Get an Epic Experience with Premium

OmegaMap

Map & Minimap Login to Add Favorites
  • 6 Likes
  • World of Warcraft
  • 246 Monthly Downloads
  • Supports: 5.4.0
  • 17,773 Total Downloads
  • Updated 10/29/2013
  • Created 07/04/2012
  • 46 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 2 (GPLv2)
  • Newest File: V1.7.1
or
Support development! **
Click here to lend your support and make a donation at www.pledgie.com !

About OmegaMap

OmegaMap is a scalable, moveable, transparent WorldMap that the user can have on screen while they continue to play and interact with the world. It is based off of the old AlphaMap addon but re-written from the ground up using the Wow 4.x/5.x map code.

Features

Features include:

  • A scalable, moveable, transparent WorldMap
  • Options to display quests POI on the map with a hideable quest objective window
  • Option to display Archeology dig sites
  • Option to display Dungeon Boss Icons
  • Option to display alternate Minimap textured maps of Battlegrounds, Caves, and Dungeon Exteriors
  • Native support for displaying MapNotes, Gatherer, Gathermate2, CTMapMod, TomTom, Routes, _NPCScan.Overlay, QuestHelper Lite, PetTracker
  • Moveable HotSpot which brings up the map on mouseover.
  • "Compact Mode" will only show explorable areas of the map. Unexplored parts will have a slight tint to them . Note: Due to how Blizzard makes their maps, there is not a compact mode for every map.
  • OmegaMap now saves position and scale for Battlegrounds independent of the normal map. Just enter a BG and position the map, It will then switch when entering and leaving BGs.

Alternate BattleGround Maps:

Minimap textured maps of Battlegrounds displaying all player units, and Battleground flags/objectives. Right Clicking on the Map POI icons or icons in the not list will bring up a list of Commands to broadcast to the raid group. IE "Fall back to Black Smith" or "Farm Undefended." Left clicking will bring up Zerg Alerts to broadcast to the raid, IE 1,2,3,.. or "Zerg incoming to Farm". or "Farm OK!". For Capture the Flag Games, Right Clicking on the Flag Carrier icon will bring up Flag Carrier Alerts to Broadcast. IE "Alliance Flag Headed East" or "Horde Flag at Alliance Roof"

Exteriors & Caves :

Minimap textured maps for the following caves and dungeon exteriors (the area before the portal): Auchindoun, Blackfathom Deeps, Coilfang Reservoir, Dire Maul, Karazhan, Sunken Temple, Crumbling Depths & Temple of Earth in Deepholm, The Molten Flow daily area in the Firelands. All the above alternate maps have notes detailing key locations, mobs, etc. Note: Many of the exterior maps were removed in V1.1 due to Blizzard adding actual maps for the areas.

FAQ

For the OmegaMap FAQ check out: http://wow.curseforge.com/addons/omegamap/pages/omega-map-faq/

Patch Notes

See Patch Notes / Change History for specific details of functional changes/bug fixes

Bugs & Feature Requests

For Bug Reporting & Feature Request, create a ticket at CurseForge: http://wow.curseforge.com/addons/omegamap/

V1.7.1
-Updated _NPCScan.Overlay plugin to reflect its native support of OmegaMap
-Fixed UpdateMicroButtons taint issues

V1.7
-Update to WOW 5.4 map changes
-Checked plugins for updates
-Fixed GatherMate not showing profession/tracking only settings
-Fixed GatherMated nodes showing in microdungeons on OmegaMap
-Fixed OmegaMap not displaying vehicles correctly
-Updated OmegaMap to work the the most recent version of MapNotes(6.09.50001)

V1.6.3
-Updated PetTracker plugin to be compatable with PetTracker V5.3.13

V1.6.2
-Updated PetTracker plugin to fix errors

V1.6.1
-Added alternat map for Deepwind Gorge
-Fixed issues with Temple of Kotmogu & Silvershard Mine alternate maps
-Added support for PetTracker Addon

V1.6
-Update to WoW 5.3 map changes
-bug fixes

v1.5.3
-Bug fix

V1.5.2
-Isle of thunder compact mode missing map fix.

V1.5.1
-Update TOC

V1.5
-Updated map code to reflect WoW 5.2 map changes
-Added Isle of Thunder map & POI

v1.4.5
-Bugfixes

v1.4
-Updated map code to reflect WoW 5.1 map changes
-Added Battle Pet Levels to Zone info
-Updated Plugins
-Added Scale Slider to Map (Ticket 19)
-Added lock to HotSpot when clicked to allow map to continue to be shown when leaving HotSpot(Ticket 17)
-Minor tweaks

v1.3.6
-Updated TomTom plugin to fix bug caused by changes to TomTom.

V1.3.5
-Fixed bug preventsing QuestHelper Lite info from displaying
-Adjusted map opacity so map can go completely opaque

V1.3.4
-Fixed the displaying of Gatherer nodes.

V1.3.3
-POI and Quest blobs in Scenarios should now be working properly.

