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nUI

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  • 10 Likes
  • World of Warcraft
  • 468,524 Downloads
  • Supports: 4.3
  • 213 Average Daily Downloads
  • Created 6/1/2008 3:12:03 AM
  • Updated 12/13/2011 8:53:02 PM
  • 867 Favorites
  • Project Site
  • License: nUI Release License
  • Release Type: Release
  • Newest File: nUI v5.07.24 (Release)
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About nUI

nUI is a user interface replacement for World of Warcraft. It is 100% standalone code designed to feel like Bliz meant the UI to look this way. nUI removes a ton of clutter from the display, provides detailed targeting information, an integrated HUD, cooldowns and more all in one tightly integrated single-source addon that requires no user configuration.

Please note: nUI is user supported software. It relies on your donations for its continued existence. Developing, maintaining and supporting nUI is a full-time job by anyone's definition. Please consider donating to support nUI's continued development.

* To make a donation in support of nUI's ongoing development, please click here.
* For technical support, please click here.
* For nUI's official web site, please click here.
* For optional plugins and alternate dashboard skins, please click here.

nUI is not a compilation of addons, it is one single mod that provides all of the functionality required to replace the Blizzard default UI. It is small, fast and efficient, easy to install, easy to use and come patch day you only have to worry about updating one mod.

Current Features...

  • No dependencies
  • No third party code, libraries or add-ons
  • 100% Original stand-alone code
  • Greatly reduced screen clutter
  • Integrated unit casting bars w/ latency
  • Advanced targeting info... Pet Target, ToT, ToTT
  • Detailed HUD including player casts, harmful auras, cooldowns and more
  • Integrated in-HUD threat meter (see notes)
  • Integrated in-HUD health race bar (see notes)
  • Advanced player casting bar with latency and GCD
  • Click-casting compatible unit, party and raid frames
  • Click-to-feed hunter pet happiness indicator on unit frames
  • Integrated battlefield highlighting of raid group numbers, hits and heals
  • Integrated player talent build/spec browsing in unit frames
  • Integrated cooldown counters, OOM and OOR indicators
  • Integrated range to target calculation
  • Integrated (de)buff displays for all units
  • Integrated (de)buff countdowns
  • Integrated mouse wheel minimap zoom-in and zoom-out
  • Integrated mouse wheel scrolling of chat and combat log
  • Integrated world coordinates and in-game clock
  • Integrated user interface reload "/nui rl"
  • Integrated support for Recount (damage meters)
  • Integrated support for Titan Panel and FuBar
  • Integrated support for Omen3 and KLH Threat meters
  • Integrated support for Clique
  • Integrated support for FuBar and Titan Panel
  • Automatic faction watching
  • Automatic management of MiniMap buttons
  • Expanded battlefield map
  • Adaptive buff/debuff display based on target reaction

Official nUI public support and user forum...

Contacting the author directly...

Official nUI distribution sites and comment boards...

For a complete list of optional skins and nUI plugins, please visit...

Version 5.07.24 (Release)

* Yet another pass at trying to fix the PlayerPowerBarAlt and ExtraACtionBarFrame sure would be easier if I could test them myself ~frown~ Me thinks I need to grind a toon in all my copious free time (cough cough)

* Fixed the missing group loot windows #3 & #4

Version 5.07.23 (Release)

* Fixed version number in-game (oops)

* Applies the nUI_Button.lua fix from Belechannas (thank you for that) to address the cooldown timer problem since the 4.3 patch

* Modified nUI_Movers (again) to try and fix PlayerPowerBarAlt and ExtraActionBarFrame for the Atrameded and similar fights

Version 5.07.22 (Release)

* Updated TOC for 4.3 patch

* Changed how movers are initialized to allow easy addition of new Blizz elements (incorporating part of what Xrystal did in "nUI : Plugin [Custom Movers]"

NOTE: nUI will (should) automatically disable nUI_Plugin_CustomMovers if it is installed so the two apps don't confict. However, if you have it installed it is recommended you remove it as it is no longer needed.

