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nUI

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  • 28 Likes
  • World of Warcraft
  • 3,473 Monthly Downloads
  • Supports: 5.2.0
  • 677,711 Total Downloads
  • Updated 03/05/2013
  • Created 06/01/2008
  • 935 Favorites
  • Project Site
  • Release Type: Release
  • License: nUI Release License
  • Newest File: nUI 5.07.30 Release
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About nUI

nUI is a user interface replacement for World of Warcraft. It is 100% standalone code designed to feel like Bliz meant the UI to look this way. nUI removes a ton of clutter from the display, provides detailed targeting information, an integrated HUD, cooldowns and more all in one tightly integrated single-source addon that requires no user configuration. <span style="color: #00A000">Please note: nUI is user supported software. It relies on your donations for its continued existence. Developing, maintaining and supporting nUI is a full-time job by anyone's definition. Please consider donating to support nUI's continued development.</span> * <span style="color: #00A000">To make a donation in support of nUI's ongoing development, please <span style="font-size:15px">click here</span>.</span> * <span style="color: #00A000">For technical support, please <span style="font-size:15px">click here</span>.</span> * <span style="color: #00A000">For nUI's official web site, please <span style="font-size:15px">click here</span>.</span> * <span style="color: #00A000">For optional plugins and alternate dashboard skins, please <span style="font-size:15px">click here</span>.</span> nUI is <u>not</u> a compilation of addons, it is <u>one single mod</u> that provides all of the functionality required to replace the Blizzard default UI. It is small, fast and efficient, easy to install, easy to use and come patch day you only have to worry about updating one mod. Current Features...
  • No dependencies
  • No third party code, libraries or add-ons
  • 100% Original stand-alone code
  • Greatly reduced screen clutter
  • Integrated unit casting bars w/ latency
  • Advanced targeting info... Pet Target, ToT, ToTT
  • Detailed HUD including player casts, harmful auras, cooldowns and more
  • Integrated in-HUD threat meter (see notes)
  • Integrated in-HUD health race bar (see notes)
  • Advanced player casting bar with latency and GCD
  • Click-casting compatible unit, party and raid frames
  • Click-to-feed hunter pet happiness indicator on unit frames
  • Integrated battlefield highlighting of raid group numbers, hits and heals
  • Integrated player talent build/spec browsing in unit frames
  • Integrated cooldown counters, OOM and OOR indicators
  • Integrated range to target calculation
  • Integrated (de)buff displays for all units
  • Integrated (de)buff countdowns
  • Integrated mouse wheel minimap zoom-in and zoom-out
  • Integrated mouse wheel scrolling of chat and combat log
  • Integrated world coordinates and in-game clock
  • Integrated user interface reload "/nui rl"
  • Integrated support for Recount (damage meters)
  • Integrated support for Titan Panel and FuBar
  • Integrated support for Omen3 and KLH Threat meters
  • Integrated support for Clique
  • Integrated support for FuBar and Titan Panel
  • Automatic faction watching
  • Automatic management of MiniMap buttons
  • Expanded battlefield map
  • Adaptive buff/debuff display based on target reaction
Official nUI public support and user forum... Contacting the author directly... Official nUI distribution sites and comment boards... For a complete list of optional skins and nUI plugins, please visit...

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Version 5.07.30 (Release)
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    * TOC Bump for 5.2 patch

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Version 5.07.29 (Release)
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    * Updates TOC for the WoW 5.1 Patch

    * Fixed an error in the nUI_Buttons script throwing errors comparing a string to a number

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Version 5.07.28 (Release)
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    * This release fixes an error in the action bars where the main action bar was hidden
       when the extra action button was displayed

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Version 5.07.27 (Release)
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    * Fixes action bars for vehicles and extra action button

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Version 5.07.26 (Release)
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    * When configuring which unitpanel layout to display include a test for group size to make sure it doesn't default to raid10 rather than party if you have 5 or less people.

    * Added the new status tests for extrabar and overridebar to the registerstatedriver statement. Ultraxion fights should now work great. Finally.

    * Removed extrabar from the registerstatedriver statement as it has to exist alongside the main action bar.

