Get an Epic Experience with Premium

OmegaMap

Map & Minimap Login to Add Favorites
  • 6 Likes
  • World of Warcraft
  • 1,192 Monthly Downloads
  • Supports: 5.4.8
  • 20,079 Total Downloads
  • Updated 07/14/2014
  • Created 07/04/2012
  • 52 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: GNU General Public License version 2 (GPLv2)
  • Newest File: V1.8.1
or
Support development! **
Click here to lend your support and make a donation at www.pledgie.com !

About OmegaMap

OmegaMap is a scalable, moveable, transparent WorldMap that the user can have on screen while they continue to play and interact with the world. It is based off of the old AlphaMap addon but re-written from the ground up using the Wow 4.x/5.x map code.

Features

Features include:

  • A scalable, moveable, transparent WorldMap
  • Options to display quests POI on the map with a hideable quest objective window
  • Option to display Archeology dig sites
  • Option to display Dungeon Boss Icons
  • Option to display alternate Minimap textured maps of Battlegrounds, Caves, and Dungeon Exteriors
  • Native support for displaying HandyNotes, MapNotes, Gatherer, Gathermate2, CTMapMod, TomTom, Routes, _NPCScan.Overlay, QuestHelper Lite, PetTracker
  • Moveable HotSpot which brings up the map on mouseover.
  • "Compact Mode" will only show explorable areas of the map. Unexplored parts will have a slight tint to them . Note: Due to how Blizzard makes their maps, there is not a compact mode for every map.
  • OmegaMap now saves position and scale for Battlegrounds independent of the normal map. Just enter a BG and position the map, It will then switch when entering and leaving BGs.

Alternate BattleGround Maps:

Minimap textured maps of Battlegrounds displaying all player units, and Battleground flags/objectives. Right Clicking on the Map POI icons or icons in the not list will bring up a list of Commands to broadcast to the raid group. IE "Fall back to Black Smith" or "Farm Undefended." Left clicking will bring up Zerg Alerts to broadcast to the raid, IE 1,2,3,.. or "Zerg incoming to Farm". or "Farm OK!". For Capture the Flag Games, Right Clicking on the Flag Carrier icon will bring up Flag Carrier Alerts to Broadcast. IE "Alliance Flag Headed East" or "Horde Flag at Alliance Roof"

Exteriors & Caves :

Minimap textured maps for the following caves and dungeon exteriors (the area before the portal): Auchindoun, Blackfathom Deeps, Coilfang Reservoir, Dire Maul, Karazhan, Sunken Temple, Crumbling Depths & Temple of Earth in Deepholm, The Molten Flow daily area in the Firelands. All the above alternate maps have notes detailing key locations, mobs, etc. Note: Many of the exterior maps were removed in V1.1 due to Blizzard adding actual maps for the areas.

FAQ

For the OmegaMap FAQ check out: http://wow.curseforge.com/addons/omegamap/pages/omega-map-faq/

Patch Notes

See Patch Notes / Change History for specific details of functional changes/bug fixes

Bugs & Feature Requests

For Bug Reporting & Feature Request, create a ticket at CurseForge: http://wow.curseforge.com/addons/omegamap/

------------------------------------------------------------------------
r105 | sloknightfall | 2014-07-14 21:12:21 +0000 (Mon, 14 Jul 2014) | 1 line
Changed paths:
   A /tags/V1.8.1 (from /trunk:104)

Tagging as V1.8.1
------------------------------------------------------------------------
r104 | sloknightfall | 2014-07-14 21:08:27 +0000 (Mon, 14 Jul 2014) | 1 line
Changed paths:
   M /trunk/Changelog.txt
   M /trunk/Plugins/PetTracker.lua

-Fixed Pet Tracker plugin to work with most recent version
------------------------------------------------------------------------
r102 | sloknightfall | 2014-06-17 05:14:15 +0000 (Tue, 17 Jun 2014) | 1 line
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/Changelog.txt
   M /trunk/OmegaMap.toc
   M /trunk/OmegaMapFrame.lua
   M /trunk/OmegaMapOptions.lua
   A /trunk/Plugins/HandyNotes.lua
   M /trunk/localization.en.lua

-Added Support for HandyNotes
------------------------------------------------------------------------

Addon Packs Containing This...