* Added PlayerPowerBarAlt, TutorialFrameAlertButton and ExtraActionBarFrame to the new movers definitions

* Incorporated Xrystal's nUI_UnitPower fix for the divide by zero error when mousing over other players

Version 5.07.21 (Release)

* Added '/nui viewport' command to allow the viewport to be toggled on and off so the viewport can be enabled most of the time (thus increasing viewable world space and centering the player/HUD on the viewable area) and disabled when in the WoW zones where viewports are broken (such as Throne of Tides) -- the viewport cannot be toggled unless you are out of combat

* Moved the initialization of key bindings from the PLAYER_ENTERING_WORLD event to the VARIABLES_LOADED event because it is now possible to enter the world before variables are loaded and ready for interpretation (sigh).

* Changed the anchoring the special class bars (Eclipse, Shard, Holy Power) so they do not depend on the nUI HUD casting bar being present.

* Added error trap to catch bad return values from GetCurrentBindingSet() that caused the key binding function to break in nUI

* Fixed a layering problem in the combat log that allowed the combat log text to hide the combat log filtering buttons

* Fixed an error in the combat log that threw an error if you tried to click in the combat log text area (it was trying to open a chat edit box where there isn't one)

* Disabled the minimimze function on the combat log -- it doesn't need minimizing in the info panel and was throwing errors because it was looking for a chat edit box that doesn't exist in the combat log

* Fixed the errant display of the button bar to the left of the combat log that was overlapping some of the buttons on the action bar right of the unit frames

* Moved new user tooltips alert button to right side of game field above the voice chat control box so it doesn't overlap the minimap anymore

Version 5.07.20 (Release)

* Updated for 4.2 patch

* Fixed keyring in bag bar (removed in 4.2)

* Fixed sizing of the latency and frame rate meters for extra button in 4.2 patch

* Fixed the target auras in the simple HUD to make them non-clickable so they do not interfere with the mouse

* Modified automatic faction tracking to ignore guild reputation changes

* Fixed location of map coordinates when world map is not maximized

Version 5.07.19 (Release)

* Fixed the bag bar so tooltips don't appear and the mouse does not interact with the bar when the '/nui bagbar off' option is used

* Fixed the upper console that so that other mods that modify the micro menu and other elements cannot "show" the elements when the '/nui console off' option is used... this was causing elements to be mouse active, with tooltips, when they were hidden

* Fixed a scaling error in the Battlefield Minimap info panel

* Fixed a logic error in the raid sort that was duplicating some units and not showing other units

Version 5.07.18 (Release)

* Fixed debug print messages appearing when a unit frame is right-clicked

Version 5.07.17 (Release)

* Updated TOC for WoW 4.1 patch

* Removed happiness icon from pet unit frames (hunter's no longer need to manage it)

* Fixed right-click menu on unit frames with raid sort

Version 5.07.16 (Release)

* Fixed aura layout error in the party and raid panels that caused auras to overlap the upper action bars (different problem than the one fixed in 5.07.15)

* Fixed layering problem in unit frame and HUD aura buttons that caused them to interfere with the mouse when targeting/clicking

Version 5.07.15 (Release)

* Fixed a sizing problem in the aura frames

* With auras working in a more sane manner now, the maximum number of auras displayed for the player and pet buffs has been increased to ensure visibility.

* Fixed an error in the combat feedback system that was causing the unit frames to flash red on incoming heals

* Fixed an issue that caused hidden default Blizzard UI elements to briefly appear while in combat

* Attempted to fix raid sorting (only works out of combat)

Version 5.07.14 (Release)

* Another pass at resolving the issues with aura displays... modified player, target, pet and vehicle auras to build from the bottom up to eliminate floating auras

* Fixed tooltips on target debuff (help) auras

* Fixed aura overlap from unit frames over action bars

Version 5.07.13 (Release)

* Redied for 4.1 patch

* Restored the viewport function

* Fixed animated player portrait display

* Fixed XP points to level for experience bar and rested XP thorugh level 85

* Modified aura displays to support '/nui maxauras' correctly

* Modified default UI element hiding method to reduce taint

* Fixed display of pet bar and possession bar while in combat

* Fixed display of tooltips on player and pet debuffs, as well as target and ToT buffs, in the HUD

* Fixed HOT/DOT bar display overlapping cooldown bar in the HUD

* Moved the location of the guild instance difficulty flag so it does not overlap the tracking button on the minimap.

