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  • Project Manager: d87
  • World of Warcraft
  • 72,207 Monthly Downloads
  • Supports: 6.2.2
  • 4,170,370 Total Downloads
  • Updated 11/04/2015
  • Created 07/21/2006
  • 1,450 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 6.0.23

About NugComboBar

Class resource tracking:
Combo points for Rogues and Druids.
Holy Power for Paladins
Chi for Monks
Shards, Burning Embers, Demonic Fury for Warlocks
Shadow Orbs, Evangelism for Priests
Meatcleaver for Warriors
Arcane Charges for Mages.
Maelstrom Weapon, Fulmination charges for Shamans
Starsurge, Pulverize Lacerate for Druids
Shadow Infusion, Blood Charges for DK.
Frenzy for Hunters

Striped Skin
Makina Skin <- Cataclysm skin

My other combat addons:
NugRunning - Spell timers
NugEnergy - Energy/Rage/Balance tracker
NugHealth - Tanking Healthbar

 - Hiding during Pet Battles

 - Turn on/off Enh T18 setbonus dynamically
 - Fulmination again displayed as points. Each point = 3 charges or 4 with improved lightning shield

 - Enh T18 bonus now using a second layer instead of row

 - Enhancement Shaman T18 set bonus support

 - some settings were not updating on spec change
 - ToC update for 6.2

 - Updated ruRU and zhTW localizations

 - Incanter's Flow for non-arcane mages

 - ToC Update

 - Bugfix for mages

 - Change color when LS is at 15+

 - Lightning Shield charges now go up to 20 and displayed as progress

 - Option to change alpha
 - Fixed a bug with Empowered Shadow Orbs not  being detected on login
 - "/ncb special" command for mages(missile procs) and
deathknights(Scent of Blood)

 - Windwalker Monk perk support

 - Support for Empowered Shadow Orbs

 - Blood Charges for DK if talented and not Unholy

 - Using UnitPower for CPs now

 - funnel presets just do not work, if you scale the bar below 0.9
   Automatically scaling up if it is detected

 - Workaround for combo points to be visible without a target

 - Changed fulmination to fill up to 14
 - Removed mushroom from Restoration Druid
 - Arance Missiles update (disabled by default)
 - GUI module ToC updated

 - ToC updated to 60000
 - added Starsurge charges
 - added Lacerate stacks when pulverize talent is chosen
 - added Unyielding Strikes
 - arcane mage arcane missle proc counter removed

 - added sound notification

 - fixed a bug with older skins causing crash

 - vertical orientation is now possible
 - aspect ratio autodetection for 3 monitor setups, 16:10, 16:9, 4:3
 - searing flames enabled for shamans

 - Resoration Druid mushroom now counts as 3 to match Balance setup

 - new preset: glowHoly

 - Stagger bar
 - TOC update
 - Monk bugfixes

 - Taste for Blood now rolls over to second layer after 3 points

 - Updated for new Taste for Blood
 - GUI module toc updated

 - ToC updated to 50300
 - removed the possibility to return default class frames without reloading ui, along with any ties to ShadowedUF stuff

 - Bugfix for offset adjustment on non-global configurations.
   (It's always global now)

 - Hide w/o target option
 - Custom point offset for weird resolutions
 - Demonology->Destruction switch bug fixed
 - Anticipation is now correcly consumed only on damaging finishers.
   When anticipation charges are exceeding current amount of CPs,
   they're displayed in status bar.

 - electricBlue skin restored

 - added option to toggle second layer
 - fixed glitchy animation of second layer transitions
 - updated ruRU localization
 - Makina and Striped skins updated

 - Anticipation as second layer
 - Colored light for 3d effects
 - PlayerModel type support (unused, buggy)
 - Evangelism bugfix
 - Druid 2pc setbonus should no longer cause bug with 1st point animation

 - Arcane Mage now using 4 point layout

 - ToC updated to 50200
 - removed broken electricBlue preset
 - Show Always now appears in options menu

 - fixed a error when LibStub wasn't loaded

 - fixed a bug with addon stuck being hidden after swapping to disabled spec
 - Hide out of combat option

 - druid bearform bugfix

 - console commands list bug fixed
 - not showing mushrooms in feral specs
 - toggleblizz works even if disabled
 - localization updated

 - Monk update for 5.1

 - ToC Updated
 - Wild Mushrooms
 - Specialization-level configuration, i.e. you can now disable addon for some specs or change visuals/position for each spec

 - fixed Anticipation (I finally got to 90 lvl rogue on ptr)

 - Meatcleaver duration
 - Anticipation support for rogues. I haven't tested it.

 - fixed issue with displaced points in 3d mode.
 It was caused by different aspect ratio of game resolution.
 Fix basically detects what resolution you have and if it's not something rare (eyefinity) then it'll probably compensate for this offset.
 - Removed Lacerate. It's useless now that Pulverize is gone
 - Added meat cleaver for warriors.

 - zhCN localization
 - bugfix for Show Always
 - Demonic Fury bar now fading as shards and embers
 - Show Always option
 - Small bugfixes

5.0.5a: Forgot to pack Options module
 - Better fading, mostly for warlocks.
 - Also showEmpty now works only inside combat
 - Demonic Fury bar now scales with main addon frame

 - Numeric display for demonic fury
 - Small bugfixes

 - Bugfix, nothing was working when on class other than warlock
 - zhTW localization
 - Taste for blood added
 - Fixed "Disabled" checkbox

 - Demonic Fury support

 - Fixed bug when attempting to change color for 6th point

 - ToC Updated to 50001
 - Added support for glyph of burning embers

 - Russian localization
 - Bugfixes

 - Added several new presets
 - Bugfix for classes without configuration

 - GUI Options module
 - Updated skin
 - Dynamic Class-specific switching
 - Support for 2-6 points instead of old 3/5.