Comments

First Previous Page 3 of 5 Next Last
  • #46

    Two issues:

     

    - If I try to change my talents, this bugs, if I opened OmegaMap before (if I do not open OmegaMap this issue does not happen - Buggrabber complains about something called RemoveTalent called by something in an XML file in the end caused by OmegaMap, probably some sort of callback)

     

    - If I switch the map to a different zone than the one I am currently in after 2 seconds it flips back to the current zone. Very annoying Bug !!!

     

  • #47

    I'll look into problem #1 and see what I can find.

    For Issue 2, are you useing any other map or quest addons?  Often this issue is caused by another addon requesting info on the current map which resets the map back to the current zone.

  • #40

    Hello, I commented before about adding Quest Helper (QH Lite, QH2, etc..) and I see that you have added QHLite support. First off, thank you, but it doesn't seem to be working. I select it in the options menu to use QHLite, but alas, it doesn't show the ant trails.

    Also, I noticed that when I view the Blizzard world map and I zoom out, it shows quest objectives in all zones regardless of what zone I'm in. For example, If I'm the "Valley of the Four Winds" and I zoom out to see the whole continent of Pandaria, I want to be able to see all the quest objectives, from this zoomed out view, that are in all the other zones. Omega map doesn't do this. I have to use the Blizzard Map to see an overview of where all my quest objectives are. Omega Map will show the objective only if I zoom into each seperate zone individually. I was wondering if you could include this feature in Omega map please.

     

    Thank you.

  • #42

    Thanks for the heads up about the problem with QuestHelper Lite.  I found the problem and the ant trails should display on OmegaMap next build.  As for the quests showing in other zones, that is also part of QuestHelper Lite and the fix will cause them to show on OmegaMap now also.

  • #43

     

    You're the best. What ever you did, it's working perfectly now. Thanks a bunch and thanks for your quick responses too. :-)

  • #39

    Just downloaded it... seems really cool, one thing cause I was notified through posts here that this is the replacement for Alpha Map...

    One reason why I love alpha all those years was because it was able to completely wipe out the map all together, with the points of interest, node, and quest markers on the screen by itself.  Without ever seeing the map, right now putting the map down to 0% you can still see the map.  Basically what I am asking is there a way to make the map totally invisible, but keep all the map notes markers etc... on the screen.

  • #41

    Should be doable.  I'll adjust the settings in the next build.

  • #36

    this may be a stupid question but is there a way to bind the map toggle to a key? for a mouse mover you cant click or mouse over and run at the same time.

  • #37

    You can set a keybinding via the Blizzard keybinding menu.  Towards the bottom there should be a section for OmegaMap.

  • #38

    oh cool thanks. guess it was a stupid question after all :P

  • #33

    Curiosity question, possible to be able to change strata? Either by an implemented feature, or is the line of code somewhere in the lua file? I like having the map in compact mode to the left, but dungeon journal and quest panes hides behind the map, not game breaking since i can hide the map for a second, but the asthetic annoyance can get to me ;D

  • #34

    Thanks for the suggestion.  I'll consider adding the option to a future release.  If you would like to change it yourself the line is in OmegaMapFrame.lua on line1644.  "OmegaMapMasterFrame:SetFrameStrata("HIGH")"

    Just change the "HIGH" to which ever one works for you.  Here is a wiki link with the various layers.  http://www.wowwiki.com/UITYPE_FrameStrata

  • #35

    Thanks ;D

     

  • #31

     What I miss from Alpha map is it's ability to interface with the blizz map. I know I could just hotkey this one, but it doesn't seem the same somehow. Not sure how hard it is to implement though.

  • #32

    What ability to interface with the Blizz map is missing?  If you give me some more details on it I'll look into what can be done.

  • To post a comment, please login or register a new account.
Login to Curse

Don't have an account? Create One.

Get an epic experience with Curse Premium
  • Faster addon downloads
  • Premium-Only Beta Giveaways
  • Ad-Free Curse experience
  • Premium Curse Client
  • and many More Features
  • Learn More »

WildStar Add-on Contest!

Enter Now!