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  • World of Warcraft
  • 3,629 Monthly Downloads
  • Supports: 6.0.3
  • 813,396 Total Downloads
  • Updated 02/19/2015
  • Created 05/25/2009
  • 1,076 Favorites
  • Project Site
  • Comments
  • Release Type: Release
  • License: All Rights Reserved
  • Newest File: Rose 6

About OPie

OPie is a radial action-binding addon: it lets you group actions into rings which appear when you hold down a keyboard or mouse binding. When you release the binding, OPie will perform an action based on where your mouse cursor is.

Use OPie to reduce the amount of clutter on your action bars: rings can contain your abilities, items, professions, battle pets, equipment sets, macros, and raid or world markers. Some rings for common class abilities and professions are included, as is a special quest items ring which automatically makes all of your quest and quest-starting items easily accessible. Other addons may add additional rings; for example, Spade uses OPie rings to let you chose the seeds you want to plant on your farm.

Download OPie today; configure to your liking (/opie), and customize your rings (/opie rings). For more details, see the OPie Guide, the screenshots on Curse, or a YouTube video of OPie in action.

Ring snapshots and tutorial/gameplay videos

You can create snapshots of your custom rings to share with other players; if you like, you can post them in the comments section on this page. Likewise, if you've created a video showing how you use OPie, I would very much like to hear about it.

Bug reports and feature requests

If you encounter any problems while using OPie, or think of useful functionality to add to OPie, use the OPie ticket tracker to get a faster response.

New Features

  • Added [instance:...] extended conditional (or [in:...] for short) for determining which type of instance you're currently in. Possible variants: [in:world/​garrison/​scenario/​dungeon/​lfr/raid/​worldpvp/​battleground/​ratedbg/​arena].
  • Toys can now be added to OPie rings.
  • Extended macro conditionals now also work for unprotected conditional commands like /dismount, /leavevehicle, /settitle, /usetalents.
  • Added German, Spanish localization.
  • [R2] A Dismiss Pet action can now be added to OPie rings.
  • [R4] OPie no longer considers Tanaan, Draenor, and garrisons to be [flyable].
  • [R4] /use Toy Item Name macros now display the Toy tooltip instead of the Item tooltip.
  • [R5] Added [outpost:...] extended conditional for checking which garrison outpost building is currently providing the player with a special ability. Possible arguments: garrison/​arena/​yard/​sanctum/​arsenal/​brewery/​run/​corral/​tankworks.
  • [R5] Added [glyph:...] extended conditional for checking which glyphs the player is currently using; argument specifies either the glyph name or the glyph ID.
  • [R5] The [form:...] extended conditional now accepts moonkin, in addition to moon, to check for Moonkin form.
  • [R5] Garrison Ability is now displayed alongside other player abilities and can be added to OPie rings.

Bug fixes

  • Infinite recursion using /runmacro is now handled better.
  • Fixed an issue that resulted in incorrect feedback for inventory slots.
  • Fixed an issue that caused the Search label to be displayed inappropriately when selecting slices to add to a ring.
  • Fixed an issue that prevented custom slice color changes from taking effect immediately.
  • Sea Turtle and Riding Turtle are no longer considered for {{mount:ground}}.
  • [R2] Fixed an issue preventing the Abyssal Seahorse from appearing in OPie rings while swimming in Vashj'ir.
  • [R2] Fixed an issue preventing Hunter and Warlock pet abilities from appearing in OPie rings.
  • [R2] Fixed an issue preventing some /macro macros from appearing in OPie rings.
  • [R2] Fixed an issue allowing a slice previously flagged as a quick action to persist as the quick action after being unflagged.
  • [R3] Changed the conditions required for mount slices to be displayed in OPie rings.
  • [R3] Searches containing non-lowercase letters in the add new slice dialog can now once again return results.
  • [R4] Flying machines and carpets can no longer be chosen for {{mount:air}} random mount selection.
  • [R4] Fixed an issue preventing some items from being displayed in the quest items ring.
  • [R4] Fixed a performance issue involving mount slices.
  • [R5] Fixed an issue that could cause question mark icons to be displayed for some custom macro slices in the custom rings configuration slice list.
  • [R5] Fixed an issue that could cause mount feedback to be based on the opposite faction version of the mount.
  • [R5] OPie default skin's cooldown text is now layered above the cooldown's icon border.
  • [R6] Fixed an error that occured when macros containing /equipset commands were displayed in an OPie ring.
  • [R6] Fixed an error that occured for Warlocks and Hunters due to the removal of /petdismiss in Patch 6.1.