Version 5.07.12 (Release)

* Modified aura logic to try to eliminate problems with auras not updating in combat and overlapping the chat frame, etc.

Version 5.07.11 (Release)

* More fixes for the 4.0.6 patch

* Removed management of the PlayerTalentFrame in order to work around a new taint added in the 4.0.6 patch in the Blizzard_TalentUI

* Fixed a mousever tooltip error on the frame rate and latency bars

* Fixed the player glyph system error

Version 5.07.10 (Release)

* Patched nUI for WoW 4.0.6

* Fixed a compatibility problem with the Blizzard_TalentUI throwing an error at login

* Fixed anchoring of Titan Panel with nUI dashboard and console

* Fixed a tooltip bug in nUI_UnitAura module ( thank you Belechannas)

Version 5.07.09 (Release) -- EBF

* This EBF fixes the experience bar for Cataclysm levels 81 to 85

Version 5.07.08 (Release) -- EBF

* This is an emergency bug fix -- it once again removes the viewport function from the addon as the Blizz graphics bug appears to still be there, particularly on Macs

* Made sure the nUI_UnitAuras fixes from Damian made it into this release

Version 5.07.07 (Release)

* Fixed runtime conflict with FuBar2Broker that caused the FuBar integration to thrown an error on login

* Added support for the Pally Holy Power Bar, Warlock Shards and Boomkin Eclipse bar with thanks to Xrystal as always for her constant diligence in making nUI better.

* Modified auras to allow cancellation -- with thanks to Damian for the nUI_UnitAura edits... much appreciated.

* Restored viewport functionality

* Undid modification of the HUD due to the lack of viewport previously

Version 5.07.06 (Development)

* Fixed a logic error that reported all party members as being the tank

* Fixed Bazooka integration

* Fixed minimap button layering to ensure buttons are not overlapped by the minimap

* Fixed '/nui anim' slash command functionality

* Fixed compatibility issue with WIM (default chat frame edit box overlapping action bar)

Version 5.07.05 (Development)

* Fixed a bug in the right-click menu feature for unit frames

* Disabled talent inspection system until Blizzard fixes paper doll frame bug

* Moved center location of HUD to account for changed viewport and eliminate the HUD overlapping the action bars

* Fixed minimap mousewheel scrolling bug

* Fixed Skada information panel integration

Version 5.07.04 (Development)

* Removed viewport from WorldFrame due to a Blizzard bug in the rendering of reflections in the water and the position of the sky when the viewport is modified. This change will cause the player character to appear lower in the world frame than it did in earlier versions of nUI... the viewport will be restored when Blizzard fixes the bug

* Fixed range to target calculation

* Fixed the hunter pet feeder

* Fixed display of spell durations on action bars

* Fixed display of cooldown counters on action bars

Version 5.07.03 (Development)

* Development version of nUI for WoW 4.0 -- functionally the same as 5.07.02 (PTR Beta)

Version 5.07.02 (PTR Beta)

* Fixed nil number comparison bug in chat frame mousewheel scroll function

* Added WIM to list of recognized chat frame addons that disable nUI's chat frame mods

* Fixed missing guild button on micro menu

Version 5.07.01 (PTR Beta)

* Fixed display of talent spec in unit frame tooltips

* Fixed display of the pet bar

Version 5.07.00 (PTR Beta)

* Ported 5.06 to the WoW 4.0 PTR

Version 5.06.30

* Fixed a layering problem in the chat edit box that prevented the box from being shown when using the "Classic Style" chat frames and trying to enter a message in a frame other than the default chat frame

* Fixed compatibility problems with Chatter and Prat that caused an error to be thrown when they tried to anchor the chat menu button

* Fixed an event logic error that caused the extra chat frame tabs for some players to not be displayed when first logging in (requiring a '/nui rl' to fix)

Version 5.06.29

* Fixed the ReadID converation chat frames to anchor correctly to the dashboard when they are created

* Fixed display of the scroll buttons and add friend button in the ReadID converation chat frames

