFrame.lua:1555
    /WM = <func> @FrameXML\ChatFrame.lua:1527
    /RFP = <func> @FrameXML\ChatFrame.lua:1561
    /MAINASSISTOFF = <func> @FrameXML\ChatFrame.lua:1399
    /EQ = <func> @FrameXML\ChatFrame.lua:1181
    /PETMOVETO = <func> @FrameXML\ChatFrame.lua:1436
    /STOPCASTING = <func> @FrameXML\ChatFrame.lua:1123
    /CLEARTARGET = <func> @FrameXML\ChatFrame.lua:1300
    /EQUIPSET = <func> @FrameXML\ChatFrame.lua:1520
    /CASTGLYPH = <func> @FrameXML\ChatFrame.lua:1167
    /PETATTACK = <func> @FrameXML\ChatFrame.lua:1420
    /CASTSEQUENCE = <func> @FrameXML\ChatFrame.lua:1116
    /SP = <func> @FrameXML\ChatFrame.lua:1543
    /MT = <func> @FrameXML\ChatFrame.lua:1360
    /EQUIP = <func> @FrameXML\ChatFrame.lua:1181
    /TARGETEXACT = <func> @FrameXML\ChatFrame.lua:1248
    /A = <func> @FrameXML\ChatFrame.lua:1326
    /RANDOMFAVORITEPET = <func> @FrameXML\ChatFrame.lua:1561
    /SWAPACTIONBAR = <func> @FrameXML\ChatFrame.lua:1218
    /FOCUS = <func> @FrameXML\ChatFrame.lua:1340
    /CAST = <func> @FrameXML\ChatFrame.lua:1089
    /USE = <func> @FrameXML\ChatFrame.lua:1089
    /PETASSIST = <func> @FrameXML\ChatFrame.lua:1467
    /TARGETLASTENEMY = <func> @FrameXML\ChatFrame.lua:1312
    /STARTATTACK = <func> @FrameXML\ChatFrame.lua:1073
    /TARGETFRIENDPLAYER = <func> @FrameXML\ChatFrame.lua:1279
    /PETAUTOCASTON = <func> @FrameXML\ChatFrame.lua:1473
    /CWM = <func> @FrameXML\ChatFrame.lua:1534
    /USERANDOM = <func> @FrameXML\ChatFrame.lua:1102
    /STOPSPELLTARGET = <func> @FrameXML\ChatFrame.lua:1129
    /TAR = <func> @FrameXML\ChatFrame.lua:1238
    /STOPMACRO = <func> @FrameXML\ChatFrame.lua:1494
    /CANCELFORM = <func> @FrameXML\ChatFrame.lua:1146
    /PETAUTOCASTTOGGLE = <func> @FrameXML\ChatFrame.lua:1487
    /EQUIPSLOT = <func> @FrameXML\ChatFrame.lua:1188
    /TARGETPARTY = <func> @FrameXML\ChatFrame.lua:1286
    /PETPASSIVE = <func> @FrameXML\ChatFrame.lua:1449
    /PETFOLLOW = <func> @FrameXML\ChatFrame.lua:1430
    /PETAGGRESSIVE = <func> @FrameXML\ChatFrame.lua:1461
    /MAINTANK = <func> @FrameXML\ChatFrame.lua:1360
    /TARGETLASTTARGET = <func> @FrameXML\ChatFrame.lua:1306
    /TARGETRAID = <func> @FrameXML\ChatFrame.lua:1293
    /DISMISSPET = <func> @FrameXML\ChatFrame.lua:1567
    /MAINTANKOFF = <func> @FrameXML\ChatFrame.lua:1373
    /MTOFF = <func> @FrameXML\ChatFrame.lua:1373
    /TARGETFRIEND = <func> @FrameXML\ChatFrame.lua:1272
    /TARGETLASTFRIEND = <func> @

  • #309

    does it just track maelstrom weapon and fulmination or can it stack searing flames ?

     

  • #310

    only maelstrom for enhancement

  • #312

    that sucks since searing flames is a buff like maelstrom but hard to track when you got five theres no warning when you have five stacks

    Last edited by Akumakickass on 11/27/2012 10:00:10 PM
  • #308

    Add on is not working for me at all....I updated using the curse client and it completely disappeared...not working on my rogue or my shadow priest.

  • #311

    What version exactly are you using? It should be displayed in the curse client.

    If it's the latest (5.1.0a), try this:

    /script NugComboBarDB_Global.disabled = nil

    /reload

  • #303

    I uploaded an update, wait till it gets approved or dl from wowinterface (it's likely to be approved faster there)

    Last edited by d87 on 11/27/2012 4:40:05 PM
  • #305

    Danky its working

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