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OmegaMap

Map & Minimap Login to Add Favorites
  • 8 Likes
  • World of Warcraft
  • 1,039 Monthly Downloads
  • Supports: 6.0.2
  • 28,028 Total Downloads
  • Updated 10/19/2014
  • Created 07/04/2012
  • 75 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 2 (GPLv2)
  • Newest File: 6.0.2.4
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About OmegaMap

OmegaMap is a scalable, moveable, transparent WorldMap that the user can have on screen while they continue to play and interact with the world. It is based off of the old AlphaMap addon but re-written from the ground up using the Wow 4.x/5.x map code.

Features

Features include:

  • A scalable, moveable, transparent WorldMap
  • Options to display quests POI on the map with a hideable quest objective window
  • Option to display Archeology dig sites
  • Option to display Dungeon Boss Icons
  • Option to display alternate Minimap textured maps of Battlegrounds, Caves, and Dungeon Exteriors
  • Native support for displaying HandyNotes, MapNotes, Gatherer, Gathermate2, CTMapMod, TomTom, Routes, _NPCScan.Overlay, QuestHelper Lite, PetTracker
  • Moveable HotSpot which brings up the map on mouseover.
  • "Compact Mode" will only show explorable areas of the map. Unexplored parts will have a slight tint to them . Note: Due to how Blizzard makes their maps, there is not a compact mode for every map.
  • OmegaMap now saves position and scale for Battlegrounds independent of the normal map. Just enter a BG and position the map, It will then switch when entering and leaving BGs.

Alternate BattleGround Maps:

Minimap textured maps of Battlegrounds displaying all player units, and Battleground flags/objectives. Right Clicking on the Map POI icons or icons in the not list will bring up a list of Commands to broadcast to the raid group. IE "Fall back to Black Smith" or "Farm Undefended." Left clicking will bring up Zerg Alerts to broadcast to the raid, IE 1,2,3,.. or "Zerg incoming to Farm". or "Farm OK!". For Capture the Flag Games, Right Clicking on the Flag Carrier icon will bring up Flag Carrier Alerts to Broadcast. IE "Alliance Flag Headed East" or "Horde Flag at Alliance Roof"

Exteriors & Caves :

Minimap textured maps for the following caves and dungeon exteriors (the area before the portal): Auchindoun, Blackfathom Deeps, Coilfang Reservoir, Dire Maul, Karazhan, Sunken Temple, Crumbling Depths & Temple of Earth in Deepholm, The Molten Flow daily area in the Firelands. All the above alternate maps have notes detailing key locations, mobs, etc. Note: Many of the exterior maps were removed in V1.1 due to Blizzard adding actual maps for the areas.

FAQ

For the OmegaMap FAQ check out: http://wow.curseforge.com/addons/omegamap/pages/omega-map-faq/

Patch Notes

See Patch Notes / Change History for specific details of functional changes/bug fixes

Bugs & Feature Requests

For Bug Reporting & Feature Request, create a ticket at CurseForge: http://wow.curseforge.com/addons/omegamap/

tag 6.0.2.4
33bc9ce7f4cf7e2dfe2c0880616dfd13c4ad9705
SLOKnightfall <SLOKnightfall@gmail.com>
2014-10-19 14:39:23 -0700

Tagging updates

--------------------

SLOKnightfall:
    - -Fix for party member Y axis positioning -Fix for taint when trying to use quest items from the tracker
    - Fix for Gathermate2 Plugins Update for HandyNote plugin to make compatable with WoD updates

Addon Packs Containing This...

Comments

First Previous Page 1 of 7 Next Last
  • #107

    OmegaMap is not displaying HandyNotes_DraenorTreasures on the World Map.

     

  • #108

    Thanks for the heads up.  I'l try to get it fixed the first chance I get.

  • #105

    I like the map small (25%) so I can place it in a corner. Is it possible to change the cursor size (mouse pointer) as when it's scaled so small the cursor is tiny and barely visible

    Last edited by dvantassel on 10/23/2014 4:02:36 PM
  • #106

    Unfortunately there is no way for addons to change the scale of the cursor.

  • #103

    I am having a problem (it doesn't appear to have any related errors) since the update.  The dot(s) indicating peoples' location on Omegamap is incorrect.  It's consistent, in that they are always about the same distance south of their actual location.  My minimap, however, does show them in the correct locations.  I'm not sure what could be causing this or if other people are experiencing it.