V1.3.2
-Fixed some compact mode issues
-Fixed problems when viewing maps in scenarios

v1.3
-Added the ability to show tinted unexplored areas when useing the Compact Mode.  Without this then any unexplored area would not be shown.
-Added support for MozzFullWorldMap
-Added loading messages when a plugin is used
-Fixed interactions with addons using Astrolabe that caused the map to reset to the current zone
-Added independent settings for Standard and BG maps. (Ticket 12)
-Added "Compact Mode" (Ticket 15)
-Added built in support for QuestHelperLight (Ticket 14)
-Fixed protected call error (Ticket 13)
-Fixed Raid member icons remaining on map after leaving group (Ticket 11)

V1.2 (8/30/12)
-Minor bug fixes & tweaks
-Added loading message
-Added moveable HotSpot icon that will toggle map on mouseover.  Can be toggled via options and middle clicking
on DataBroker or Minimap icons. (Ticket 8)    
-Added OpmegaMap Config toggle to the Blizzard Addon Interface Menu (Ticket 10)
-Updated TomTom plugin file to reflect changes to the TomTom addon (Ticket 6)
-Added DataBroker support and Minimap Icon (Ticket 9)

V1.1 (08/27/12)
-Updated files to match changes to Blizzard's map code for Mists
-Bugfix for TomTom error (Ticket #5)
-Bugfix to keep Map Corrdinates Hidden when disabled (Ticket #4)
-Bugfix to keep Apha Slider Hidden when disabled(Ticket #4)
-Added option to keep map open on "Escape" keypress.
-Added Maps for the Mists Battlegrounds Temple of Kotmogu, Silvershard Mine
-Removed the following exterior maps due to Blizzard adding maps to areas: Cavern of Time, Scarlet Monestary,
Uldman, Black Rock Mountain, Maraudon, Wailing Caverns, The Deadmines, Gnomeregan

V1.0.4 (7/17/12)
-Bugfix for a problem with a nil variable in the hotkey settings

V1.0.3 (7/14/12)
-Added the option to lock the map for interaction between views
-Added the option to select a hotkey that will cause the map to solidify for interaction
-Removed some left behind test items from the code

V1.0.2 (7/11/12):
-Fixed Missing Disabled text global for Routes in the Options Menu

V1.0.1 (7/11/12):
-Added built in support for the NPCScan.Overlay addon
-Changed layout and cleaned up code for the Options Menu

V1.0 (7-8-12)
-Initial Public Release

Addon Packs Containing This...

Comments

First Previous Page 1 of 5 Next Last
  • #76

    Pretty good addon, but why does it always reset to my current location while i'm on the map looking at different areas?

  • #77

    What other map addons do you use?  Usually that is caused by another map addon trying to set the map to the current zone.

     

  • #79

    I'll look into it when I have some free time and see if I can figure out a fix.

     

  • #78

    i'm not sure what its called but its whatever elvui addon uses.

  • #75

    Just pushed V1.6.1 whch adds PetTracker support, alternat map for Deepwind Gorge and fixes for the alternate maps for Temple of Kotmogu and Silvershard Mine.

    Last edited by SLOKnightfall on 5/28/2013 11:52:04 PM
  • #73

    I am having a problem displaying nodes on the map when I have GatherMate2 and OmegaMap running. The nodes dissapear from my map and minimap unless the option in GatherMate2 for tracking nodes is set to always show. When I set it to only on profession or only when tracking they dissapear. This happens with only GatherMate2 and OmegaMap loaded and with other addons loaded as well.

  • #74

    Thanks for the heads up,  I'l look into it and try to get a fix out as soon as I can.

  • #63

    Version 1.5 is out and fixes some bugs, along with updates for the new Isle of Thunder area..

    Last edited by SLOKnightfall on 3/5/2013 9:55:40 PM
  • #60

    When I am in a battleground, for example Alterac Valley, then I would like to see the map of the valley without the legenda on the right side. 

    With Alphamap I just placed the legenda beyond the screenborder to the right so that the legenda was out of screen. And just the map was there, nicely placed in the corner.

    But with Omega map it cant be shifted out of screen.

    Could you perhaps make an option to hide the legenda? Or make it possible to place it off the screen?

     

  • #61

    There should be a red arrow at the top left of the Battleground legend area that will close/hide it when clicked.

  • #68

    Should be doable.  I'll look into it and see what can be done.

  • #62
    Quote from Gathirer »

    There should be a red arrow at the top left of the Battleground legend area that will close/hide it when clicked.

    I found the arrow, but as far as I know (game is down at the moment) it wont shrink the legend area. Only the legend text disappears but it wont shrink to just the maparea.

    If it only could be possible to place it abit off the screen side, that would be nice.

    Last edited by razoon on 2/21/2013 3:52:44 AM
  • #59
    Mapster Comparison?

    Hello! I am wondering if OmegaMap is a suitable replacement for Mapster?  It does seem to have much of the functionality, from what I read.  Is there anything it lacks compared to Mapster, in terms of features? Thanks!

  • #67

    I've never used Mapster, but based on its Curse page, OmegaMap should be able to be used as a Mapster replacement. As for functionality it appears that both have the majority of the same features, it appears as the main diffrence is that Mapster modifies the default world map, while OmegaMap creates a seperate map.

  • #51

    Heya Gathirer,

    Having an issue with OmegaMap, this just started happening and I've made no changes to my machine. When I open Omegamap AND I have quests to go do, on the map the "Blue fields" show where to go to complete said quest. However, when I close Omegamap, everything closes and goeas away, exepct those "Blue Fields". They stay on my game screen. The only way to get rid of those blue fields from my game screen is to either:

    1. Complete the quest

    2. Abandoned the quest

    3. Open Omegamap, zone out to the continent view (where there are no "Blue Fields" and close the map in that view

    4. log out and back in.

    Either way, it's rather annoying. ANy help would be greatly appriciated. Thank you

  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

Leaguepedia PAX Skin Giveaway