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NugComboBar

Rogue Login to Add Favorites
  • 46 Likes
  • Project Manager: d87
  • World of Warcraft
  • 198,531 Monthly Downloads
  • Supports: 6.0.3
  • 3,361,731 Total Downloads
  • Updated 12/10/2014
  • Created 07/21/2006
  • 1,282 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: 6.0.12c
or

About NugComboBar

Class resource tracking:
Combo points for Rogues and Druids.
Holy Power for Paladins
Chi for Monks
Shards, Burning Embers, Demonic Fury for Warlocks
Shadow Orbs, Evangelism for Priests
Meatcleaver for Warriors
Arcane Charges for Mages.
Maelstrom Weapon, Fulmination charges for Shamans
Starsurge, Pulverize Lacerate for Druids
Shadow Infusion, Blood Charges for DK.
Frenzy for Hunters

Striped Skin
Makina Skin <- Cataclysm skin

My other combat addons:
NugRunning - Spell timers
NugEnergy - Energy/Rage/Balance tracker
NugHealth - Tanking Healthbar

6.0.12c:
 - Incanter's Flow for non-Arcane mages

6.0.12:
 - Lightning Shield charges now go up to 20 and displayed as progress
bar

6.0.11:
 - Option to change alpha
 - Fixed a bug with Empowered Shadow Orbs not  being detected on login
 - "/ncb special" command for mages(missile procs) and
deathknights(Scent of Blood)

6.0.10:
 - Windwalker Monk perk support

6.0.9:
 - Support for Empowered Shadow Orbs

6.0.8:
 - Blood Charges for DK if talented and not Unholy

6.0.7:
 - Using UnitPower for CPs now

6.0.6:
 - funnel presets just do not work, if you scale the bar below 0.9
   Automatically scaling up if it is detected

6.0.5:
 - Workaround for combo points to be visible without a target

6.0.4:
 - Changed fulmination to fill up to 14
 - Removed mushroom from Restoration Druid
 - Arance Missiles update (disabled by default)
 - GUI module ToC updated

6.0.3:
 - ToC updated to 60000
 - added Starsurge charges
 - added Lacerate stacks when pulverize talent is chosen
 - added Unyielding Strikes
 - arcane mage arcane missle proc counter removed

5.2.17:
 - added sound notification

5.2.16:
 - fixed a bug with older skins causing crash

5.2.15:
 - vertical orientation is now possible
 - aspect ratio autodetection for 3 monitor setups, 16:10, 16:9, 4:3
 - searing flames enabled for shamans

5.2.13:
 - Resoration Druid mushroom now counts as 3 to match Balance setup

5.2.12:
 - new preset: glowHoly

5.2.11:
 - Stagger bar
 - TOC update
 - Monk bugfixes

5.2.8:
 - Taste for Blood now rolls over to second layer after 3 points

5.2.7:
 - Updated for new Taste for Blood
 - GUI module toc updated

5.2.6:
 - ToC updated to 50300
 - removed the possibility to return default class frames without reloading ui, along with any ties to ShadowedUF stuff

5.2.5:
 - Bugfix for offset adjustment on non-global configurations.
   (It's always global now)

5.2.4:
 - Hide w/o target option
 - Custom point offset for weird resolutions
 - Demonology->Destruction switch bug fixed
 - Anticipation is now correcly consumed only on damaging finishers.
   When anticipation charges are exceeding current amount of CPs,
   they're displayed in status bar.

5.2.3a:
 - electricBlue skin restored

5.2.3:
 - added option to toggle second layer
 - fixed glitchy animation of second layer transitions
 - updated ruRU localization
 - Makina and Striped skins updated

5.2.2:
 - Anticipation as second layer
 - Colored light for 3d effects
 - PlayerModel type support (unused, buggy)
 - Evangelism bugfix
 - Druid 2pc setbonus should no longer cause bug with 1st point animation

5.2.0a:
 - Arcane Mage now using 4 point layout

5.2.0:
 - ToC updated to 50200
 - removed broken electricBlue preset
 - Show Always now appears in options menu

5.1.2a:
 - fixed a error when LibStub wasn't loaded

5.1.2:
 - fixed a bug with addon stuck being hidden after swapping to disabled spec
 - Hide out of combat option

5.1.1a:
 - druid bearform bugfix

5.1.1:
 - console commands list bug fixed
 - not showing mushrooms in feral specs
 - toggleblizz works even if disabled
 - localization updated

5.1.0a:
 - Monk update for 5.1

5.1.0:
 - ToC Updated
 - Wild Mushrooms
 - Specialization-level configuration, i.e. you can now disable addon for some specs or change visuals/position for each spec

5.0.9:
 - fixed Anticipation (I finally got to 90 lvl rogue on ptr)

5.0.8:
 - Meatcleaver duration
 - Anticipation support for rogues. I haven't tested it.