 - TOC Update
 - Fixed Ready Set Aim for MM hunters

 - When CPs drop to 0, bar will fade only after few seconds, /ncb hideslowly to toggle it
 - Option to disable blizzard holypower bar, shard bar and combo bar
 - Arena/bg leaving bug should be fixed
 - WoW 4.2 animation issue fixed
 - TOC updated
 - Classic skin is also updated on wowinterface
 - Tracking only your Lacerate debuff
 - Shadow Infusion enabled by default
 - fixed typo with scaling
 - /ncb disable command
 - TOC bumped to 40100
 - showempty option
 - ready set aim and frenzy for hunters (not tested)


First Previous Page 33 of 54 Next Last
  • #331

    Ohh okey, how can I set up that light blue for my monk? I just dont like pink =D

  • #333

    You can change presets in 3d mode. Some of them are blue.

    just use "/ncb gui"

    Last edited by d87 on 12/1/2012 2:02:47 PM
  • #336

    thank you

  • #330

    Hi from this screenshot you can see that in 2D mode the circles are not coloured properly, which is pretty annoying :/ Can we make it so that it colours the circle fully?

  • #332

    fixed, updated version:

  • #327

    its possible to set for a shaman " Searing flame "  for tracking plz.... ur addon is so cool !!!! thx for reply

  • #328

    what's with the sudden interest in this buff... shouldn't it be filling during the time lava lash is on cooldown?

    well, anyway... dl from

    then search NugComboBar.lua for local show_searing_flames = false

    set to true

    Last edited by d87 on 11/30/2012 11:37:48 PM
  • #335

    Thx for that... now searing flame stack 5 time and u have 40% more damage by stack , is very important now ... really thx

  • #326

    I am not able to change color in 3d mode ;(

  • #329

    Colors are only for 2d. it's impossible to do this with 3d models

  • #325

    Is it possible to have the combobar continue to show the current amount of combo points on a target when shifted out of cat into bear/human form? Currently when you shift the bar sets to 0 points then goes back when I return to cat form.


    Found a new bug

    This happens when you load in while in bear form, it prevents the combobar from appearing until you shift into a diferent non bear form and doa  full reload.

    8x NugComboBar\NugComboBar-500.nil.lua:141: attempt to call global "bear" (a nil value)
    NugComboBar\NugComboBar-500.nil.lua:141: in function "?"
    NugComboBar\NugComboBar-500.nil.lua:18: in function <NugComboBar\NugComboBar.lua:17>

    self = <unnamed> {
    0 = <userdata>
    OnSpecChanged = <func> @..\NugComboBar.lua:1086
    PLAYER_ENTERING_WORLD = <func> @..\NugComboBar.lua:640
    CreateAnchor = <func> @..\NugComboBar.lua:771
    Set3DPreset = <func> @..\NugComboBar.lua:835
    anchor = <unnamed> {}
    Commands = <table> {}
    SkinVersion = 500
    PLAYER_REGEN_DISABLED = <func> @..\NugComboBar.lua:643
    UNIT_COMBO_POINTS = <func> @..\NugComboBar.lua:681
    LoadClassSettings = <func> @..\NugComboBar.lua:55
    toggleBlizz = <func> @..\NugComboBar.lua:1023
    ADDON_LOADED = <func> @..\NugComboBar.lua:481
    PLAYER_LOGIN = <func> @..\NugComboBar.lua:562
    SuperDisable = <func> @..\NugComboBar.lua:1094
    hiding = false
    Create2DPoint = <func> @..\skin.lua:323
    Reinitialize = <func> @..\NugComboBar.lua:841
    UNIT_AURA = <func> @..\NugComboBar.lua:681
    PLAYER_REGEN_ENABLED = <func> @..\NugComboBar.lua:640
    UPDATE_SHAPESHIFT_FORM = <func> @..\NugComboBar.lua:135
    L = <table> {}
    PLAYER_TARGET_CHANGED = <func> @..\NugComboBar.lua:637
    MAX_POINTS = 5
    bar = <unnamed> {}
    SlashCmd = <func> @..\NugComboBar.lua:983
    presets = <table> {}
    SetAlpha = <func> =[C]:-1
    DisableBar = <func> @..\NugComboBar.lua:672
    PLAYER_LOGOUT = <func> @..\NugComboBar.lua:556
    SetScale = <func> =[C]:-1
    point = <table> {}
    SetMaxPoints = <func> @..\skin.lua:291
    ShowColorPicker = <func> @..\NugComboBar.lua:808
    p = <table> {}
    point_map = <table> {}
    Create = <func> @..\skin.lua:397
    Create3DPoint = <func> @..\skin.lua:367
    EnableBar = <func> @..\NugComboBar.lua:664
    SetColor = <func> @..\NugComboBar.lua:745

    Last edited by Striker2s on 11/29/2012 2:38:00 PM
  • #323

    dose it track tfb for warriors ? 

  • #324



  • #320

    Somethign else I noticed, not sure if its something in the options I am missing or not, but the Bar for what i am assuming is Wild Mushrooms shows up in all 4 specs, when you can only use them in Balance and Resto, is there any way to make the 3 point bar not appear when in bear/cat spec? It swaps to the 3 point bar when i shiftout of cat and then goes back to the 5 point bar when I shift back. Nothing major more a quality of life thingy

  • #321


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