    * Removed redundant file path for texture icons in button bag to remove green boxes.

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Version 5.07.25 (Release)
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    * This is a compilation of all of Xrystal's fixes to nUI for the WoW 5.0.4 patch

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Version 5.07.24 (Release)
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    * Yet another pass at trying to fix the PlayerPowerBarAlt and ExtraACtionBarFrame
      sure would be easier if I could test them myself ~frown~ Me thinks I need to grind
      a toon in all my copious free time (cough cough)
      
    * Fixed the missing group loot windows #3 & #4
      
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Version 5.07.23 (Release)
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    * Fixed version number in-game (oops)
    
    * Applies the nUI_Button.lua fix from Belechannas (thank you for that) to address the
      cooldown timer problem since the 4.3 patch
      
    * Modified nUI_Movers (again) to try and fix PlayerPowerBarAlt and ExtraActionBarFrame
      for the Atrameded and similar fights
    
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Version 5.07.22 (Release)
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    * Updated TOC for 4.3 patch
    
    * Changed how movers are initialized to allow easy addition of new Blizz elements
      (incorporating part of what Xrystal did in "nUI : Plugin [Custom Movers]"
      
      NOTE: nUI will (should) automatically disable nUI_Plugin_CustomMovers if it is
            installed so the two apps don't confict. However, if you have it installed
            it is recommended you remove it as it is no longer needed.
      
    * Added PlayerPowerBarAlt, TutorialFrameAlertButton and ExtraActionBarFrame to the
      new movers definitions
      
    * Incorporated Xrystal's nUI_UnitPower fix for the divide by zero error when mousing
      over other players
      
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Version 5.07.21 (Release)
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    * Added '/nui viewport' command to allow the viewport to be toggled on and off so the
      viewport can be enabled most of the time (thus increasing viewable world space and
      centering the player/HUD on the viewable area) and disabled when in the WoW zones
      where viewports are broken (such as Throne of Tides) -- the viewport cannot be
      toggled unless you are out of combat
      
    * Moved the initialization of key bindings from the PLAYER_ENTERING_WORLD event to the
      VARIABLES_LOADED event because it is now possible to enter the world before variables
      are loaded and ready for interpretation (sigh).
      
    * Changed the anchoring the special class bars (Eclipse, Shard, Holy Power) so they do
      not depend on the nUI HUD casting bar being present.
      
    * Added error trap to catch bad return values from GetCurrentBindingSet() that caused
      the key binding function to break in nUI
      
    * Fixed a layering problem in the combat log that allowed the combat log text to hide
      the combat log filtering buttons
      
    * Fixed an error in the combat log that threw an error if you tried to click in the
      combat log text area (it was trying to open a chat edit box where there isn't one)
      
    * Disabled the minimimze function on the combat log -- it doesn't need minimizing in
      the info panel and was throwing errors because it was looking for a chat edit box
      that doesn't exist in the combat log
      
    * Fixed the errant display of the button bar to the left of the combat log that was
      overlapping some of the buttons on the action bar right of the unit frames
      
    * Moved new user tooltips alert button to right side of game field above the voice
      chat control box so it doesn't overlap the minimap anymore
      
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Version 5.07.20 (Release)
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    * Updated for 4.2 patch
    
    * Fixed keyring in bag bar (removed in 4.2)
    
    * Fixed sizing of the latency and frame rate meters for extra button in 4.2 patch
    
    * Fixed the target auras in the simple HUD to make them non-clickable so they do not
      interfere with the mouse
      
    * Modified automatic faction tracking to ignore guild reputation changes
    
    * Fixed location of map coordinates when world map is not maximized
    
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Version 5.07.19 (Release)
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    * Fixed the bag bar so tooltips don't appear and the mouse does not interact with the
      bar when the '/nui bagbar off' option is used
      
    * Fixed the upper console that so that other mods that modify the micro menu and other
      elements cannot "show" the elements when the '/nui console off' option is used...
      this was causing elements to be mouse active, with tooltips, when they were hidden
      