* Fixed a chat frame layering problem that caused all buttons for all docked frames to display when the mouse was over the frame versus only the buttons for the visible chat frame

Version 5.06.28

* Fixed a loader error that caused the management of the watch frame to fail if the watch frame was not initialized before the PLAYER_LOGIN event

* Changed info panel load sequence to execute off PLAYER_ENTERING_WORLD versus PLAYER_LOGIN to ensure WoW UI elements and addons are properly initialized

* Modified info panel exception handler to preserve stack trace for debugging

* Added the conversation button to the list of managed chat frame buttons

* Modified size and location of edit frame chat box to ensure is does not overlap chat frame controls

Version 5.06.27

* Fixed chat frame integration so that when a new chat window is created, it is correctly anchored and sized including the layering and position of the edit box. This should correct issues with both BNet and whisper frames as well as the auto- join guild recruitment channel.

* Changed chat frame edit box layering to try and ensure the edit box is always layered highey than the chat frame itself (this cannot account for any changes a chat addon may make)

* Changed info panel initialization to occur at PLAYER_ENTERING_WORLD event rather than the PLAYER_LOGIN event to ensure integrated addons have had time to initialize properly. This change addresses a problem in starting Skada for some users.

* Added exception handling to the nUI_InfoPanel engine so that broken info panel plugins will not cause the nUI load itself to break (a la the 3.3.5 patch nightmare)

Version 5.06.26

* Fixed a bug in the nUI_InfoPanel_CombatLog that tried to hide the minimize button when it may not actually exist and threw a RegisterStateDriver error

* Moved the button frame in the chat frames to make sure it does not overlap the resize widget in the bottom right corner of the chat frame

* Fixed a logic error in nUI_InfoPanel_Skada that caused the infomation panel loader to create a panel for Skada even when Skada was not installed or was disabled

Version 5.06.25

* Hot fix... the Skada fix works if you have Skada installed, but breaks if Skada is not installed... gee... guess I should have tested that the fixes didn't break anything when Skada wasn't present, huh? /sigh

Version 5.06.24

* Added a backdrop to the chat frame edit box to provide a clean overlay for the background text and hid the default frame so it does not interfere with the background text when not entering new chat text.

* Moved the chat frame edit box up to waste a bit less space at the top of the frame.

* Removed nUI's manipulation of the chat frame font size so the font size is set by the new chat settings menu

* Fixed loader logic error in the nUI_InfoPanel_Skada module so Skada integrates with nUI again by default.

* Added setting of the buttonSide value in each chat frame to prevent BNet from throwing errors when a realID friend logs off

Version 5.06.22

* Updated for WoW patch 3.3.5

* Fixed loader problem with the new chat frames

Version 5.06.21

* Fixed a logic error in the nUI_Buttons module that caused spell cooldowns to not update while the spell was active on the current target if the spell duration option ( /nui bar duration ) was disabled on the action bars.

Version 5.06.20

* Fixed a upper console anchoring issue that broke detection of FuBar and other LDB addons with top bars

Version 5.06.19

* Fixed the location of the player and cursor coordinates in the world map when the map changes between full screen and windowed modes

* Fixed a problem with the nUI_Movers logic in the micro-menu bar that prevented the bar from being moved when the movers were active.

Version 5.06.18

* Added a trap to the key binding logic to prevent an error being thrown if the current binding set is undefined.

* Fixed a logic error in the nUI_MicroMenu module which could cause issues when trying to overload the micro menu location via a plugin.

* Added the ability for health, power and status bars to collapse to, and expand from, their horizontal and vertical centers. (with thanks to Belechannas)

Version 5.06.17

* Fixed a anchoring error in the nUI_HUD module that caused the HUD selector button to be anchored to both the top center of the viewport and the top center of the micro menu which broke the '/nui movers' function for the micro menu.

* Fixed a logic error in the nUI_SpecialBars modules that made the mover for the pet, shapeshift and stance bars too small to see

* Modified nUI_ChatFrame module to not attempt to set or alter the chat frame text size if either Prat or Chatter is installed

* Corrected a logic error in the nUI_Button module that caused the cooldown counter to not update if the '/nui bar durations' option was used to turn off spell duration counters on the action bars

Version 5.06.16

* Changed nUI's layout engine loader logic to key off of the ADDON_LOADED event rather than the VARIABLES_LOADED event to solve the loader reliability issue that has been the key focus of the last several updates.