5.0.7:
 - fixed issue with displaced points in 3d mode.
 It was caused by different aspect ratio of game resolution.
 Fix basically detects what resolution you have and if it's not something rare (eyefinity) then it'll probably compensate for this offset.
 - Removed Lacerate. It's useless now that Pulverize is gone
 - Added meat cleaver for warriors.

5.0.6a:
 - zhCN localization
 - bugfix for Show Always
 5.0.6:
 - Demonic Fury bar now fading as shards and embers
 - Show Always option
 - Small bugfixes

5.0.5a: Forgot to pack Options module
 5.0.5:
 - Better fading, mostly for warlocks.
 - Also showEmpty now works only inside combat
 - Demonic Fury bar now scales with main addon frame

5.0.4:
 - Numeric display for demonic fury
 - Small bugfixes

5.0.3:
 - Bugfix, nothing was working when on class other than warlock
 - zhTW localization
 - Taste for blood added
 - Fixed "Disabled" checkbox

5.0.2:
 - Demonic Fury support

5.0.1b:
 - Fixed bug when attempting to change color for 6th point

5.0.1a:
 - ToC Updated to 50001
 - Added support for glyph of burning embers

5.0.1:
 - Russian localization
 - Bugfixes

5.0b2:
 - Added several new presets
 - Bugfix for classes without configuration

5.0b1:
 - GUI Options module
 - Updated skin
 - Dynamic Class-specific switching
 - Support for 2-6 points instead of old 3/5.

4.2.3:
 - TOC Update
 - Fixed Ready Set Aim for MM hunters

4.2.2:
 - When CPs drop to 0, bar will fade only after few seconds, /ncb hideslowly to toggle it
 - Option to disable blizzard holypower bar, shard bar and combo bar
 - Arena/bg leaving bug should be fixed
4.2:
 - WoW 4.2 animation issue fixed
 - TOC updated
 - Classic skin is also updated on wowinterface
4.1.5:
 - Tracking only your Lacerate debuff
 - Shadow Infusion enabled by default
4.1.4:
 - fixed typo with scaling
 - /ncb disable command
 - TOC bumped to 40100
4.1.3:
 - showempty option
 - ready set aim and frenzy for hunters (not tested)

Comments

First Previous Page 43 of 46 Next Last
  • #61
    Anyway to make the individual circles different colors such as a Rogues 1st through 3rd combo points being red, the fourth being yellow and fifth being green?
  • #60
    Compatibility with Priest Shadow Orbs would be very usefull.
  • #63
    Agreed. I downloaded it because I thought it would.
  • #58
    Hey man, can you update your other addon which was showing the deadly poison applications or may be implement it in this one?

    Thanks for the great addon anyway!!!
  • #57
    Can you make traking for shaman shields?
  • #56
    would like the old menu though, its just a wierd way of trying to config this...
  • #55
    On my pally it only sometimes shows.. seems pretty random as to when.
  • #54
    So, to switch skin you just need to download and install it.
  • #53
    i like this bar... is awesome... but i want on my rogue... to see does flames animation on every combo point...
  • #52
    So, last patch I got this addon, and accidentally left it on my main who is an Enhancement shaman. I noticed this, because it counted my Maelstrom weapon stacks, and I fell in love with it. Since the patch last tuesday (with the wrathful arena season) the addon has stopped working with my shaman. It won't even display in my interface options like it used to, and none of the keyboard commands work to configure it. Still works fine on my rogue, so I know I have it installed properly. Any idea what happened? Thanks.
  • #51
    There is an updated version on WoWInterface just follow the link above
  • #50
    neeeeeeeeds... toooooo... beeeeeee... fiiiiiiiixed! :(
  • #49
    Please fix this!!! :)
  • #48
    Very nice addon. Would be great to get a fix tho so it resets properly when changing targets or leaving combat.
    Also, I haven't found a way to make some of the bars transparent, for example I would like to make the border around the combo points shown on the second screenie trasparent :)
  • #47
    When it's set to show when in combat only, the buttons don't properly reset between encounters. I fight one thing, it dies when I have three combo points. I agro something else, the second and third (but not first) buttons are lit up. It's kind of annoying, can we get a fix?
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