    Thanks for the awesome addon!

  • #104

    It looks like I was setting the wrong Y-axis scale for party members.  It should be fixed in the next build.

  • #101

    With OmegaMap enabled I find myself unable to use Quest Items from the Quest Tracker. Its gives me a "OmegaMap has been blocked from an action only available to the Blizzard UI" and gives me the option to disable or ignore. The particular quest I'm currently getting this on is "Its's Only Poisonous if You Ingest It" in Silverpine Forest.

  • #102

    I think I tracked down the issue and it should be fixed in the next build.

     

    Last edited by SLOKnightfall on 10/19/2014 4:38:47 PM
  • #99

    When i enter the map.. and goin thru to my questlog.. when i point one quest out. Right when im reading the questtext.. the whole map goes backward. like if you clicked it away.. like its on auto to return to the map.. 

  • #100

    This is usually caused by another addon forcing the world map to reset to the current map.  I'm currently trying to figure out a good way to prevent this.

  • #97

    Still getting this error message when I open the map:

    Message: Interface\AddOns\OmegaMap\OmegaMapFrame.lua:417: attempt to index global 'OmegaMapQuestFrame' (a nil value) Time: 10/16/14 11:37:35 Count: 1 Stack: Interface\AddOns\OmegaMap\OmegaMapFrame.lua:417: in function <Interface\AddOns\OmegaMap\OmegaMapFrame.lua:388> [C]: in function `SetMapToCurrentZone' Interface\FrameXML\WorldMapFrame.lua:320: in function <Interface\FrameXML\WorldMapFrame.lua:300> [C]: in function `Show' Interface\FrameXML\UIParent.lua:1994: in function `SetUIPanel' Interface\FrameXML\UIParent.lua:1799: in function `ShowUIPanel' Interface\FrameXML\UIParent.lua:1709: in function <Interface\FrameXML\UIParent.lua:1705> [C]: in function `SetAttribute' Interface\FrameXML\UIParent.lua:2468: in function `ShowUIPanel' Interface\FrameXML\UIParent.lua:2452: in function `ToggleFrame' Interface\FrameXML\WorldMapFrame.lua:218: in function `ToggleWorldMap' [string "TOGGLEWORLDMAP"]:1: in function <[string "TOGGLEWORLDMAP"]:1>

    Locals: self = OmegaMapFrame {  0 = <userdata>  UIElementsFrame = <unnamed> {  }  mapID = 19  hasBosses = false  NavBar = OmegaMapFrameNavBar {  }  navBar = OmegaMapFrameNavBar {  }  AnimAlphaOut = <unnamed> {  }  AnimAlphaIn = <unnamed> {  } } event = "WORLD_MAP_UPDATE" mapID = 19 (*temporary) = nil (*temporary) = false (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index global 'OmegaMapQuestFrame' (a nil value)"

  • #98

    Just found the problem.  It looks like the new quest frame files were not getting uploaded along with the other files, which is why I was not seeing the issue as I had the files.  I'll be pushing a new build shortly with those files included.  Thanks for letting me know of the issue.

  • #95

    OmegaMap and GatherMate2 aren't playing ball together. I get this endless error message:

    Message: Interface\AddOns\OmegaMap\Plugins\GatherMate2.lua:556: attempt to index field 'mapData' (a nil value)
    Time: 10/15/14 18:29:44
    Count: 627
    Stack: Interface\AddOns\OmegaMap\Plugins\GatherMate2.lua:556: in function `getMiniPin'
    Interface\AddOns\OmegaMap\Plugins\GatherMate2.lua:847: in function `UpdateMiniMap'
    Interface\AddOns\OmegaMap\Plugins\GatherMate2.lua:287: in function <Interface\AddOns\OmegaMap\Plugins\GatherMate2.lua:284>

    <Trimmed>

    Last edited by SLOKnightfall on 10/15/2014 8:44:57 PM
  • #96

    The 6.0.2.2 version includes the updated Gathermate2 plugin and should now work again.

     

    Last edited by SLOKnightfall on 10/15/2014 8:45:51 PM
  • #94

    The WoD version just got pushed to the Curse packager and should be out shortly.  The Base functionaly should work, but the plugins might need updateing as the addons they are used for get updated.

    Last edited by SLOKnightfall on 10/15/2014 2:01:41 AM
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