    * Fixed a scaling error in the Battlefield Minimap info panel
    
    * Fixed a logic error in the raid sort that was duplicating some units and not showing
      other units
    
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Version 5.07.18 (Release)
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    * Fixed debug print messages appearing when a unit frame is right-clicked
    
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Version 5.07.17 (Release)
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    * Updated TOC for WoW 4.1 patch
    
    * Removed happiness icon from pet unit frames (hunter's no longer need to manage it)
    
    * Fixed right-click menu on unit frames with raid sort
    
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Version 5.07.16 (Release)
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    * Fixed aura layout error in the party and raid panels that caused auras to overlap
      the upper action bars (different problem than the one fixed in 5.07.15)
      
    * Fixed layering problem in unit frame and HUD aura buttons that caused them to
      interfere with the mouse when targeting/clicking
      
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Version 5.07.15 (Release)
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    * Fixed a sizing problem in the aura frames
    
    * With auras working in a more sane manner now, the maximum number of auras displayed
      for the player and pet buffs has been increased to ensure visibility.
    
    * Fixed an error in the combat feedback system that was causing the unit frames to
      flash red on incoming heals
      
    * Fixed an issue that caused hidden default Blizzard UI elements to briefly appear
      while in combat
      
    * Attempted to fix raid sorting (only works out of combat)
    
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Version 5.07.14 (Release)
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    * Another pass at resolving the issues with aura displays... modified player, target,
      pet and vehicle auras to build from the bottom up to eliminate floating auras
      
    * Fixed tooltips on target debuff (help) auras
    
    * Fixed aura overlap from unit frames over action bars
      
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Version 5.07.13 (Release)
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    * Redied for 4.1 patch
    
    * Restored the viewport function
    
    * Fixed animated player portrait display
    
    * Fixed XP points to level for experience bar and rested XP thorugh level 85
    
    * Modified aura displays to support '/nui maxauras' correctly
    
    * Modified default UI element hiding method to reduce taint
    
    * Fixed display of pet bar and possession bar while in combat
    
    * Fixed display of tooltips on player and pet debuffs, as well as target and ToT
      buffs, in the HUD
      
    * Fixed HOT/DOT bar display overlapping cooldown bar in the HUD
    
    * Moved the location of the guild instance difficulty flag so it does not overlap the
      tracking button on the minimap.
      
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Version 5.07.12 (Release)
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    * Modified aura logic to try to eliminate problems with auras not updating in combat
      and overlapping the chat frame, etc.
      
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Version 5.07.11 (Release)
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    * More fixes for the 4.0.6 patch
    
    * Removed management of the PlayerTalentFrame in order to work around a new taint
      added in the 4.0.6 patch in the Blizzard_TalentUI
      
    * Fixed a mousever tooltip error on the frame rate and latency bars
    
    * Fixed the player glyph system error
    
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Version 5.07.10 (Release)
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    * Patched nUI for WoW 4.0.6
    
    * Fixed a compatibility problem with the Blizzard_TalentUI throwing an error at login
    
    * Fixed anchoring of Titan Panel with nUI dashboard and console
    
    * Fixed a tooltip bug in nUI_UnitAura module ( thank you Belechannas)
    
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Version 5.07.09 (Release) -- EBF
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    * This EBF fixes the experience bar for Cataclysm levels 81 to 85
    
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Version 5.07.08 (Release) -- EBF
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    * This is an emergency bug fix -- it once again removes the viewport function from
      the addon as the Blizz graphics bug appears to still be there, particularly on Macs
      
    * Made sure the nUI_UnitAuras fixes from Damian made it into this release
    
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Version 5.07.07 (Release)
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    * Fixed runtime conflict with FuBar2Broker that caused the FuBar integration to
      thrown an error on login
      
    * Added support for the Pally Holy Power Bar, Warlock Shards and Boomkin Eclipse bar
      with thanks to Xrystal as always for her constant diligence in making nUI better.
      
    * Modified auras to allow cancellation -- with thanks to Damian for the nUI_UnitAura
      edits... much appreciated.
      