Version 5.06.15

* Added traps to prevent passing nil numbers into CooldownFrame_StartTimer from nUI to correct a nil number comparison error in the action bars

* Fixed a logic error in the nUI_UnitAura module that would throw a nil table value error if auras are detected before the module is initialized (logging in while in combat, etc.)

Version 5.06.14

* Fixed an error in the nUI_Splash module that was throwing a nil error if the player character's name is not available when the PLAYER_ENTERING_WORLD event fires

Version 5.06.13

* Updated German localization (thank you Marcel)

* Fixed an error in the nUI_UnitLabel module that threw an exception when in random dungeons or battlefields and another player's name was not yet available

* Fixed an error in the nUI_ChatFrame module that throws a nil reference error for some players when initializing the chat frame (thank you for running that down Xrystal)

* Fixed an error in nUI_MicroMenu that threw a nil anchor error for some users when loging into the game

Version 5.06.12

* Changed logic for unit health and power to ensure all units update at the maximum rate including the new boss frames

* Fixed an error throwing an nil value exception in nUI_MicroMenu.lua at line 236

Version 5.06.11

* Fixed a problem with key bindings not being restored to the default Blizzad action bars on logout.

* I *think* this patch fixes the problem with the prompt for switching from character specific key bindings to account wide key bindings.

* Added the dungeon completion alert frame to nUI's movers so it does not overlap the action bars when displayed and to make it moveable.

* Added boss frames to nUI's unit panels -- currently located directly below the upper console -- not the best location, but the only one that works for now.

Version 5.06.10

* Resolved a loop in the key binding logic that caused repeating key binding notices while in combat * I'm confident we may actually have finally fixed the key bindings not being present at login issue with this release... changed how nUI's key bindings are initialized and early testing among some users with the problem have shown promise. * Located a taint problem with key bindings causing the action bars to break while in combat when changing stances, forms, stealth, etc. I do not know if this is the only bug related to that problem, so it may not be fixed for everyone. We'll see.

Version 5.06.09

* Modified key binding logic, yet again, in hopes of mitigating the problems further... however, key bindings do remain a problem /sigh * Reverse key bindings for the action bars to the left and right of the unit frames to match the bindings in the Blizzard interface. Not sure when VerticalMultiBar3 and VerticalMultiBar4 changed places, but nUI now matches them correclty. * Changed the initialization of the chat frame to account for a load issue in the Blizzard loader causing a "attempt to perform arithmetic on a nil value" error in line 214 of nUI's nUI_ChatFrame.lua code.

Version 5.06.08

* Taking a stab at fixing the key binding issues for Druids and Rogues -- I don't know if this is a fix or not. Hoping it is. Feedback is requested.

* Added the Boss Target Frames to nUI's list of managed Blizzard frames

Version 5.06.07

* Fixed an experience bar error that throws an error if you hit level 79 with enough rested XP to reach past level 80

* Moved the location of the dungeon difficulty flag into the location box so it does not overlap the tracking icon on the minimap

* Fixed the party role indicators on the unit frames

* Modified the size and location of the quest watch frame to make room for the quest number indicators on the left and eliminate wasted space on the right

Version 5.06.06 (EBF)

* This update is an emergency bug fix to address an error introduced into nUI_UnitRole by the addition of the new Blizzard tank/healer/damage role icons to the unit frames

Version 5.06.05

* Added new World Map Frame to the list of movable frames

* Modified how unit health is updated to address an issue where player, pet and/or target health bars are not always updated

* Added the Looking for Raid and Looking for Dungeon frames to the nUI movable frames

* Tweaked the location of the top console slightly -- moving it up to remove some of the dead space that's been bothering me forever by that I keep putting off doing anything about ~grin~

* Fixed an issue that caused raid leader, tank and off-tank icons to not display on unit frames

* Added new Blizzard tank, healer and damage role icons to unit frames

* Removed the new Looking For Raid/Dungeon icon out of the button bag to the top center of the minimap.