Full Release Notes


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  • #384
    Quote from foxlit »

    You could in theory create a ring containing every consumable you might ever find yourself using; OPie will automatically filter out those you do not currently have in your bags. Beyond that, you'd need a plugin: I think that figuring out which consumables you currently have, which you might want to use, and which categories make sense for those consumables are all nontrivial problems that should really be solved in another addon. Given a list of currently-relevant item ids, it'd be relatively easy to update an OPie ring or custom slices.

    I don't play a rogue, so there aren't currently any default class-specific rings for rogues. I encourage you to share snapshots of rings you find useful, for instance by posting them in these comments. To create a snapshot of your ring, select the ring in the Custom Rings configuration panel (/opie rings), click the "Share ring" button, and copy the text that appears. To create a ring from a snapshot, open the Custom Rings configuration panel (/opie rings), click New Ring..., and paste the snapshot text.


    That was EXTREAMLY helpfull. ^_^ I had no idea about snapshot rings. I will have to do that. Also I will have to try creating my own ring. I did actually get a ring for rogues poisons It works great. I didnt know that the rings auto show what is in inventory and what isnt. That will be perfect for my food buffs. Thanks for the quick response.

  • #378

    Is there anyway to change the code that when a ring is activated and closed it doesnt break you out of holding down right click when moving the camera?

  • #380

    While you could modify OPie's code to disable that behavior, triggering a ring while mouselook is activated would then cause other issues. Thus, it's unsupported – you're on your own as far as finding the right place to modify and dealing with the side effects is concerned.

  • #369

    i seem to recall some functionality of opie where a "quick press" of the bind would always select a predefined action, and holding the bind would allow selection of ring slices.  this seems to not work as it used to; depending on where the mouse cursor is before selecting the bind, the quick press can select any ability on the bind.  is it possible to restore the old function?

  • #371

    That's... quite a memory you have; the functionality in question was removed by Blizzard back in patch 3.0.8 (more than four years ago!). There hasn't been a way to tell for how long you've been holding down the ring binding since.

    The "Quick action at ring center" option is somewhat similar if coupled with "Center rings at mouse."

  • #367

    If your class has a ton of situational abilities, that you don't want clogging up your bars, this addon is great. Though I must say that I cant use this addon without thinking of the old super nintendo game "Secret of Mana." It had a ring system like this for selecting spells and abilities; 20 years ago. 

  • #366

    I just wanted to say THANK YOU for such an amazing addon. I use this on all of my MANY toons and it especially helps me as a Hunter since there are so many different spells on our action bars and keybinding gets tight. 


  • #364

    can two actions be assigned to the same slice without a macro?  for example, i'd like to bind skull banner and recklessness to the same slice since reck is off the GCD.

  • #365

    No; you should use a macro to achieve that. You can create a custom macro within OPie (which will not use up a macro slot) by selecting "Add new slice" → "Macros" or "Miscellaneous" → "New Macro."

  • #370

    Depending on your class, this might be due to a error in OPie; update to Lime 3 to fix that.

    In any case, be sure that you're closing the interface options frame by pressing the Okay button — otherwise, any changes you make to OPie's configuration will be reverted.

  • #368

    hmm, whatever text i enter into the macro does not seem to be remembered at all.  what am i doing wrong?

  • #358

    Opie hasn't been applying Masque skins anymore since last two updates, any idea if this is intended or how I can fix it? Thanks!

  • #360

    OPie (since Lime) does not contain support for Masque; this is listed in the change log.

    Phanx wrote a plug-in that allows you to apply Masque skins to OPie, you can find it at

  • #355

    Would it be possible to get OPie to support [@mouseover] macros? I have my taunt on my CC ring, and I'd like to be able to use it without doing a manual keybind. I realize I could turn off the "left-click to activate" option, but then I wouldn't be able to mouse over the correct target i need to taunt.

    Thanks for a great addon!

  • #356

    See if unchecking "Make rings top-most" in /opie options does what you want.

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