    * Restored viewport functionality
    
    * Undid modification of the HUD due to the lack of viewport previously
      
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Version 5.07.06 (Development)
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    * Fixed a logic error that reported all party members as being the tank
    
    * Fixed Bazooka integration
    
    * Fixed minimap button layering to ensure buttons are not overlapped by the minimap
    
    * Fixed '/nui anim' slash command functionality
    
    * Fixed compatibility issue with WIM (default chat frame edit box overlapping action bar)
    
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Version 5.07.05 (Development)
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    * Fixed a bug in the right-click menu feature for unit frames
    
    * Disabled talent inspection system until Blizzard fixes paper doll frame bug
    
    * Moved center location of HUD to account for changed viewport and eliminate the HUD
      overlapping the action bars
      
    * Fixed minimap mousewheel scrolling bug
    
    * Fixed Skada information panel integration
    
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Version 5.07.04 (Development)
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    * Removed viewport from WorldFrame due to a Blizzard bug in the rendering of reflections
      in the water and the position of the sky when the viewport is modified. This change
      will cause the player character to appear lower in the world frame than it did in
      earlier versions of nUI... the viewport will be restored when Blizzard fixes the bug

    * Fixed range to target calculation
    
    * Fixed the hunter pet feeder
    
    * Fixed display of spell durations on action bars
    
    * Fixed display of cooldown counters on action bars
          
-------------------------------------------------------------------------------------------
Version 5.07.03 (Development)
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    * Development version of nUI for WoW 4.0 -- functionally the same as 5.07.02 (PTR Beta)
    
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Version 5.07.02 (PTR Beta)
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    * Fixed nil number comparison bug in chat frame mousewheel scroll function
    
    * Added WIM to list of recognized chat frame addons that disable nUI's chat frame mods
    
    * Fixed missing guild button on micro menu
    
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Version 5.07.01 (PTR Beta)
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    * Fixed display of talent spec in unit frame tooltips
    
    * Fixed display of the pet bar
    
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Version 5.07.00 (PTR Beta)
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    * Ported 5.06 to the WoW 4.0 PTR
    
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Version 5.06.30
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    * Fixed a layering problem in the chat edit box that prevented the box from being
      shown when using the "Classic Style" chat frames and trying to enter a message in a
      frame other than the default chat frame
      
    * Fixed compatibility problems with Chatter and Prat that caused an error to be thrown
      when they tried to anchor the chat menu button
      
    * Fixed an event logic error that caused the extra chat frame tabs for some players
      to not be displayed when first logging in (requiring a '/nui rl' to fix)
      
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Version 5.06.29
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    * Fixed the ReadID converation chat frames to anchor correctly to the dashboard when
      they are created
      
    * Fixed display of the scroll buttons and add friend button in the ReadID converation
      chat frames
      
    * Fixed a chat frame layering problem that caused all buttons for all docked frames
      to display when the mouse was over the frame versus only the buttons for the visible
      chat frame
      
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Version 5.06.28
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    * Fixed a loader error that caused the management of the watch frame to fail if the
      watch frame was not initialized before the PLAYER_LOGIN event
      
    * Changed info panel load sequence to execute off PLAYER_ENTERING_WORLD versus
      PLAYER_LOGIN to ensure WoW UI elements and addons are properly initialized
      
    * Modified info panel exception handler to preserve stack trace for debugging
    
    * Added the conversation button to the list of managed chat frame buttons
    
    * Modified size and location of edit frame chat box to ensure is does not overlap
      chat frame controls
      
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Version 5.06.27
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    * Fixed chat frame integration so that when a new chat window is created, it is
      correctly anchored and sized including the layering and position of the edit box.
      This should correct issues with both BNet and whisper frames as well as the auto-
      join guild recruitment channel.
      
    * Changed chat frame edit box layering to try and ensure the edit box is always
      layered highey than the chat frame itself (this cannot account for any changes a
      chat addon may make)
      
    * Changed info panel initialization to occur at PLAYER_ENTERING_WORLD event rather than
      the PLAYER_LOGIN event to ensure integrated addons have had time to initialize
      properly. This change addresses a problem in starting Skada for some users.
      
    * Added exception handling to the nUI_InfoPanel engine so that broken info panel p

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