* Added integration of ChocolateBar in the same fashion ad Titan Panel and FuBar with thanks to Brillynt for having done the integration work

* Fixed the map coordinate display in the world map to account for the new map layout

* Added detection of Prat 3.3 to the chat frame integration to fix an error being thrown when Prat 3.3 is installed with nUI

* Added the party member background frame to the list of Blizzard frames nUI manages

* Fixed a bug introduced by Blizzard in Patch 3.3 where the alpha level of models is being reset to 1 when the user interface is hidden and reshown (a la open/close map and zoning, etc.) This broke the '/nui anim' option's ability to disable animation in the unit frames.

Version 5.06.04 (Release)

* Released for WoW Patch 3.3

* Increased the frame strata level for the chat frame edit box to ensure that the edit box is always over the chat frame text.

* Added detection of Prat-3.0 to the chat frame customization to allow Prat's management of the chat frame edit box to override nUI's management.

* Changed how the chat frame edit box is scaled to improve readability for those who enabled the "Use UI Scale" video option and use a scale other than 1.0

* Removed the '/nui watchframe' command -- no longer needed with the new watch frame

* Added the new watch frame to the nUI movers

* Added the new Looking for Dungeons button to the micro menu

* Fixed a new error introduced in nUI_Minimap.lua resulting from a Bliz change in the management of the minimap

* Added a color code in the casting bar (bright red) to indicate spell casts that cannot be interrupted

* First cut at the new public test realm.

* Fixed a load error in nUI.lua referencing TargetOfTargetFrame which appears to have gone away or become optional

* Fixed a load error in nUI_Movers.lua with frames that do not current exist in the PTR

Version 5.05.02 (Release)

* Fixed an integration issue between nUI and Titan Panel where the two mods were fighting over management of the bag locations when openning bags. Note... since this patch was made, Titan has also been updated to add an option to turn off Titan's management of the bag locations via the right-click options settings in Titan.

* Fixed a logic error in the advanced objectives tracking management in nUI so that the tracking window is now correctly sized and located when nUI is initially installed.

* Added a new slash command '/nui watchframe' which allows the user to manally reset the size and location of the advanced objectives tracking frame should the location be lost or otherwise problematic. By default nUI only sets the size and location of the frame once when the player logs in on a character for the first time... after that the player and relocate the frame as they see fit. This option allows them to reset the location to the nUI default at any time after the initial login.

Version 5.05.01 (Release)

* Added a patch for integrating the default WoW 3.2 Blizzard Shaman totem bar into nUI

* Fixed a problem with the battlefield minimap which prevented it from being included in the information panel as it should be which was caused by a new bug Blizzard introduced in the LoadAddOn() method for load on demand addons. /sigh

* Added a new slash command '/nui bar totems' to allow players with a Shaman to control whether or not the default Blizzard totem bar is displayed. nUI uses the default Blizzard totem bar for Shamans. If you would prefer to use an alternate addon for totems, the '/nui bar totems' option can be used to cause nUI to hide the default totem bar.

* Fixed a few logic errors in nUI_Movers.lua which were causing some taint issues.

Version 5.05.00 (Release)

* Updated the TOC for WoW patch 3.2

Version 5.04.00 (Release)

* This is a cumulative release cut of nUI as of development version 5.03.13

-- Version 5.03.13 (Development)

* This update fixes a problem with fonts for nUI users who are using the Russian localization file.

-- Version 5.03.12 (Development)

* Updated Spanish localization file (thank you Jose)

Main ]

* Added a new feature to the action bars... when you have an active target, or you are in combat, any button on your action bar which is unusable, is on cooldown or is active on the target is dimmed to indicate that is cannot be cast at present, or does not need to be cast. Any spell which can be cast, is not in cooldown and is not active on the target (or yourself) is displayed at full brightness. This acts as a quick visual cue as to which actions you should/could be using at present.

* Added a new slash command '/nui bar dimming' to toggle the new action button dimming feature on and off.

* Added a new slash command '/nui bar dimalpha {n}' which allows the player to set a custom alpha level for action buttons that are currently dimmed. The default is 30% or '/nui bar dimalpha 0.30' -- valid values are 0

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